Medieval Historian Reacts To Manor Lords

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GameSpot

GameSpot

Күн бұрын

Jason Kingsley OBE is a historian, host of Modern History TV, and CEO of Rebellion Developments, the studio who is today, behind the Sniper Elite franchise.
Today he's joining us to share his thoughts on the early access version of the historical strategy game and city builder, Manor Lords.
#ExpertReacts #GameSpot #ManorLords
For more of Jason's work be sure to check out his links
Modern History TV: / modernhistorytv
Twitter/X: / rebellionjason
Instagram: / kingsleyjason

Пікірлер: 557
@ModernKnight
@ModernKnight 23 күн бұрын
Thanks for letting me be here. It's fun to bring both areas of my life together sometimes!
@The_Last_Norman
@The_Last_Norman 23 күн бұрын
I never would have guessed. Pleasantly surprised 👍
@connor7o7
@connor7o7 23 күн бұрын
I feel like since your in the industry you’d really appreciate this was made by one person! One! Not sure what engine was used but it’s incredible the quality of their work!
@aerthreepwood8021
@aerthreepwood8021 23 күн бұрын
This is a fun video. Thanks for doing it!
@nougan_gamer
@nougan_gamer 23 күн бұрын
I've been enjoying Manor Lords, and was just watching one of your videos (on Medieval Inn) last night, and today I got to watch you talking about Manor Lords! What a joyful coincidence! Thank you so much for the fun & educational info!
@jayaltairi
@jayaltairi 23 күн бұрын
you're def one of the most qualified people who could possibly comment on this game. I dig your channel, and really enjoyed hearing your thoughts here.
@morpho5539
@morpho5539 23 күн бұрын
Please have this guy back for the KCD2 release!
@PalleRasmussen
@PalleRasmussen 21 күн бұрын
Jason is a great guy, and a nice guy (I have communicated a bit with him on FB and he is as nice and gentlemanly as he seems). But someone else, like Matt Easton, would be better for combat stuff. For riding and jousting Jason is best. Thinking about it while watching, I would say a collab. Jason for the mounted stuff. Matt for the "HEMA" stuff and archery (unless they bring in Joe Gibbs) Toby Cabwell for the armour Jonathan Ferguson Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK housing thousands of cool weapons through the ages, for the early "bangsticks" they use.
@morpho5539
@morpho5539 21 күн бұрын
@@PalleRasmussen the more the merrier!
@PalleRasmussen
@PalleRasmussen 21 күн бұрын
@@morpho5539 that would be fun.
@janpesek4862
@janpesek4862 21 күн бұрын
I would love to see him comment on KCD as a preparation for the upcoming sequel. I fell in love with KCD recently when I finally got to finish it, played upon release but the game was so buggy I stopped and did not return until 6 years later.
@dt5690
@dt5690 21 күн бұрын
There's also Skallagrim. I still watch and enjoy his videos
@Swedishmafia101MemeCorporation
@Swedishmafia101MemeCorporation 23 күн бұрын
Screw adventuring. In Manor Lords we learn farm maxxing. 🗿
@jreese46
@jreese46 19 күн бұрын
...then I took a grain flail in the knee.
@wallet_
@wallet_ 19 күн бұрын
veggie lord ftw
@joebenson528
@joebenson528 18 күн бұрын
farming?
@t4rsus90
@t4rsus90 15 күн бұрын
a man of your talents?
@t4rsus90
@t4rsus90 21 күн бұрын
GameSpot forgot to mention he's also the 26th Steward of Gondor, Son of Ecthelion, and Lord of the White City. Odd dining habits, but we all have our flaws.
@Hierax415
@Hierax415 21 күн бұрын
Also.... randomly the owner of the judge dredd franchise.
@maskimo5311
@maskimo5311 20 күн бұрын
Cherry tomatoes quake in fear near him.
@TheInfidel_SlavaUA
@TheInfidel_SlavaUA 19 күн бұрын
huh? No hes not .. Denethor II was played by John Noble....what are you meming on?
@natedagreat19
@natedagreat19 19 күн бұрын
@@TheInfidel_SlavaUAthat he looks very similarly to John Noble.
@ea5yliver
@ea5yliver 19 күн бұрын
Shaaaaall -thhpp- Fade...
@godemperorofmankind5874
@godemperorofmankind5874 20 күн бұрын
It's an honor to see a historical Knight be brought to the modern world to give reviews about the medieval game Manor Lords.
@Spacemongerr
@Spacemongerr 12 күн бұрын
He even has a CBE from a chivalric order, which is as close to knighthood one can get without being a knight. CBE stands for "Commander of the Most Excellent Order of the British Empire" and is rank 3 out of 5. Rank 1 and 2 makes you a knight/dame.
@mwheezee
@mwheezee 7 күн бұрын
@@Spacemongerr he has OBE not CBE iirc, Officer not commander which is 2 ranks below knight
@Spacemongerr
@Spacemongerr 6 күн бұрын
@@mwheezee Nah, he is a CBE. He was appointed OBE in 2012 and then appointed CBE in 2023 :)
@mwheezee
@mwheezee 6 күн бұрын
@@Spacemongerr oh my bad, im not up to date then
@TarkasBane
@TarkasBane 4 күн бұрын
@@Spacemongerr I want to be Commander of the Least Excellent Order of the British Empire
@Chopin1403
@Chopin1403 22 күн бұрын
This game was inspired by late 14th century Franconia, which is a region in southern Germany, and many historians and historical researchers are responsible for the current artstyle of the game, such as Jakob Münsberg, who is an expert in this region and he often posts his researches and sketches in his Twitter account and also helped in the making of the Artbook DLC, so if you want to know more about the architecture which this game tries to depict, then those are good options. Many historians who are experts in the region in which the game is inspired, such as Geschichtsfenster (has a KZfaq channel and is one of the participating historical experts), explain that in the 14th century, in this region, rural houses had actually three compartments and it remained the most common type of traditional village house until the 20th century (like the bohemian houses depicted in KCD), and the houses depicted are NOT too big. However, some houses were quite small or, more correctly, had lower ceilings but why did that happened? For at least two reasons: first, to retain heat, since smaller rooms with lower ceilings and small windows are cosier and also easier to heat; secondly (and most importantly), peasant houses were usually not planned and then built by architects or expert craftsmen like in towns and cities, so what happened is that some houses were smaller than they should be because of lack of planning, which resulted in some unsatisfactory results and imperfections. Besides, in some peasant houses and even townhouses the living room was the only room heated (not with a fireplace but with the kitchen oven, which was in the adjacent kitchen but the oven was attached to the wall that divided both rooms and had a hopening which allowed tha living room to be heated), this was generally the only room which was smaller with walls made of wooden planks for insulation and lower ceilings (while the rest of the house had whitewashed wattle and daub walls). Nonetheless, planed or not planed, most rural houses had many things in common like whitewashed wattle and daub walls, timber framing (skeleton of the house), small unglazed windows, externally attached-lap-jointed-braces (core visual element) and a three compartment division. Historian also explain that, as the medieval period progresses, there were more peasant houses with roofs made of wooden shingles or even clay tiles, just like town houses, also due to the fact clay was and still is abundant in this region, so it was mined extensively and, therefore, it was quite cheap. Many villages and towns at this time and in this region had at least one church, even if it was wooden (it was never a hut), and many of these churches were either Romanesque, Gothic or a combination of both (it could be a church built in the Romanesque style but some parts of which were built or altered later in the Gothic style). There were also hamlets or small villages who didn't have any churches nor chapels, but they could have had small wayside stone shrines, which were usually placed on the side of the main roads (they served as a reminder that God is everywhere and he is watching you, so you wouldn't feel isolated or alone wherever you were: they would be built in the absence of a religious building or placed on the side of roads that connected villages/towns or in trade routes). We all know the Middle Ages is a period of about 1000 years, but we are talking about the second half of the 14th century, not the 10th century, these are remotely different times. I also know that this historian is english and he is probably an expert of medieval history of Great Britain, but I still think he should not generalise so much and make oversimplified comments such as stating that peasants lived in huts throughout Europe. In the 14th century, most peasants lived in houses, not huts, including in England. The only people who lived in huts at this point in time were charcoal burners, some hunters, foragers, herbalists and construction workers (masons, carpenters and other craftsmen who worked in construction sites built temporary huts or even tents and small encampments). If he explicitly mentioned that it was common for peasants to live in huts in the Early Middle Ages, then it would be more correct, but there are also evidences of houses from this period in other regions, such as viking houses from the 8th and 9th centuries. Rural, secular and religious architecure changed throughout centuries and varied across regions. Nowadays, you can clearly distinguish a rural czech house from a rural french house, and even inside France there are differences between houses from Alsace and Aquitaine, and the same is applied to the Middle Ages. Also, in the Early Middle Ages rural buildings were usually more primitive than their successors centuries later, so claiming that peasants in the Middle Ages lived in huts is imprecise and innaccurate, not to mention the regional variations. If you found all this information interesting then you'll find more on these links down below: kzfaq.info/get/bejne/idmYdtl9v7GrkWQ.html twitter.com/JakobMunsberg twitter.com/ClippyMagic geschichtsfenster.de www.youtube.com/@Geschichtsfenster kzfaq.info/get/bejne/o5yhia6otZuRp5s.html freilandmuseum.de/entdecken/neuigkeiten-und-blogs?tx_news_pi1%5BoverwriteDemand%5D%5Bcategories%5D=89&cHash=bb2a6ce4ee11c7aba6cbb816f0e7de52
@mirsh2541
@mirsh2541 22 күн бұрын
Indeed. Leaving a comment so hopefully this'll get pushed further to the top.
@ModernKnight
@ModernKnight 21 күн бұрын
yes I agree it became like that but I think it very unlikely peasants began a vill with 100 ox carts of oak to build those structures. Much more likely that they started small and over the years rebuilt into what we see here as do allmost settlements breaking new land. However if there's evidence they had the time and money to initially build those large structures then I happy to learn. Same with churches. What we see in the record generally is places starting small and modest and growing over the years. Maybe this is a uniquely different situation?
@Chopin1403
@Chopin1403 21 күн бұрын
@@ModernKnight Exactly, when settling new lands, like during the german colonization towards east, villages were built more modest and primitive and then they were upgraded or even extended if necessary, but that didn't happened in Franconia, since this region was not slav but german and part of the Holy Roman Empire for many centuries, the villages, towns and cities were already established and there was no untammed land to settle. However, in Manor Lords you start the game in an empty land in the 14th century in a fictional place inspired by Franconia, it was a liberty taken by the developer, but in future updates there will be AI enemies and they will grow their own settlements in adjacent territories. Btw, the open-air museum in Bad Windsheim, in Bavaria, has some really good reconstructions and was recommended by historical advisers (some of them actually work there). You can see here one of the reconstructions and the whole process, I think this one is supposed to be a late medieval bathouse: freilandmuseum.de/entdecken/neuigkeiten-und-blogs?tx_news_pi1%5BoverwriteDemand%5D%5Bcategories%5D=89&cHash=bb2a6ce4ee11c7aba6cbb816f0e7de52
@Denek_23
@Denek_23 20 күн бұрын
Timber-framed houses in Wolframs-Eschenbach are almost identical as lvl 3 burgage plot :)
@daanvanrijn4117
@daanvanrijn4117 20 күн бұрын
Very well spoken!
@lionljb
@lionljb 22 күн бұрын
For those interested in the location/architectural style: it is 14th century Franconian, which is a cultural/dialect (early 10th century creation of the Duchy of Franconia) area in southwest Germany (modern day northern half of Bavaria, north-east corner of Baden-Württemberg and south Thuringia). The historical advice team suggested it due to the quite decent number of sources available e.g. the Museum villages Bad Windsheim and Hohenlohe. Details where you can see this are e.g. the churches (lvl. 2) tower being above the altar, the half-hipped roofs and generally the clothing
@littlekong7685
@littlekong7685 21 күн бұрын
That's marvellous. And I am very glad the creator is sticking to one region and one time period instead of like many medieval games that do All of Europe, Africa and the Middle East for 200 years as their references.
@puppyenemy
@puppyenemy 20 күн бұрын
@@littlekong7685 The game was originally going to be like that. Old videos of the game displayed vikings/ango-saxons and knights in full plate armour, but it was then decided to be narrowed down in time period and cultural location as to not be as anachronistic (a wise choice)
@thorwaldjohanson2526
@thorwaldjohanson2526 20 күн бұрын
​@@puppyenemyI think the choice of doing a small scope but doing it well is a big part of manor lords success. Too many early access games try to do too much to early on.
@dmc6262
@dmc6262 20 күн бұрын
The npc's speak English, therefore the location is England. In terms of immersion, that's the only thing that matters.
@lionljb
@lionljb 20 күн бұрын
@@dmc6262 they speak english because if you have to do one voiceacting first on an international market it's usually english. The location could've been England (it was one of the possible locations) but it is southern Germany now (it even says it on the steam page). Part of the historical advisory team is, for example, the German medieval history channel "Geschichtsfenster". If they made the language part accurate you wouldn't get subtle hints like them telling you that they start working, and if they did it historically accurate most Germans wouldn't know either, because language changes
@CubeInspector
@CubeInspector 19 күн бұрын
Interviewing Jason for this was pribably the best choice for this kind of a video. He's in such a unique position to be able to comment on historical accuracy while also being a game studio ceo (and not something like an activision or EA studio, a guy that avtually knows video game development) to be able to comment on acvuracy while allotting necessary give and take for developing a game such as the cart turning
@evanbelisle8464
@evanbelisle8464 14 күн бұрын
Considering who Jason is it’s astounding his company hasn’t made Manor Lords 8 by now.
@BrandanLee
@BrandanLee 12 күн бұрын
The intersection on the plot of game dev experience and medieval history runs right through Jason.
@atlantic_love
@atlantic_love 9 күн бұрын
Then why didn't he say something about the awkward and not at all realistic animations and movement of the oxen and the log tied to the oxen with rope?
@jackbrowning8013
@jackbrowning8013 23 күн бұрын
Big fan of Jason and I'm also LOVING Manor Lords so far! What a time to be a medieval-loving gamer!
@MW_Asura
@MW_Asura 22 күн бұрын
KCD2 too. Medieval fans are eating good
@joebenson528
@joebenson528 18 күн бұрын
England: The government give us permission to use the land behind our rented house to grow a garden USA: Bought a house for $200k that came with a 20 acre backyard, might install a pool and a pond to stock for fishing What a contrast in individual freedoms.
@chrisandbrennacatania5864
@chrisandbrennacatania5864 16 күн бұрын
It really is.
@Kanriel
@Kanriel 14 күн бұрын
@@joebenson528 Got very little to do with 'freedom' and a whole lot more to do with land scarcity.
@IrregularDave
@IrregularDave 23 күн бұрын
Thanks again to Jason for joining us on this episode! Remember to visit his channel for more deep dives into medieval life and history! kzfaq.info And feel free to critique the aesthetics of my town in the comments 😅
@MatthewGDunlap
@MatthewGDunlap 18 күн бұрын
I see those models in the cabinet. What you got in there?
@IrregularDave
@IrregularDave 18 күн бұрын
@@MatthewGDunlap Hah I have my Ork Freebooter Kill Team, a few Death Guard, my Dark Angels characters, my Eisenhorn model and a few AoS minis
@adriansolis5362
@adriansolis5362 11 күн бұрын
Just here to bump Jason's channel! It's a real gem.
@evanbelisle8464
@evanbelisle8464 19 күн бұрын
This man is one of my favorite youtubers. Nicest, smartest man that looks like a apple carving villain in a children’s movie.
@DMZwerg
@DMZwerg 23 күн бұрын
Watching to se what Jason may have missed. Newer information indicates that as the medieval period progressed even many peasant houses started to have the three typical sections: Front/Solar, Hall, and Service sections. The service section could be a kitchen, but likely a byre/barn for some of the animals (back third of the house) with a loft above the front & service sections that could be chambers or storage as needed whereas the hall section would typically be open to the rafters and the building deliberately two stories with openings above the door for added light. Older or poorer peasant housing would be more shack or shop like, with open rafters as without chimneys the smoke would gather up there, drive away the vermin, and act as a smoky larder. That was one of the main reasons for me to reply was the lack of chimneys in the older and poorer peasant huts, and thus potentially a roof opening(s) bringing in light but releasing the smoke
@nicholasclermont7390
@nicholasclermont7390 23 күн бұрын
like they said the game is early access but would be nice to see if the dev start to tweak a little about that
@snavisTM
@snavisTM 22 күн бұрын
We can all read Google articles..
@MartinTraXAA
@MartinTraXAA 20 күн бұрын
@@snavisTM Sure, but the big difference is *actually* reading them.
@Cplblue
@Cplblue 5 күн бұрын
I'm subbed to this guy and had no idea he was the CEO of Rebellion. That's crazy.
@undertakernumberone1
@undertakernumberone1 23 күн бұрын
Regarding the houses... they are based on actual village houses etc. in southern germany. They are accurate for village houses and such for the timeframe and location the game is based on.
@Zazu1337
@Zazu1337 21 күн бұрын
But he is right they are a quite big. I live in southern Germany. Some of the level two homes are as big as the former tannery i currently live in and thats the biggest historic house (1720) in my town. We have a few surviving single family homes from 1440 and they are really small. Even thought they are build with what is the "level 3" materials in the game. The height of a floor was barely 190cm and each floor had a maximum of 3 rooms that could barly fit a table and a few chairs maybe a bed. And they lived there with children and grandparents.
@Chopin1403
@Chopin1403 21 күн бұрын
@@Zazu1337 No, he is wrong, the houses depicted are not too big, if they were any smaller they would be huts and in the 14th century most peasants lived in houses, not huts, including in England. The only people who lived in huts at this point in time were charcoal burners, some hunters, foragers, herbalists and construction workers (masons, carpenters and other craftsmen who worked in construction sites built temporary huts or just tents and small encampments). The example you gave from the area you live is not representative of all franconian peasant houses, since we have many other examples from other places in Franconia as well, such as the open-air museum in Bad Windsheim (where some historical advisers for the game actually work) that disprove your claim. However, you're not wrong that some houses were quite small or, more correctly, had lower ceilings but why did that happened? For at least two reasons: first, to retain heat, since smaller rooms with lower ceilings and small windows are cosier and also easier to heat; secondly (and most importantly), peasant houses were usually not planned and then built by architects or expert craftsmen like in towns and cities, so what happened is that some houses were smaller than they should be because of lack of planning, which resulted in some unsatisfactory results and imperfections. Besides, in some peasant houses and even townhouses the living room was the only room heated (not with a fireplace but with the kitchen oven, which was in the adjacent kitchen but the oven was attached to the wall that divided both rooms and had a hopening which allowed tha living room to be heated), this was generally the only room which was smaller with walls made of wooden planks for insulation and lower ceilings (while the rest of the house had whitewashed wattle and daub walls). Nonetheless, planed or not planed, most rural houses had many things in common like whitewashed wattle and daub walls, timber framing (skeleton of the house), small unglazed windows, externally attached-lap-jointed-braces (core visual element) and a three compartment division (like the bohemian houses depicted in KCD), and the houses depicted are NOT too big. For more information around this topic you might want to take a look at the Artbook DLC for Manor Lords, check out Jakob Münsberg Twitter profile (historical researcher who is responsible for the current artstyle of game) or Geschichtsfenster (has a youtube channel and is a historian who also collaborated with the developer): kzfaq.info/get/bejne/idmYdtl9v7GrkWQ.html twitter.com/JakobMunsberg twitter.com/ClippyMagic www.youtube.com/@Geschichtsfenster freilandmuseum.de/entdecken/neuigkeiten-und-blogs?tx_news_pi1%5BoverwriteDemand%5D%5Bcategories%5D=89&cHash=bb2a6ce4ee11c7aba6cbb816f0e7de52
@animesoul167
@animesoul167 21 күн бұрын
Maybe he was referencing the situation of starting with nothing. It's easier to build a smaller home first, just for shelter. Especially if you are poor.
@Chopin1403
@Chopin1403 21 күн бұрын
@@animesoul167 Exactly, when settling new lands, like during the german colonization towards east, villages were built more modest and primitive and then they were upgraded or even extended if necessary, but that didn't happened in Franconia, since this region was not slav but german and part of the Holy Roman Empire for many centuries, the villages, towns and cities were already established and there was no untammed land to settle. However, in Manor Lords you start the game in an empty land in the 14th century in a fictional place inspired by Franconia, it was a liberty taken by the developer, but in future updates there will be AI enemies and they will grow their own settlements in adjacent territories. Btw, the open-air museum in Bad Windsheim, in Bavaria, has some really good reconstructions and was recommended by historical advisers (some of them actually work there). You can see here one of the reconstructions and the whole process, I think this one is supposed to be a late medieval bathouse: freilandmuseum.de/entdecken/neuigkeiten-und-blogs?tx_news_pi1%5BoverwriteDemand%5D%5Bcategories%5D=89&cHash=bb2a6ce4ee11c7aba6cbb816f0e7de52
@HenryLoenwind
@HenryLoenwind 20 күн бұрын
@@Zazu1337 Maybe the level 1 houses are a bit big, but the level 2 houses have artisans (i.e. include workshop space) and the level 3 ones house 2 families.
@bvbxiong5791
@bvbxiong5791 20 күн бұрын
as a medieval peasant, i thank you for giving us representation.
@vast634
@vast634 3 күн бұрын
back to work
@TheAsdasy
@TheAsdasy 22 күн бұрын
Thank you Jason Kingsley historian host of modern history TV and CEO of the video game studio rebellion for the insight into manor lords!
@Goatcha_M
@Goatcha_M 23 күн бұрын
He should do Kingdom Come:Deliverance as well.
@pppppffffffmmmmmmmnn
@pppppffffffmmmmmmmnn 20 күн бұрын
They'll probably get him for the sequel now that it's announced
@SL4PSH0CK
@SL4PSH0CK 16 сағат бұрын
@@pppppffffffmmmmmmmnn totally! im excited
@lievenpetersen
@lievenpetersen 20 күн бұрын
Could we possibly get an uncut version of this talk? I've heard that there was quite a bit more and I would love to hear all of it. In any case, thank you so much for setting this up, it's really fun!
@XMysticHerox
@XMysticHerox 20 күн бұрын
I think some of these criticisms do stem from Kindsley mainly being knowledgable on medieval England while the game is set in 14th century Franonia, Germany. For instance on taverns. Not sure on England but in 14th century Germany taverns and hostels were absolutely a thing (again) even in some villages. Taverns could even be found in smaller villages on occasion but nowhere near as commonly as depicted in fantasy yes. So it's not really "fantasy" to be able to build one and not out of place in a sizeable 14th century franconian village.
@TheBlackfall234
@TheBlackfall234 15 күн бұрын
made me question his expertise. He seems to not even be enough of an expert to realise that medieval england in the 14th century is different then medieval middle-europe in the 14th century. His statement that "medieval warfare was pontentially worse then modern warfare, because you had to get close" was very weird as well. Most people ive talked with prefer the face to face, in comparison to sitting in your trench with the chance of randomly dying because of artillery, or a rifle-bullet wich you cannot even see. Especially when we take a look at how modern citys look after modern warfare... the destruction of modern warfare is without comparison and yet the "medieval expert" is sitting here, unironically saying that medieval warfare was potentially worse, because you went face to face...
@Murdo2112
@Murdo2112 14 күн бұрын
11:10 I love the fact that the hunter drew back to his ear, rather than the corner of his mouth, like a modern archer would. It's attention to little details that make a game like this.
@PacKoFMaNs
@PacKoFMaNs 19 күн бұрын
10/10, the dude is passionate about Medieval history and you can tell. great video
@julesgro8526
@julesgro8526 23 күн бұрын
Insightful as ever. I love having 24/7 access to knowledge.
@mutantemolina3708
@mutantemolina3708 13 күн бұрын
Best era to be alive indeed.
@Astalonte2
@Astalonte2 5 күн бұрын
Acorn was eaten in medieval spain and mediterranean countries. When the wheat spoiled because of drought and cheap way to make bread were acorns.
@roberthughes2092
@roberthughes2092 4 күн бұрын
I feel like this kind of collaboration has great potential for classrooms. Getting a genuinely qualified historian...especially one who does living history work like Jason.. to comment on games (all periods) could really bring the subject to life and pull kids in.
@BryantVonMiller
@BryantVonMiller 19 күн бұрын
I'd love to see as full of all the commentary with Jason about the discussion of Manor Lords. His insights are wonderful and he is a charming fella, and very experienced about all of this is right up my alley.
@cyclopsshaman.2204
@cyclopsshaman.2204 3 күн бұрын
Man I love this. The guy is an expert at Medieval stuff AND also understands that sometimes game devs will simplify something otherwise it would take days to get something totally accurate. The hand cart for example.
@sebastianwlodarczyk
@sebastianwlodarczyk 23 күн бұрын
Yay, three-field system FTW!:D And an allusion to the Morgan's Bible's illustrations (people's attire while working in the field), great stuff:) Great to see Jason here- honestly, I'd love to see more "medievalist reacts" to either historically-located or just fantasy games, but from more of the everyday life perspective! Arms and armour are awesome, and that's what gets the crowds attention, but the everyday life often gets overlooked. I know it's a really niche subject, but there's hope:)
@fatarchon
@fatarchon 3 күн бұрын
The guest is so knowledgeable & well-spoken, love how enthusiastic he is about everything too. One of the better guests I've seen on here!
@batteredwarrior
@batteredwarrior 9 күн бұрын
Always a pleasure to listen to Jason talking about medieval history! Modern History TV is a fantastic KZfaq channel!
@zeerob9516
@zeerob9516 17 күн бұрын
Jason is such an excellent communicator and all around great creator, I would really like to see more videos with him sharing his knowledge!
@NFS0038
@NFS0038 8 күн бұрын
Jason Kingsley is excellent, really passionate about medieval historical knowledge. He is a great resource and a national treasure to the United Kingdom and also the video game industry.
@AtomPunk
@AtomPunk 23 күн бұрын
I always love when Jason is on the channel! I told myself I was going to wait for Manor Lords to get out of early access before diving in, but this video might make me break that promise. 😂👀
@josephtrahan8045
@josephtrahan8045 19 күн бұрын
I couldn’t ask for a better interview for this game than him. He knows his medieval stuff. So glad he agreed to do this. ❤❤
@Pyrochemik007
@Pyrochemik007 19 күн бұрын
Hunting was more common than you said. Dad was working on excavations in Olomouc, czech republic. They discovered old well, which was used as dump. There were skeletons of many forest animals, supposedly there was a tanner or butcher living there. The sheer quantity suggested that the meat was available for common folk. Just because noble owns the game, does not mean he does not send his people to hunt for him.
@JackSpackProductions
@JackSpackProductions 13 күн бұрын
"Well done the team that did it." I agree, good job Greg.
@iheartavocado1158
@iheartavocado1158 3 күн бұрын
This was wonderfully entertaining and brought a deeper depth to my gameplay. Thank you @modernknight
@fabled-pilgrim
@fabled-pilgrim Күн бұрын
Great looking game and this video taught me a lot about medieval life. Jason is a great educator. Good to see him involved here. Didn't realise he was a developer himself.
@williamjohnson4417
@williamjohnson4417 22 күн бұрын
Just a tidbit, but the occasional mutation in Oak trees can produce relatively nice tasting acorns, unfortunately this is complex and fairly random mutation not easily bred into the next generation of oak trees (which is why the Oak was never properly domesticated)
@S_Black
@S_Black 21 күн бұрын
The way modern foresters estimate the deer population is by fencing in a very small area of the forest and let the saplings / plants there grow. Deer normally eat saplings which prevents trees from developing. Then you can compare the new tree growth outside and inside the fence.
@jimmcintyre4390
@jimmcintyre4390 4 күн бұрын
I could listen to Jason Kingsley talk medieval history all day.
@davidcooke8005
@davidcooke8005 4 күн бұрын
Sir Jason's channel is awesome. Well worth a look. Been a fan for years.
@Calypso694
@Calypso694 23 күн бұрын
oh hes great. Been watching him for years now AND hes published some historical fiction books or his friends have? and they are kinda good no lie
@KyleNelson89
@KyleNelson89 20 күн бұрын
what books do you recommend from him?
@Calypso694
@Calypso694 19 күн бұрын
@@KyleNelson89 he wrote a self help book but he publishes a series: Toby Venables Knight of Shadows: A Guy of Gisburne Novel (Hunter of Sherwood Book 1)
@Mr.ConfusedFrog
@Mr.ConfusedFrog 23 күн бұрын
I highly respect you, however, you talking about Britain. This is Central Europe, where settling new areas did occur, primarily towards the east or in Sudetenland, among other regions. Such events were quite common in this period and geographic area.
@surgeonsergio6839
@surgeonsergio6839 23 күн бұрын
What're you talking about? He didn't criticize the game for settling mechanics. Am I missing something?
@undertakernumberone1
@undertakernumberone1 23 күн бұрын
The game, however, is based on Franconia, where this settling certainly wasn't the case.
@eps200
@eps200 22 күн бұрын
@@surgeonsergio6839Jason is correct but about England, the game isn't set there. So some things will be a bit different.
@OCinneide
@OCinneide 20 күн бұрын
Yes but there were already roads and "pagan" settlements there.
20 күн бұрын
​@@OCinneideNot in case of Sudetenland, this is why Czech kings invited Germans to settle the area.
@maxfrankel5139
@maxfrankel5139 14 күн бұрын
This was great, bring Jason back for more of these!
@basedSHARK
@basedSHARK 21 күн бұрын
I've recently been getting recommendations for Jason's channel and I've watched a few medieval peasant videos and only just learning he's the CEO of Rebellion came as a massive shock.
@davidrenton
@davidrenton 20 күн бұрын
he also owns the rights to Judge Dredd
@basedSHARK
@basedSHARK 20 күн бұрын
@@davidrenton What an incredibly cool guy
@CaptAviator
@CaptAviator 20 күн бұрын
Wow! This is the cross over that I never expected and am so happy that it happened! Thank you, Jason!
@christianschleipfer
@christianschleipfer 21 күн бұрын
Great to see ya here, thoroughly enjoy your channel
@MrAaDdRr
@MrAaDdRr 20 күн бұрын
Love watching my favorite youtuber talk about my favorite game!! He should collab with Slavic and share ideas to make the medieval experience much more authentic!
@mowtow90
@mowtow90 6 күн бұрын
Thank you for talking about the scale of battles. This is something the game was bashed about because most people dont realize that this is the actual scape of battles in that period. Only a king could a afford an army of few thousand , small lord-> a couple hundred will be a luxury.
@ginks72
@ginks72 19 күн бұрын
Loving this! Great video and thanks to the historian 💪🏼
@Peetoo6
@Peetoo6 5 күн бұрын
So interesting, when you realize that this is essentially "school lesson" in which you are not bored, but quite opposite you feel passion about topic (while it is different to compare attention and priorities of 30+yo and kids... still i think this video may greatly interest&educate any schoolkid now). Well done sir, awesome video :)
@barbarianlife
@barbarianlife 14 күн бұрын
Jason is amazing. Met him once at Rebellion. Good bloke.
@legomojo
@legomojo 9 күн бұрын
I’m mostly blown away by the fact that the Modern History guy is a video game producer. 🤯
@kryyptyyk
@kryyptyyk 23 күн бұрын
I love this man, he's awesome.
@Seallussus
@Seallussus 18 күн бұрын
Sir Jason Kingsley is an absolute pleasure to watch
@RedCascadian
@RedCascadian 18 күн бұрын
I remember a Duchy I built for an AD&D campaign, the cavalier subclass of fighter *had* to be a noble, and I wrote out how their house handled things like equipping their army. The Duke had a 'castle forge' that trained and apprenticed blacksmiths, usually selecting from orphaned youths. Do X years dishing out helms and shield bosses, making spearheads, etc. Those would be sold on "credit" to the soldiers, paid for out of reduced take of post-battle spoils. Example: if a green recruits 'share' of loot amounted to ten silver, they'd get a few silver pieces in pocket and the rest taken off the debt. There was usually a decent amount of loot because when the Duke's men weren't going out on a punitive operation, or supporting anti-piracy efforts, they were often 'rented out' to neighbors to support their own campaigns. Was so bummed the computer I had all that on went kaput. It had trade and tax policies, the structure of the baronies under the Duke, etc.
@plasticbazooka
@plasticbazooka 17 күн бұрын
I don't normally watch this channel but I saw the modern cavalier himself and had to give this a watch.
@AEB1066
@AEB1066 22 күн бұрын
The team behind Manor Lords is one guy. Rebellion Developments has 600 employees. Makes you apreciate just what a sterling job Manor Lords sole Dev has done.
@lionljb
@lionljb 22 күн бұрын
Yes, although it is also helpful that he has a very good historical advice team, which for example traveled to the Franconian regions of Germany and rly did their homework when it comes to even smaller details, like it having been a common thing to have the church tower above the alter, or half-hipped roofs in that region
@Zazu1337
@Zazu1337 21 күн бұрын
"According to the publisher of Manor Lords, the team is a "solo developer plus contractors" (3D artists, animators, illustrators, concept designers, history consultants, game writers, etc.). Styczeń started working alone and as a hobby. Only after funding from Patreon and an Epic MegaGrant as well as the entry of Hooded Horse did he receive support in development. Whether Manor Lords can still be described as a solo project is a question of definition."
@ModernKnight
@ModernKnight 20 күн бұрын
It's not one guy, it's one guy's vision and drive but a lot of other people's work. Contractors and employees are people too. None of which takes away from what a fun game it looks to be.
@XMysticHerox
@XMysticHerox 20 күн бұрын
I mean he is not really one guy. The studio is technically just him but a lot of people worked on it.
@vast634
@vast634 3 күн бұрын
Its one guys project. But nowadays its hard to estimate how many peoples work went into a game as final product, as there are plenty of purchasable third party assets and contractors. And main parts such as the engine itself, that was created by a very large team.
@kain0067
@kain0067 22 күн бұрын
Great stuff! Learning and games, not just in learning-based games. Love it!
@al_wombat
@al_wombat 12 күн бұрын
17:30 positively delighted by the art work!! Looks much like or could even be actual medieval depictions…!
@sanityd1
@sanityd1 7 күн бұрын
Really appreciate Jason's attitude
@wantage1973
@wantage1973 18 күн бұрын
I love Jason Kingsley's Modern History TV channel. I was looking to hearing what he has to say about Manor Lords. I would love to know what his take on KCD2 will be when it comes out later in the year.
@user-cd4bx6uq1y
@user-cd4bx6uq1y 14 күн бұрын
"This is the 13th-14th century by the look of the clothes" "Chances of the militia having swords in the early medieval period" I know I'm missing something and if I knew what it would be really funny and that's enough
@TheAgr08
@TheAgr08 18 күн бұрын
Modern History feels good to watch in just the way that watching a bunch of PBS specials as a kid felt good. It feels like an honest to goodness show. Inspired choice getting him to talk about this game.
@KG-1
@KG-1 21 күн бұрын
Very informative and useful. My vocabulary has increased playing this game: burgage, morgan , gambison to mention a few.
@beardbot
@beardbot 5 күн бұрын
"Shoveling s#!t gets you fit".
@ClevorBelmont
@ClevorBelmont 18 күн бұрын
This entire video was wonderful. I'm gonna follow this man's channel and play his videos as I upgrade my burgage plots haha. Extremely knowledgeable and entertaining.
@eepee_eepee
@eepee_eepee Күн бұрын
have a berry
@TimmyTwoToes716
@TimmyTwoToes716 18 күн бұрын
I absolutely love Kingsley's channel ModernKnight ! That being said, if I'm not mistaken, he is not a historian in an academical sense (although I believe he studied zoology which also super cool). That doesn't invalidate his opinions in the slightest, but since it is mentionned in the title, intro and description, I felt it was worth pointing out for rigor's sake
@piotr7805
@piotr7805 17 күн бұрын
Oh, a good point about the smell. If that mechanic was to be implemented, it should probably come with the static wind direction. I don't know if it's a good idea from gameplay perspective, but absolutely fantastic in terms of immersion.
@Wkeyy
@Wkeyy 19 күн бұрын
So cool to see Jason singing praises for another game so candidly as what could be considered as a 'competitor' as a CEO of another game dev company What a wonderful guy
@al_wombat
@al_wombat 12 күн бұрын
6:55 I was unaware of “aerial photography” being a thing in the middle ages… ;)
@karasek2001
@karasek2001 22 күн бұрын
Would be really cool to see Jasons reaction to KCD2 trailer, amazing video btw!
@marketingmark
@marketingmark 22 күн бұрын
Jason is awesome! Love seeing collabs like this.
@HairlessPotato
@HairlessPotato 20 күн бұрын
actually phenomenal video
@mystic_9734
@mystic_9734 19 күн бұрын
There is a yt’er One Proud Bavarian, who made an amazing manor lords series. He is also a historian who put historical realism into the game, I recommend checking him out if you enjoy medieval history
@Pyjamarama11
@Pyjamarama11 19 күн бұрын
Best collab in years !!
@TheClassicalSauce
@TheClassicalSauce 19 күн бұрын
Great! Thanks for this. Modern Knight has a great channel and is very informative. LindyBeige when?
@kerrymoore1961
@kerrymoore1961 4 күн бұрын
Fascinating point of view on what looks like a fun game
@IndorilNerevar-MoonandStar
@IndorilNerevar-MoonandStar 17 күн бұрын
I love this guy's KZfaq channel 😭
@krellio9006
@krellio9006 14 күн бұрын
I love Jason Kingsley medieval food videos
@uncledoctor6920
@uncledoctor6920 17 күн бұрын
One tactic for battle I've found useful once you get enough men is two units of spearmen and two units of small arms men. Set the spearmen to defensive mode and let them take the brunt of the enemy charge, with the retinue and the axemen in the rear. Then circle them around behind the enemy and sandwich them.
@TalesOfWar
@TalesOfWar 5 күн бұрын
I imagine he'd be even more impressed when he finds out it was made by literally one guy.
@undeadpyxel
@undeadpyxel 19 күн бұрын
Can we just start measuring companies' employee numbers in "medieval armies worth"?
@JPlokford
@JPlokford 23 күн бұрын
Genuinely fascinating.
@vast634
@vast634 3 күн бұрын
Since you can walk around in third person you will notice that the houses, especially the insides is not terribly large. Its pretty compact for modern Standards.
@jackielinde7568
@jackielinde7568 20 күн бұрын
Whenever I need to be reminded of what an Ox is, I refer to this quote from the musical 1776 (Sadly, it's NOT a historical quote.): "Nor would I, were I given the full rights of an Englishman. But to call me one without those rights is like calling an ox a bull. He's thankful for the honor, but he'd much rather have restored what's rightfully his." Benjamin Franklin, 1776.
@walkir2662
@walkir2662 20 күн бұрын
Seeing Sir Jason doing that is especially interesting after seeing streams with the historical advisors. (In German, and the looks are based on Franconia in Southeast Germany, 14th century. IIRC even of real houses... presumably fro ma village, but that got never mentioned.)
@TheBlackfall234
@TheBlackfall234 15 күн бұрын
hes looking through an english lense, thats the problem.
@martialme84
@martialme84 20 күн бұрын
Wooohooo Jason!!!!!!!!!!!!! Modern History TV is one of the best channels on youtube.
@JustGrowingUp84
@JustGrowingUp84 23 күн бұрын
1:00 "... this period of medieval history, there weren't that many areas of wilderness and such" - fun fact, here on the mainland there were some places that were savaged to such a degree by invaders, that sometimes settlers from other places came over, and it was a bit like settling the Wild West! Especially Eastern Europe experienced that with the Mongols. Hmm, maybe not so "fun" fact.
@CzechMirco
@CzechMirco 22 күн бұрын
He is great historian, but a bit Anglocentric, and the British Isles definitely weren't representative of the rest of Europe.
@magniwalterbutnotwaltermag1479
@magniwalterbutnotwaltermag1479 22 күн бұрын
It is however some of the best documented. Granted the game is more Central to Eastern Europe inspired but a lot of crossover applies from Britain to the rest. ​@@CzechMirco
@mirsh2541
@mirsh2541 22 күн бұрын
The game is very specifically set in the late 14th century, so you could also argue that it may depict re-settling of lands that have been abandoned during the plague epidemic and subsequent decline in population around 1350. I would agree on Jason being a bit anglocentric, it seems from the video that he did not know or wasn't told the game is very specifically set in the Franconia region in Germany as well. So some of his points didn't apply there, but as he didn't seem to be aware it can't really be held against him. Also this video was likely heavily cut down from a much longer commentary/conversation to focus on specific key points. How well documented British history might be is not really relevant to this as the Franconia region was specifically chosen as setting for its wealth of sources for this time period, especially for architecture. Other regions in mainland Europe have just as much or even more sources available as Britain, they just might not be available in English. Funnily enough one anachronism in the game is the use of bows in warfare, which was pretty much an English oddity at this point, while in the relevant areas in mainland Europe they had completely fallen out of use in favour of crossbows. So that is in fact one little English quirk that was incorrectly carried over.
@MartinTraXAA
@MartinTraXAA 20 күн бұрын
@@mirsh2541 Actually a thing I would like the developer to include is ruins and abandonment. If buildings are destroyed or demolished they could leave behind some trace, the map could start with some small and scattered abandoned farms. Of course that's just a detail and a LOOONG way down on the list of priorities, but one day perhaps!
@tylerphuoc2653
@tylerphuoc2653 20 күн бұрын
@@MartinTraXAA Occasionally, buildings like ruined windmills and granaries do spawn, but I'm not sure if you can rebuild on those plots of land
@randommemebean686
@randommemebean686 15 күн бұрын
This guy is so cool and down to earth.
@anttitheinternetguy3213
@anttitheinternetguy3213 22 күн бұрын
Jonathan ferguson and now modernknight?? Gamespot has been on FIRE witht their decisions, high quality stuff which is both informative and entertaining!
@Mandarb7073
@Mandarb7073 19 күн бұрын
Never played this but this is amazingly informative
@gab.americano
@gab.americano 19 күн бұрын
Amazing content!
@dmitriyvasilyev6408
@dmitriyvasilyev6408 19 күн бұрын
That's a great collaboration
@Smitty.Bacall
@Smitty.Bacall 15 күн бұрын
Very insightful 👍
@Edward135i
@Edward135i 20 күн бұрын
I've watched Jason Kingsley's You Tube channel for years, and I find it interesting that Rebellion has never made a Medieval game, considering his knowledge of the Medieval world.
@crungushakooter
@crungushakooter 20 күн бұрын
I'm so addicted to this game, I already have over 70 hours played I grew up watching LOTR, going to the ren fest, playing Zelda, so any time there are swords, leather boots, and hovels around, I'm here for it
@vegvisir9276
@vegvisir9276 13 күн бұрын
this guys great, i hope he does some stuff for KCD2
@burtflaxton
@burtflaxton 19 күн бұрын
My 2 worlds collide! Thank you Jason!
@briarelyse5136
@briarelyse5136 7 күн бұрын
This looks like my type of game! Can't wait to play
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