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Death of a Game: Back 4 Blood

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nerdSlayer Studios

nerdSlayer Studios

Күн бұрын

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#DOAG . Death of a Game is a series dedicated to uncovering the mysteries surrounding the death of a game or company. nerdSlayer defines the term "death" in the context of the show as either... 1. Literally dead. 2. Had a mass exodus of players and never recovered (expectations etc). 3. The company ceased to exist. We follow a timeline of events, to uncover clues concerning why a game or company doesn't do well, and attempt to put it all together at the end for a deduction explaining how or why the game failed based on the evidence gathered.
Sources:
www.videogames...
store.steampow...
www.metacritic...
www.gamespot.c...
es.ign.com/bac...
en.wikipedia.o...
www.engadget.c...
www.pcgamesn.c...
www.businesswi...
www.ign.com/vi...
back4blood.fan...
store.steampow...
store.steampow...
store.steampow...
www.ign.com/ar...
www.polygon.co...
www.mobygames....
• Back 4 Blood proves Va...
www.gamespot.c...
steamcharts.co...
steamcharts.co...

Пікірлер: 2 400
@nerdSlayerstudioss
@nerdSlayerstudioss Жыл бұрын
oh yeah, they added a single-player offline mode with the bots...but before people jump to conclusions...listen to this "just note that you need an internet connection to download and patch the game first". You still need the internet...you can just play after you access it one time. So it's still VERY much at risk for being shutdown, don't be fooled by delusional defenders. www.videogameschronicle.com/news/back-4-bloods-latest-update-adds-a-single-player-campaign-mode/ (also too bad the bots suck and are useless)
@yol_n
@yol_n Жыл бұрын
There was something about progression as well. I don't think your progress on offline singleplayer counts.
@nerdSlayerstudioss
@nerdSlayerstudioss Жыл бұрын
That was changed reportedly with a newer DLC, unless I am mistaken
@yol_n
@yol_n Жыл бұрын
@@nerdSlayerstudioss was it part of the update or you need to buy the dlc for it to count? Also I wouldn't mind this being a pc only thing (trainers?) but no reason for it to be like that on console
@Teurger
@Teurger Жыл бұрын
Oh, they didn't add singleplayer campain, if we talking about technical details. They just changed "training mode", that didn't allow progress, to " campaign", that allowed it. And they did it REALLY quickly. Why? Because first major gameplay problem - FARMING!!! Main point of gameplay on high difficulty is good cards. And you need a shit ton of money to buy all of them. So, you MUST farm for about 6 to 8 hours in single, speedrunning 1 juicy map over and over, or 16 to 20 in coop, going through campaign that is too easy for you. And game is ALL about higher difficulty modes. All long-term fans were playing it, all balancing were for it, and they even added 4th difficulty in DLCs for it. Also, who thought that hiding the info about card locations in the shop would be good? Shop just have 3 "supply lines", basically battle passes, where you buy everything, and they are NOT random - it's 3 paths of progression, set up by devs. But, some smart cookie decided that players will see only tiny parts of this lines, about 8 items at a time, and name this parts with random cool words, so players would THINK that shop is an RNG fest. WHY?! And second major gameplay problem, that twarted a lot of potential fans - their build progression. Basically, in original game you pick 15 cards, and then you grab 1 of them on each map, so you kinda progressing through your build... except you pick only from first 5 cards on the list... and you need to pick accordingly after you see next map's danger modifiers... and some builds don't work until you put about 7 cards together... It was a unnecessarily overcomplicated mess, and most of players hated it. In the very end, they got rid of it, and now all your cards are with you from the start, but it was too late.
@JampingVan
@JampingVan Жыл бұрын
Something l4d already did and their bot much better
@denvercondra4995
@denvercondra4995 Жыл бұрын
Funniest part of it all is that after months of pushing “FROM THE CREATORS OF…” they immediately fall back to “sorry we’re so small and can’t dev anymore 😢”
@alotofhoopla7624
@alotofhoopla7624 Жыл бұрын
No no, not months it was years. I remember leaks or like a rumor that confirmed the name back in like 2017 or something ridiculous like that just to get the game we got.
@danang5
@danang5 Жыл бұрын
@@alotofhoopla7624yeah they have been using "from the creator of l4d..." card since evolve
@dmars9284
@dmars9284 11 ай бұрын
So glad I didn't spend $100 for the ultimate edition.... ill stick to l4d...
@FakeGyllenhaal
@FakeGyllenhaal 10 ай бұрын
So glad I didn't fall for this crap and spent 0 money and time on it
@nikkimakropoulos
@nikkimakropoulos 10 ай бұрын
I think a part of why it feels so bland and boring is because of how generic it is. Watching the trailer and the beta for b4b felt like I was rewatching all the cinematic intros for black ops 3 zombies, I was so disappointed.
@Gilraldys
@Gilraldys 11 ай бұрын
Saddest thing about Zoey's story, she has to kill her father to prevent him from turning But turns out her father is also immune from the flu because immunity is inherited through genetics
@ZzzarieL
@ZzzarieL 6 ай бұрын
Man thats fucked up, like that ending scene of "The mist"
@Shinigintz
@Shinigintz 6 ай бұрын
Yikes thats very sad
@iamnothale
@iamnothale Ай бұрын
Guess they forgot about one more step: quarantine.
@f.b.l.9813
@f.b.l.9813 Ай бұрын
Inherited through the father's genetics
@janoycresva919
@janoycresva919 11 ай бұрын
28. september 2023 Left 4 Dead 2 - 18.000 players (PC / Steam) Back 4 Blood - 500 players (PC / Steam)
@HTJ733
@HTJ733 2 ай бұрын
June 2024 - Back 4 Blood peaks over 20.000 players on Steam.. also Left 4 Dead is played only on Steam while Back 4 Blood is played primary on X-box (even on PC) Show the numbers for all platforms, not just for Steam
@zorgivanov8685
@zorgivanov8685 Ай бұрын
@@HTJ733 game gets hated for nothing, i love back4blood
@bananaskunk7020
@bananaskunk7020 Ай бұрын
You failed to mention Xbox gamepass basically killing steam player numbers and console numbers, and price differences.
@williambecker7647
@williambecker7647 Жыл бұрын
You can 100% have a story about a kill team that ventures out into an apocalyptic world and still have it feel like a cinematic and tense uphill battle. Because Vermintide 2 absolutely nailed it haha
@zilliq
@zilliq Жыл бұрын
Yeah I was not convinced by this argument. The concept wasn't bad but the writing and storytelling was inexistent
@notjimpickens7928
@notjimpickens7928 Жыл бұрын
"BuT GaMeS aRe MoRe ExPeNsIvE sO We HaVe To MoNeTiZe EvErYtHiNg, AnD We CaNt Do ThAt WiTh CaMpaIgNs" -🤡, head of game development (probably)
@herekongato
@herekongato Жыл бұрын
I really enjoyed Vermintide 2 but i dont really remember anything about the story
@novarat4089
@novarat4089 Жыл бұрын
the voice acting in Verm2 is outstanding. the characters actually feel like real people with their own struggles and dark pasts. not much to the writing itself but the VAs knock it out of the park
@HolyApplebutter
@HolyApplebutter Жыл бұрын
The don't even need to have a ton of personality either. GTFO is probably one of the most tense co-op shooters I've played, despite having very muted characters with only hinted at backstories (that they themselves don't even remember).
@dalampslayer
@dalampslayer Жыл бұрын
What's disgusting is Evolve will be shut down again. Fully removing peer to peer, and slapping the community that keep the game on life support.
@Dizzula
@Dizzula Жыл бұрын
What's disgusting is people bought evolve. WE'RE MAKING THEM WORSE!!!!
@krisv1038
@krisv1038 Жыл бұрын
That's on 2k, not the devs.....
@Dizzula
@Dizzula Жыл бұрын
@@krisv1038 stop defending them dude. We got let down.
@qlum
@qlum Жыл бұрын
@@Dizzula It's not about defending bad behavior, it's about directing blame. If the decision is with 2k they are the ones to blame.
@krisv1038
@krisv1038 Жыл бұрын
@Dizzula bud it literally has absolutely nothing to do with turtle Rock devs lmao, 2k publishing did it
@thelamenovelist
@thelamenovelist Жыл бұрын
Its really troubling that the Death of a Game series is touching REALLY recent games. Just goes to show that devs need to put more effort or at least given proper time instead of getting pressured by people who only care about money.
@Calvin_Coolage
@Calvin_Coolage Жыл бұрын
​​@@Ralathar44 Gee I wonder why two primarily single player games with definitive end points are losing player numbers. Almost like most people only ever beat a game once or twice and then move on to other games. Plus both of those games will have their player numbers spike when their respectice DLC's come out. Elden Ring's player count dropping is only really relevant for the niche PVP community in that game. A better example would be something like Overwatch 2 or the currrent COD hemorraghing players. Neither game is close to being dead but they're both free to play live service games from big studios with huge marketing budgets. Gaming doesn't have an oversaturation issue, games as a service does and people are finally getting fed up with it.
@hey_its_me_ur_brother
@hey_its_me_ur_brother Жыл бұрын
@@Ralathar44 Gaming is not over saturated. It is over saturated with bullshit that kinda works but still makes money which has nothing to do with the game itself. Kinda like your comment which is kinda about gaming but devolves into statistics that have less and less to do with what people want. Yeah let me calculate the probability that the game I will buy will give me some fun instead of, you know, having fun with a game I bought.
@strikeforce1500
@strikeforce1500 Жыл бұрын
It's not a development issue. It's a leadership/management issue, especially in triple A
@danielchew8739
@danielchew8739 Жыл бұрын
​@@Ralathar44 I mean, than what's wrong with the majority of L4D player base didn't migrate to B4B? I can't speak for others, but given that B4B didn't offer what I wanted I simply don't buy it.
@danielchew8739
@danielchew8739 Жыл бұрын
@@Ralathar44 The length isn't that bad, but teamwork yeah, especially with spotty internet. The card system didn't help boost confidence either.
@dceasar1
@dceasar1 Жыл бұрын
The rag doll effects were huge for me; loved the physics and damage details of Left4Dead.
@sillylilstella
@sillylilstella Жыл бұрын
really though. its one ofthose details that i appreciated but didnt even notice. when the devs pointed it out in dev commentary i was like "holy shit yeah no wonder the deaths look so good"
@chillhour6155
@chillhour6155 11 ай бұрын
It's half the fun of Source
@troua2001
@troua2001 4 ай бұрын
Same. Imo that video comparison was awful for the discussion. ​@@sillylilstella
@5deadspace
@5deadspace Жыл бұрын
The director AI was also broken for months and would spawn double or even triple of the same special infected which could result in you being just slaughtered at the very beginning of the level. TRS devs also stream sniped speedrunners and reached out to them to learn what cards were the meta and what skips were being used so they could nerf them all while lying that they would only patch things that affected the casual experience. They are a spiteful group of people that hated anyone making their game look easy.
@ott_otter
@ott_otter Жыл бұрын
"TRS devs also stream sniped speedrunners" can you explain this a bit more? I tried looking this up but couldn't find any information about it.
@RancidRevenant
@RancidRevenant Жыл бұрын
@@ott_otter While i myself cannot provide the evidence for it in this specific case. It seems to be a newer thing dev teams. Or senior devs will do post launch. as i've heard this also happened with hollow knight. They'll watch speedrunners play the game and either take notes to fix bugs, or reach out to the speedrunner under false pretenses. so they can find out whats causing bugs so they can fix them later. It doesn't really seem to cause big enough backlash though to catalog the evidence of it happening. But generally speaking its not viewed in a positive light in regards to the speedrunning community as its viewed in the lens of "Devs acting petty".
@ott_otter
@ott_otter Жыл бұрын
@@RancidRevenant Ah, gotcha. Yeah, I knew about that stuff, I thought by "stream sniping" you meant in the sense that they were joining lobbies of streamers in order to ruin their games.
@5deadspace
@5deadspace Жыл бұрын
@@ott_otter They reached out to multiple speedrunners most notably HazeBlade as he was one of the most viewed people speedrunning it at the time from what I recall. After talking about the cards and strats that they used the game received an update not long after that targeted every single thing the devs had seen and talked about with the runners during their stream. The Dead Space remake devs did the same thing. One of them joined the speedrun discord and upon learning about a glitch called "divider piñata" which was key to the all achievement speedrun they shadow patched it after saying they wouldn't touch anything that didn't affect the casual playthrough.
@Im_SSJay
@Im_SSJay Жыл бұрын
Thats what made me drop the game entirely with friends because we thought that was just how the game played lol, spawning special infected literally every 4 seconds
@leadpaintchips9461
@leadpaintchips9461 Жыл бұрын
For me, the actual spiritual successor to L4D 2 was the Vermintide games. They took the idea and went with a different direction with it, more melee focus and drastically different setting, but it still felt thematically as though I was playing L4D.
@bitzthe8bit668
@bitzthe8bit668 Жыл бұрын
PREACH
@LizardSpork
@LizardSpork Жыл бұрын
Unfortunately, Darktide seems to have gone down the B4B route, more concerned with making bank than polishing the rough edges. That said, Darktide definitely scores a 10/10 on the immersion / character design scale.
@leadpaintchips9461
@leadpaintchips9461 Жыл бұрын
@@LizardSpork Oh I was _so_ disappointed with Darktide. I was hoping that they learned their lessons with the launches of the Vermintide games and not take over a year to reach a point where it should've been at launch, but it looks like there was so many lessons not learned.
@LizardSpork
@LizardSpork Жыл бұрын
@@camolot2102 I haven't played for a few months so it's good to hear they've making an effort to correct their initial F2P model monetization scheme. I guess I've been grading every game against DRG and was disappointed at the initial state of Darktide's release.
@leadpaintchips9461
@leadpaintchips9461 Жыл бұрын
@@camolot2102 Initially on release, it was absolutely about making money. There were so many things wrong from a customer standpoint that it even had the normally forgiving online reviewers pointing out how scummy it was. If it wasn't for the _massive_ backlash and playercount dive, I'm convinced that none of the changes around itemization would've filtered through, and the cash shop would've not been scaled back at all. All you need to look at is the various ways that they've tried to 'fix' the cash shop, Last I checked they still stood by the idea that being able to buy anything in the cash shop whenever you wanted was a problem with how many options that a customer has, instead of a UI problem, despite not rotating the shop yet.
@dappercoat249
@dappercoat249 Жыл бұрын
Back 4 Blood is an amazing example of what happens when you make a game without soul
@almalone3282
@almalone3282 Жыл бұрын
Or when your writer watched guardians of the galaxy once and said "Let's do that but with zombies!!!!!"
@flagondragon1854
@flagondragon1854 Жыл бұрын
Yes.
@dylanhumphrey3612
@dylanhumphrey3612 Жыл бұрын
A spiritual successor without the spirit...
@sophiaoconnell1927
@sophiaoconnell1927 Жыл бұрын
“Without a soul” is an amazing example of what people say when they don’t actually know what they don’t like about something and don’t feel like thinking about it 😂
@outdoorinwithzach
@outdoorinwithzach Жыл бұрын
Redfall?
@DrakeBarrow
@DrakeBarrow Жыл бұрын
Glad you commented on the Cleaners being so...off. I noticed early on that they're basically sociopathic murderhobo types, as compared to the survivors from both of the L4D games who have a wide variety of personalities.
@R3TR0J4N
@R3TR0J4N Жыл бұрын
Omfg 😳 it reminds me of BF2042 climate change in the midst of WW3 and the character end of the round quips
@Stand_By_For_Mind_Control
@Stand_By_For_Mind_Control 11 ай бұрын
This is the same reason I can't get into Starfield. It's amazing how un-memorable all of the NPCs are. Bethesda should've taken a note from Gearbox about making wild and wacky characters or something to spice it up a little.
@Stand_By_For_Mind_Control
@Stand_By_For_Mind_Control 9 ай бұрын
@@27Flopps I mean that's fair. You're entitled to day 'too much' as well. But surely you'd have to agree that there's a happy medium here? How about Mass Effect? Most of the characters there were memorable. Even Fallout 4 isn't a bad example so it's not like Bethesda is incapable of putting effort into emotion and VO acting and unique character models. They're supposed to be a AAA brand leader so it's off-putting when their own game feels like the generic knockoff more than the generic knockoff (Outer Worlds) felt.
@bananaskunk7020
@bananaskunk7020 Ай бұрын
If you played the game you'd understand that back 4 blood differs from left 4 dead in the sense that back 4 blood is a community of survivors coming together after a significant amount of time has past during the apocalypse, Left 4 dead is still in the panic stage of "how do we survive what do we do?" The first l4d takes place literally 1 week after the outbreak.
@langleysenterprise5134
@langleysenterprise5134 Ай бұрын
​@@bananaskunk7020 2 weeks.
@mattd1466
@mattd1466 11 ай бұрын
at around 20:18 when you mention how recognizable the special infected sounds are it also makes me think of the piano jingles that accompany each one when they spawn. Each one of those jingles fits the infected perfectly and gives you a sound queue of what's lurking in the shadows
@awkwardsquirtle
@awkwardsquirtle 3 ай бұрын
And the mutations made sense. None of the L4D special infected look like aliens, they look like zombies
@adriannaranjo4397
@adriannaranjo4397 Жыл бұрын
The fact that they saw speedrunners having fun and absolutely _neutered_ every glitch & loadout they were using is the most pants on head stupid thing I've seen a game dev do
@Nazylexx
@Nazylexx Жыл бұрын
Could speedrunners downpatch game to overcome it?
@DocSpengler
@DocSpengler Жыл бұрын
No one cares about sweaty speedrunners so who cares
@user-nw1je1ur6t
@user-nw1je1ur6t Жыл бұрын
@@DocSpengler they where the only people who cared about B4B, so it was a mistake to ignore them
@maginect
@maginect Жыл бұрын
@@DocSpengler my dude have you heard of games done quick
@allendalenapo3430
@allendalenapo3430 Жыл бұрын
​@@DocSpenglerWhy does everyone has the feel to be the voice of the masses when you're not?
@maschooseplay9766
@maschooseplay9766 Жыл бұрын
Turtle Rock is like serial Entrepreneur, they love to make New game, when everything fell apart quickly move to New product instead of figuring out what went wrong.
@CBRN-115
@CBRN-115 Жыл бұрын
That kind of behavior won't get them far
@maschooseplay9766
@maschooseplay9766 Жыл бұрын
@@CBRN-115 Yeah especially they love to create GAAS.
@maschooseplay9766
@maschooseplay9766 Жыл бұрын
@@Ralathar44 totally understand. Negative voise always louder on any community. I finished Redfall, and got 60% of the achievements, the rest is just too taxing. The game is not bad as the reviewer said, most of reviewer didnot even go to the 2nd map, they quit after several levels and play on easy or normal mode. Those reviewer also take part on killing the future of a game. Only persistant develeloper can thrive, eg: Hello Games, Bungie, Digital Extreme. What I was trying to say is, to have a successful GASS, in form of Battle Pass or DLC, it will need more than two years of develeopments and community building. And this where publisher do not understand.
@danielchew8739
@danielchew8739 Жыл бұрын
​@@Ralathar44 I mean are we going to ignore the rather poor state Cyberpunk was launched in?
@InsertSomethingStupid2002
@InsertSomethingStupid2002 Жыл бұрын
​@@49mozzer nms didn't say they weren't updating the game anymore when they did that
@Thevoid465
@Thevoid465 Жыл бұрын
they branded themselves as the "creators of left 4 dead" when in reality valve carried the L4D franchise and turtle rock was pretty much there for emotional support
@Justanothabrony
@Justanothabrony Жыл бұрын
Regarding Molly and Zoey's parents, it doesn't actually matter that Molly lost her parents. It doesn't contribute anything to the character. It doesn't inform her decisions or dialogue, but it does for Zoey. In one of the comics it's revealed that during the zombie outbreak when she and her parents were barricading their home her mother ended up turning, and her dad quick to protect zoey was bitten and had to put her mother down. On top of that, her dad did it with a pistol, a pistol Zoey kept which you always see her using in all the campaign posters. Anyway, since the poor fellow was bitten she had to use the pistol to then kill her father before he turned, and that's not even the tragic part. No, the part that breaks my heart is that later in the comics you find out that the immunity to the infection is passed down from the father's side, meaning her dad would have never turned and she killed him for nothing. Now that in itself may not be the most original or interesting story, but it is a sufficient backstory for the character, and it informs how the character thinks and behaves, and you can see it in how she speaks to the other cast members while playing the game or reading further into the comics. So yeah, Back For Blood definitely lacks soul. I get it might be difficult to pack as much personality and story into the characters when they're not always going to be the ones used since there's a bigger roster, but it just feels weird to only have cardboard cutouts for this sort of game.
@tgnm9615
@tgnm9615 11 ай бұрын
Zoey's dad couldve survive the zombie bite because Zoey herself is immune to the virus. Her mother was infected so her dad was likely immune. Its sad that she have to kill her dad thinking he will turn into zombie
@SakyTenraku
@SakyTenraku 11 ай бұрын
Her name is Holly... the point about lack of memorability/uniqueness proven by this one single comment LOL
@taliawtf6944
@taliawtf6944 Жыл бұрын
One thing I remember vividly from left 4 dead was when the tank shows up, no matter how many times you play the game when that music plays and you hear the thing roar at you it's tense. You are actually concerned about the damn thing even scared depending on how well you did up to that point. Back 4 blood has nothing like this... it's dull and outside of the easy mode it's just annoying to play not at all genuinely a challenge like left 4 dead was on the hard difficulties.
@JLLullaby
@JLLullaby Жыл бұрын
​@@Ralathar44 skill diff 🤷
@The_whales
@The_whales Жыл бұрын
I have seen videos that the players have a hard time killing the tank and even the other way around sometimes
@BigOlRub
@BigOlRub Жыл бұрын
@@The_whales difficulty difference. Easy to Advanced can easily kill a tank with molotov. On expert, it makes more sense to just leave it behind, that's if you're as good as me of course. Tanks actually die automatically if they are ignored long enough, it takes skill to 'ignore' a tank of course. One time me and my buddy Keith ignored a tank so well that it lost sight of us, proceeded to give up and die. haha I'm gonna miss that guy.
@anonyouma395
@anonyouma395 Жыл бұрын
@@BigOlRub damn, here i was thinking i was one of the few people who knew that AI tanks are subject to the rage mechanic in the campaign
@tankbusta2056
@tankbusta2056 Жыл бұрын
Quite literally never had issues with difficulty. What I did was stop playing the hardest difficulty like it was the easiest and used the Info Card that tells how DPS is on each zombie special infected and bosses stacked on damage each tier and learned to balance healing efficiency with healing while having copper cards as apart of the build. If by map 3 I didn't have 3k After buying everything in saferoom Solely for buying cards throughout the map or for First Aid Cabinet to heal trauma, I restarted if by myself, or left if with others. Like honestly the hard part is finding people who know to work together, as well as to change my solo I can do it myself outlook and Learn To Work With A Team In Order To Survive. In the same way people feel sorry for those who like this game still, and play it....i personally feel sorry for the people who never learned to play it, because they either played for 5 minutes said "this aint left 4 dead" and shut it off...or played and played and played, never LEARNED to not Speedrun, seperate from the team, stack copper, and buy cards, with 3 people they call friends, or met on the game. I do. It sucks, and you can say whatever to gaslight or discredit or cancel or whatever to negate the effect, but you really missed out on a hidden gem of a Co-Op FOCUSED game. Take care.
@dogandcow5
@dogandcow5 Жыл бұрын
20:20 absolutely top tier voice acting
@nerdSlayerstudioss
@nerdSlayerstudioss Жыл бұрын
Lul
@USMCWing556
@USMCWing556 Жыл бұрын
quote unquote :P
@Toadster115
@Toadster115 Жыл бұрын
It's brimming with SOUL baybeee!
@Berthology
@Berthology Жыл бұрын
all of my friends i tried to get to play this game were put off by the card system they said" they dont want to deal with cards, they wanna shoot zombies "
@NefashusLP
@NefashusLP Жыл бұрын
Tbh the L4D & L4D2 characters are SO well done, I just love everyone and they are all relateable.
@BungieStudios
@BungieStudios 9 ай бұрын
Except for community hated characters like Bill, Ellis, Rochelle, and Zoey.
@CottageDreams23
@CottageDreams23 9 ай бұрын
Thats why those games are masterpiece.. B4b should stay dead as it should be!
@superbrainz2357
@superbrainz2357 7 ай бұрын
​@@BungieStudiosWho tf hates Bill out of all the cast?
@KozelPraiseGOELRO
@KozelPraiseGOELRO 5 ай бұрын
Playing Nick makes me want to kill my teammates every time they startle the Witch
@keku52
@keku52 Ай бұрын
smutty stuff on Ellis and Francis are GREAT
@markhalm9889
@markhalm9889 Жыл бұрын
I'm probably never going to buy another Turtle Rock game if I'm honest. Their track record at this point speaks for itself.
@ZzVinniezZ
@ZzVinniezZ Жыл бұрын
2 games and all marketed as "from the creator.." tbh l4d might be turtle rock idea but Valve has their hand into the production and hone the game...plus it also different between Source engine and Unreal engine. Source focus on interaction to the world they build while UE is focus on beautiful graphic.
@raistlarn
@raistlarn Жыл бұрын
Honestly I almost got this game...guess I dodged a bullet, but yes I'll be skipping their future games as well.
@commisaryarreck3974
@commisaryarreck3974 Жыл бұрын
​@@ZzVinniezZ "Turtle rock" my ass 4 wastes of space that's did fuck all on left 4 dead
@christopherrowe7860
@christopherrowe7860 Жыл бұрын
like so many other once awesome studios, a shell of their former self riding off the glory of decades past.
@alexrivera633
@alexrivera633 Жыл бұрын
Left 4 dead was all value turtle rock just makes really boring games
@darkdestiny9106
@darkdestiny9106 Жыл бұрын
The familiar sounds of the Infected from L4D/L4D2 were not only iconic, but also had very important gameplay impact. When you hear the familiar crying of the Witch, your whole team now needs to turn off flashlights and tread carefully to avoid angering her, or prepare to face her if she gets triggered. It was a very important part of the gameplay. I stayed away from Back 4 Blood because I watched a review that talked about how the game didn't incorporate audio into the gameplay and that immediately made it a much worse game.
@nguyenquyetthang1326
@nguyenquyetthang1326 Жыл бұрын
Shotgun users: No, I don't think I will
@shisho_sos8093
@shisho_sos8093 Жыл бұрын
Exactly, when I heard the "Dun~~~ DUN DUN" music I know that I need to have my weapon fully loaded and Molotov at the ready, cause the Tank is coming
@Goober_80
@Goober_80 Жыл бұрын
I get where you're coming from. The Tallboy and the Bruiser sound exactly the same making it hard to tell which one was coming.
@Jvcdark09
@Jvcdark09 Жыл бұрын
God yes thank you, that was one of my main complaints after the open beta, the sound design was just horrendous in that regard especially coming from games like Vermintide which in my opinion are the golden standard of giving the players information with noises alone
@simplysmiley4670
@simplysmiley4670 Жыл бұрын
God yes. Half the time I played on launched I wasn't able to tell apart the infected from each other when I could *hear* some of them, they all sounded so damn similiar that even if I wanted to learn to differentiate them via sound like in L4D, I couldn't.
@toatahu8543
@toatahu8543 Жыл бұрын
hey man, i for real didnt expect to hear that u sadly lost both of ur parents. i dont know how u mustve felt and still feel, i dont know how badly it hit u, i dont know how hard it was for u to be where u at right now. i hope u are doing well in life. ur content is fucking good that i know
@jordirapper
@jordirapper 10 ай бұрын
What are you talking about? The zombies in B4B had very memorable screams. Don't you remember the one shouting "NIGGAAAAAAAA"?
@Mach-2-Fishbed
@Mach-2-Fishbed Жыл бұрын
Glad you covered the Left 4 Dead comparison in depth. I've said that it was a dangerous card to play from the start as they set themselves a bar there was almost no chance of reaching. People would have brought up comparisons regardless, but by stating it so directly, you put over a decade of experience, memories, mods, and nostalgia right in the minds of those buying it and set a level of expectation that's near impossible to meet (hell, when you look at it, it would almost be understandable if Valve didn't/doesn't want to make L4D3).
@dokdirge
@dokdirge Жыл бұрын
Why dont you think Valve is working on HL3? Same reasons.
@Mach-2-Fishbed
@Mach-2-Fishbed Жыл бұрын
@@dokdirge I have, however, been curious to how much of a hinderance the development of Source 2 was to overall development. We've had some leaks in the past hit toward Source 2 development issues hindering the development of other games. I know leaks and datamines over the last few years have hinted a fair bit towards that, so I wonder what the future holds now that they seem to be down to working out smaller issues Source 2 for the most part. Given how Half Life Alyx ends, I've wondered if the next decade or two may see the continuation of Valves other big IP's. I could be wrong, but one can hope.
@sheepfly
@sheepfly Жыл бұрын
@@Ralathar44 come on, they knew exactly what they were doing with "from the creator's of left 4 dead". The same thing the people behind the Callisto protocol made with "from the creator's of Dead Space"
@sheepfly
@sheepfly Жыл бұрын
@@Ralathar44 mate you are not playing devil's advocate, you're choosing to not see reality. If we're talking about Evolve then you would have ground, but come on, it's 4 person coop shooter against enemies like zombies and with special enemies that clearly resemble the one's in left 4 dead, the games some differences, the major being the card system, but without the "similarities" and they invoking the "from the creator's of" they were clearly advertising to the Left 4 Dead crowd. And to your point of going to something with a blank slate and no expectations, you know it's bullshit, we all have our life experiences that dictate how we enjoy something. And to not going with expectations? They were the ones that invited those expectations. You know marketing it's part of the budget right? They, like everyone else, who use the "from the creator's of" are trying to get more people to buy their product, it wasn't a mistake. And the marketing department it's part of the same company, do you really judge product by the department of any company? Come mate.
@bigdadybojangls9219
@bigdadybojangls9219 Жыл бұрын
This game is like if you took left 4 dead and then stole its soul. This game is a husk. I remember in left 4 dead how memorable every location was to me. Then I go through this fucking game and everything looks the same
@JesusRodriguez-ex6xk
@JesusRodriguez-ex6xk Жыл бұрын
The thing that killed it the most for me was the lack of modding support. They truly shot on the foot themselves with that
@counterman-namreview516
@counterman-namreview516 Жыл бұрын
well look at their pov, if they let players modding, no one will buy their (boring)cosmetic skins -> no profit.
@CBRN-115
@CBRN-115 Жыл бұрын
​@@counterman-namreview516 and they forgot to see no one will buy their game, so no one buys their cosmetics lol They gut the golden goose for small eggs
@Daveyjonesvi
@Daveyjonesvi Жыл бұрын
⁠@@TheNightman. wdym the game has a lot of replayability
@natersumkatanuar7631
@natersumkatanuar7631 Жыл бұрын
@@Daveyjonesvi If you have alzheimer, yeah the game has a lot of replayability.
@buggart
@buggart Жыл бұрын
@@counterman-namreview516 It's funny how Street Fighter 6 has already been modded to hell but people are still supporting the game by buying the legacy skins. Who knew that listening to your audience/fanbase will actually garner love and support from them?
@davidb8539
@davidb8539 9 ай бұрын
I feel like you forgot one incredibly annoying issue - the freaking menu. When I want to play a game I wan't to navigate a simple menu and then go, I don't want a 3d representation of a menu loaded up and then have to find the f'ing go area
@phobosanomaly5383
@phobosanomaly5383 Жыл бұрын
I guess you could say back 4 blood was left 4 dead
@dullsunrise8820
@dullsunrise8820 Жыл бұрын
The trailer introducing the Cleaners that’s done in a sitcom-like style is probably the best example of why it didn’t work: the world and the characters feel lifeless, with everything in game trying to be that spiritual successor and nothing more. L4D had a lot of great characters and their personalities were shown mainly via interactions with one another, plus a lot of the world building came from safe room graffiti and heck even the way the Infected moved and acted helped with establishing their own personality. Meanwhile in B4B we’re told what the characters are like and what the world is like as opposed to being shown, and everything that is shown is mirroring L4D or is something we’ve seen in countless other zombie games. Even if B4B ended up having much better gameplay or whatever, it’s too focused on trying to be another L4D without understanding that part of what made it so good was all the little things. There’s nothing to go back to.
@apollyon4529
@apollyon4529 Жыл бұрын
L4d Felt realistically optimistic, like they're in a shitty situation but joking around to keep spirits high. B4B was YEAH DUDE WE'RE OUT HERE KILLING ZOMBIES BROTHER SO RADICAL WATCH ME CUT OFF THIS ZOMBIES DICK AND BEAT HIM TO DEATH WITH IT
@Relhio
@Relhio Жыл бұрын
Or it could also just be the fact that characters these day have shit personalities if they try to mimic influencers or people that appeal to today's teenagers that are defined by being noisy and nobody ever heard of them. The characters in L4D were just average joes, unlike all these new games that keep trying to shove this idea that in a post-apocalyptic world, they're somehow badasses... nobody can relate to that.
@Peepshow789
@Peepshow789 Жыл бұрын
​@@mccormicka80 are you having a stroke?
@ninochaosdrache3189
@ninochaosdrache3189 Жыл бұрын
Oh yeah, that unfitting Marvel humor in the introduction trailer put me off immediately.
@Renko324
@Renko324 Жыл бұрын
It would have been better if the game had the same four characters as L4D. B4B got way too many characters and less interactions to care about!
@AnthonyAscue
@AnthonyAscue Жыл бұрын
Hey my condolences to you man. I didn’t know that about your parents. Thanks for making great content. Just wanted to send some love.
@Left4Cake
@Left4Cake Жыл бұрын
I remember firing up back for blood for the first time listening to the game... And the lack of music and sound queues alone was enough for me to be like... "Well this game isn't gonna last."
@BungieStudios
@BungieStudios 9 ай бұрын
For me it was both the card system and AI teammates that would stand in front of my turrets during hoard sections.
@johnsonyuwu131
@johnsonyuwu131 Жыл бұрын
For me is the background music. In L4D2, each infectors have their OWN themes, one when they appear one when you were attacked by them, and each of those theme were unique and special. Even hordes got their own theme!! And that's why they are so memorable than those meat chunk in B4B imo, when you get attacked by infectors in B4B all you got were some weird siren sound, no dramatic music, no monsters screamming. In summarize, lack of souls.
@imraw17
@imraw17 Жыл бұрын
I love that point you made about L4D being a cinematic horror expierience because that is the thing that bothered me about B4B the most! It never felt scary. I also thought the shooting felt lackluster overall and wasnt very well balanced.
@CZOM027
@CZOM027 Жыл бұрын
Ah yes, the cinematic horror experience where you go to a concert venue and blast music loud enough until the extraction chopper arrives, truly Zombieland
@sheepfly
@sheepfly Жыл бұрын
​@@CZOM027 😂😂😂😂 still trying to defend your shitty game
@blobmarley1064
@blobmarley1064 Жыл бұрын
@@CZOM027 more so the audio and music enabling the witch to actually feel scary. they get goofy like you mentioned but they actually do try to make the infected feel threatening compared to whatever the fuck b4b did.
@blobmarley1064
@blobmarley1064 Жыл бұрын
@@lunar27794 disagree, just another lumpy giant with relatively random noises it's at best unsettling in my opinion. Making the character a huge lumpy idiot just ruins any fear factor since it can be spotted quite easily.
@kamay7021
@kamay7021 Жыл бұрын
@@blobmarley1064you don’t feel fear because you’re an adult dude or because the witch was a bullet sponge
@dnighthawk204241
@dnighthawk204241 Жыл бұрын
The saddest thing is that this game had genuine hype around it, and it was in a relatively unexplored market that was experiencing a renaissance via stuff like Deep Rock Galactic. They had the perfect opportunity to make this truly great and hugely successful, and they completely missed the boat.
@Garethsmod
@Garethsmod Жыл бұрын
​@@Ralathar44 well maybe Turtle rock should have a made a good game and then maybe people wouldn't be shitting on it so much and people like you wouldn't have to come and defend these shitty practices in every comment on the video :)
@hoosiermarinemak0621
@hoosiermarinemak0621 Жыл бұрын
Hearing your comments on the lack of soul in B4B was inspiring. I cherish my memories of playing L4D and L4D2 with friends, but will always remember how awesome the maps were and how enjoyable they were to play on singleplayer. The maps in both L4D's told a story without words. Wall scribblings in the saferooms aside, there were set pieces and locations that explained the outbreak and the struggle to survive prior to you encountering that scenario yourself. The Mercy campaign is the best example of this. I'm probably not doing a great job of explaining but just know that L4D story telling was what set it apart. Back4Blood campaign acts felt like a blob of nonsense with narrow chokepoints that forced you to interact with the game in very limited ways. I dont care enough to recall the mission names but there is one mission that comes to mind that I felt is the most memorable of the unmemorable maps... the one with all the boats smashed together for no explainable reason. I struggled to make sense of what I was seeing yet the characters in game talked nonchalantly like it was no big deal. I got a headache just looking at the mess of vehicles piled on top of each other. Practically all of the missions follow the same design pattern. They make no sense for pathing the route your characters take, have no story behind them, and maybe have one or two props or set pieces to distinguish the importance of the location... it's lazy. Not even going to talk about the dark tunnels or whatever that DLC was called. So uninspired. I paid for the preorder of the most expensive version of this game on Steam, purely on the fact that I loved L4D so much and had high hopes.... only to find that I couldve gotten it free using my Gamepass subscription. Paying for the game didnt seem to show fruit until almost a whole year after launch, and even then it's still a rip off. To think I paid ~$100 for a game that doesnt let me play without an internet connection and could eventually go away... modern gaming at it's finest. The graphics of B4B are the ONLY redeeming quality but it is overshadowed by the uninspired characters, campaign, lack of singleplayer offline, pathetic pvp, over monetization, and long time spans between updates. Honestly yeah, the fact that they labeled this game as being developed by the team that brought us L4D is the main reason I bought it without second thought... wont make that mistake again. Anyone wanna bet $5 that they do that same cheap trick with their next game? I feel like this game could have recovered if they implemented changes sooner and werent so money hungry, but here we are. I think the thing that made this game's failure hurt so much more is that The Last of Us 2 was terrible as well. Games in recent years just havent measured up to their legacies and I find myself replaying classic games or remakes more than I do newer titles. It's sad that this is where we are and it's only getting worse. I do not envy future generations of gamers.
@mrheadcrab1233
@mrheadcrab1233 Ай бұрын
Too long, didn’t read
@hoosiermarinemak0621
@hoosiermarinemak0621 Ай бұрын
@@mrheadcrab1233 That's fine, reading isn't for everyone. I don't think it's even taught in schools anymore. You're condescending comment summed it up, nothing more needs to be said.
@sarahtonin99
@sarahtonin99 11 ай бұрын
i remember counting down to B4B's launch because i grew up playing L4D and L4D2 with my dad. he moved away back in 2020 and it was really hard on me so the idea of us being able to kill zombies together 10+ years later with B4B online was like a dream come true. i legitimately told him it was an L4D2 sequel because that's what i had assumed with the marketing material and the similar title... but when we played through the first mission and stood still, shooting a giant zombie with regular guns for like 2 minutes straight, i knew it wasn't gonna be the same. honestly, i don't think i ever picked it up again after that mission.
@chilton7853
@chilton7853 9 ай бұрын
It’s so disappointing because the one thing a game like this should do well is making the whole feel of killing the zombies good but it didn’t even have that it was so lacklustre, I hope you and your dad managed to find something else to fill that gap
@nguyenquyetthang1326
@nguyenquyetthang1326 Жыл бұрын
It's funny how L4D Survivors, despite being average Joes, are memorable and remembered fondly by the gaming community. Cleaners are fine for the most part, but I just can't shake the generic, "badass" zombie killer feeling from those guys
@CZOM027
@CZOM027 Жыл бұрын
Its because they are caricatures of "The veteran" "The slick dude" "the hillbilly" not really breaking ground just using what people know to be around
@sheepfly
@sheepfly Жыл бұрын
​@@CZOM027 no it's not just that. they had personality and you were playing with the same four characters the whole campaign.
@CZOM027
@CZOM027 Жыл бұрын
@@machetas who has Michelle as their favorite? Hands up people! Can't remember any stand out moment or comment from that character
@Chadnvaldr
@Chadnvaldr Жыл бұрын
imo Coah, Ellis and Nick are really pretty memorable and fun characters I do agree with what you guys said about Rochelle tho Its the most forgetable survivor of the games
@nguyenquyetthang1326
@nguyenquyetthang1326 Жыл бұрын
@@Chadnvaldr Agree that Nick, Coach and Ellis are fun characters Rochelle though. How can I say this? TLS update brought back a bunch of her cut lines, which is good, but she is still somehow unmemorable compared to the other 7
@ninochaosdrache3189
@ninochaosdrache3189 Жыл бұрын
What makes Zoey's story even more tragic is, that she most likely didn't have to kill her father. It's only a community theroy, but with the survivors being made out of 3 men and 1 woman each, it's speculated that men have a better chance to be carriers of the virus and that Zoey inherited her resistence against it from her dad. And also, thank you for making a stance for singleplayerplayer gamers and for calling out that online only non-sense. As for Back 4 Blood, I still have a minor interest in it, because I'm a sucker for zombie things. But even to this day, where I could get the Ultimate edition for 18€, I can't bring myself to buy it, because I don't really see the appeal or that it will end up like Earthfall for me. I play it once, say that it was "fine.". Not bad, not satisfiying, just "fine.". And then go back to Payday or DRG to get my solo coop shooter kick. What also put me off the game was the Marvel style humor. As you said, L4D's characters behaved properly for the situation they were in, although even L4D2 already got a little too light hearted for me. But with Back 4 Blood, they constantly make funny quibs and remarks, even though their entire family and friends are dead, while alien worms try to eat their faces.
@Chadnvaldr
@Chadnvaldr Жыл бұрын
a small correction: it isnt a community theory in the official comics it was stated that the immunity is passed down through the father's genes
@cinakontol_1965
@cinakontol_1965 Жыл бұрын
Someone didnt read The Sacrifice Comic
@abused_salad9337
@abused_salad9337 Жыл бұрын
Rock and stone brotha
@DrNiradino
@DrNiradino Жыл бұрын
@@Chadnvaldr small correction to your small correction: Gene that make you immune to zombie virus is a recesive one and located in X chromosome. Meaning, it's much like color blindness - predominantly happens to males, but can happen to females provided that both parents were carriers of the gene. Meaning, Zoes father was 100% immune.
@ParanoiaXYZ
@ParanoiaXYZ Жыл бұрын
They don't make jokes at all
@Laughingwithtravii
@Laughingwithtravii 4 ай бұрын
i just recently got into b4b cause of some friends suggesting it bc of a steam sale. had never even heard of it before honestly, and it caught me by surprise how much ive been enjoying it. then i look online and its just.. constantly getting shit on lmao. i do think its a much more polished game nowadays, but i also understand people being put off by its release state. i personally enjoy it more than l4d myself. i like the card system and how that plays into roles, which aids in the teamplay aspects. the fact i can be a healer doc, sniper jim, or a melee chef heng is really neat and i love the variety in builds. i appreciate its more challenging as well. but i went into this not comparing it to l4d, i feel like thats why i can appreciate some of the things it does well. i do love l4d lemme be crystal clear, and i absolutely think it does things better. such as sound design, storytelling, and the physics/animations. but i can also still appreciate what b4b does well. i love that i can play a variety of builds, that each map and loadout you use can be vastly different depending on map, item spawns, corrupt cards, etc, i love the chaotic action, and i enjoy that i can play quick play with randoms, even if my friends arent in the mood to play, especially since a lot of the times, they are in need of a healer! i hope the servers stay up, ill play it for as long as they do anyways. im sure this honeymoon phase will eventually end, and ill be off playing something else, but its a game i think ill revisit even after ive 'beat' it. this isnt so much a defense of the game as it is "sorry you didnt enjoy it personally, but i am." i think their biggest mistake was making people believe it was l4d-like. i think it could have been received much better if they just marketed it as its own thing, and i dont consider the games that similar myself. l4d is a co-op atmospheric cinematic horror game, where as b4b is a co-op role based horror shooter. love both for completely different reasons. anywho, even if i dont agree with the dislike of this game, at least i have a better understanding as to WHY its so disliked, specifically by l4d enjoyers. so thank you for including the history of the game, for those of us who werent around for any of this.
@MizterMeatMissile
@MizterMeatMissile Жыл бұрын
I absolutely loved this game. I had hundreds of hours with a group of friends and it was super enjoyable for us. As soon as they announced maintenance mode I think we all bailed. So sad
@Daveyjonesvi
@Daveyjonesvi Жыл бұрын
Same I love this game. I played hundreds of hours with randos online. It has its issues but overall it’s a challenging but fun game that has a lot of replayability
@nickzh5
@nickzh5 Жыл бұрын
My condolences man, wasn't expecting that about your parents, I absolutely love your videos and I hope your happy and well in life.
@Allen-qs2xr
@Allen-qs2xr Жыл бұрын
TRS: We are a small studio we can't possibly keep updating the game while we make a new game :( Concerned Ape: here you go stardew 1.6 ok back to work
@loner1520
@loner1520 Жыл бұрын
When does 1.6 release?
@Allen-qs2xr
@Allen-qs2xr Жыл бұрын
@@loner1520 later this year!
@0lionheart
@0lionheart Жыл бұрын
Yeah that guy crunched 10-15 hour work days, 7 days a week, making that game. You really shouldn't idolise that, it's a self-destructive and awful way of doing game development.
@granmastersword
@granmastersword Жыл бұрын
@@0lionheart I mean of course, but that's not the point he was making. The point was that if even one single guy is capable of keeping a game updated on a decent basis, then a studio with thousands of employees like TRS has no excuse to say they can't keep a game updated
@phutureproof
@phutureproof Жыл бұрын
@@0lionheart That guy had passion for his own work and worked hard to achieve his success, yea dont do that
@zhugeliang2214
@zhugeliang2214 Жыл бұрын
tripwire interactive did everything right with Killing floor 2. If a developer with more resources put that kind of effort into a game it would be the best ever.
@Chronoir3
@Chronoir3 Жыл бұрын
I gotta thank B4B cause when it launched the player count on L4D/2 went up & that gave me some hella fun in VS mode.
@FreneticPotato
@FreneticPotato Жыл бұрын
500 IQ move from TRS. They were so proud of left 4 dead that they made B4B to deliberately boost its player count. Outstanding.
@doublinx2
@doublinx2 Жыл бұрын
15:12 Speaking of multiplayer games that die due to being always online, Evolve, Turtle Rock's former game will -finally- go offline for good this year due to 2K pulling their servers needed for auth.
@Sorrowdusk
@Sorrowdusk Жыл бұрын
Is it possible to have a server spoof authorization?
@ExtraQuestionableContent
@ExtraQuestionableContent Жыл бұрын
I have a legacy disc of it. So we won't be able to play it even with that?
@kraigisboss
@kraigisboss Жыл бұрын
@@ExtraQuestionableContent Nope the multiplayer "Has" to go through their servers to work. No one player hosts and other join onto host.
@ExtraQuestionableContent
@ExtraQuestionableContent Жыл бұрын
@Kraigisboss But I mean is the actual base game (like with bots) gonna stay active?
@ZSaenz19
@ZSaenz19 Жыл бұрын
Here's my lengthy take on this game, focusing on its many design issues throughout its release. I wrote so much because I liked this game but my biggest issues with it aren't with most of the issues Crowbcat's video deals with. First, an out-of-place critique: The Acts were super long at 3+ hours for 1 and 2, and loading into a saved run-in-progress was always buggy and often times undid your friend's builds, or forced you to use whatever the previous player's cards were. On launch, TRS talked about wanting a somewhat roguelike action game, taking notes from battle royale with weapon rarity, where you steadily unlock abilities (cards) and build your character along with finding higher quality builds. This created a major issue with balance: Your character is weak on level 1-1, and super powerful on 1-8 - meaning, the beginning levels are super tough because you don't have any of the abilities you need. You can see this trend in how they released levels afterwards: all later acts were shorter and gave you more starter cards. It became commonplace to die on act 1 and burn Extra Life cards to get all your build cards just to beat those levels. Remember, new players didn't have any cards unlocked, so they couldn't just pick better cards until they beat the Ogre on the second level with nothing but white gear. In later builds, they had to undo that to reverse the difficulty curve by giving you all your character cards at the start. This meant that the card system, which they centered their entire gameplay progression over, was essentially scrapped and not rebalanced nor redesigned for this new power burst (an issue which I'll get back to in the last paragraph). Now, instead of a roguelike, you were playing a class-based shooter: Support / Healing, Single-Target, Horde-Clear... Characters became "Heroes" - as an example, if you saw an Evangelo, you know they'd either be melee or speedrun SMG. I liked that the intrinsic character abilities were vague enough to allow the player to make different and uniquely fun builds, but it bred a whole new class of issues. Because they were moving into a class-based system, they extremely discouraged teamplay. Example: If you had pills, you wouldn't want to use them or give them to your friend - you had to give it to the dedicated Support - if they didn't have 7 of them already, in which case players may get on you about your build. Dedicated support players were the only ones who could heal trauma or had all the healing buffs. It was an extremely huge waste for a non-medic to use a medkit on another player even if the situation was dire. The same with Melee - their damage boosts were extremely high, and those values translated directly to Team Damage - A melee character could not hang out anywhere near a player, lest they instantly down them by accident. Again, this was remedied by the card Down In Front, which the team would deride the melee player if they didn't take it. On a different note of discouraging teamplay, in harder difficulties, if you didn't plan out your build BEFORE playing, you'd end up at a severe disadvantage, because there was no in-game way to tell other players what you wanted to run. As an example, if two or more players pick assault rifles, there's only so much of that ammo type on the map - forcing you to share, be greedy, or not use the weapon and lose all your pre-built buffs. This meant each cleaner was built to be self sufficient - use your own ammo, kill your own enemies, escape your own grapples. While this card/class change was welcome for making the beginning levels less brutally hard, it flattened the difficulty curve, instead of starting low and letting it ramp up. Instead of slowly losing resources and being forced to improvise like a Survivor, each level became homogenous - if you can beat one level, you can definitely beat the next - resetting your health and ammo by having a well-built doctor and money cards. There was no need for continuity between levels in an Act - a game that build its "Run" system on this need for continuity. The DLC was extremely problematic every time in how you interacted with it. Finding a Hive in your level ends the level, often times letting players skip entire challenging sections. It essentially forced players to play about half of a level, then adds on an entirely new level in the middle of that already lengthy act. There's only a few Hive level variations, so you'd repeat them constantly in an already content-starved game. However, you were incentivized to always go into a Hive, because it was the only way to earn a pittance of Premium Currency to unlock Cards and outfits (in random unlocks, of course). Hives also were the only instances of legendary chests, which always guaranteed you higher quality gear. This often guaranteed your party to be beyond OP, completely nuking threatening bosses like the hulking Ogre by stun-locking him and downing him in less than two seconds. Imagine if you could two-shot multiple Tank spawns in L4D back to back. Each DLC followed this trend, forcing you to grind that set of levels over and over again for a chance to unlock new cards and power abilities. By the end, characters and abilities were redone with insane new builds. Heng, for example, could very easily get literally no stamina loss and ultra fast melee strikes less than halfway through a single level. Movespeed solo speedrunners were common in multiplayer matches because you could move almost as fast as the sprinters. Pinata players could have almost infinite grenades, turning a challenging infinite swarm escape into a cakewalk. My fav, building for Shotguns + Fire and getting the dragon's breath shotgun could build you for insane damage and insane healing. Instead of getting small buffs or building a class of character, now the game became which builds can break the game. They weren't Survivors, nor were they Cleaners - they became min-maxers. The game became optimizable before you even loaded into the level. "Feels bad." -Karlee
@KaizenTheDisciple
@KaizenTheDisciple 10 ай бұрын
Basically back for blood was gotham knights trying to be arkham knights successor.
@GriffinatorOriginal
@GriffinatorOriginal Жыл бұрын
My experience with this game was “oh hey it’s on gamepass. Oh hey it looks pretty good. Uh oh it crashed. Oh… it uses a crap card perk system… oh I got disconnected from my party. Oh that boss balance is a little off. Oops I “accidentally” uninstalled the game”
@Vetaul
@Vetaul Жыл бұрын
It’s time for everyone to place their bets for how long it will take for Redfall to be reported on this channel. My bet is within atleast 4 months.
@The1rust
@The1rust Жыл бұрын
It's no coincidence that Turtle Rock Studios haven't released anything worthwhile since splitting from Valve and, at this point, I wouldn't be surprised if they're considered radioactive by a large number of publishers because of it.
@prosquad8877
@prosquad8877 Жыл бұрын
Hey nerdslayer I noticed that you’re having a hard time with sponsors. Just wanted to let you know that we really appreciate your content and I hope you can continue making these videos for everyone!
@InchonDM
@InchonDM Жыл бұрын
I wholeheartedly agree! I think you make fantastic videos, and I enjoy them immensely.
@KPWSinister1
@KPWSinister1 Жыл бұрын
I remember when I first played it that I hoped they would lean in more on the whole Cleaner idea and build from there because that was interesting to me, but it wore me out quick before I got far into the second Act.
@cancel.lgbtq.6892
@cancel.lgbtq.6892 6 ай бұрын
L4D robbed me from my sleep many nights. I would stay up until 2 or 3 am playing with friends in PVP. It was such an amazing game.
@Simte
@Simte Жыл бұрын
Over 2000 hours in L4D 1 and 2 on Xbox 360 and PC, and this game didn't click with me a single time, I played it on Gamepass and felt no soul, no charm within the final product..
@maboilaurence8227
@maboilaurence8227 Жыл бұрын
The only game that lives up to Left 4 dead when it comes to the characters' interactions is Vermintide, the banter is beautifully written and unmatched in the genre. I can't even remember b4b's characters' names.
@happydappyman
@happydappyman 10 ай бұрын
I played evolve for about an hour before deciding it was total crap. This one I played for about 6 hours. At this rate, I'll be able to play the next one for a whole 36 hours!!
@Investigamer
@Investigamer Жыл бұрын
I will be honest, I loved Back 4 Blood. Yes it lacks many of the "way ahead of its time" features of Left 4 Dead like the amazing ragdoll physics, but the perk card system and resulting ability to build your own class or playstyle was an amazing development that kept me playing and excited for new card updates. It made for a very interesting skill ceiling on the harder difficulties, where a full team of people who knew the game and had strategically chosen class builds could really make the game shine. Its a shame that turtlerock was so quick to give up on the game, when it had so much going for it. But I guess a mixed launch and a lot of people comparing it to Left 4 Dead gave the studio the impression they had another "Evolve" dud. This game was not a dud, it was not Evolve, it had great bones and needed some additional TLC to make it one of the great co-op horror games of the age. It absolutely could have been that.
@blank6184
@blank6184 Жыл бұрын
Fully expecting your zombie voice acting to be modded into l4d now.
@FreneticPotato
@FreneticPotato Жыл бұрын
I can see the workshop description now: "From the creator of DOAG!..."
@gonzoshots4691
@gonzoshots4691 Жыл бұрын
I did not even know it was only 6 of the OG devs until now. Kind of amazing they floated on that so fervently. As always, phenomenal deep dive into another dearly departed from a stellar researcher and presenter.
@Sorrowdusk
@Sorrowdusk Жыл бұрын
You would think it would be lead devs
@cinakontol_1965
@cinakontol_1965 Жыл бұрын
@@Ralathar44 What matter is the execution.If The Idea is good and the execution is shit you will get B4B
@BleedForTheWorld
@BleedForTheWorld Жыл бұрын
@@Ralathar44 it's important to remember that crowbcat's audience also consists of miserable people who are reactionary towards changes in society ergo changes in video games. That's why crowbcat decided to structure the RE video the way he did. It's highly ironic how the one person that began to criticize games within a changing industry (both good and bad) has now been targeted for doing the exact same thing.
@Gonzalo_105
@Gonzalo_105 Жыл бұрын
@@BleedForTheWorld Thanks for puttin all of crowbcat audience in one bag.
@BleedForTheWorld
@BleedForTheWorld Жыл бұрын
@@Gonzalo_105 I didn't. That's why I deliberately chose to say, "also consists" aka "also includes".
@crimson634
@crimson634 8 ай бұрын
I keep telling people that "Games as a service" is the biggest slap in the face to consumers. Imagine having to pay a subscription or needing to continually buy upgrades for your car? It's like buying a car and not getting a door and having the car salesman say, you can pay for the door in the next year at the price of $199.99 .... like no motherfucker. You sold me the car. I want the full product that I'm paying for. Same with games.
@twilightmoon96
@twilightmoon96 2 ай бұрын
I'll just say this: Turtle Rock Studios is a company with great ideas, but the ideas are too ambitious for their lack of manpower. Like, it's almost a necessity for them to stay with Valve with how crazy they are. Imagine Valve helping with Evolve. Probably could've been a contender for best on-going game category.
@elcawyo9629
@elcawyo9629 Жыл бұрын
they made a single-player co-op game how someone would make an e-sports game designed to sell skins
@GusbusGaming
@GusbusGaming Жыл бұрын
Except you can earn all but 1 skin for a couple of characters in game? So it's not at all like you said
@Garethsmod
@Garethsmod Жыл бұрын
​@@GusbusGaming still a shit game.
@totamaurice6585
@totamaurice6585 Жыл бұрын
Left 4 dead 2 was a masterpiece ! 800h of play and sometimei go back... still 10 000 ppl online...after 15 years
@DocDoge
@DocDoge Жыл бұрын
Me and my friend absolutely loved this game but once we beat it in and tried to replay the whole story as many times as fast as possible. After about 2 weeks of fun, there was nothing else to do. I think we beat it on what was considered “normal” difficulty and the step up to the next difficulty was such a huge spike we couldn’t even get past the first level no matter how we stacked our cards.
@peterstorm8089
@peterstorm8089 Жыл бұрын
I like that you explained what exactly you meant by soul. As I usually hate when people use that term in critique as it usually comes off as that they can't actually articulate why they disliked something but don't want to seem uninformed or subjective so they make a vague statement that can mean almost anything. So I really appreciate you made it clear you were talking about effort and attention to detail put into little aspects and moments of a game.
@buttadick
@buttadick Жыл бұрын
20:23 Can’t believe NerdSlayer got the ACTUAL voice actors for all of the special infected to narrate this DOAG. Respect
@SwatBeatsOfficial
@SwatBeatsOfficial 9 ай бұрын
I miss L4D. I would pay full price for a remake or remaster right now.
@fabiomariosa
@fabiomariosa 7 ай бұрын
The first thing I said when this game came out was "It's going to die because the designs aren't iconic" And that's exactly what happened. As funny as "Tall Boi" was for a Zombie name lmao- All the zombie variants & cleaners were SO forgettable I actually *have* already forgotten them 7 months later.
@MrMeddyman
@MrMeddyman Жыл бұрын
Already hit Humble Bundle monthly goddamn this died fast
@bubblegumgun3292
@bubblegumgun3292 Жыл бұрын
Lol, it's now the right price 10 bucks
@Largentina.
@Largentina. Жыл бұрын
​@@bubblegumgun3292 It's never the right price. Wasting time on a bad game is never worth it, unless you just have no respect for your own time.
@Dizzula
@Dizzula Жыл бұрын
I was one of those pricks that had loads of faith in this project. I was so stoked... then it came out with it's poorly executed (and needless) card system, and it sadly turned in to a game I played for a single weekend, and forgot all about it until seeing it here now
@bilboswaggings
@bilboswaggings 11 ай бұрын
Game ratings are often way different between users and critics Imo a big part of this is that critics focus mainly on the gameplay (bugs, amount of content, accessibility, balance and monetization rarely have any effect on critics just look at sports games being the same) Users can more freely predict the future with content and monetization as critics don't have much of a chance to since they can't experience all or most of a game at the time of a review Knowing this difference in reviews has helped me find games which aren't mainstream but are great in my own opinion
@aznpikachu215
@aznpikachu215 11 ай бұрын
I wonder if that's a compliment to the B4B game, or a negative feedback to it.
@ducklingswarm5457
@ducklingswarm5457 Жыл бұрын
That are some clues that you ignore, sometimes... such as " overprice for a multiplayer game" or "lack of worldwide servers". Sometimes, people don't favor the world, only eu and us
@LightsJusticeZ
@LightsJusticeZ Жыл бұрын
"Evolve was a blast to play, but yeah, the burnout of the game rose up way to quickly for the game to have longevity. Great video, can't wait to see Back4Blood in a year on this channel." My comment a year ago on the DoaG: Evolve video. Saw it coming a mile away, sadly.
@dannerhoinowski9520
@dannerhoinowski9520 9 ай бұрын
That is hilarious and sad at the same time
@scienceteam9254
@scienceteam9254 Жыл бұрын
The thing about the survivors being absolutely equal in terms of performance also shows how unprepared everyone is when the apocalypse started. Bill = Despite being arguably the strongest survivor lorewise is not any stronger than Zoey because of his age. Louis = IT guy without much in terms of physique. Coach = High school coach who lacks cardio. The only characters who can arguably be "stronger" are Ellis and Francis. But their individual strength advantage (if they have any) aren't really useful when pinned by the specials, making each and every member of the group just as important.
@MrEd8846
@MrEd8846 11 ай бұрын
I got caught up in the "from the creators" tag line. Hell I even offered feedback when the studio was asking for feedback. My main issues with the game had more to do with it not being as simplified and the card system. I still go back for L4D and even playing a basic non vs match is still fun. Who doesn't like the rooftop hospital battle or fighting the zombies on stage at a carnival? Or the random banter of the characters. I still can still hear the soundtrack. We didn't need card systems or badassery. It was simple and challenging fun. This kinda forgot that. It did show a lot of promise but I didn't even play the last expansion yet.
@Ivan_Ooze
@Ivan_Ooze 9 ай бұрын
I hate the idea of hero’s, specialists and cleaners. I’m the player let me be the hero. Let me specialize in what I want. Let me pick my own damn weapons
@hippo440
@hippo440 Жыл бұрын
some of the characters they wrote were really interesting, it's a wonder how they managed to make them all so soulless with such fun concepts. ma in particular struck me as a super cool character with lots of potential and then i played the beta and she was devoid of any semblance of personality. truly wondrous.
@Feuerhamster
@Feuerhamster Жыл бұрын
It's the Marvel Writing. Endless sarcastic quips without much substance to them and with little to no considering the weight of the situation. While Left4Dead had their funny voicelines, it also was more subdued in this regard - the characters were four strangers in a horrific situation trying to make best of it, not the visitors of all-you-can-shoot zombie buffet.
@zilliq
@zilliq Жыл бұрын
@@Feuerhamster 100% ! After watching the video I was still struggling to explain why I found this game soulless but you hit it on the nose: marvel writing
@spoonsrattling
@spoonsrattling Жыл бұрын
i think the best example is ellis' stories about keith, which even one of them is infinitely better than anything in b4b's writing. they try too hard to be funny and fail miserably
@Leaf4825
@Leaf4825 Жыл бұрын
Millennial writing
@hippo440
@hippo440 Жыл бұрын
@@Leaf4825 okay leafy
@JeancarlosRPerez
@JeancarlosRPerez Жыл бұрын
I'm sad now :( I put in ALLOT of time in B4B, it really turned into a fine zombie-co-op game as time went on, but people just never came back. Understandable though, just really loved killing and synergizing new builds together to try on runs. And killing the A.I. felt pretty satisfying. It's launch and missed marketing really killed it. I do want to thank the devs for sticking through the game and making some really meaty and big changes to the game, regardless of whether or not the game would succeed. The weapons, new lvls, cards, and balance changes really made the game better but... It was too late. Those who stayed playing enjoyed it, the community was pretty nice, but we all knew it was in it's dying legs. I hope Turtle Rocks next game goes well for them. Liked this WAY more than Evolved, I'll tell you that much. (I'll keep playing B4B as a pass time but not much to do, already got all the cards and special skins.)
@Largentina.
@Largentina. Жыл бұрын
lol
@user-yr4yh2sx7g
@user-yr4yh2sx7g 9 ай бұрын
I had a great time playing this with my buddies. I really enjoyed the deck system. I basically turned mom into Doom guy.
@robertsteiner4696
@robertsteiner4696 Жыл бұрын
If there is anything I've learned about games the past couple years, it's that games that have the backing of Tencent are always an automatic ignore to pick up as a game, even on sale. It's like that publisher are cursed, every single game they touch the game just either dies, is broken, is plagued by severe performance and stability issues, or a combination of all 3. First it was B4B, then Darktide. Like Jesus, it's like they are cursed.
@Some_Really_Random_Dude.
@Some_Really_Random_Dude. Жыл бұрын
I would argue that soul in a game is a thing you only notice on a sub-conscious level. When I played the Back 4 Blood open beta, I felt something was off and missing, except I couldn't place my finger on what. I couldn't even explain it properly until I saw the Crowbcat video. However it is a very important component regardless.
@R3TR0J4N
@R3TR0J4N Жыл бұрын
For me was that husk and shallow feeling of playing an FPS game. it's silent when I stayed still for a while, oh and lack of banters
@MaximumCarter
@MaximumCarter Жыл бұрын
It was often more frustrating than fun... with friends.
@leoselbach_
@leoselbach_ Жыл бұрын
The lack of soul part is really jarring because Evolve 2 had lots of it, at least in its characters. All characters interactions (done so while the monster player was preparing themself) were always delightful to watch. Sometimes I'll load up a video and get a kick out of them. Good times!
@drewhammond5203
@drewhammond5203 10 ай бұрын
Valve talking to Left 4 Dead about Turtlerock: *"He may have been your father, boy, but he wasn't your daddy"*
@Holypikemanz
@Holypikemanz 9 ай бұрын
Devs are looting the community while the community thinks its looting in the apocalypse
@chatspam1238
@chatspam1238 Жыл бұрын
I know it just came out, but Im really looking forward to you covering Redfall.
@eyeswulf
@eyeswulf Жыл бұрын
I think soul really translates to "the company cared about their game beyond it's ability to make money"
@Redem10
@Redem10 Жыл бұрын
Okay someone has to explain to me why making games about vampires cause VtM: Bloodline 2, Back 4 blood and Redfall all had issues.
@I_am_ENSanity
@I_am_ENSanity Жыл бұрын
Always online + no mods = immediate pass for me.
@powerplay9422
@powerplay9422 Жыл бұрын
@@neonightshade1 Progress doesn't transfer in terms of cards and stuff.
@Rupture28
@Rupture28 Жыл бұрын
As the biggest L4D fan this game made me want to cry truly the biggest let down I have ever witnessed in my 13+ years of gaming
@GrimReaper9980
@GrimReaper9980 Жыл бұрын
What’s kinda sad is I liked the game for what it was, it wasn’t the best, it wasn’t the worst. It started to get cool ideas right as they ended support for it and it’s disappointing
@ElTrainerMah-Knee
@ElTrainerMah-Knee Жыл бұрын
Looking forward to this video for a while. This game looked so promising at first.
@Vesdus
@Vesdus Жыл бұрын
My favourite reason why Left4Dead is clearly a labour of love, and the weakest comparison Back4Blood holds against it is definitely the zombie animations. The animation team in L4D were absolute animals in the industry. The zombies, when shot, react differently depending on where they were shot in magnificent magnitude. There is something like over 200 different zombie injury reactions in L4D, all of which were acted out by motion capture actors that the animators used for reference. In hindsight it's such a small detail, but it makes the zombies feel real and makes the impact of your weapons feel meaningful. It's a deceptively powerful aspect of the game and absolutely defines how a player feels when playing it. The zombies in Back4Blood just ragdoll when you kill them. There's a video on KZfaq comparing the two and it really showcases why these two games are not on the same level of quality, of developer skill, or of love and care.
@Soul471
@Soul471 Жыл бұрын
Summed up how I felt. It didn’t feel like a thrill ride of survival like L4D did. Instead it was just a shoot ‘em up. Also 90% of my obsession with L4D was mods and pvp
@zoogarium
@zoogarium Жыл бұрын
I agree with your points, but I still had fun with back 4 blood. Its a pity that it fell short and was cancelled as I think it had a lot of things that I kinda wanted in a l4d3 (and we know that valve will basically never release such a game since it had the forbidden number within it).
@FoxyGamerS2
@FoxyGamerS2 Жыл бұрын
I would love if you could make a spin off series of death of a game featuring games that "died" Like forspoken which released and got DLC and its not a live service so it cant actually die But flopped so hard it killed the Studio behind it So yeah would be interesting seeing you cover those as well
@NoSeKe
@NoSeKe Жыл бұрын
I hate to be "that" guy but I'm very glad that a shitty 80€ "Hollywood" game died on arrival. It sends a good message.
@Nuxi10.
@Nuxi10. Жыл бұрын
"I DESTROYED A STUDIO WITH MY FRICKIN' GAME"
@qwertybub3
@qwertybub3 Жыл бұрын
Would that be titled Death of a Game: Forspoken or Death of a Game: Luminous Productions?
@greybishop7346
@greybishop7346 Жыл бұрын
Death of a Studio?
@R3TR0J4N
@R3TR0J4N Жыл бұрын
Omfg please Forspoken
@SkaerKrow
@SkaerKrow Жыл бұрын
Basically, the biggest problem with Back 4 Blood is the modern video game industry. It's like a poster child of everything that has gone wrong.
@mude_13
@mude_13 14 күн бұрын
My friend isn't very internet savvy. He bought this game without researching it on the way to my house, excited for some classic L4D couch co-op. After a few minutes of digging around menus and discovering there was no split screen, we turned it off and returned it the next day.
@DanteVaccino
@DanteVaccino 10 ай бұрын
There are so many points i agree on you with that i cant even be arsed listing them all. Great video
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