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New Stuff:
tatsu's push back much more now, so you can't do loops like you could in previous versions.
New Move:qcb+P a super short range fireball, hit's a different amount of times depending on button pushed.
New Move: Dive Kick! Not great for combos but the ex version is great and can be tiger knee'd
If you hit K during a tatsu you get an extra knock down hit.
New Move: PPP requires at least 2 stocks, uses 3 or 4 stocks if you have them. Each version is different, has different juggle potential and does a different amount of damage.
track used: Sakura's stage from SFA2 Gold