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The second devlog about my yet to be named cozy creature collecting and management game. This one covers the initial implementation of screen space outlines.
Some amazing write ups that helped me a lot:
Erik Roystan Ross's tutorial on screen space outlines
roystan.net/articles/outline-...
Ignacio del Barrio's tutorial on custom renderer features
www.raywenderlich.com/2202781...
A Unity forum thread on outlines in Unity
forum.unity.com/threads/outli...
Follow me on Twitter
/ rockadudle1
0:00 Introduction
0:26 Devlog Subject Description
2:13 ScreenSpaceOutlines Implementation
3:10 ViewSpaceNormalsTexturePass Implementation
7:00 ViewSpaceNormalsShader Implementation
8:33 ScreenSpaceOutlinePass Implementation
9:38 OutlineShader Implementation
12:51 Outline Occlussion Implementation
13:20 Result
Corrections
12:13 Input to NdotV node incorrectly named 'UVTopRight', should be 'UV'
Songs Used
Flitz&Suppe, Mr. Käfer - Back When Marmots Used to Smoke chll.to/96cd7f69
Swørn - Butterfly chll.to/1d205595
Aviino - I Miss the Magic chll.to/92b315fe
Sounds Used
Bell, Counter, A.wav (freesound.org/people/Inspecto...) by InspectorJ (freesound.org/people/InspectorJ/) under the Attribution 3.0 Unported (CC BY 3.0) license (creativecommons.org/licenses/...)
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