Outrun 2 - Daytona USA 2 tracks (JPN Xbox - Component cable video capture)

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MrThunderwing

MrThunderwing

5 ай бұрын

Here's some Outrun 2 (Japanese Version) being played on the OG Xbox - Bonus Stage 2 AKA the Challenge Course from Daytona USA 2: Power Edition (the JPN version is more accurate to the actual arcade version of Daytona USA 2 than the version of these bonus stages we got in the West - read on below for more info).
I picked up a component cable adapter for my Elgato HD video capture device awhile back so I could get some far better quality 480p video capture of the Japanese bonus stages in Outrun 2 running on my softmodded original Xbox, rather than the incredibly shitty composite video device I'd been using up until then.
I've already uploaded some Outrun 2 videos a while back I recorded in this superior manner, this video here is actually a slightly earlier experiment one, where I was using OBS to record, the video capture with the device (easier to set-up, less likely to screw the recording up) instead of the proprietary Elgato software (takes ages to get going, more prone to corrupting the video and making it unusable, but can do higher quality recordings). Predictably, the OBS captured video quality didn't come out as good, but it was still a decent run on the stage, so I thought, eh, worth an upload at some point in the future...
The Japanese version of Outrun 2 on the Xbox is more accurate to the arcade original version of Daytona USA 2: Power Edition's Challenge course. There are some significant differences between this version and the western version.
The game starts on the right section of the track in the Japanese game. In the Western one it starts further back than Daytona USA 2 did. Starting further back on the track is less accurate to the arcade version, but it does make it easier to tackle the first proper corner you get to, because in the JPN version you don't have enough run up to get up to speed to initiate a proper full speed gear drift if you're using manual.
The bunki is covered over as you move from the first part (Joypolis 2020 Amusement Park - advanced) to the second part (Virtua City expert), like in the arcade version of Daytona USA 2. In the western game is just looks like a regular Outrun 2 bunki. This is a big, big improvement.
You come out of the bunki in the right area in the JPN version (which actually makes it much harder), than you did in the western game. The western game brings you out into a slightly different, earlier part of Virtua city, which is a little easier to navigate... this actually means that although the JPN version is more arcade accurate, you do actually get more bang for your buck as far as the Daytona 2 expert stage goes in the western game, including the big U turn at the end of it and the Grand Central Station.
You can see a run through I did on the Daytona USA 2 bonus stage in my UK copy of the game on my Xbox 360 here:
• Outrun 2 (HD/60fps) -...
#outrun2 #daytonausa #sega

Пікірлер: 19
@De_kaid
@De_kaid 5 ай бұрын
Dunno if you ever mentioned this in one of your comparisons before, but the Scud Race Tracks have improved floor collision in the japanese version too, you're often unable to drift over bumps and crests in the pal and ntsc u version, also some signs are different/more correct for the upcoming corners.
@MrThunderwing
@MrThunderwing 5 ай бұрын
Yeah, I've seen the improved floor collision mentioned in another video, but TBH, I can't say I've ever noticed that much of a difference myself. I think there's a definite bit near the start of the Dolphin Tunnel in the Scud Race tracks, where you can drive over the verge of the track without any speed loss.
@tomfum
@tomfum 5 ай бұрын
Wicked video, love seeing how people take these tracks as they really dont flow like the normal outrun tracks do, they are tough not to crash on
@MrThunderwing
@MrThunderwing 5 ай бұрын
Yeah, I think the Daytona tracks are a smidge easier than the Scud Race ones, but this Japanese version is a bit harder when you leave the first section and go into the second (out of the covered area into the city and 2 tight S bends). There's no covered area in the Western game and you come out into a slightly earlier part of the track that's easier to navigate.
@TheRetroMartin
@TheRetroMartin 5 ай бұрын
You're teasing me as I have it on the shelf but can't play it yet!
@tonytcb4504
@tonytcb4504 5 ай бұрын
Love it ❤
@beefquiche
@beefquiche 5 ай бұрын
awesome
@rand0mGT
@rand0mGT 5 ай бұрын
You just had to hit something at the end!
@MrThunderwing
@MrThunderwing 5 ай бұрын
That last corner's always a bit hit and miss.
@larsandresson3459
@larsandresson3459 5 ай бұрын
Are you use Emulator to run this ?
@MrThunderwing
@MrThunderwing 5 ай бұрын
No, I'm playing it on an actual Xbox.
@starspeed6453
@starspeed6453 5 ай бұрын
Do you agree with me that this track gave us good time from Daytona USA 2?
@MrThunderwing
@MrThunderwing 5 ай бұрын
Yes! until Supermodel emulator came along, this was the next best thing to being able to play the actual Daytona USA 2 tracks.
@onyxx300_
@onyxx300_ 5 ай бұрын
The scaling looks off to me compared to Daytona 2, but I'm unsure. Haven't played it in a while. Doubt I could now since I'm driving Apple Silicon
@MrThunderwing
@MrThunderwing 5 ай бұрын
The scaling isn't off. This is 60fps, most Daytona USA 2 videos you'll see on here are 60fps too. The correct frame rate for D2 Is actually 57fps, but this is a fairly newish change added to Supermodel.
@onyxx300_
@onyxx300_ 5 ай бұрын
@@MrThunderwing no I meant the size of the car compared to the road
@MrThunderwing
@MrThunderwing 5 ай бұрын
@@onyxx300_ Oooooooh... Yeah, that's probably just a bit of artistic license.
@MrThunderwing
@MrThunderwing 5 ай бұрын
@@onyxx300_ I actually did a 3 way comparison between the Western & Japanese versions of OutRun 2 & compared them to the Daytona 2: PE Challenge Course. kzfaq.info/get/bejne/ZriPppuesZOlXX0.html
@onyxx300_
@onyxx300_ 5 ай бұрын
@@MrThunderwing oh the sizing is about the same. Though outrun 2 looks way more satisfying to control
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