PANZERBLITZ STRATEGY For Situation 3 / STRATEGY GUIDE, THOUGHTS And POST-GAME RECAP

  Рет қаралды 1,190

Legendary Tactics

Legendary Tactics

Жыл бұрын

There is some interesting strategy and tactics at play in Panzerblitz Situation 3. In this video, we give you a brief strategy guide, our thoughts and a post-game recap after a couple of games.
Here is our playthrough of this scenario:
• PANZERBLITZ SITUATION ...
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#panzerblitz
@avalonhill
A groundbreaking board game of armored warfare on the Eastern Front in World War II.
The game is tactical scale (company/platoon sized units) with geomorphic map boards. The 352 counters were 5/8-inch and very striking for their time.
250 meters per hex, 6 minutes per turn.
Avalon Hill Complexity Rating: 6
[From the box back]
...from the other side of the ridge comes the clanking thunder and the ominous dust-cloud that heralds the arrival of an onrushing wave of deadly steel: German armored columns on the attack.
...Russian tank commander's slam shut the hatches of their dreaded T-34's...gun crews prime their weapons and infantrymen hug the earth...
...and there-topping the rise!...a glint of dawn reflecting off the muzzle of the first German tanks...
PanzerBlitz is about to begin!
The game of PanzerBlitz enables you to re-create the drama and furious action of tactical-level armored warfare. Battle-simulations take place on a realistic mapboard which reproduces about twenty square miles of typical Russian terrain. The playing pieces are accurate symbolization of the platoon and company sized units which fought on the Eastern Front in World War II. More than a dozen different “scenarios” are given, each of which allows you to re-create a completely new game-situation in which to exercise your skill as an armor tactician. Prior military knowledge or experience, however, is not needed to play PanzerBlitz-just common sense, clear thinking and a competitive spirit.
IN EACH PANZERBLITZ GAME, YOU GET...
- 352 authentic unit counters
- Big 22”x24” mapboard in full color
- Comprehensive illustrated Rules-of-Play
- Game Situation Cards
-Campaign Analysis Booklet
...PLUS SPECIAL FEATURES THAT MAKE PANZERBLITZ A NEW DEPARTURE IN THE FIELD OF BATTLE-SIMULATION GAMES!
Tactical level combat with weapons range and fire-over-distance. Three section “Geo-morphic” mapboard which can be re-arranged to form dozens of different terrain configurations. Platoon and company sized units which can be combined to form many distinctly different battle formations. Situation cards which allow the playing of several dissimilar games using the same basic rules. Easy-to-handle oversized unit counters with authentic armored vehicle recognition silhouettes. Rules which include such considerations as: Range; Elevation; Obstacles to Fire; Fortifications; Close Infantry Assault Tactics; Weapons Interrelationships, Motor transport; Mines; Anti-Tank Guns; Mortars; Spotting; Indirect Fire...and much more!
“Panzerblitz” is a German word which literally means “armored-lightning.”

Пікірлер: 10
@davegoodridge8352
@davegoodridge8352 Жыл бұрын
Interesting. Thanks for sharing
@LegendaryTactics
@LegendaryTactics Жыл бұрын
Thank you for watching!
@furrysharker
@furrysharker Жыл бұрын
Curious, do you use Opportunity Fire rules (such as in Panzer Leader) in these scenarios?
@LegendaryTactics
@LegendaryTactics Жыл бұрын
No, we haven't been. We'll be covering Panzer Leader at some point soon, and we'll use them then. I wanted to experience the game with the original rules. Interestingly, there are a few articles in the General magazine that stand up for the rules as originally written (ie. Tanks couldn't necessarily fire effectively at a unit racing between two wooded areas, for example)
@furrysharker
@furrysharker Жыл бұрын
@@LegendaryTactics I recently revisited Panzer Leader and found the simplicity of Panzer Blitz more satisfying - and fun
@LegendaryTactics
@LegendaryTactics Жыл бұрын
Interesting! We're looking forward to Panzer Leader as well, but it's good to know that Panzerblitz still has its place!
@airborneranger-ret
@airborneranger-ret Жыл бұрын
@@LegendaryTactics You miight want to re-think that. ;)
@bslturtle
@bslturtle 8 ай бұрын
Armor attacking inf in the forest, that is a sure road to destruction. Bad idea.
@LegendaryTactics
@LegendaryTactics 8 ай бұрын
The problem is that the infantry in the forest are pretty much indestructible, so it was more out of desperation than anything else
@victorfinberg8595
@victorfinberg8595 9 ай бұрын
this might amuse you: a soviet win is mathematically guaranteed. i stumbled across some old notes i made, ages ago. a careful reading of the rules is required, including one reference to errata. 1) the germans have a TOTAL of 47 attack factors when shooting at infantry. note that the tanks provide 5 x 3 = 15, NOT 5 x 3.5 = 16.5. 2) the germans have a total of 9 CAT factors. 3) a soviet rifle company has 16 defense factors. a guard has 18 DF. therefore, shooting at one of these big infantry units in the woods, the germans can get at best a dispersal, and doing a CAT against a 2-unit stack, the germans can get at best (9/32 =) 1/4 - 2, no more than basic dispersal. there is at least one setup where the soviets get an automatic victory. it uses only the 10 big infantry units. 3CC6: GR 2CC4: RR 2V7: RR 1R2: RR 1N6: GR the other soviet units can sit around drinking vodka
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