Particles w/ Geometry Simulation Nodes in Blender | Tutorial | How-To

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Chris P

Chris P

Күн бұрын

Here we are going to create our own simple particle system - including gravity and age - using the new Simulation Nodes in Blender's Geometry Nodes.
📺 1. A first look at Simulation Nodes: • Simulation Geometry No...
📺 2. Particle Trails with Simulation Nodes: • Geometry Simulation No...
📺 3. Extrude on Surface: • What's happening to Su...
📺 4. Particles: • Particles w/ Geometry ...
📺 5. Particle Collisions: • Particle Collisions w/...
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0:00 What to expect
0:18 Geometry Nodes
1:38 Spawn Particles
2:53 Gravity
5:38 Terminal Velocity
8:03 Age
12:09 Material
15:11 Outro

Пікірлер: 80
@AhmedNassef
@AhmedNassef Жыл бұрын
This series is really awesome! Other tutorials fail to demonstrate these basics as simple and clear as you do.. Looking forward for more videos..
@TheHqppy
@TheHqppy 11 ай бұрын
FINALLY a way to have particle age info in evee for blender 3.6 ! that was a HUGE downside of evee to create any interesting particle system. thanks for the very clear tutorial !
@raxlyy6416
@raxlyy6416 Жыл бұрын
Keep it coming Chris. This is an exciting step forward for all of us
@fuzzydunlop7154
@fuzzydunlop7154 2 ай бұрын
I learned so many things in this. Not least that you can render points in cycles.
@ishegeek
@ishegeek 4 ай бұрын
i spent all day trying to figure out how to make various colors follow animated text. After many youtube searches I found this video which was just what I needed. Thank you so much!
@josefDiepold
@josefDiepold 23 күн бұрын
Keine Video funktioniert richtig 😢
@bodick_
@bodick_ Жыл бұрын
Finally! I've been wanting to replicate trapcode particular (AE) in blender since 2015!
@HeiniGurke
@HeiniGurke Жыл бұрын
Great as usual. Keep them coming please :) Simulation nodes are so cool but I still get lost in confusion a lot.
@sonderbuilds
@sonderbuilds Жыл бұрын
I love your tutorials. Professional, stylish and so super useful! Thank you so much for creating such wonderful content!
@chrisprenn
@chrisprenn Жыл бұрын
😊
@shambles07
@shambles07 Жыл бұрын
Fantastic tutorial-you've certainly earned my subscription! Keep up the great content! 😁
@chrisprenn
@chrisprenn Жыл бұрын
thank you!
@fabbrobbaf
@fabbrobbaf Жыл бұрын
You know that it's a hot stuff when Chris jumps into it!
@chrisprenn
@chrisprenn Жыл бұрын
😁
@zboy303
@zboy303 Жыл бұрын
Love these Simulation tutorials. Great work!
@chrisprenn
@chrisprenn Жыл бұрын
Thank you!
@BluebirdBridge
@BluebirdBridge Ай бұрын
This is an excellent tutorial video. I learned a lot. Chris P., you are a good teacher. I have learned about Animation Nodes from you and I have made a skeleton play a piano from recorded MIDI notes. There are many things about Blender's geometry Nodes that I do not understand. For example, I watched this video because I want to animate a card dealer. I have used particles systems but this technique can be used for cards emitted from the hand. However, I can't figure out how to make it emit five or more particles or object cards and have them stop when they hit the card table. Applying Chris P's technique, the particles (or object cards) should stop at a certain z value but not be deleted. 🐦
@MicheleoTuTo
@MicheleoTuTo Жыл бұрын
at 5:55 we are back to the camera for 10 seconds because bro had to explain terminal velocity with hand gestures: as an Italian I approve 100% All jokes aside, another amazing tutorial, thanks!
@chrisprenn
@chrisprenn Жыл бұрын
😂
@jimsmind3894
@jimsmind3894 Жыл бұрын
Enjoying these. Challenging myself to try to do the next part before the tutorial.
@chrisprenn
@chrisprenn Жыл бұрын
Awesome!
@heinzlu8671
@heinzlu8671 Жыл бұрын
thx for the follow up videos on sim nodes :) also thx for the "delete" trick, couldnt figure that out on my own :/
@johnsmith56920
@johnsmith56920 Жыл бұрын
Great as usual. No problem on that one. Suggestion: the particles are falling inside a very regular shape (an elongated cube). I will try to have them spread a bit in the x and y direction. (I suppose It is just a matter of offsetting them on the x and y axis as well like you did with gravity on the z axis.
@johnsmith56920
@johnsmith56920 Жыл бұрын
Now I have done it. I would like to have the particles fade away slowly instead of disappearing when they get at a specified age. I know I can do this through the alpha channel in the shading editor but I would like to do it from inside geometry nodes. Is this possible?
@pinx5976
@pinx5976 Жыл бұрын
let it snow, let it snow, let it snow
@dedemade5461
@dedemade5461 Жыл бұрын
Amazing 😱
@jamesriley5057
@jamesriley5057 9 ай бұрын
I came for geonode particle age. became a sub. thanks Chris
@chrisprenn
@chrisprenn 9 ай бұрын
Welcome! 🤩
@alexmckonst6241
@alexmckonst6241 Жыл бұрын
awesome!
@jgdublin
@jgdublin Жыл бұрын
First! Great video, simulation nodes with particles, what more can you ask for!
@chrisprenn
@chrisprenn Жыл бұрын
:)
@blendercomp
@blendercomp Жыл бұрын
awesome! :)
@SMPlayhouse
@SMPlayhouse 5 ай бұрын
Thanks!
@arshbeatz8919
@arshbeatz8919 6 ай бұрын
hello can you make a video about how we can make a value get weaker by some time something like a lamp
@chrisprenn
@chrisprenn 5 ай бұрын
Hi 👋 you can simply use keyframes or drivers for that
@elunicocalvo
@elunicocalvo 8 ай бұрын
Excellent tutorial Chris. How would you control the start frame of the particles?
@chrisprenn
@chrisprenn 8 ай бұрын
Only run the sim if frame is greater than your desired start frame, bypass otherwise (e.g.with a switch node inside the sim zone)
@elunicocalvo
@elunicocalvo 8 ай бұрын
@chrisprenn Many thanks, I will try that 👍
@animatorFan74
@animatorFan74 Жыл бұрын
Do you know how long they're keeping the older particle system around for? I've been using Blender for over 15 years now and have fallen in love with the old Particle System way of doing things. I hope they keep it a bit longer just until we catch up with the Simulation Nodes way of doing things.
@jgdublin
@jgdublin Жыл бұрын
Yo should make a "everything I learned of value in 15 years of using Blenders particle system" video
@sebastianblatter7718
@sebastianblatter7718 Жыл бұрын
great videos!
@chrisprenn
@chrisprenn Жыл бұрын
Thank you!
@barbaro9154
@barbaro9154 5 ай бұрын
I love you!!!
@chrisprenn
@chrisprenn 5 ай бұрын
🥰
@johnsmith56920
@johnsmith56920 Жыл бұрын
Now I have done it. I would like to have the particles fade away slowly instead of disappearing when they get at a specified age. I know I can do this through the alpha channel in the shading editor but I would like to do it from inside geometry nodes. Is this possible?
@Skedooosh
@Skedooosh Жыл бұрын
im not familiar with the nodes but is there a spring or bounce effect node? thx
@chrisprenn
@chrisprenn Жыл бұрын
Next video 🤫
@johntnguyen1976
@johntnguyen1976 Жыл бұрын
I know it's early ...but I can't help but think that Houdini is quaking a bit in it's boots. Like Maya, C4D and Zbrush all wrote off Blender as a toy...but they were all eventually blindsided by how well Blender matured in their respective areas.
@m.richards6947
@m.richards6947 Жыл бұрын
Big studios will never use Blender over Maya and Houdini because they can't provide tech support. I've heard Autodesk will literally send somebody to help if needed.
@chicao.do.blender
@chicao.do.blender Жыл бұрын
cycles renders points? i am severely out of the loop then xD
@S23N2
@S23N2 11 ай бұрын
great tutorial :) would be helpful to show the keys pressed in the video as BlenderGuru does. currently iam looking for how to switch the principled BSDF shader into an emission shader
@S23N2
@S23N2 11 ай бұрын
ok found it - the "switch type to" menu is a part of the "node wrangler" addon which needs to be activated first - after that - just type SHIFT + S
@chrisprenn
@chrisprenn 11 ай бұрын
I know but important note here: I often make tutorials using the latest Blender version out there and the addons for showing keyboard/mouse actions are not compatible. But when they are I always have them on.
@_blender_man_
@_blender_man_ Жыл бұрын
Great Job Chris! Is there some other Named attributes we can use ? For liquid physics for example .. like in old particles system in blender?
@chrisprenn
@chrisprenn Жыл бұрын
there are no default attributes to use - only the things we add to the particles. In this example I added the "age" named attribute and added 1 on each frame to create a usefull age attribute
@jgdublin
@jgdublin Жыл бұрын
@@chrisprenn I'm sure they' ll do a vibrate node. Pointless adding stimulator nodes without vibration.
@aikun4626
@aikun4626 Жыл бұрын
is there a way to make this render in eevee?, i've watch the entire video just to realized at 13:58 that you can't render it in eevee, is there a way to render it in eevee?
@chrisprenn
@chrisprenn Жыл бұрын
Eevee doesn't render points but you can always instance a sphere onto each point (as shown in several other tutorials on the channel). Then you have real mesh that renders in Eevee
@aikun4626
@aikun4626 Жыл бұрын
@@chrisprenn can you tell me which video exactly? i tried Object info -> instance on point -> Distribute points on Face but still it didn't show up, i think i might need your video pls tell me which one
@chrisprenn
@chrisprenn 11 ай бұрын
For example kzfaq.info/get/bejne/jrWji71i1qrKg58.html At ~10min
@aikun4626
@aikun4626 11 ай бұрын
@@chrisprenn Thank you
@chrisprenn
@chrisprenn 11 ай бұрын
No problem!
@waltage
@waltage Жыл бұрын
PLease make cloth and dress simulation!
@plasid2
@plasid2 Жыл бұрын
I download version 3.5 but there no any simulation nodes
@chrisprenn
@chrisprenn Жыл бұрын
Start here: kzfaq.info/get/bejne/gamBnbKS2pzJeXU.html
@sdrawkcabdaernacuoy
@sdrawkcabdaernacuoy Жыл бұрын
I don't see simulation nodes either. I tried downloading a previous build of 3.5.0 Alpha, but still don't see it.
@claudiosilberman
@claudiosilberman Жыл бұрын
@@sdrawkcabdaernacuoy it's not B3.5 i.t in experimental B3.5 simulation nodes
@Mark-gw9vm
@Mark-gw9vm Жыл бұрын
builder.blender.org/download/experimental/archive > Blender 3.5.0 - geometry-nodes-simulation
@jeremiahthornton7938
@jeremiahthornton7938 8 ай бұрын
I'm pretty certain I did something wrong here, because the particles will not die. I created the attribute, followed your settings exactly, yet they keep going and going. What's going on?
@chrisprenn
@chrisprenn 8 ай бұрын
Hmm it is really very simple in theory: Delete the selection of points that have an age greater than 75... Must be a tiny little mistake in your GN tree.
@jeremiahthornton7938
@jeremiahthornton7938 8 ай бұрын
@@chrisprenn No, I just double checked it. It's the exact same setup and the particles are simply not dying.
@jeremiahthornton7938
@jeremiahthornton7938 6 ай бұрын
​@@chrisprenn Oh, my God, you are going to kill me! Haha! Turns out I messed up the secondary Age Attribute input. I plugged it into the Math node with the Exists factor. The setup is working smoothly now. Sorry for the inconvenience, and thank you for the tutorial. I'll be on the lookout for errors like this in the future.
@Unleashed75
@Unleashed75 Жыл бұрын
I do enjoy your videos but I am unsure of the reasoning on making tutorials on a Alpha Version. Things are in Alpha and have a high chance of changing and making the video irrelevant and outdated. I do like how excited you seem to get with these new features though and you seem to have a deep understanding of it all.
@chrisprenn
@chrisprenn Жыл бұрын
It's even only experimental at this point 😁
@jgdublin
@jgdublin Жыл бұрын
Early exposure to experimental features allows our subconscious time to process a wide range of creative paths so we hit the ground running when that feature turns up in a Stable version of .... What software is this again? Blender of course I went blank there for a second. Don't allow your conscious mind to dictate the pace of innovation, otherwise we would be still living in caves.
@PrinceWesterburg
@PrinceWesterburg 10 ай бұрын
Node systems is why both LightWave and SoftImage died - great if you have a degree in mathematics. I used to program and wht you're doing makes sense but I have to go to KZfaq and watch tutorials to get anything done now which really adds to work time. Can Blender get presets for this stuff?
@BlenderBash
@BlenderBash Жыл бұрын
If you're going to do a "loop" simulation node, why does it have to be linked to the animation?!?! Just add a socket value for number of iterations and loop it that many times. It would be immensly useful. Instead the animation loop is kinda useless for static things like procedural hard surface models. I dont get it... It seems to me like they did huge work for only 5% of benefit
@chrisprenn
@chrisprenn Жыл бұрын
It's simulation nodes (to loop the output back to the input), not just loops. Loops are planned for the future as far as I can tell.
@m.richards6947
@m.richards6947 Жыл бұрын
Loop nodes are coming. Simulation nodes are just reacting to the previous frame.
@ruslandad365
@ruslandad365 10 ай бұрын
Hey hi Sorry for the translation I use Google translate a It’s not easier to just directly divide the Age value in geonodes in order to obtain a directly normalized attribute (from 0 to 1) at the output of materials
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