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How to setup Post Processing for both URP and Standard Pipeline in Unity for VR while keeping everything optimized.
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📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)
VR Interaction Framework
assetstore.unity.com/packages...
Hexabody (Physics VR Player)
assetstore.unity.com/packages...
Mirror and Reflection for VR
assetstore.unity.com/packages...
Auto Hand (automatic hand grab pose)
assetstore.unity.com/packages...
Hurricane VR (vr physics interaction)
assetstore.unity.com/packages...
3d Hand Model for VR
assetstore.unity.com/packages...
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Full Series on How to make a VR game • How to Make a VR Game ...
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If you enjoyed this video, here are some other really good channel you should appreciate :
⌨️ Game Dev
Brackeys : / @brackeys
Dani : / @danidev
Code Monkey : / @codemonkeyunity
👨🎓 Vr Dev
Justin P Barnett : / @justinpbarnett
Vr with Andrew : / @vrwithandrew
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00:00 Intro
00:40 Standard Pipeline Setup
03:04 URP Setup
04:07 Effect Overview
05:53 Post Processing for VR
08:19 Conclusion
#vr #vrdev #madewithunity #valem #unity