Further info on preparing 3D models in Blender for texturing in Quixel Mixer. :) Socials: linktr.ee/Crompwell Please consider supporting the channel! Thanks for Watching! ko-fi.com/crompwell paypal.me/kcrompwell
Пікірлер: 53
@Aa101113 жыл бұрын
Best blender to quixel tutorial I found!!!!!!!!!!!!!!!!!
@peterkissdesign2 жыл бұрын
Thank you for this tutorial! Just starting with Mixer and this was the missing step between Blender and Mixer which I needed to know.
@hammamkamal94483 жыл бұрын
Thank you very much this is relay helpful, I have found this workflow much easier and intuitive than the baking one.
@daniellevasconcellos6333 жыл бұрын
Exactly the description I needed. My mesh was doing weird things in mixer first few tries, mainly because I didnt understand how it worked. Very helpful video. Thx
@Crompwell3 жыл бұрын
Glad to be of help :)
@alexmak83052 жыл бұрын
it was extremely useful - thanks!
@t3hpwninat0r2 жыл бұрын
This is gold!
@user-gg8xc4po5y Жыл бұрын
Thank you very much!It is very helpfull
@iamiam60783 жыл бұрын
Nice tutorial, right to the point . 👍
@Crompwell3 жыл бұрын
Thanks. Not as short as those minute tutorials, but I try to keep the info relevant. :)
@borakian3 жыл бұрын
Great video, Just started with Quixel. Subscibed.
@Crompwell3 жыл бұрын
Glad to help :)
@bmbiz3 жыл бұрын
After calling the mesh in the first video a pile of barf I'm happy that I can counter that yang with some yin and compliment this video which is very helpful. :)
@trntzx0011 ай бұрын
Thanks!
@Crompwell11 ай бұрын
Glad to help :)
@JuliaMoller2 жыл бұрын
Thank you
@Crompwell2 жыл бұрын
You' re welcome. Glad to be of help.
@lordpengz163 жыл бұрын
Yo thanks
@blenderheadxyz24182 ай бұрын
Man, this is exactly what i was looking for ! Thanks ! Do you probably know, if it is possible to reuse paint masks on other materials/layer ? I can't figure it out.
@Crompwell2 ай бұрын
If you have a paint mask in the stack you should be able to copy that layer and paste it elsewhere. It's been a while since I've used Mixer, but if you remind me with another comment, later tonight or tomorrow I can check.
@blenderheadxyz24182 ай бұрын
@@Crompwell In case you can be bothered, could you have a look ?
@Crompwell2 ай бұрын
@@blenderheadxyz2418 Going to check now :)
@Crompwell2 ай бұрын
So, with a paint mask, you can copy or move the layer to Layer Sets. Alternatively, you could export the paint layer and apply it as a texture mask to any other layer (this can also be done outside of Mixer, in Blender for example). Seems like it needs a workaround since you can't directly copy a paint mask to other layers, at least that's what I'm finding.
@blenderheadxyz24182 ай бұрын
@@Crompwell Wow, thank you Mr. Crompwell :) That was very kind !
@atroxx10003 жыл бұрын
Thank you..
@Crompwell3 жыл бұрын
Thanks for watching!
@baptisteenfrin95723 жыл бұрын
Hello Crompwell, and thank you for this tutorial :) I have a question for you : I do the same export as you, but when in Mixer, I add a surface layer with displacement, the edges on my model are not connected anymore. It is like they separate from each other. I tried with a simple cube too, but the result is the same. I was wondering how I can deal with that. Do you have any idea ? Thank you in advance and have a good day
@Crompwell3 жыл бұрын
You can play with the displacement amount or turn off mesh displacement entirely. There is a button on the top left, I believe.
@baptisteenfrin95723 жыл бұрын
@@Crompwell ok so for now it will never adapt to the edges and still explode them if I want a bigger amount of displacement ?
@Crompwell3 жыл бұрын
@@baptisteenfrin9572 You’ll need to add more geometry or test it with something like tessellation in unreal engine. Otherwise, mess with the midpoint or displacement amount.
@baptisteenfrin95723 жыл бұрын
@@Crompwell ok I understand, thanks again
@swatbaker2 жыл бұрын
How do u put separate objects, that doesnt touch each others, under the same "mesh" collection (the orange triangle), like the screws ?
@Crompwell2 жыл бұрын
Select all the objects you want to combine in object mode using SHIFT or CTRL click, then press CTRL + J or Object menu > Join.
@TheOne105252 жыл бұрын
When i got y mesh into QM there was no base layer! Any ideas ?! It was a new menu in Quixel i loaded the map it's working now :)
@stopshutdev Жыл бұрын
How did you fix this?
@isimbulamadmobenibulsun6603 жыл бұрын
İTS PERFECT nobody taught texture painting for baking UV's. I have only one problem Where is color picker tool in the texture paint ? I want some of part same as other parts after I already paint.
@isimbulamadmobenibulsun6603 жыл бұрын
I wnana thank you again again and over again. Its so ironic how it's so easy as well as nobody told this method before
@Crompwell3 жыл бұрын
Just hover the mouse over whatever color you want and quickly tap and release the S key. It will select the color. If you click with the mouse, it will attempt to add a swatch instead of picking up the color. I’m glad you found the video helpful :)
@ybalakrishnarao65873 жыл бұрын
Are we supposed to bake normal map? Before importing the model?
@Crompwell3 жыл бұрын
If you need it.
@EDITMODE3 жыл бұрын
6:50 when i select only one part of my mesh and follow the steps to fill with a color, it fills all of the parts of my mesh instead of the one that is selected.
@Crompwell3 жыл бұрын
Make sure the button next to “texture paint” in the top left is turned on.
@EDITMODE3 жыл бұрын
i tried it a few times over and it seems to not be working the same as yours. my entire mesh gets colored in, except for some areas that are splotched with the cyan color and the original black color. i have clean uvs for both parts. its just a butcher knife. so when i try to fill the blade with cyan, the handle will get colored also even though its a separate mesh. is there an update since this video was made that maybe changed how it needs to be done now?
@Crompwell3 жыл бұрын
@@EDITMODE It’s difficult for me to troubleshoot the issue for you without seeing what you’re doing. If you want to upload a screen recording I might be able to help.
@EDITMODE3 жыл бұрын
okay....its because my whole mesh wasnt unwrapped together. each part was unwrapped separately. if anyone else has this issue, unwrapping the entire mesh together should fix it.
@Crompwell3 жыл бұрын
@@EDITMODE Yes, if you have overlapping UV’s, this won’t work.
@CupCakeUnleashed3 жыл бұрын
My mesh doesn't have a baselayer?
@Crompwell3 жыл бұрын
In Mixer? Might have to do with the new update that just happened.
@kuro2ck3 жыл бұрын
Under Setup, click Edit Texture Sets, and you can add the ID at the bottom.
@victoralexandersilva52122 жыл бұрын
@@kuro2ck i did that, but i can't see the colors on the mesh, is so confusing since there is no info about the new interface
@SuperCinema4d3 жыл бұрын
not baselayer
@R9A9V22 жыл бұрын
tutorial doesn't work. I tried following it and i just ended up with stupid misaligned UVs.