Purchase the project files and support the channel: Gumroad: ryankingart.gumroad.com/l/nkskz Patreon: www.patreon.com/posts/63078167
@johnsmith569202 жыл бұрын
When there is nothing on TV and after I jogged and swam, I do Blender tutorials. Yours are among the best. Congrats.
@RyanKingArt2 жыл бұрын
Thank you! Glad you like them.
@johnsmith569202 жыл бұрын
@@RyanKingArt You know there would be real good money in a realistic skin texture, don't you? I mean procedural skin texture.
@ScottNetherstone2 жыл бұрын
One more addition to my "Ryan King Art Materials" Blend File! If 3D art ever makes me money, I will pass it along. For now I recommend you and Guru to anyone using Blender. You two are the ones who taught me this program. Very grateful!
@RyanKingArt2 жыл бұрын
Thanks so much!
@peterziegler63592 жыл бұрын
That’s really useful. I’m just learning blender. Thanks!
@RyanKingArt2 жыл бұрын
@@peterziegler6359 Thanks for watching!
@ArnoVicD Жыл бұрын
Your Channel is so underrated. I strongly recommend everyone to share as much as you can. He deserves a lot better.
@RyanKingArt Жыл бұрын
Thank you! I appreciate it!
@Printoiid Жыл бұрын
Can I just say I fucking love that you throw up the whole node layout in one screenshot at the beginning of your videos? I understand the basics, but jumping right into a tree I can pull from your videos has been helpful in my learning. Thank you immensely for that!
@RyanKingArt Жыл бұрын
you're welcome 👍
@user-ll9ln1uu4b2 жыл бұрын
Oh yeah! Another great procedural materisl tut! Super
@RyanKingArt2 жыл бұрын
Thank you!
@gurudev65062 жыл бұрын
You are the king of procedural materials
@RyanKingArt2 жыл бұрын
Thank you 🙂
@federicocordoba116915 күн бұрын
This is insane! Thank you, one of the best tutorials i've seen so far.
@RyanKingArt14 күн бұрын
thanks for watching!
@Joel-eq3vt Жыл бұрын
Perfect tutorial, straight to the point.
@RyanKingArt Жыл бұрын
thanks for watching!
@MAcDaTHo Жыл бұрын
Ctrl + Shift + Click = So awesome!!! Thank you so much!
@RyanKingArt Жыл бұрын
You're welcome!
@garrett60642 жыл бұрын
Very cool looking, thanks man!
@RyanKingArt2 жыл бұрын
Thanks for watching Garrett. 👍
@_djengis2 жыл бұрын
thats a beautiful chunk of concrete. thanks for tha tut!
@RyanKingArt2 жыл бұрын
Glad you like it! You're welcome!
@user-br7pw3ey3d3 ай бұрын
作れました! 鉄道のコンクリート製の枕木を作りたかったので非常に役に立ちました
@Losjo4093 Жыл бұрын
i feel like im starting to get the hang of this :D i can almost predict what nodes your going to make next :D
@RyanKingArt Жыл бұрын
Glad to hear that!
@phrizee Жыл бұрын
Very useful and understandable tutorial, Bro. Thanx a lot!🍻
@RyanKingArt Жыл бұрын
thanks for watching 👍
@dwarakesh58912 жыл бұрын
beautifully realistic!
@RyanKingArt2 жыл бұрын
Thanks! I really like how this one came out. : )
@alvaroplazafebres2 жыл бұрын
Awesome Ryan !!!!!!!!!!!!!!!! enorme.
@RyanKingArt2 жыл бұрын
Thank you!
@casielcheconi13982 жыл бұрын
Great tutorial!!
@RyanKingArt2 жыл бұрын
Thank you! 😀
@lindsaychu1993 ай бұрын
This is sick as hell. Thank you!!
@RyanKingArt3 ай бұрын
Glad you like it
@Joe.o79 ай бұрын
Man, your videos are priceless, thank you for your work!
@RyanKingArt9 ай бұрын
Glad you like them!
@bt_martin2 жыл бұрын
Wonderful! Thank you so much for continuing to share your knowledge!
@RyanKingArt2 жыл бұрын
Thanks for watching!
@spacecowboy4622 жыл бұрын
thank you very much, your lessons are one of the few that help to understand exactly why this or that node is needed, thank you again
@RyanKingArt2 жыл бұрын
Glad it was helpful!
@Kayden-gq8gc9 ай бұрын
This was very helpful, thank you :-)
@RyanKingArt9 ай бұрын
Glad it was helpful!
@frenchinator1436 Жыл бұрын
thanks, mine came out looking very good!
@RyanKingArt Жыл бұрын
glad to hear that!
@FeAlmeida762 жыл бұрын
Musgrave texture > Dimension 0.000 = Super tip!! Thanks
@RyanKingArt2 жыл бұрын
Thanks for watching!
@PoMkAc272 жыл бұрын
Thank you Ryan 🤙
@RyanKingArt2 жыл бұрын
You're welcome!
@fatlittlebigslim Жыл бұрын
Awesome content ! Keep it up :)
@RyanKingArt Жыл бұрын
thank you! glad you like it.
@blenderstuffs2 жыл бұрын
Amazing 😍😍
@RyanKingArt2 жыл бұрын
Thanks!
@theforest88822 жыл бұрын
Nice work
@RyanKingArt2 жыл бұрын
Thank you!
@backforblood34213 ай бұрын
...and I also incidentally wound up on B2B2B2 by chance for the one on which you used that as well!
@Johncrazy3652 жыл бұрын
Thank you very much,
@RyanKingArt2 жыл бұрын
Thanks for watching!
@rikovladimir8655 Жыл бұрын
thanks my dude
@RyanKingArt Жыл бұрын
you're welcome!
@Roderykz Жыл бұрын
Gonna be honest, I didn't want to use your exact parameters ended up with a much different material. Still very satisfied, I just have to okay around and see what does what. Thanks for the tutorial
@RyanKingArt Жыл бұрын
thanks for watching.
@tex03009 ай бұрын
GENIOUS
@RyanKingArt9 ай бұрын
glad you like it!
@imankhayyat31702 жыл бұрын
soooooooooooooooo cool!!!!
@RyanKingArt2 жыл бұрын
Thanks!
@dammer14512 жыл бұрын
Bought one, we owe this guy a couple of beers
@RyanKingArt2 жыл бұрын
Haha Thanks!
@lemonmttm8988 Жыл бұрын
thank you
@RyanKingArt Жыл бұрын
You're welcome!
@user-id6tn8xl3u2 жыл бұрын
Procedural texturing is difficult! Thank you for helping me figure this out!
@RyanKingArt2 жыл бұрын
You are welcome!
@monkeystyle90 Жыл бұрын
Jesus Christ you are a god. How many hours you mustve spent on this program. I hope one day I can create something this complex without copying, like you man
@RyanKingArt Жыл бұрын
I've been using Blender for 6 and a half years now.
@RyanKingArt Жыл бұрын
And no, I'm not a god, but I'm glad you like the materials.
@comoeraanteswd Жыл бұрын
Muchas gracias
@RyanKingArt Жыл бұрын
thank you for watching!
@riotechmod2 жыл бұрын
Voronoi Texture Node is one of your favorite Node 😅👍..
@RyanKingArt2 жыл бұрын
Haha, thanks! Yeah I do use that node a lot.
@backforblood34213 ай бұрын
I just happened to stop at exactly CCCCCC on that one color ramp where you did.
@RyanKingArt3 ай бұрын
haha cool
@HeinerS2 жыл бұрын
Hi Ryan, I am slowly working through your procedural tutorial playlist. I simply could download them (because Patreon), but it is much more interesting to follow your video and create it along with you. One tiny suggestion: I have started to add the created material to the asset browser. Perhaps you would want to do that as well at the end of the creation process (just as you go through the lighting and add-on routine in the beginning, a little asset browser routine at the end). Just a thought, but I think it would help viewers to stay organized.
@RyanKingArt2 жыл бұрын
Thanks! 👍
@CityRoastGames5 ай бұрын
So this tutorial is GREAT. I am having an issue where the scale of the material when i bring it into the model I have is WAY TOO BIG. Is there a quick way to scale down the entire shader you created for much smaller scale models? Maybe by adding a Mapping Node between the Principal BSDF and Material Output node?
@Astopia Жыл бұрын
Thanks a lot for this tutorial Ryan. It helps a lot. I have a remark/ question tho: for the roughness map creation: since the darker colors make the object more shiny and the brighter colors make it more rough... wouldn't it make more sense to first "color invert" de base color map which you use as a base to apply the Colorramp node on for creating the roughness map? That way the little black holes in het concrete which you created earlier would be rougher and less shiny (which would make more sense to me personally)?
@RyanKingArt Жыл бұрын
oh yeah that might be a bit better. thanks for the feedback. 👍
@Butters-ly3hq9 ай бұрын
Your voice is so soothing
@RyanKingArt9 ай бұрын
glad to hear that
@Butters-ly3hq9 ай бұрын
@@RyanKingArt OMG you replied, I want you to know I'm a huge fan ☺️
@RyanKingArt9 ай бұрын
thanks 🙂 @@Butters-ly3hq
@ro0n655 Жыл бұрын
this was soooo helpful. but i was wondering if you count do this with an image texture maybe. just so it's not so taxing. that would be great. other then that loved the vid!
@RyanKingArt Жыл бұрын
you could bake the texture out to texture maps if you want to.
@Dexter_459 Жыл бұрын
This is awesome! How do you find out how to do this stuff? I could never do this! I'm loving the content!
@RyanKingArt Жыл бұрын
Glad you like it! I learned all this by watching other tutorials, playing around with the different nodes, and just practicing a lot.
@Dexter_459 Жыл бұрын
@@RyanKingArt That's really cool!
@rafaelbrustolin46875 ай бұрын
Im leraning a lot about those material nodes watching your videos!
@RyanKingArt5 ай бұрын
Glad to hear that!
@mothrahdizaztronaut60572 ай бұрын
Any tips on how to get a Noise Texture node to look like your Musgrave Texture? I'm playing with values, but everything I get is blended grays.
@KabarYuen19852 жыл бұрын
a little bit complex,awesome anyway!
@RyanKingArt2 жыл бұрын
Yeah, it is a little complex. thanks for watching!
@drnotna87139 күн бұрын
In Blender 4 or later The Musgrave Texture is gone, you can use the noise Texture instead and a color ramp after it to get the same result. You just have to subtract the detail by 1.
@RyanKingArt9 күн бұрын
Yes exactly. I actually made a video about that when it was changed
@abdoashraf7403 Жыл бұрын
Thanks alot for sharing ur knowledge and for the procedural materials playlist I have a question Along all the tutorials I've followed with u, I still can't understand what does the Factor of MixRGB exactly do when u insert a texture into it. For example when u linked the voronoi texture with the factor of MixRGB, what did the MixRGB node understand and how this affected the values of color1 and color2?
@RyanKingArt Жыл бұрын
the factor controls how much its using of color 1 and color 2. so think of the factor as like a mask.
@abdouuabdouu58532 жыл бұрын
Can you make us a tutorial about the mixrgb node and how does each one of the blender mode work 🙏🙏🙏
@RyanKingArt2 жыл бұрын
thanks for the tutorial idea.
@thebulletkin83933 ай бұрын
How on earth do you figure this stuff out to make it looks so accurate...
@RealGaryGibson Жыл бұрын
Very nice looking concrete! How do you think this procedural method compares to using concrete image files? Is procedural easier/lighter on the render load? I'm just curious.
@RyanKingArt Жыл бұрын
actually image textures render slightly faster them procedural materials, but the advantage of procedural materials are how customizable they are.
@RealGaryGibson Жыл бұрын
@@RyanKingArt Thanks Ryan!
@nurulafiqahhatta2 жыл бұрын
anyone who's looking for cement tile tutorial (industrial looks) can stop at 6:55
@RyanKingArt2 жыл бұрын
👍
@va1r3472 жыл бұрын
Hello Ryan, can I bake a "glass" or transparency texture in blender? (I'm a begginer in this program)
@RyanKingArt2 жыл бұрын
Yes, you can bake a transparency map.
@va1r3472 жыл бұрын
@@RyanKingArt thank you)
@fallougueye52392 жыл бұрын
🙏🙏🙏🙏🙏
@RyanKingArt2 жыл бұрын
Thanks for watching!
@airborne14592 жыл бұрын
Looks like a moon
@RyanKingArt2 жыл бұрын
Yeah it kinda does. : )
@hueym21964 ай бұрын
The MixRGB has been replaced. The Mix can be used but has to be set on Color. The relief I haven't been able to find a solution for there is some but I cannot go off scale so to speak. Still the better procedural you can get.
@RyanKingArt4 ай бұрын
Add the "Mix Color" node instead.
@theguyshetellsunottoworryabout5 ай бұрын
How do you even come to that first interface.. it looks different from the normal one
@RyanKingArt5 ай бұрын
Blender's user interface and windows can be edited and customized.
@TafferTapeКүн бұрын
Trying to follow this on 4.2 and not getting the same results as they've changed certain nodes like the Musgrave one is a noise one now.
@RyanKingArtКүн бұрын
yeah they kinda combined the musgrave features into the noise
@flobx1308 Жыл бұрын
I couldn't run the contol , shift ,k shortcut . help me plase 😁
@CityRoastGames5 ай бұрын
a little late....but at the very beginning of the video he showed you how to install the Node Wrangler add-on which you need for the shift clicks to work.
@carlost.996410 ай бұрын
W
@RyanKingArt10 ай бұрын
thanks for watching
@pr000092 ай бұрын
Master i need your blessings to master this art.
@StanVR8 ай бұрын
what keys do you press at 3:14
@RyanKingArt8 ай бұрын
Hold down the Control and Shift Keys, and then click on a node.
@StanVR8 ай бұрын
ok@@RyanKingArt
@AllButOneSB Жыл бұрын
idk why but my textures dont have any shine to them, its just a basic gray flat color with some black in it
@RyanKingArt Жыл бұрын
hmm, try changing the color ramp colors before the roughness so its more shiny.
@thelazzydesigner1688 Жыл бұрын
its not really giving the desirable results with rectangles. Can you pleases make a tutorial on how to set textures on cuboids
@RyanKingArt Жыл бұрын
If your using the object coordinates on the mapping then there shouldn't be any stretching.
@enestopcu8650 Жыл бұрын
what is the ctrl+shif+k ? ı didnt
@RyanKingArt Жыл бұрын
what part are you in the video? If you: Control + Shift + Select a node, that will preview it. If the node wrangler is turned on.
@enestopcu8650 Жыл бұрын
@@RyanKingArt ı fix it. some add ons problems :)
@ironstrongman2 жыл бұрын
Hello Ryan King I hope you and your family are alright. I would like you make a step by step tutorial about how to make an animated film. I would like you teach me the whole process from preproduction to production to postproduction. I would really appreciate you make this tutorial.
@RyanKingArt2 жыл бұрын
Thanks for the video idea 👍
@onconsolegamerx16422 жыл бұрын
My brain hurts😆😆
@RyanKingArt2 жыл бұрын
Oh 😄
@johnray195610 ай бұрын
I am getting some really strange results, i keep getting odd artifacts, like phycodelic colors, and strange lines.
@RyanKingArt10 ай бұрын
hmm that's weird. maybe you plugged in one of the wrong node sockets.
@nicolasbaessa88614 ай бұрын
OMFG SLOWER MAN
@SPIRAL20452 жыл бұрын
Now all we do is smash it
@RyanKingArt2 жыл бұрын
lol
@tvmvr6222 жыл бұрын
6:38
@RyanKingArt2 жыл бұрын
👍
@DEADALEK2 жыл бұрын
Cool material, but it is way too detailed. Can break computers. But anyway tutorial this is good and helpful.
@RyanKingArt2 жыл бұрын
thanks for the feedback.
@atharvp.422 жыл бұрын
I like how u breath through your mouth🤣🤣( No Offence)
@RyanKingArt2 жыл бұрын
Lol
@bjornstrandberg81463 ай бұрын
sorry but in dosent look realistic. Please apply in to models of different sizes when you create it. for example, a wall, a massevly big concrete floor and light it with different types of light like, sun, indoors, outdoor lamps, rainy day