In this video we're making accurate murder machines so you can get rid of your friends Buy the DLC here: store.steampow... join skunkworks / discord if you wanna chat here's my discord (plz no spam) Bigman#7457
Пікірлер: 90
@toenailmuncher07722 жыл бұрын
Brrt
@toenailmuncher07722 жыл бұрын
That's Radar guided turret for please pin me. It is a very good fun though
@toenailmuncher07722 жыл бұрын
Oh, I didn't realise I was actually pinned! Thanks!
@Honkiesaurus-senpai2 ай бұрын
To everyone here who is currently having problems with getting it to work. I've spent the past 3 days over numerous hours hitting basically every snag and here is the things that can go wrong. It doesn't move or do anything. - Check your pivots and pitches directions. In Particular the pitch needs to both rotate in the same direction else they'll cancel each other out. - For the Pitch make sure that you are utilizing separate input sources on your microcontroller from the two inputs. - Ensure that you have the correct radar channels going into the microcontroller, 2 is Pivot and 3 it pitch ( Could be inverse but they need to be seperate) The build falls apart when I spawn it in. - MERGE THAT SHIT TOGETHER, top right there is a button to merge. - Half of your pivot needs to be merged to the blocks they are meant to be moving. - I keep changing and rebuilding but its the same result. - Look if you are actively changing your micro, easiest way to change micro is to select and go onto the micro and press the top left. - This lets you actively change the micro whilst its on the vehicle. Its really slow at detecting me - Change your radars configuration in the panel on selection for it. - Have static, make sure your range is around 1000-2000m. Any longer and it will take ages to detect and feedback. - Make sure the direction is front facing for the Radar.
@proatplanes10 ай бұрын
For anybody testing and not knowing why you turret isn't working, it may be that now radar doesn't target players and only objects (at least from what I've tested)
@mrmirchiTheCodGuy7 ай бұрын
ohhhhhhh
@theofficiaIsteve6 ай бұрын
no it still targets players
@beanis875 ай бұрын
@@theofficiaIsteveye you have to enable it
@theofficiaIsteve5 ай бұрын
@@beanis87 No, it detects target based on their mass so the 8th detected target would be lighter then the 1st detected target
@fallingbrick951411 күн бұрын
@@beanis87 where
@kingofthegoats70322 жыл бұрын
At first it didn't work, so I thought you made some mistake, until it started spraying at the AI heli lmao
@massiverockp61662 жыл бұрын
I combined this with MorleyMan Basic Cannon Autoloader and MAN! I'm scared. If you combine these two videos (with the proper tweaking) it will be the best anti armor turret you will have ever seen
@pooppoop911210 ай бұрын
For leading i have a solution that might work i havent tested it Aight you will have 2 right triangle equations. One calculates speed of object 2nd predicts where to shoot. First one you get the hypotenuse which is the first distance wait 0.1 seconds and get the next distance firs distance is C second distance is B you do root(C^2-B^2)=A A is the distance it travelled in 0.1 seconds. 0.1 is 1/10 of a second so you do A*10=S S is speed. You are done with the easy part now now right After you do another right triangle equation(not yet maybe) you get your target distance now which is Y you get your bullet speed which for the light autocannon is 1000 m/s. And you get your speed which is now Z so S=Z you do (Y/X)*Z=A A now is how far your target travels in the time it takes your bullet to reach. You then do right triangle stuff You get your target distance which is Y again and you get A which is how far your target travels in the time it takes your bullet to reach him you do. Arcsin(A/Y)=D. D=degrees Arcsin which is just sin^-1 This give you the degrees you need to turn to hit your target(your nearly done) thr only problem is that pivots dont read degrees they read 0 to 1 So all you need to do is divide degrees by 360. So D/360. And that there tells your pivot how much to turn to lead the bullets Note: this is the simple version and this does not take in sccount bullet drop, air resistance, how much to pivot up and if the target is moving in an odd direction but it should still make it a lot more sccurate atleast
@toasterhavingabath69805 ай бұрын
thats the SIMPLE version?
@jafsterlordbib2 ай бұрын
I was thinking about just trying a very simple and dirty solution of comparing x and y readings from last tick and figuring out how fast the target is moving in those axis relative to turret and adjusting aim accordingly
@stretchymonkey72152 жыл бұрын
This is so awsome, Keep up the good work brother!
@Miko-yi5zw Жыл бұрын
when i did it when i run into the radars range it moves ahead of me and doesnt want to shoot me
@CheeseGrater26865 ай бұрын
Thats happening to me too
@landongrondahl56198 ай бұрын
Why does mine move away from the targets?
@tjboss33492 жыл бұрын
nice tutorial this will help and is very good quality keep it up!
@71Splinter Жыл бұрын
Nice and simple, this is how I started mine .. now I have so much logic im running out of space in the controller xD
@ae-jo5gb Жыл бұрын
Mine just avoids looking at me at all costs 💀💀
@cursedtigor64522 жыл бұрын
Thanks I really like the way you explained it. Now I can build it myself.
@UnM4rked Жыл бұрын
Me putting this on my rc controlled war ship in stormworks:hehehe Me realizing I'm the only one of my friends who plays stormworks so I have to use it on AI: :((((( WAAAAAAA 😭😭😭
@jafsterlordbib2 ай бұрын
very cool build
@TazOnYt Жыл бұрын
can you please show me how to make a controller so the gun is radar controlled but has a saftey system so it doesn't end up shooting the vehicle that it's connected on
@stephank.2805 Жыл бұрын
is there a way to make the radar ignore an object and how do you increase the range?
@cptunderpantz9273 Жыл бұрын
To ignore an object measure the target distance on composite number channel (1) with a threshold gate set to enable the system (or trigger) when it's in range. You increase the range by narrowing the radar beam (the ones he set to 0.12).
@Deathbanes Жыл бұрын
does this still work? my turrets just drift around aimlessly and won't shoot
@cptunderpantz9273 Жыл бұрын
It still works, you did something wrong, like using a power pivot instead of velocity.
@Deathbanes Жыл бұрын
@@cptunderpantz9273 huh ok
@CharizardLMAO Жыл бұрын
it doesent work the turret just doesent move, is there something i can do to fix it?
@cptunderpantz9273 Жыл бұрын
Infinite electricity
@gamepusher12292 жыл бұрын
Hey dude saw you in stormworks. Also can you post this on the steam workshop I need to upgrade my battle ship
@dxv1l_x2 жыл бұрын
points down, checked the pivot rotation but it just points down
@xavii.MataaaAbuelas Жыл бұрын
i recomend changing the directions of the pivots
@gibbonmode94112 жыл бұрын
how would you make the system swap/change targets?
@BigmanBoi2 жыл бұрын
Using channel switchboxes
@mrtrex123 Жыл бұрын
how do i make the gun a minigun?
@cptunderpantz9273 Жыл бұрын
You use a rotary auto cannon
@mrtrex123 Жыл бұрын
@@cptunderpantz9273 Kind of late dude, I figured that out ages ago.
@geparrda2 жыл бұрын
Very cool🙂👍
@secretgaming57392 жыл бұрын
My turret aims a meter over the target, i did everything the same, maybe the gun is a little elevated but it has enough depression and elevation to aim perfectly
@NapoleonBonaparte3 Жыл бұрын
Yeah my was aiming 2 meters up and 3 meters left on everything
@NapoleonBonaparte3 Жыл бұрын
Well this time its spinning in circles clipping through the grounf
@cptunderpantz9273 Жыл бұрын
If everything is really set up correctly, change the multiplier to a higher number. When the turret is on target the pivots get close to 0 power so they tend to sag. That's the downside to velocity pivots.
@legendgamer4831 Жыл бұрын
how do you get it to not shoot at you
@NapoleonBonaparte3 Жыл бұрын
Ummm my is spinning in circles facing downwards clipping halfway through he ground... does anyone know what I did wrong?
@NapoleonBonaparte3 Жыл бұрын
I did a ton of editing and it works
@bajsapa38926 ай бұрын
radar keeps losing its target....
@reaper-btw81652 жыл бұрын
Hi every time I start it I goes the opposite way I copied everything but nothing makes it work
@BigmanBoi2 жыл бұрын
One of your pivots is facing the wrong way. Try inverting it
@RegenerationOfficial2 жыл бұрын
can anybody please link to any discription of these fucked up composit signals? Nothing works or makes sense and the explanations are wrong
@gabovarga79412 жыл бұрын
Is it just me , or for someone else it didnt want to rotate to the side either ??? Help pls ?!
@gabovarga79412 жыл бұрын
I sorted it out by giving a * - * before the yaws * X *
@Dumify Жыл бұрын
it works but it doesnt go a lot up :(
@bigbonede62012 жыл бұрын
how can you make this with robotic pivots. my design needs them for automatic reloading. With robotic pivots the radar guidance acts a bit stupid.
@BigmanBoi2 жыл бұрын
If you use the large velocity pivots then you can make them return to their original position with pids
@bigbonede62012 жыл бұрын
@@BigmanBoi I have that but I like it returning to it's previous aiming position once reloading is done. I had the automatic reload make the robotics go to 0* rotation via switch box. Once reloading is done it will go back to seat input.
@BigmanBoi2 жыл бұрын
Use a memory register to save the position and then return it to that position
@bigbonede62012 жыл бұрын
@@BigmanBoi you're a hero
@BigmanBoi2 жыл бұрын
If you wish, i can make a video explaining this in detail for reloading turrets
@laxen6142 жыл бұрын
how do i make so it will have help with targeting like having another radar that spins to find other targets?
@BigmanBoi2 жыл бұрын
For that you'll need two radars sadly... one to actively target and one to spot target
@laxen6142 жыл бұрын
@@BigmanBoi how do i make that? Do u have a video on how to make that?
@BigmanBoi2 жыл бұрын
I don't have a video but i could make one
@laxen6142 жыл бұрын
@@BigmanBoi oo pls do
@eckiger_luki64242 жыл бұрын
@@BigmanBoi yeah that would be pretty usefull
@danielvictor10482 жыл бұрын
1.5.6?
@zaxs166 Жыл бұрын
Didn’t work it just aimed down and didn’t move.
@namiXO.2 жыл бұрын
It just goes up into the air
@catinatank40292 жыл бұрын
Same
@MrTitanicfanatic22 жыл бұрын
Have you found any decent way to get a turret to lead a target?
@BigmanBoi2 жыл бұрын
Currently Working on that. Hopefully I'll post something soon
@MrTitanicfanatic22 жыл бұрын
@@BigmanBoi that'd be fantastic. Love what you've done so far! Keep it up!
@bigbonede62012 жыл бұрын
If you could find a targets air speed you could make a formula to add X to the rotation. (ADJUSTMENT = AIRPSPEED * 0.008) or something. I've done 0 testing on this but I plan to I'll let you know
@pooppoop911210 ай бұрын
Aight you will have 2 right triangle equations. One calculates speed of object 2nd predicts where to shoot. First one you get the hypotenuse which is the first distance wait 0.1 seconds and get the next distance firs distance is C second distance is B you do root(C^2-B^2)=A A is the distance it travelled in 0.1 seconds. 0.1 is 1/10 of a second so you do A*10=S S is speed. You are done with the easy part now now right After you do another right triangle equation(not yet maybe) you get your target distance now which is Y you get your bullet speed which for the light autocannon is 1000 m/s. And you get your speed which is now Z so S=Z you do (Y/X)*Z=A A now is how far your target travels in the time it takes your bullet to reach. You then do right triangle stuff You get your target distance which is Y again and you get A which is how far your target travels in the time it takes your bullet to reach him you do. Arcsin(A/Y)=D. D=degrees Arcsin which is just sin^-1 This give you the degrees you need to turn to hit your target(your nearly done) thr only problem is that pivots dont read degrees they read 0 to 1 So all you need to do is divide degrees by 360. So D/360. And that there tells your pivot how much to turn to lead the bullets Note: this is the simple version and this does not take in sccount bullet drop, air resistance, how much to pivot up and if the target is moving in an odd direction but it should still make it a lot more sccurate atleast
@djmicrowave60732 жыл бұрын
PLEASE MAKE AN UPDATED VIDEO FOR LUA RADAR SCREENS PLZZZZZZ
@southcarolinianentertainment2 жыл бұрын
It just doesn't work!!
@BigmanBoi2 жыл бұрын
It should work, unless the devs broke something again
@southcarolinianentertainment2 жыл бұрын
@@BigmanBoi The LEAST you could do is update your controller and upload it to the workshop.
@BigmanBoi2 жыл бұрын
It sounds like you've made a mistake somewhere, and I won't be uploading it because I don't need to and don't particularly want to. The tutorial has it all
@eckiger_luki64242 жыл бұрын
bro stop crying under very radar gun video
@eckiger_luki64242 жыл бұрын
@@BigmanBoi under every radar gun video he is making 20 commetns why nobody is uploading it to the workshop because he is to dumb xD xD