Reaching For the Heavens: BioShock Infinite's Racial Themes and Crafting Columbia with Ken Levine

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Rev3Games

Rev3Games

11 жыл бұрын

In part one of an extended conversation with Bioshock Infinite Creative Director Ken Levine, Adam and Ken discuss the history and themes behid the city of Columbia. Where does the idea for the floating city come from, and what sort of themes have informed the dark underbelly of its populace? How has some of the darker parts of American history (and its Founders) influenced the narrative? Ken answers these questions and much more in part one of our interview series.
Stay tuned for part two on Elizabeth and the game's combat systems. Subscribe: kzfaq.info_c...
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Пікірлер: 600
@robinbongers9843
@robinbongers9843 9 жыл бұрын
Ken Levine did for games what Alan Moore did for comics, which is bring literary power to it. Bioshock is amazing.
@WickedLady2010
@WickedLady2010 9 жыл бұрын
SPOILERS:
@AmericanHairlines69
@AmericanHairlines69 7 жыл бұрын
We get alot of games, but no quality content like this. So good.
@Kuomon
@Kuomon 11 жыл бұрын
These interviews with Ken Levine are amazing. I really wish we had more developers with his sensibilities in the games industry who truly understand the power of this medium
@LateNiteGibberish
@LateNiteGibberish 11 жыл бұрын
I absolutely love the energy of the interviewer/host. He kind of reminds of Psycho from the Crysis-games. Levine is brilliant as usual.
@strongforce79
@strongforce79 11 жыл бұрын
Damn Adam has great interviewing abilitys.
@daxter3000
@daxter3000 11 жыл бұрын
Glad I watched this interview before playing the game, now I'll have a deeper appreciation for the subtle nods toward American history throughout the game. Great interview Adam!
@dudeman650
@dudeman650 11 жыл бұрын
Hey Adam keep up these types of shows with developer's. The interviews are faciniating!
@hoptop77
@hoptop77 11 жыл бұрын
please let there be more to this interview and im really glad it wasnt an interview about the gameplay but about the philosophy of it.
@fatsqueek2657
@fatsqueek2657 11 жыл бұрын
Eagerly awaiting part 2.
@Rev3Games
@Rev3Games 11 жыл бұрын
Hey folks - unfortunately we've had to turn on approved comments due to people trying to spoil the game. We hate to do this, but we feel like its the best solution right now. As a result it might take a while for your comment to show up, but we'll get to it as fast as we can.
@Runefang47
@Runefang47 11 жыл бұрын
"That's why Batman is more interesting than Superman" Preach it
@blade9871
@blade9871 11 жыл бұрын
I it's so good watching these AFTER you play the game. You actually get something from these after you play the game instead of before playing the game.
@Ilregard
@Ilregard 11 жыл бұрын
I really liked how they went over the subtler elements of storytelling and world-building in the game. There dont seem to be any boring infodumps, just clever use of set-pieces and dialogue to set atmosphere and give the player information of their surroundings. Pretty cool.
@Nicalapegus
@Nicalapegus 11 жыл бұрын
Class act. I'm referring your channel to all of my friends, keep up the incisive interviews and fair reviews!
@coheno1986
@coheno1986 11 жыл бұрын
Ohh man, it's always a treat to listen to Ken Levine talk.
@mouseno4
@mouseno4 11 жыл бұрын
This guy would be an amazing person to just sit down and have a chat with. History really does interest me as well and i could imagine talking for hours.
@brookstech
@brookstech 11 жыл бұрын
Outstanding stuff here. I hope Rev3 continues on this trend.
@SilverSteinDude01
@SilverSteinDude01 11 жыл бұрын
This goes through my mind everytime I watch an interview with him.
@vikingraider58
@vikingraider58 11 жыл бұрын
Being a huge history buff, I love playing games like BioShock and Assassin's Creed, and seeing the references to events in those periods.
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