Speaker: Tim Cain, Obsidian Entertainment Topic: Building a Better RPG: Seven Mistakes to Avoid
Пікірлер: 185
@Pan_Z4 жыл бұрын
When writing Fallout's humour, Tim Cain said said along the lines "if you make a reference the audience doesn't immediately get, they shouldn't even realize there was a joke." I bring this up because Cain is dropping jokes across this entire lecture and no one in the audience seems to notice.
@ricoco78916 жыл бұрын
I teared up a bit when he talked about the new "secret project". Knowing that Tim Cain has a big part in the creation of this secret project is enough to know that it's going to kick ass.
@jon-umber4 жыл бұрын
Tim Cain is who everyone thinks Todd Howard is.
@Naiche20036 жыл бұрын
it hurt me a little bit a little when he told a funny joke and nobody laughed thats like my worst nightmare
@papadoc7116 жыл бұрын
absolute legend.
@Speednut16 жыл бұрын
Bethesda needs to watch this
@bm______5 жыл бұрын
"i like 3 i like 4 i love new vegas" ;)
@VinnyBloo
I like the triangle stats idea. Never been a fan of min/maxing. I play games to avoid math, after all.
@raphaelsuarez67765 жыл бұрын
I think the best part about this is you can hear Tim's excitement when he's talking about all the systems and different choices players can make, really looking forward to their new project
@boburrides5 жыл бұрын
Watching this makes me even more excited for Outer Worlds than I already am. He is a true master of his art.
@Darkholow5 жыл бұрын
It's fascinating to listen to someone who has been developing so many great RPG's throughout the decades. Arcanum is an underrated gem that I prefer over most of the other rpg's that he has created and I still hold hope that a sequel to that game will happen eventually.
@ognjenfilipovic28515 жыл бұрын
I love Fallout 1 UI design ! :)
@Jian135 жыл бұрын
My only problem with the Random Reward is unethical use. So long as it's not monetized.
@0x44_
My biggest problem with removing numbers from the UI is that it essentially obfuscates what's going on. That's okay in some aspects, but I feel like transparency is important, and thinking numbers are bad is a bit too extreme.
@dogecoin16922 жыл бұрын
He’s a great presenter and seems like a lovely person.
@HumanKatamari5 жыл бұрын
Arcanum is the best game I've ever played, bugs be damned!
@BPage1142 жыл бұрын
The experience gained for completing quest versus just killing enemies was one of my favourite features in Pillars for the exact reasons he listed. I did a few different styles of playthroughs each of which felt equally rewarding.
@kayomn6 жыл бұрын
I think that the triangle approach to representing stats has its own issues on the other end of the spectrum, with it being too vague. Yes, numbers look foreign to people on their first playthrough if they're not used to systems in games, but anyone at all familiar with games in general or numeric stat systems will be fine.
@tetraphobie6 жыл бұрын
Love Tim Cain, loved the talk.
@michelcote22116 жыл бұрын
My father of games that truly allowed me to truly enjoy games. Love you.