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In this episode we take an In Memoriam look back at one of the most fleeting yet persistently popular aesthetic elements of Final Fantasy in the latter 1990s. Pre-rendered backgrounds were a high fidelity middle-ground of mid-late 90s videogames that married the cutting-edge of 3D renders and matte painting, with the tech-limitations and compromise of fixed camera angles and static environments. The result was an aesthetic novelty that became synonymous with the golden era of Final Fantasy in Final Fantasy VII, Final Fantasy VIII, and Final Fantasy IX; and have since had a renaissance with smaller development studios nodding towards this significant era of gaming.
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In this Final Fantasy pre-rendered backgrounds analysis we consider:
- The unique elements and construction of pre-rendered backgrounds
- The aesthetic importance of pre-rendered backgrounds in Final Fantasy VII compared to earlier Final Fantasy games
- The nuance of animation that brought pre-rendered backgrounds to life within the game series
- Some examples of pre-rendered backgrounds in Final Fantasy VII, Final Fantasy VIII, Final Fantasy IX
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