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The default highways and railroads have been removed to replace them with the very old country roads that connected Reddington to satellite towns and the outside world. Don't worry, we'll put highways back in, but not until after we work through the evolution of North American transportation as we go forward building Reddington up from its roots.
This city starts out fresh on the Green Plains map, which comes with the base version of Cities: Skylines. Rather than being a planned and platted city, Reddington begins with just a town square and branches out on this verdant peninsula from there!
00:00 What happened to the highways?!?
02:38 How to remove ALL the highways on a map quickly
05:12 Determining Reddington's transportation history
08:47 Why our outside connections will not be paved
09:57 Terraforming Reddington's river landing
12:25 Connecting to the river landing
14:46 Reddington's first river crossing
20:33 Finding a realistic location for a bridge
24:13 Connecting more roads on the peninsula
25:40 Where to build the first road connections?
28:31 Building Reddington's first road connection
30:55 Why you want to be careful how you connect outside
32:43 Interconnecting roads to avoid traffic
34:27 2nd outside connection
36:15 3rd outside connection
37:12 BIG OOPS!!!
39:03 Reddington's industrial future
41:07 Checking the new roads for connectivity & traffic
42:57 Understanding import/export problems
44:43 What happens next?
This video uses my CORE and CORE CUSTOM mod collection, available on the Steam Workshop here:
steamcommunity.com/sharedfile...
Would you like to master finance and traffic in Cities: Skylines? Check out my tutorial series, MORE MONEY, LESS TRAFFIC here:
• Cities: Skylines - Mor...
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