Richard Burns Rally is an ancient relic

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Diaries of a Bad Driver

Diaries of a Bad Driver

Күн бұрын

Try Richard Burns Rally RSF here;
rallysimfans.hu/rbr/index.php
Video contents:
00:00 - It's the GOAT!...Right?
01:08 - FREEDOM
01:31 - You can run it on a potato
01:52 - Physics
03:00 - Stages & Cars
03:25 - Other things I like
04:11 - Settings are a PITA
05:14 - First impressions last a lifetime
05:40 - Updated, but outdated
06:23 - TRIPLE CAUTION, BAD PACENOTES
07:24 - Miscellaneous complaints
08:11 - Immersion, or lack thereof
08:42 - Consistency is key
09:48 - Vanilla is a GOAT ice-cream flavour
10:16 - Let the rollercoaster begin
10:52 - Car models
11:24 - The night life
12:05 - More visual "quirks"
12:30 - Realistic expectations?
12:46 - We need new blood
13:39 - On the other hand...
13:52 - Richard
Music used:
HAVEN by AERØHEAD | / aerohead
Eclipse by Keys of Moon | / keysofmoon
Stripes by KV | / kvmusicprod
A Few Jumps Away by Arthur Vyncke | / arthurvost
Odyssey by jiglr | / jiglrmusic
Longing by Punch Deck | / punch-deck
Music promoted by www.free-stock-music.com
Creative Commons / Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
creativecommons.org/licenses/...

Пікірлер: 210
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
A quick correction; I've been informed that I accidentally mispronounced Toyota 'Celica' at 3:11 🤦 Silly mistake, not sure how I didn't pick that up during the record and editing! I did, however, say it correctly at 10:58 Apologies for any confusion caused!
@unbearifiedbear1885
@unbearifiedbear1885 2 ай бұрын
Everyone calls it "sell-ee-kah" in the UK lol.. I've literally never heard it pronounced differently _You learn something new every day..._
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
@@unbearifiedbear1885 In the US I believe it's typically pronounced 'Cell-ickuh' too. I just prefer the south American 'Che-lye-chuh' variant.
@unbearifiedbear1885
@unbearifiedbear1885 2 ай бұрын
@@DiariesOfABadDriver not criticising, by the way ❤
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
@@unbearifiedbear1885 oh I didn't think you were, so no offence taken! I appreciate you watching and commenting 🙏
@pbakai182
@pbakai182 2 ай бұрын
@@DiariesOfABadDriver I can say I have never heard it pronounced 'chell-itch-uh' and I thought you were trolling at first 😅
@aleksip_rally
@aleksip_rally 2 ай бұрын
thank you, this is a very well thought out constructive criticism video, unlike some others. I really like how you presented the things you liked and don't like. It gives motivation to the modders to improve things further. Few pointers: - replay has fast forwarding and rewind, but they are hidden in the pacenote plugin menus. Double left and right click with the mouse to find them. - there will be some measures coming soon that concern removing a lot of the worse quality stages, along with other really nice UI improvements - there was a lot of work done in the last few months in the car interiors, after RBRHUD plugin came about. In the video i see you have it disabled in most of the cars you showed. The difference is huge - we're slowly working on including the better codrivers & pacenotes by default installation - isn't it easier when the FFB is just strength and sensitivity? No fancy filters available, just pure steering rack force. Set FFB strength in game to max, and tweak sensitivity to wanted level of controllability and feel - missing updates can be a problem, but you only have to manually tick the stages you missed from previous updates - game size will get a bit more optimized once we get around to converting the old stage files to new format and create a new torrent. This enables us to massively reduce duplication of the same stage textures, and there is potential to reduce the install size by 10's of Gigabytes - hotlap rank only showing the fastest times is indeed quite frankly embarrassing to not have filtered by class at this point. It's been the most requested feature for a long time.
@MetallvmPT
@MetallvmPT 2 ай бұрын
I hope he sees this comment!
@ElShogoso
@ElShogoso 2 ай бұрын
Mostly agreed but for tweaking FFB, mileage varies a lot depending on wheel and sometimes you need to change certain filters. I don't usually suffer from that problem running a gear driven logitech wheel, my wheel is simple and I just make the ffb relatively weak since a rally game already is too demanding on my noodle arms lol
@MetallvmPT
@MetallvmPT 2 ай бұрын
@@ElShogoso that's what the respective wheel softwares are for.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Glad you liked it! I think critiquing something so beloved like this without coming across like an arrogant dick is a very delicate balancing act, so I'm glad to hear that you think I managed it! Glad to hear that those improvements are in the works, I think they'd make a very big difference. As for ffb, I guess that you could argue that having less options make it's less confusing, but if you find yourself wishing that you could just make it feel slightly different then it makes me wish the options were there. That might just be me, though.
@ElShogoso
@ElShogoso 2 ай бұрын
@@MetallvmPT Wheel software doesn't let you set parameters that are specific to the game, like which simulated forces affect the FFB, what effects you want, and so on. Some games have FFB effects I just find distracting and want to turn off, like certain vibrations that don't really give you information and are just there as a gimmick or for immersion. That's the kind of stuff that changes on a game per game basis. Ironically DR 2.0 is one of the offenders, there are some stuff on the FFB I either completely remove or turn way down, like wheel and tyre friction. Another example is some games having too little or too much curb effect, etc.
@TheChaosx1
@TheChaosx1 2 ай бұрын
Man i wish they had RBR physics with a codemasters games lick of paint over the top. Ah well I can dream
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Me too...
@TheChaosx1
@TheChaosx1 2 ай бұрын
Also as always another extremely well presented video. If you ever had any ideas for future videos & wanted some community opinions, statements, or help from anyone with real world driving experience alongside sim in regards to rallies, im more then happy to help out :)
@ElShogoso
@ElShogoso 2 ай бұрын
Dirt Rally 1 with physics mods is pretty competent. Not RBR level, but LARGELY improves the physics on that game. Might break AI racing though since the AI doesn't really care about your updated physics.
@Skumtomten1
@Skumtomten1 2 ай бұрын
@@ElShogoso Can you mod Dirt Rally 1 despite it being on Steam?
@dvino01
@dvino01 2 ай бұрын
@@Skumtomten1 Yeah you can, I dont really recommend because it might make the game extremely hard, also you cant do any kind of online event
@GIddyUpRetep
@GIddyUpRetep 2 ай бұрын
RBR immersion really takes flight for me when I am competing in a multi rallly championship. I get so focused on being consistent and keeping the car tidy that I really feel like I am involved in something. It is a blast. The daily rallies or the short one-time rallies don't hold the same level of hook for me. I highly recommend giving a championship a try (like Sim Rally Masters or American Rally Championship).
@AJBa83
@AJBa83 2 ай бұрын
That was a nice little tribute at tbe end. With all the endless fanboy mudslinging and debates over pivot points, tarmac physics and force feedback, it's nice to remember that there was a real guy called Richard Burns and if life was fair he really should still be with us.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Agreed! I didn't feel right doing this long critique of the game without acknowledging him and paying some much deserved respect. Now that I'm approaching the age that he was when he passed away, it reminds me how fragile life is.
@DaveAdams222
@DaveAdams222 2 ай бұрын
The Codemasters and EA games simply can't keep up with the physics and driving of RBR. I won't even mention the fact that in the Codemasters and EA games you can slam into a tree, cartwheel end over end, then just reverse and finish the stage. They're good fun for what they are and give a solid challenge, but they're not RBR. RBR is to the EA/CM games what AC, iRacing, RF2, AMS, etc. are to GT7 and FM. The EA/CM games are awesome Simcades where awesome driving and fun can be had. RBR is a hardcore sim that doesn't care about accessibility, if you want to do well, you have to learn how to drive.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
I certainly agree that the NGP physics are ahead of CM's efforts and I agree that the damage model still lacks for a LOT in their games. However, I think that RBR lacks in the immersion, visual consistency and user experience to a far more detrimental degree. The ideal game would have all of these factors nailed down, but RBR stumbles that much harder for my tastes. It's a hard pill to swallow (which is why I've continued to try and like it) but that's my truth. YMMV etc.
@DaveAdams222
@DaveAdams222 2 ай бұрын
​@@DiariesOfABadDriver Yeah I feel you there. I think for me, physics means more than graphics/fidelity. That isn't to say I want to sit down in front of Revs anytime soon (so it has to be within reason) but I'll gladly take a graphical hit if it means the vehicles behave closer to their real life counterparts, flaws and all, and react to hard and soft barriers as they would if I were actually piloting the vehicle. I think part of that, for me, is because I'm VERY late to the sim racing scene. I started with IRL stuff almost 16 years ago. Drifting, autocross, time trials, track days, etc. So when a virtual vehicle reminds me of how it feels to drive the actual vehicle, I'm instantly drawn in with little regard to the graphical presentation. Conversely, a game can be STUNNING (and the EA and Codemasters games are STUNNING) but if I feel like a super hero driving around or as if someone has enabled God Mode, it takes me out of it. I like the fear and danger that comes along with RBR because that's how it actually is in real life. You can't do 90kph sideways into a tree, mountain face, or barrier without sustaining rally-ending damage. Likewise, you can't do 120 into a 1 Right and make it just because you had a well timed handbrake yank HAHAHA! I think that's the ultimate divide between the sims and simcades. One was designed with accessibility and approachability in mind. The other forgoes that in an effort to remind those who have been out there (and to teach those who haven't) what it's like to actually drive quickly.
@DaveAdams222
@DaveAdams222 2 ай бұрын
I want to clarify, I'm not saying that any of your points are invalid. I completely see your side of this, just enjoying a bit of shop talk and back-and-forth with a fellow gear head and sim driver
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
@@DaveAdams222 that makes total sense! If you're coming from real racing you're naturally going to be more sensitive to physics oddities or inaccuracies than someone like myself who hasn't driven anything other than a rental go kart on the limit.
@drazenbudis7881
@drazenbudis7881 16 күн бұрын
@@DiariesOfABadDriver Well, here’s the thing. I guess you could say that there are two categories of players (of course there are much more in general but for the sake of this argument I’ll simplify it). And those are gamers and drivers. The gamers will play a lot of many different games of different genres because, well, thats what they like to do. And along the line, they’ll like to sometimes try out a little bit of rallying. For them, the total appeal of the game they are playing will heavily rely on the visual experience and ease of play, as thats what they are getting from majority of games they indluge with. The drivers, on another hand, are the kind that, if possible, wouldnt even play games, but drive rallying in real life but due to budget restrains/other life occurances, simply aren’t able to. For those kind of people, RBR is simply unbeatable because it does that one thing they look for well, very well, and by far the best of any other offering. Its highly likey also their only “game” on the PC aswell, next to maybe one or two other circuit based sims. And they don’t care about the ease of play either, they know how much effort you need to invest into something to work well and how rewarding it is once it does. This is also the reason why we are highly unlikely to ever see a modern big budget rally sim like RBR see the light of day, as the latter group is simply too small of market share to make that kind of game be profitable, and it will be far to brutal and unforgiving to the casual player. Hence why RBR has this hardcore following; its small number of people gathered around one thing that can bring them as close as possibile to their real actual desire: to drive a race car on public roads as fast as possible.
@potatoglizzy3212
@potatoglizzy3212 2 ай бұрын
Another great video! RBR is my personal favourite rally title though I can see why it's not for everyone. Thank you for showing it the respect it deserves.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Glad you enjoyed it! And yes, despite all of my problems with it, it does deserve respect.
@albert-gg6bd
@albert-gg6bd 2 ай бұрын
Nailing that last rally school stage was extremely satisfying and felt like a hard earned achievment. i love how you learn that holding down the throttle flat out like you can (to some extend) in dirt rally 2.0 will kill your run very fast. still, i never had that urge to beat times or challenges like i do in other games. i dont agree with you on graphics as i think physics is what make a game immersive when playing with a wheel. but when failing a stage on RBR i dont mind just quitting out as there is no progress or anything else to keep you going really. its like a big sandbox where you don't even know what car or track you should choose anyway. Still very grateful to the community for keeping this alive, I just hope for some more campaign-like features in the future!
@motmox
@motmox 2 ай бұрын
I really liked this video. It showcases a lot of the same issues that I had when I was a newcomer to RSF, while giving credit where it’s due. I hope that the future is bright for you and your channel!
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thanks for the kind words! Glad you liked it :)
@NubbyEvo
@NubbyEvo 2 ай бұрын
I just installed RBR like a week ago because I had always heard the legend but never got to play it. I just have a controller and had been playing a bit of WRC 10 because it's fun to have a friend co-drive or take that role (Please WRC 10, let us turn off that co-driver mini-game) but what really struck me about RBR was how good the physics are, like weight transfer actually behaves as you'd expect and car setup changes behave as you'd expect. (Note, I have competed in stage rallies IRL. Competed might be a strong word, more like adventure tourism.) It's a shame none of the newer titles saw fit to give us a high-fidelity physics simulation, even if it was just a checkbox option. Seems like not doing that is just ignoring a market segment that would flock to a rally simulator where the cars actually behaved like a real car, especially on loose surfaces. But yeah, you're pretty much spot on and kudos to the team keeping this game alive, I enjoy it despite its warts.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yep, the car behaviour is very good! When the discussion of 'why don't other rally games drive like this' comes up, I've repeatedly seen RBR diehards say that it wouldn't be commercially viable because it would alienate too many players, or something along those lines. I personally don't buy that argument. I think DiRT Rally was successful because it earnt the reputation of being the 'Dark Souls of racing games', while being far more difficult and more punishing than most arcade racers but tied up in a nice, polished game. The greater industry has absolutely proven that there's an appetite for difficult but fair games, and I think racing titles are no exception.
@faydulaksono
@faydulaksono 5 күн бұрын
@@NubbyEvo share your gamepad setting please
@TraskySim
@TraskySim 2 ай бұрын
Dont forget every single set up tweak you could do on RBR out of the vanilla menu are made with inverse engeniering. All mods are implemented without the original code of the game. Knowing that, it's still the best f@&king thing we have to feel close to real behavior of a car
@lavishmctavish4905
@lavishmctavish4905 2 ай бұрын
The Richard Burns ending almost got me tearing up lol. I have the same problems. I am jealous of the people that can ignore the visuals. But I will stick to EA WRC myself. I find it very difficult in its own way, probably you cant call it 'realistic' physics, but its still not get in and go, it took me weeks to get sort-of-fast.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yep, I think RBR ngp reigns supreme in the handling but I don't think codemasters take on things are 'bad', I find them very enjoyably drivable. Combined with the much better sound, visuals and user experience, that's why I spend my time playing those instead.
@ElShogoso
@ElShogoso 2 ай бұрын
Completely agreed on the stage inconsistency. Since I basically disregard the online aspect of the game and just boot up the game occasionally to drive a car I like, I saved myself a lot of disk space by selectively only installing the cars and tracks that I consider really well made. It's like Assetto Corsa, some mods are ported straight out of the original rFactor and just don't live up to the standards of that game. It's also one of the gripes I had with the PS3 gran turismo games, especially GT5 (in GT6 they reworked some of the standard cars ported over from PS2 games to look a bit nicer, but on GT5 they looked REALLY out of place in the grid). On the other hand, some of the stuff they made for RBR, especially interiors, I find extremely impressive. The original version didn't have cockpit camera, the game was not coded to support it, but it's possible to achieve fully working interiors with a decent level of detail in that game and that's admirable.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yeah I don't go in for the online rallies very much because they often use stages I don't like. I guess I could probably create my own rally with my own stage and car choices and that would help. But, you know, effort 😁
@ElShogoso
@ElShogoso 2 ай бұрын
@@DiariesOfABadDriver Yeah it's kinda the type of game you sit on a sunday afternoon to get into the rabbit hole of setting up properly to have a cool rally, I personally don't daily drive it much
@chrishayes8947
@chrishayes8947 Ай бұрын
Really great video mate. I hear all the things you say and agree with them. I think I can tolerate it a little more than you (by the sounds of things) due to the amazing physics, but man oh man, a codemasters looking game with these physics would be incredible. Just a hats off that despite going against the masses (in that most people worship this game), you didn’t lord your view or say that others that like it are wrong. In addition your tribute to Richard burns himself was classy. Well done.
@DiariesOfABadDriver
@DiariesOfABadDriver Ай бұрын
Thanks, Chris, very much appreciated! Glad you enjoyed it
@brendans9278
@brendans9278 2 ай бұрын
Great video man! Really sums up my experience with rbr.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thanks mate. There's dozens of us!
@DeaShoost
@DeaShoost 2 ай бұрын
If you think the grapics in RBR aren't immersive, you are driving to slow 😂 Serious note: good video with a lot of great points!
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
The human eye can only see at 30kph 😁 And thanks! Much appreciated
@hMint
@hMint 18 күн бұрын
I'm glad you mentioned Beamng, it's probably the most realistic shot of a game with a strong community behind it that can turn it into a proper rally sim. The problem with it is the track selection just isn't there (hopefully it'll pick up in the future). Though my absolutely favourite thing about that game is being able to drive a "stage" with actual multiplayer and seeing my friends absolutely wipe out in front of me
@DiariesOfABadDriver
@DiariesOfABadDriver 18 күн бұрын
More than anything, I'd like to see Beamng license their engine to other developers who could make an actual, structure racing sim out of it, rather than relying on user content.
@elsnowman123
@elsnowman123 2 ай бұрын
My biggest issue with it was that the road textures on even the best maps were so bad that it was hard to accurately gauge how much traction you would have. Soft dirt? packed dirt? loose dirt? They pretty much all look the same. The same for gravel and snow as well. Ice? Packed snow? Fresh snow? Who knows man. At least with the less physically accurate games, its a lot easier to tell how much grip you'll have going into a corner
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
That's interesting. I can't say it's something I've ever noticed personally, but if you find it hard to read the surfaces I can see how that would make driving a nightmare.
@zwingler
@zwingler Ай бұрын
after 150 hours of Dirt rally 2, 20 hours of EA WRC and about 20 hours of RBR id say that RBR is actually my favorite in terms of immersion and replayablity. DR2 : Fun and easy to drive, very nice content via daily weekly and monthly challenges, after 150 hours i pretty much know every stage and its slowly getting boring EA WRC : Fun and easy to drive, confusing or little content (not sure which applies more), i mostly use it for time trials since clubs and career really do not interest me. Stages are very neat tho. RBR : Very fun and hard to drive, due to modding its a little janky at times, BUT, sign up for a rally online, maybe practice the stages and go in for the race run, daily challenges, free entry rallies, sometimes completely blind or without pace notes. Very hard, very fun, very satisfying, very punishing. Overall just a fantastic experience and its FREE and runs on a potato. Id say if you learn rally play Dirt rally 2.0 until it gets boring (150-200 hours) then you are ready to experience the CBT that is RBR.
@DiariesOfABadDriver
@DiariesOfABadDriver Ай бұрын
I'm glad you're able to enjoy it, I wish I could. But you can't have it all in life, I guess :')
@AngryClaxon
@AngryClaxon 2 ай бұрын
One thing that would help me enjoy the game more would be a curated list of the "best" stages. An appeal of older games is their smaller footprint, but when you jam every conceivable stage into a game and bloat the size to well over 100 GB, it takes away from that. But I'd most likely have to do that myself. And since EA WRC is much easier to jump into, I'll stay there until there's a better option.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Agreed, better curation would go a long way. As it stands, a new comer could get everything installed, pick a random stage and get one that doesn't exactly scream "OK, so THIS is why people rave about this game".
@adz951
@adz951 Ай бұрын
There's a spreadsheet listed on the RBR discord that gives crowd-sourced ratings for all of the available tracks, so I think that's a pretty good starting point.
@DouglasThompson
@DouglasThompson 25 күн бұрын
Done kzfaq.info/get/bejne/n5tlZKlqtLjem4E.html
@donjezza
@donjezza 2 ай бұрын
man that last part almost brought tears to my eyes ♥ I would love to hear Fantano review azov 🤣 A pretty fair and balanced video, although I think a part you missed is that the RSF website adds a lot to the experience, for instance that hotlap filtering you wanted is available on there. Not as good as in game of course but we have to accept limitations. Just the pure amount of new stages/cars couninuously being developed and improvements to the game make RBR an exciting comunity to be a part of. I love DR and EA WRC but the feeling of driving in RBR is just on another level when you get it right, which i seldom do 😝
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thank you! Yeah, when the game is good? I can absolutely see how it earned its GOAT rep. I just wish it was good more consistently. Perhaps one day.
@hileutewie
@hileutewie Күн бұрын
RBR is amazing when everything clicks. It takes ages to set up the settings, you basically have to troubleshoot something before each race and then you gotta find that right track+car combo. Once you get it done, boy oh boy you're in for a fun time. I personally still remember my "best" drives in RBR, but I can't remember a single run in DR2 or any of the WRC games. I just wish it wouldn't be such a PITA to get to that point. This is also one of my pet peeves with RFactor2. You need a freaking masters degree to set up a single race. It's just not worth the hassle for me.
@hammernz199
@hammernz199 2 ай бұрын
100% Had this on my previous PC and the driving physics are unmatched, I just cant go through the install process on my new machine for all the reasons mentioned - If only the cleaver cats behind NGP could mod EA WRC I would be a happy man.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yeah I don't blame you. Hopefully some changes are made to the RSF package to cover the initial legwork and make it less tiresome, because it's a big problem that clearly turns some folks away.
@hMint
@hMint 18 күн бұрын
That's exactly what I'm going through right now, but ea wrc still doesn't seem to be a stable enough of a game for me to finally bite the bullet, especially with VR.
@anankuek4650
@anankuek4650 2 ай бұрын
Thank you for making this video. Haven't felt this much satisfaction from watching youtube videos in a while :)
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
You're very welcome, I'm just happy that you liked it!
@GIddyUpRetep
@GIddyUpRetep 2 ай бұрын
You bring up some good constructive criticism. I am in the process of getting my friend set up in RBR and he has been getting a bit frustrated. In his case, the issues are more due to his PC and wheelbase...but it is still frustrating for him. The settings are not super intuitive, and in some cases you need to go to three different locations to do certain things. There is a large learning curve...however, one of the great things about RBR is the community and the willingness to help people out. Sure, it would be nice if everything was easier, but I guess I also understand/respect that some things need to be done in certain ways because of limitations of the platform. It never feels like there is a lack of effort from the modders...and it does seem like they are very open to recommendations. They also welcome and like it when people offer to get involved in projects...whether testing stages...helping write pacenotes...designing car dashes, etc.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
I agree, given the constraints of working without the source code (as far as I know, at least) a lot of great work has been done on the game. I just think that's only worth so much consolation to the end user that has to deal with those problems, and ultimately, many do get turned away because of it.
@anankuek4650
@anankuek4650 2 ай бұрын
Your video made my day :)
@beedseed4724
@beedseed4724 2 ай бұрын
Another great video.Keep it up mate
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Cheers, I appreciate it mate!
@ScrubTurkeyDreams
@ScrubTurkeyDreams Ай бұрын
I like tinkering and modding so it's not a problem for me, but it's easy to understand why people find RBR hard to get into. Even simple things like the default camera positions can be rough and it's not immediately clear how to change them. Once you've got your favourite cars and tracks though and if the graphics don't bother you, there is so much fun to be had with this game.
@DiariesOfABadDriver
@DiariesOfABadDriver Ай бұрын
It's certainly great for tinkerers, no doubt about that! And in fairness, the RSF package is certainly better in that regard compared to what I experienced with RBRTM back in the NGP 4 and 5 days. I literally spent more time trying to mod it to my liking than I did actually driving the damn thing! RSF is a miles better experience, I just wish it was a little more user friendly and would cut that fat with some of the included content.
@alimoff8760
@alimoff8760 2 ай бұрын
Excellent video. Well done.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
🙏 thank you!
@pbakai182
@pbakai182 2 ай бұрын
@10:58 you point out Celica ST-185 interior being quite good - but it's showing the stock textures on the clip. RBRHUD improves it quite a bit!
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yes, I got RBRHUD up and running part way through the process of making this video, which is why some footage has it and other footage does not. You're right that it does make a difference! Given that it's a totally optional thing that you not only need to tick during RSF installation (and if you don't know what it is, as I didn't, you might not) and then also enable it in the launcher (which is also easy to miss when you're an overwhelmed beginner), I think it's valid criticism.
@felipeferreira00
@felipeferreira00 2 ай бұрын
Lads, he's back 🗣🗣🗣🗣🗣🔥🔥🔥🔥🔥
@felipeferreira00
@felipeferreira00 2 ай бұрын
I haven't finished the video yet, however, i want to comment why i liked it
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thanks bro! Your enthusiasm is always appreciated 😁
@felipeferreira00
@felipeferreira00 2 ай бұрын
​@@DiariesOfABadDriver Yeah 😅 Also, i'm loving the videos, man. I like how you use actual arguments and isn't afraid to poin out RBR's faults. It's one of the rally games i want to try out the most (after Dirt: Rally 2.0). Anyways, can't wait to see what else you're going to do, because i know it's going to be amazing :)
@felipeferreira00
@felipeferreira00 2 ай бұрын
Ok, i forgot to go back, but i remembered it just now. I loved how you mentioned the hassle that is running an old game, and while i don't immedeatly hate the graphics, the fact that in lots of cars the interior is really bad (as you said), and the mirrors don't work, set it really close to being below what's acceptable to me; Again, the extremely wide aspect ratio fills my phone screen almost perfectly. It's a small detail, yes, but together with the narration being on point, the background gameplay also being amazing, and the incredibly well put together video, makes for a masterpiece. Also, i really admire that last section of the video. It's clear the respect that you have for Richard, and for the RBR community to keep him alive, even if just in our hearts. R.I.P Richard Burns
@szymonklimiuk5690
@szymonklimiuk5690 26 күн бұрын
Awesome video! Very moody, and well planned!
@DiariesOfABadDriver
@DiariesOfABadDriver 26 күн бұрын
Thank you! Much appreciated
@LarryAszune
@LarryAszune 7 күн бұрын
I agree with a lot of what you're saying. Unfortunately I've completely fallen in love with rallying in VR. For me a smooth framerate is crucial for an enjoyable experience, and unfortunately EA WRC has a few too many framerate hiccups for me to get immersed. So for now I end up sticking to RBR.
@DiariesOfABadDriver
@DiariesOfABadDriver 7 күн бұрын
@@LarryAszune yeah I've yet to try VR but I've heard that its implementation in EA WRC leaves a lot to be desired, so I can certainly appreciate that it would be a selling point for RBR!
@Skumtomten1
@Skumtomten1 2 ай бұрын
You make good points and its a great video. I will say though that the base game, vanilla RBR, is one of my most played games ever and I consider it a masterpiece. I even have a physical copy of it, bought it around 2007. It may not be as realistic as the new NGP physics, but it is an absolute blast still and it doesn't suffer from the inconsistencies of a modded RBR. I play video games to have fun, and for me vanilla RBR is hard to beat. NGP is objectively "better" and more realistic, but I find it to have a spongy feeling that I don't like. Also, if you look at other games released in 2004 the vanilla stages looks incredible for its time. Especially considering this was pretty much an indie dev when they made this.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thank you! I tried the vanilla game years ago and I remember thinking it was surprisingly decent to drive, though at the time I felt that I still preferred DiRT Rally. The vanilla stages really are great, though! The Wales stages in particular are very good and are my most driven in game by a mile. I will say I've never been a fan of the USA stages, though, but maybe I need to revisit them.
@SCORP1ONF1RE
@SCORP1ONF1RE 26 күн бұрын
I've been studying Ancient Relic games in many action genres. Some of these titles guys have thrown their lives away for... So far I've come up with: Richard Burns Rally ReTHAWed (tony hawk's american wasteland mod) The King Of Fighters 13 Street Fighter 3: Third Strike Guilty Gear XX rev.2 DoDonPachi Dai-Ou-Jou - Black Label F-Zero GX Skate 2 Project Brutality (doom 2 heavily modded) Marble Blast Ultra/Gold Celeste Geometry Wars 2 Ikaruga NHL 14 NBA 2K14 Football Life 2023 (PES 2021 heavily modded) Top Spin 4 Guitar Hero 3 ESPN NFL 2K5 Mirrors Edge
@ajrichar0
@ajrichar0 2 ай бұрын
Another well argued video that explains things fairly and without going out of its way to drive clicks. I have the vanilla game on the PS2, remember how difficult it was against the Colin McRae games of the time, and have preferred to watch KZfaq videos of others that showcases the latest mods without dipping into it myself. I play EA WRC on the PS5 and while it's not perfect, thete are moments in it that I am completely immersed. I'm finding the same parallel in this video (old and modded versus new and polished) with Assetto Corsa (modded PC) versus Gran Turismo 7. It took me an hour of stuffing around just to get my wheel settings somewhere near acceptable in AC, and theres so much effort in sifting through really good mods from the downright poor that, even with the brilliant Content Manager, it feels like a fair bit of squeeze for not much juice. Yet, on Gran Turismo 7, it's a case of booting the console up, plugging peripherals in, and off you go with slick menus, career progression, astonishing car models , gorgeous graphics and a solid handling model. I enjoy playing GT7 so much more than AC because, like your video notes with Codemasters games, they have a great baseline of quality that is consistent and immersive. I'm not interested in fielding criticisms that my PC isn't high end enough, or I should have a better wheel/driving rig, or that any opinion that modded AC should always be infinitely superior to GT7. In my world, on my equipment, with my time limitations around work and family, and with my demands that I want to be immersed and entertained in equal measure, my experience reflects that of this video - I can acknowledge the flashes of excellence in modded AC, but gee, it's a lot of hassle to get there and doesn't give me the enjoyment that the plug-and-play ease of GT7 does. For the reasons outlined in this video - and my own frustrations with modded AC - I'll give RBR a miss. I don't have the time, energy or patience to go through the install hassle simply to drive a few stages to unwind of an evening. I'll stick to DR2.0 or EA WRC. For those of us who choose to eschew the complexity of modded game installation and its various plugins and filters, that doesn't make us any less sim racing fans.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thank you! Funnily enough, when writing the script for this video, the comparison between RBR and AC did come up but it got left on the cutting room floor for time. I think when it comes to the overall user experience and quality of the content that you can easily find, AC is far, far ahead of RBR. Not being involved in the mod process for either game, I can only assume the core reason for this is because AC is a decade newer, which ties into why I want to see more current competition in the rally game space.
@pabloaguirre7472
@pabloaguirre7472 2 ай бұрын
What is happening with RBR reminds me what happens with NASCAR 2003. Both games are GOATs in their respective camps, have very dedicated communities who deliver mods and can be enjoyed in potato PCs. But at the same time those are becoming older games and lacks of modern features that other current games or even games from the same period have. For example Colin McRae 2005 may be quite arcade, but I love the idea of winning events to unlock more cars. Or the KT games where you start in WRC lower classes and climb up to the top ones. Sometimes I wish have a rally game with the RBR physics and the career mode features of other games. Nice video!
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thanks! I've heard people namedrop NASCAR 2003 a number of times despite having no interest in oval racing so I'm not surprised that it has a similar reputation (with similar problems).
@misterarek4136
@misterarek4136 19 күн бұрын
Hi, biased RBR guy here. Thanks for this video. It is informative and definitely touches on some of RBR's pain points. Some of them I totally agree with, like the flickering of stage objects or the obvious variance in design quality of cars and stages made by different designers with different skill levels. However, there are two things I disagree with and would like to point out. Firstly, I see no reason why the size of the installation should be a problem. You get 500 stages with a total length of over 4000km. Even if some stages lack quality, this is still a great ratio of space to content compared to modern games that easily reach the same size. A 256GB SSD costs 18EUR these days. Secondly, I cannot confirm that RBR is difficult to install and configure. Could you be more specific about which settings are difficult to adjust besides the FFB values? I recently had to reinstall RBR using RallySimFans and it took me maybe 30 minutes to configure everything to my liking. Maybe I am a bit biased here, but based on my experience with other sims, I do not see that other sims are easier to configure than the pre-configured RSF version of RBR to get it up and running. You put a lot of emphasis on general aspects of the game that are more geared towards the casual racer, which is fine. In my opinion, RBR is made for the more advanced sim racers and rally fans who pay a lot of attention to realism and authenticity. They are more immersed in the realistic driving experience rather than a modern graphics engine. They do not mind the default pacenotes, but they do mind making their own pacenotes, just like you have to do in real life. What matters to you is all subjective. Just choose what you like best. For you RBR is museum, for me it is in its golden age 😉
@DiariesOfABadDriver
@DiariesOfABadDriver 18 күн бұрын
Hey, thanks for watching! I appreciate the kind words :) You're right that storage space is cheap these days, but games are also big these days. The way I see it, every game 'competes' with other games for space on my drives, and if its something that I don't play regularly that takes up a lot of space (I definitely consider a game that is over 100GB to be quite large), then it makes it kinda painful to keep installed when I could get rid of it to make room for something else. Aleksip (who, to my understanding, is involved with RSF) actually commented on this video and mentioned that they are working on converting stages to a file format which will allow them to be more efficiently compressed, so given that there is room for improvement there, I think its a valid criticism. I'm fortunate enough to have plenty of SSD space, but for people on older systems who are more budget constrained than I am, it could be a problem. As for the configuration woes, I allude to some of the other problems I had at 5:23, allow me to focus on the gauges. When installing RSF (at least when I did it), RBRHUD was an optional module, so it's very easy to miss or overlook it, especially when you don't know what it is. If anything, I would argue that it is named very misleadingly (it is NOT a HUD) which if anything means it is more likely that people will miss it. As a first time player, if you start playing and notices that the gauges are static, you either need to; A. Know what RBRHUD is and install/enable it, or B. Go on google/reddit/discord and ask for help and be informed that you need to install RBRHUD. All for something that just works, out of the box with no tinkering required in every other sim I've ever played. Another example is adjusting the cockpit camera position. I had to google how to do that because it's not obvious or intuitive that you need to double right-click to get the menu to appear. It's great that you were able to quickly get RBR running so quickly when you reinstalled it, but that's the key word here. Reinstalled. That implies prior knowledge, which newcomers aren't going to have. There's plenty of anecdotal accounts around (including some in the comments of this video) of people who have had trouble getting things with RBR configured properly. All sims require some tinkering and setup, but RBR required the most for a very long way in my (and other's) personal experience. So, again, I think it's a very valid criticism. And I agree, everyone should choose what they like best!
@dz1ugi
@dz1ugi 2 ай бұрын
You can change the peace notes to numeric. Rbr directors cut mod fixes most of the replay system problems. The problem with modded stages/cars is kind of fair enough and it really is a mess but incosnsistency is expected. The game can be absolutly amazing amazing if everything is just right. A good car. A good stage. And you getting into that state of flow. But it can get very buggy, weird and inconsistent. If any one was to take the best parts of this game, that is the physics, polish it and put it in a nice consistent user friendly package then we would have possibly the goat among goats of rally games
@recarsion
@recarsion 2 ай бұрын
For me the on top of the general jankyness the biggest deal breaker is that on Linux it's an absolute pain in the ass to even get running and I imagine getting a wheel and force feedback working would be even more painful though I haven't bothered to try yet tbh. In comparison both DR2 and EA WRC run pretty much flawlessly and with no tinkering required, even though neither of them are built for Linux, Proton is a godsend.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
That's something I hadn't even considered, but yes, that would certainly kill it for me if I was in that position. Good to hear that the codemasters games run well, though!
@conrad762
@conrad762 2 ай бұрын
Great vid, fair points and I love the respect paid at the end rbr is a personal favourite of mine especially with the mod however I will say I don't think rbr getting better faster than (due to its age) it gets worse is gunna last much longer, maybe a couple of years, and while I do think rbr will always have its dedicated fans, its well past due passing of the torch NEEDS to happen. I want a rally sim that looks AND feels good so bad and as much as I love rbr I'm more than ready to say good bye (probs not permanently 😅)if the right sim comes along.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thanks Conrad! Glad you agree that there needs to be a true successor, sometimes I almost get the feeling that its hardcore fanboys don't want that to happen lol
@conrad762
@conrad762 2 ай бұрын
@@DiariesOfABadDriver I think many are concerned that rbr will experience an exodus for a lesser sim and though I'm certain there's a few MuH cHAnGe BaD types out there I'm pretty sure most would move to a modern sim if the driving and feel was as good or better than rbr
@user-pz8rl3yn6m
@user-pz8rl3yn6m 26 күн бұрын
RBR has been a reference because the base game without mods, especially on dirt and snow sections is still the best in terms of realism... If you can play a full rally on the highest difficulty level in the original game, you'll understand why it's still the best.
@Your-Local-RX-Guy
@Your-Local-RX-Guy 2 ай бұрын
Sébastien Loeb Rally Evo has phonomenal physics. Maybe give it a try at some point?
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yeah I picked that up cheap years ago and gave it about 10-12 hours before deciding I didn't like it. I remember disliking the pacenotes, visuals and sound, and also having performance problems with it. I might revisit it for a video at some point, we shall see!
@Your-Local-RX-Guy
@Your-Local-RX-Guy 2 ай бұрын
@@DiariesOfABadDriver Yeah, I had to uninstall it because of the V-Sync jank. I enjoyed it while it ran well though!
@DctrBread
@DctrBread 2 ай бұрын
Obviously i am obsessed with the way the cars drive in RBR... this is some pretty worthwhile feedback. Interesting point re: visual quality on the stages. Part of the reason for the variance in the quality of stages accepted is just because building any rally stage is an extremely slow process. I will admit there may be some utility in having a few tiers of stages in the repository: vanilla, core, community, and extras for instance. That, i think, could easily become controversial however. Another possibility would be putting a bounty on accepted stages that need a facelift. With that said, it is generally considered to be against the spirit of modded simracing to be critical of the appearance of free tracks/stages. you certainly wouldn't do this in circuit racing, but i do think its true that the beauty of the scenery is part of why rally is great. It is generally regarded as unfortunate that single player modes are broken in NGP, and it was supposedly quite the trick to get rally school to work. I will also add... the physics have only marginally changed with recent ngp updates fyi, so if you thought the physics improved that's probably mostly placebo. Even vanilla RBR physics were closer to life than codemasters driving though. As for steering, the forces are translated from the virtual forces on the steering column in the model, you're going to have to rely on setup changes if you want different patterns of steering forces.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
That's interesting regarding the physics. It's true that I wasn't actually able to find any explicit 'patch' or 'release' notes that cite the specific changes, but I distinctly remember when NGP 6 came out watching a Janne Laahanen video where he felt it was grippier on gravel, with others saying similar, too. Another potential explanation is that in the years since my experience with NGP 5 (when I was primarily driving DiRT Rally), I've put a LOT of hours into DiRT Rally 2.0, which is noticeable more slippy than the first game, so maybe that simply got me used to it. Hard to say, but regardless, I like the way NGP drives now so that's all that matters 😄 Thanks for watching and for the comment!
@adz951
@adz951 Ай бұрын
Gave EA WRC a whirl today, and finally had some runs after getting through the myriad of problems andrews bugs that still exist for it to work properly with my Moza wheel and Quest 2. The presentation and graphics are very nice, with some excellent tracks on offer. But I really felt like I'd been spoiled by the RBR physics. WRC felt amateurish in comparison, whereas with RBR the weight transfer, handling and grip feels far more realistic.
@Kulrobis
@Kulrobis 2 ай бұрын
I agree with many of the points made, but let's understand that this is already 20 years old technology. What the RBR community is doing with this old game (simulator) is amazing. And with all the disadvantages listed, nothing beats RBR for me. After trying some of the latest rally games, I immediately deleted them. None of them lived up to my expectations. I have remained loyal to RBR to this day. Only here you experience the greatest joy of driving and gain experience that helps you in real life and those listed shortcomings remain in the background. I do not agree with some of the comments. Fig. My Thrusmaster 300 steering wheel feels great in this game, FFB is great informative. And it is not difficult to adjust it properly, the weight of each car is perfectly felt. What can I say about the game Dirt 2. In it, the steering wheel is light without any information...
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Hey, all the power to you! Obviously it's all subjective when you boil it down, and that's the beauty of having options. Thanks for watching!
@johnspencefareal420
@johnspencefareal420 2 ай бұрын
Boomer bait and I'm here for it.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
I'm hoping to catch a 300 pounder!
@SimsRacingDesign
@SimsRacingDesign 2 ай бұрын
Absolutely brilliant video, mate. Hats off to you.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Much appreciated!
@harisgavalas
@harisgavalas 2 ай бұрын
If you want a simcade to just drive they are plenty games to do it. RBR was build like a rally sim. So you have the opportunity to make your own pacenotes like real world, to spend time to understand the car behave and make a proper setup according to your driving style like real world. And of course you can't crash in 100km/h and continue driving like real world. The only thing that is missing is tire punctures. Maybe in next versions of NGP can be implemented.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Punctures would be great, though in classic RBR fashion they'd probably happen way too often
@Coxefir
@Coxefir 2 ай бұрын
I feel like the worst thing about rbr just has to be the menus and setup. IT TAKES AGES
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yeah it's definitely not great in that regard. I mean, with RSF there are effectively three separate options menu, so it's a real mess to navigate and it makes it very easy to miss things.
@akinahara
@akinahara 2 ай бұрын
id say RSF physics make more sense, while codemasters has better feel of everything, which is why in my opinion, makes it hard to compare which game did the physics right especially since that im a young gamer. Also, the game is very large. Larger than DR2.0 with all DLCs installed, so keep that in mind when you want to try it out
@hopfaundfelder3375
@hopfaundfelder3375 2 ай бұрын
I honestly don't mind the difference in graphics quality in stages, but another thing about them which I'm surprised you didn't mention. The bad collision model. The amount a bad object collision has spun or outright killed me is way over an acceptable limit. I'd wager around 25% of my rallys end in DNF's either due to game crashes or bad collisions. I still love the game, but you really can't be too competitive of a person, or you'll punch a hole in your monitor sooner than later.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
The damage is very punishing and I, too, crash out with terminal damage very frequently when playing the game. I ummed and uhhed about how to represent damage in the video, and when I think about the collisions I've had that felt unfair to me, I have to say that I think it ultimately ties back in to stage quality, which I of course already harped on quite a lot. So I ultimately settled on briefly touching on the damage system's oddities with the front engine shenanigans, and left it at that because the video was long enough as is 😅 But as I said earlier in the video, I do also genuinely like that it feels dangerous. Even with EA WRC's damage improvements I still think codies games are far too forgiving. Hitting a tree head on at any kind of reasonable speed really should end your rally in the vast majority of cases, and it just doesn't in CM's games.
@hopfaundfelder3375
@hopfaundfelder3375 2 ай бұрын
It's just a shame how you can't be truly competetive without knowing some of the more broken parts of some stages. Although the same goes for CM games when you consider how crazy some corner cuts are.
@sunghoonha1719
@sunghoonha1719 Ай бұрын
안녕하세요. 왜 제 rbr은 트러스트마스터 T300RS GT의 GEAR가 안들어갑니다. 다른 키들은 되는데 시작하면 N단에서 변속이 안됩니다..해결하는 방법 아시나요?
@DiariesOfABadDriver
@DiariesOfABadDriver Ай бұрын
I've got no idea, but I think you'd be best off going on the rallysimfans forum or discord server to get help there. Good luck!
@tog2842
@tog2842 Ай бұрын
Codemasters games all have the same problem, the cars steer like there is a skewer through the roof of the car and all movement revolves around this single point rather than multiple wheels.
@Josh_V
@Josh_V 2 ай бұрын
I've been binge watching videos on this game forever now but never actually played it. I want to, I just know theres going to be a bunch of work to get it running right. I also don't have a wheel, I only have an xbox controller. So idk. But yeah, its really the convolutedness of it that keeps me from making the plunge. Hopefully this video will inspire those modders to clean it up and add some much needed QOL. Hmm, I'll have to get off my butt and actually download it now.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Well if it's any encouragement, it's very playable on controller as it gives you good tools to dial it in. The worst that can happen is that you realise the game you got for free isn't up your alley, so I recommend you give it a try!
@QuebecGamer20
@QuebecGamer20 2 ай бұрын
I was just about to mention BeamNG when you did, but I still think a video from you about would be interesting.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
From my very limited time with it, in its current form it doesn't really seem like a racing game, which is why I don't play it much as it seems you've got to go out of your way for that kind of experience. It certainly has the potential to properly cater to people who just want to race, and I hope it gets there, but it's got a long way to go.
@fishblade2
@fishblade2 Ай бұрын
The only point I would like to and in your well put opinion is there is no competition that will ever rise up because this abandoware allows for all this content. Newer games can be great but are ALWAYS limited by the money grabbing so.. there could be competition but nothing will come close to all the content this game allows and produces. I’m very happy with it overall, but I can see your points as well.
@thebolt95
@thebolt95 2 ай бұрын
I think people often forget that this game is not made for casual gamers. Whenever rsf admins make a change it is made for its own playerbase. It is certnantly not inviting but thats just how it is
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
I think "casuals and new players GET OUT" would be about the best way to guarantee that your game dies in the ass. I don't really agree with your assessment, though. It's quite clear that the RSF team have done quite a lot to try and make their package accessible and inviting, and those are the reasons that it is the most popular version of RBR. I don't think you have to be a 'casual' to have big problems with it, though.
@BWB_Cubing
@BWB_Cubing 9 күн бұрын
it wont even launch anymore for me, like i click start but it just doesnt do anything, it shows the loading courser for a second, but then it just stops doing anything. i tried to troubleshoot it but all i got was the error message "invalid fingerprint" so litterally all the toubleshooting only lead to me getting an error message
@DiariesOfABadDriver
@DiariesOfABadDriver 8 күн бұрын
That's weird, can't say I've had any issues like that before. You might just need to fresh install it.
@BWB_Cubing
@BWB_Cubing 8 күн бұрын
@@DiariesOfABadDriver ok, i might try that
@DiariesOfABadDriver
@DiariesOfABadDriver 8 күн бұрын
@@BWB_Cubing worth checking on the RSF discord as well, those guys can probably help you best :)
@BWB_Cubing
@BWB_Cubing 8 күн бұрын
@@DiariesOfABadDriver ok thanks
@2357y1113
@2357y1113 2 ай бұрын
03:14 so we aren't gonna talk about how he pronounced "CELICA"? 😅
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Of course we can! I'd say I pronounced it flawlessly.
@FormulaPenguin483
@FormulaPenguin483 2 ай бұрын
Muh singple player... in a plugin that's designed for multiplayer only. Maybe join an actual championship either the big or the private ones, instead of just runing random online events. There's a big difference. Not saying it will be more immersive, if you're looking for a SP experience, but it certainly helps and the private ones usually have great communities too that can help you get up to speed with both setting up and the way rsf actually works. The graphics are another story. Many different people did the stages which leads to the inconsistency with the looks. Some teams make amazing looking stuff, some, not that much. From what I heard, there will be improvements to get rid of the poor quality ones. Anyway, good video and well thought out. Though I feel you're a little too hung up on the technical details of a 20 years old game that's being kept alive by it's community. - Which is also the strong point of it. You won't find another rally community like this! :D
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Thank you! Regarding the SinglePlayer, this is how I see it. RSF is billed as the most convenient, one stop shop way to get up and running with RBR, which means its most likely where a beginner goes to try it. And I think if you're a beginner, you're more likely to want to play a career mode, so it's a shame it isn't there. Having features of the vanilla version broken by mods certainly isn't a good thing, no matter what way you slice it. Is it worth it for the sake of having better physics? I would say so, it's just unfortunate that it had to be sacrificed at all. It is what it is, the modders have constaints that they have to work within.
@FormulaPenguin483
@FormulaPenguin483 2 ай бұрын
@@DiariesOfABadDriver I think it's a matter of personal preference, but I certainly wouldn't expect a singple player option from any game that's purpose built for multiplayer, because it's built for that. And in case of the RBR plugins they are meant for multiplayer. If one wants to play singple player, can just download the vanilla game for free and play it. Sure it's one more extra step, but again, i expect no single player from any game that was made for a competitive, multiplayer experience.
@bail1s939
@bail1s939 2 ай бұрын
FFB not having separate settings does my head in. I play Codies games with really low self aligning Torque, as I feel it counter-steers without my input & when I do not want it to. I love rbr. but it has some things keeping me from putting serious hours into.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
I generally like playing with the SAT reasonably high, as I find it particularly helpful for high rotation RWD cars. But in RBR I find that the RWD cars have very light feeling ffb. If I turn it up to compensate, it then makes the other types of cars excessively heavy, so I just can't win 🙄
@johnspencefareal420
@johnspencefareal420 2 ай бұрын
Good video, Bad Driver.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Cheers!
@myztazynizta
@myztazynizta 2 ай бұрын
You can't adjust self aligning torque in BeamNG either. But, you can adjust the caster angle.
@AlexRib
@AlexRib 2 ай бұрын
3:11 the toyota what??🤣
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
The Toyota Celica. Surprised you haven't heard of it, it's a classic!
@AlexRib
@AlexRib 2 ай бұрын
@@DiariesOfABadDriver 😄
@felipetartasics
@felipetartasics 2 ай бұрын
I had a issue with the launcher, not showing for me the settings options. So, it is like playing the vanilla game from 2004.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
That sounds annoying!
@danogh2227
@danogh2227 2 ай бұрын
I tried RBR, as a casual player. I did enjoy it, but after around 6h of setting it up, driving a stage, settings, restarts, settings, test drive I still was annoyed by some of the parts of the game, the pace notes were a big deal to me and I didnt even realize there was a mod for it lol. The game is massive, 120 gbs for 20 yo game, it's cool that it is free and older so most of PCs can run it, but most of the older machines dont have space for it. After messing around for so much time in it I downloaded Dirt Rally, spent 10 minutes to do a set up and just enjoyed my game. RBR is lovely, for people that like to tinker with the game. For a casual dude like me I dont even notice a difference in driving model between RBR and Dirt, so I prefer the easier experience of setting up dirt, prettier graphics for the same storage space and just convenience of it.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yep, what you're saying is bang on, it really isn't a casual friendly experience at all. Given how elitist some people can be about this sort of stuff, they probably WANT it like that 🤣 It's definitely going to turn some people away who would otherwise be interested, though. A better user experience is integral for the RBR community's growth.
@danogh2227
@danogh2227 2 ай бұрын
@@DiariesOfABadDriver Agreed 100%. Smooth out the UI, make one settings page that I can change while driving so I can test it immidietely and optimize the install size and the game would bring a lot of new players into it. Probably it's way harder to do as it's all mods of a 20 yo game, but with all that people's effort they could create a new game, RBR 2.0 you could say and I believe it could be a massive success. Anyway, great video, keep it up :)
@Curratum
@Curratum 2 ай бұрын
The only complaing I can get behind with here is that the majority of the stages packed with the RFS version are abysmally looking, to the point where I can't care about physics, because I'm driving in a less-than-PS1 environment.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Yeah, some people can look past the visuals but I can't, unfortunately. That's why the vanilla stages are my most driven.
@Bluefire397
@Bluefire397 12 күн бұрын
Right what was that pronounciation of Celica then
@DiariesOfABadDriver
@DiariesOfABadDriver 12 күн бұрын
The one TRUE pronunciation!
@vaenii5056
@vaenii5056 2 ай бұрын
descriptive notes > numbered notes
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Well, that's just, like, your opinion, man.
@nmelol
@nmelol 2 ай бұрын
Old but still king. New WRC is way too forgiving in every way. In RBR or even DR2 after certain mistakes you know you are out, but in EAWRC somehow you always get away with it. We all crave fresh, good rally title with good physics, sound and features but it didn't come yet and I don't think it is coming anytime soon.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
I think I personally find WRC less forgiving than DR2, but they're both quite forgiving compared to rbr, that's for sure.
@ajrichar0
@ajrichar0 2 ай бұрын
Ultimately, they are games, which means there should still be an enjoyment element buried in there somewhere. DR2.0 and EA WRC both have that, partly because they have to appeal to a wide-enough player base to be commercially successful. But using that base game to then toggle on and off an option for 'full simulation' including damage, would be good for those for whom the very act of getting to the end is the challenge. If only former Codies staff from the DR days could work with the NGR modders to implement the RBR handling model inside a modern and aesthetically pleasing game...
@Skeeeewoah
@Skeeeewoah Ай бұрын
You should try the actual base game of RBR.
@DiariesOfABadDriver
@DiariesOfABadDriver Ай бұрын
I did, years ago. It's been a long time but my feeling was that it was good for a game from 2004 but was nothing particularly special in today's context. I think it needs the mods to have any sort of relevancy.
@HubCityRacer
@HubCityRacer 2 ай бұрын
Dang, man. I really wanted this game, but, unfortunately, I think you actually convinced me otherwise
@labelfilms6838
@labelfilms6838 2 ай бұрын
It’s free and most of the things he lists are factually incorrect
@Emerich2
@Emerich2 2 ай бұрын
@@labelfilms6838 what is incorrect? I played the game myself and uninstalled it months ago for the same reasons he mentioned in the video
@labelfilms6838
@labelfilms6838 2 ай бұрын
@@Emerich2 to list a few: file size is not game size but individual stage selection ie user preference, replays are customizable, pacenotes DO have special cases for chicanes and others. Consistency is a big issue with RBR currently but other than that this an OPed
@Emerich2
@Emerich2 2 ай бұрын
@@labelfilms6838 the problem with file size is when you first install everything you have no idea what stages are good and bad so you download every stage in the rally sim fans version and 120gb for thease low poly stages is huge.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Despite all my criticisms, my sincere advice is that it's a no brainer to at least try RBR. What have you got to lose?
@Skeeeewoah
@Skeeeewoah Ай бұрын
For anyone that just wants the base game and last patch and don't want to play online, don't go with the RallySimFans version. You can still download mods you want instead of their 100gb install bs.
@DiariesOfABadDriver
@DiariesOfABadDriver Ай бұрын
Yeah I mean RSF certainly isn't the only option, it's just what I use because it's both popular and convenient (relatively speaking). That said, the RSF installer does allow you to deselect any stages you don't want, which is where I think most of the size comes from.
@ilive2drive651
@ilive2drive651 2 ай бұрын
Wish some of the RBR modders would port they're custom maps to BeamNG..... Its the best driving sim to rally right now just lacks the content...RBR is how I started in sim games but I installed it recently and its really unstable on windows10 constantly crashes, doesnt save settings ...ita kind of a nightmare to try to enjoy these days I spent as much time trying to keep the game working as well as it did the day before as actually playing it..
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Honestly, more than anything I'd like to see an entirely different developer use BeamNG as a base to make an actual, proper, from-the-ground-up racing game. It would be great for rallying in particular.
@cjr3559
@cjr3559 2 ай бұрын
12:55 😂
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
May the force (feedback) be with you
@szymonski1905
@szymonski1905 2 ай бұрын
Toyota See-Lie-Car
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
You'll never be deceived again when you drive a Toyota See-Lie-Car! The only problem is, people might see your lies as well, which is exactly what happened to Toyota.
@CobraChickenRacing
@CobraChickenRacing 14 күн бұрын
Gameplay > Graphics
@DiariesOfABadDriver
@DiariesOfABadDriver 13 күн бұрын
Agree, but I prefer to have both.
@DoodlezMusic
@DoodlezMusic Ай бұрын
10:30 you expect too much from a game that is entirely benevolently developed and maintained. They don't earn money, and there is no "team" that you speak of. It's one guy called "WorkerBee" that makes NGP, makes the cars and vetos the stages that are to be added to the game. Which is something I can't really even consider comparing, especially not to codemaster games. They're a done and dusted type of company, rather than adopting Kaizen and allowing fans to expand on the game even benevolently through modding, which is what RSF has been doing for more than a decade. Might be an eyesore to some, but expecting a "rival" to potentially pop in and steal the crown in a snap is a very big reach.
@DiariesOfABadDriver
@DiariesOfABadDriver Ай бұрын
I pretty much just want a codemasters game with RBR physics. I don't think that's asking too much.
@unit9754
@unit9754 2 ай бұрын
BeamNG Drive is the only racing and rally simulator worth playing.
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
And that's pretty bad news since it isn't either of those things.
@I9IIEIIYIIEIIS
@I9IIEIIYIIEIIS 25 күн бұрын
i can't tell you how many 'pretty' games ive played that sucked monkey balls. im to the point now, where i dont even care about graphics.
@DiariesOfABadDriver
@DiariesOfABadDriver 25 күн бұрын
Great graphics certainly don't make a good game on their own, absolutely agree with that. But I also think that if graphics are bad enough, it can seriously detract from a good game. That's how I feel about RBR.
@daddyandy9591
@daddyandy9591 Ай бұрын
All the shortcomings you listed pale in comparison to the unsurpassed physics of RBR if we talk about gravel and snow. There are simply no other simulators of slippery surfaces. On asphalt the AC is also good, but there the problems with the navigator are even greater.
@DiariesOfABadDriver
@DiariesOfABadDriver 29 күн бұрын
For me, RBR's flaws ruin the experience far more for me than the physics shortcomings of, for example, codemaster's games. That's entirely subjective of course, I'm in no doubt that people feel the opposite and if anything I'm jealous that you're able to enjoy RBR, because the driving is legitimately great. Ah well, we can't have it all in life...
@daddyandy9591
@daddyandy9591 29 күн бұрын
@@DiariesOfABadDriver,dial “Alexey Lukyanuk” and listen to the 2-time European rally champion.
@Lemaxance
@Lemaxance 2 ай бұрын
Dirt rally and wrc games are the worst rally games ever made
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
Ok
@FukU2222
@FukU2222 2 ай бұрын
I remember hearing a story from Defcon I think, of a guy who I think worked for a car dealership or something at first (?) and went on to work on some software for WoW or something (maybe I am getting a couple stories mixed up)... Anyways, one of his competitors was a chinese operation who completely reverse engineered the WoW client and stripped it of everything they needed (I think it was something about gold-selling). Just spitballing, but maybe someone could reverse engineer Asetto Corsa and natively implement some of the SOL stuff and some other stuff, idk.... SOL was amazing for AC when I was playing - but my old computer was a pig n bit the bisuit... heh
@DiariesOfABadDriver
@DiariesOfABadDriver 2 ай бұрын
I think the biggest game changer would be if the source code was made available (as far as I'm aware, it isn't).
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