Рет қаралды 48
Surprisingly difficult squeezing on this one - wouldn't think the timings are so tight to hit a double on 8th notes since the tempo isn't too slow at 162 bpm, but it's right at the point where there's seemingly only 1 frame of lenience shared between both ends.
I got the double on the first act about once every 7 or 8 tries, was at least nice that it was early into the song so resetting wasn't overly annoying.
What WAS annoying is that there's a rude glitchy tick that can remove a single point on any sustain after chorus 1 - because of that I had to hit the tough squeeze 4 times before getting a run with the extra point intact.
Even on this attempt the ticks flipped from ending in even numbers to odds on the first sustain of verse 2, but luckily it came right back on the next one and stayed on evens for the whole rest of the song.
Anti-shoutouts to my first run with the double that lost the single point on the very last note of the song lol
The path showed a double on each act but realistically it's not possible to actually get them in verse 2 and chorus 2 since they're both at the same tempo as the first act but have less frames of OD from the 100% error.
So true optimal should be 100 points higher with a second barely possible double squeeze leading into the last chorus.
This score beat 1st place on SH by a clean 100 points.
Modifiers used:
- 60 FPS Venue
- Post FX disabled
- Highway: 50% Transparency
- Streak: None
- Overdrive: RB4 (0.77, 0.44, 0.07)
- Gems: Rocksmith
- Strikeline: RB1 (PS2)
- Flames: RB4 Legacy
- Sustains: RB3
- Lanes: None (Paramore)
- Score Box: RB1 Orange
- Stars: Rock Band 2 DX
- Font: Impact
- Solo Box: GH3
- Track Rails: Metallic Red
- Beat Lines: RB2 Yellow
- Overdrive Bar: The Beatles Rock Band
- Multiplier Ring: RB2