Searching for Humanity in Fortnite's Battle Royale

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Pop Culture Detective

Pop Culture Detective

7 ай бұрын

Can you win Fortnite's Battle Royale as a pacifist? Can you make friends with opponents during a death match? Come with me on a journey as I try to break Fortnite by acting like a Care Bear on a battlefield.
PATREON
/ popdetective
PAYPAL
www.paypal.me/popdetective
WISHLIST
www.amazon.com/hz/wishlist/ls...
GAMES MENTIONED
• Book of Travels (Early Access)
www.mightanddelight.com/book-...
• Palia (Public beta)
palia.com
• Codename: Islands
meetyourisland.com/
• Communite
jimjum.itch.io/communite
• Loftia
loftia.gg
• Meadow
store.steampowered.com/app/48...
• Sky: Children of the Light
www.thatskygame.com/
REFERENCES
• John Green plays Fortnite as a pacifist:
• John Green is a Fortni...
• The real Lord of the Flies article by Rutger Bergman:
www.theguardian.com/books/202...
• The Castaways documentary film from 1966:
• The real Lord of the F...
• Humankind by Rutger Bregman:
www.powells.com/book/-9780316...
• Fortnite Players Roleplaying As Taxi Drivers:
www.gamespot.com/articles/for...
• Crash Course Literature - Lord of the Flies:
• Lord of the Flies: Cra...
POP DETECTIVE PODCAST
• Apple Podcasts podcasts.apple.com/us/podcast...
• Spotify: open.spotify.com/show/2C6SdbT...
• Google Podcasts: podcasts.google.com/feed/aHR0...
SUBTITLES
• Help translate this video over on Amara
amara.org
TEXT TRANSCRIPT
• Coming soon
COMMENTS
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Пікірлер: 1 400
@oddballomega
@oddballomega 7 ай бұрын
In World of Warcraft, when they first debuted mounts that could carry passengers, I immediately began the grind to get one explicitly so I could go to a low level area and give taxi rides to people who were too low level to have a mount. It's one of my best memories of playing that game. Helping people is inherently satisfying.
@Varindran
@Varindran 7 ай бұрын
Actually one of my earliest Wow memories was a Deathknight carrying us to SFK with the 2 passenger mammoth and path of frost to run across the water. It was so cool that someone would go to the effort to help us like that.
@Venoseth
@Venoseth 7 ай бұрын
I like to beat Souls games at low levels so that I can go back to earlier areas and help people through difficult boss fights. My Elden Ring character has 500 hours at level 50.
@QuestionableObject
@QuestionableObject 7 ай бұрын
Too bad that the sorts of people who liked to camp low level areas to kill quest givers and lowbies far outnumber people like you 😹
@paulschlacter4181
@paulschlacter4181 7 ай бұрын
I still remember being annoyed the first flying passenger one required the Refer a Friend system and I couldn't get a new friend to level an alt with me lol.
@PaarthurnaxXCIX
@PaarthurnaxXCIX 7 ай бұрын
Damn I had the exact same idea when I was a kid, would spend hours of grinding to get my hands on the sandstone drake just so I could be a taxi to other low-level people.
@zacsubach
@zacsubach 7 ай бұрын
Now you are making me want a game where 100 players are stranded on an island and have to work together to build a big raft to escape a volcano and to feed each other and keep everybody alive along the way. It's like an anti-battle royale. The goal is to get as many people leave the island alive as possible instead of fighting each other. This is one aspect of humanity not yet tapped by the games industry.
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
I'd absolutely play that game
@kanjonojigoku8644
@kanjonojigoku8644 7 ай бұрын
Thats just minecraft survival servers, on those there is pvp and competition to some extent but a majority of it is just kids wanting to build a cool house together for the sake of it
@jeffreycrews8311
@jeffreycrews8311 7 ай бұрын
Which is what happened in the *real* Lord of the Flies. Look it up.
@jeffreycrews8311
@jeffreycrews8311 7 ай бұрын
Whoops never mind. He mentioned it.
@christophercomtois7175
@christophercomtois7175 7 ай бұрын
That would be really awesome.
@bubbledoubletrouble
@bubbledoubletrouble 7 ай бұрын
I think there’s an important detail to note with your endgame experimentation: As with life, the odds of getting to the top 2 is not the same for every player. For players who frequently win or come close to doing so, taking a chance to approach a non-threatening player-even giving up the round to them-costs very little. Presented with a novel scenario, _why not_ risk losing one round (out of five to ten that day, dozens of rounds in a week) to satisfy one’s curiosity? On the other hand, I would wager that a player who typically gets knocked out in the first half would rather take the easy victory. …I suppose this could ultimately be construed as a crude metaphor for how financial security influences people’s appetite for risk.
@zacsubach
@zacsubach 7 ай бұрын
Oof... I hate that you are right.
@jeffreycrews8311
@jeffreycrews8311 7 ай бұрын
See also: the most elite and truly frighteningly skilled martial artists i have met are also the most chill and oddly gentle people I have met.
@kikijewell2967
@kikijewell2967 7 ай бұрын
Argument for income equality and UBI.
@quickfrog57
@quickfrog57 7 ай бұрын
Fascinating then, that the research I've seen shows that those with less tend to be more generous than those with more in real life. So as much as what you said makes sense and absolutely does say something about the influence of financial security, I think it's limited to those who are in (or perceive themselves to be in) a winner take all system. I'd wager the difference is that those with more tend to see the real world that way.
@Val-ud9fn
@Val-ud9fn 7 ай бұрын
@@quickfrog57 It's very much a cultural phenomenon. Being rich carries with it a certain ideology that most rich people believe in because it directly benefits them and this is thaught from an early age and reinforced at every step of their development. The fact that rich and poor people are very segregated doesn't help either.
@portpebble5097
@portpebble5097 7 ай бұрын
the universal game language of the "crouch crouch" at another player to communicate friendliness and camaraderie is one of my favorite things about the human existence. Even when we don't have words, we find ways to forge and establish positive relationships with one another. I think its such a beautiful and sweet thing, and it warms my heart every time it happens.
@asuka_the_void_witch
@asuka_the_void_witch 7 ай бұрын
i remember doing that in deathmatch games 20 years ago
@sheevinopalpatino4782
@sheevinopalpatino4782 7 ай бұрын
On Mount&Blade you block up to communicate friendliness.
@joanabug4479
@joanabug4479 7 ай бұрын
@@asuka_the_void_witch Same in Counter Strike 1.6 when I was young, back in the 00s ! To be fair, I always preferred the self-challenge minigames inside of it (like the "parkour" maps, "kz")
@itsaUSBline
@itsaUSBline 7 ай бұрын
Unless you're playing a fighting game, where it means something entirely different. Though sometimes if someone is AFK at the start of a match and the opponent waits for them to be ready, a quick crouch crouch is a signal that you're present and ready to go.
@The_OwO_Shogun
@The_OwO_Shogun 7 ай бұрын
“I have no mouth so I must *crouch crouch*”
@Oliisawesome
@Oliisawesome 7 ай бұрын
In the game Team Fortress 2, pacifists are so common they’ve been called friendlies by the community. Most people let them go around the map unharmed giving out sandwiches and high fiving.
@Rokinso
@Rokinso 7 ай бұрын
Yeah! They're called "Pootis" ("Put dispenser here").
@BinaryBolias
@BinaryBolias 7 ай бұрын
My favourite class is what I like to call the "POW Heavy", where I kill my opponents only with Heavy's High Noon taunt. It works especially well if timed with a "spy" voice command, with the heavy ideally saying something along the lines of "Spy is POW!", "Sniper is POW!", "Engineer is POW!" et cetera.
@socialist-strong
@socialist-strong 7 ай бұрын
@@BinaryBoliasthe two things y’all mention are POOTIS POW! Haha! “Poot dispenser here!” Voice line, But interrupt it halfway through with the “pow! Haha!” Voice line/emote after “Poot dis” and that makes the pootis pow! Heavy
@Dekubud
@Dekubud 7 ай бұрын
Truly! I remember it being frowned upon to shoot them. I also remember making friends with a player or two almost every time I played for around 3 hours.
@kidkangaroo5213
@kidkangaroo5213 7 ай бұрын
If this video was about TF2, all he would have needed was to find a game on Hightower
@randomcommentor
@randomcommentor 7 ай бұрын
pacifism is actually very common in pvp shooters, and I couldn't agree more that it says something about human nature. Sometimes it only takes one person acting in a silly manner, emoting, reaching out a hand, for the rest to go "oh, to hell with it". I have personally played a lot of overwatch and team fortress 2, where matches quickly can turn into conga lines and dance parties. A real world example of this it's the Christmas truce of 1914, where british and french soldiers emerged from their trenches to celebrate Christmas. I believe there's something very human about that :)
@StanNotSoSaint
@StanNotSoSaint 7 ай бұрын
While not common, it can be found even in fighting games!
@itsaUSBline
@itsaUSBline 7 ай бұрын
@@StanNotSoSaint Yeah I've had matches where me and the opponent just waited out the clock to a draw just because one of us on a whim started doing emotes and being silly, and the other followed suit. It's like in those moments, neither of you wants to be the one who ruined the magic, so you both just kinda keep messing around. Seems to be most common in mirror matches (matches where the opponent is playing the same character as you).
@Doc_Aspy
@Doc_Aspy 7 ай бұрын
Remember the mei lines with her hop emote? I miss those days...
@trs4184
@trs4184 7 ай бұрын
Yeah, I tend to come across this a lot in games. There's also a sense, though, that it's just a small break from the game, and we'll often give a couple shots after a bit to signal "okay, I'm going back to the game now. ty for the good time." I think a lot of this discussion around antisocial vs social behaviour in games falls a little flat to me sometimes because the reason I'm playing the game is for that very fast, big brain gameplay and the other gamers I appreciate most are the ones where I can have a long, edge-of-my-seat duel. it's not antisocial, it's the reason we've elected to play the game.
@lyrablack8621
@lyrablack8621 6 ай бұрын
​@@trs4184This is a fantastic point.
@daneeyul759
@daneeyul759 7 ай бұрын
Pro-social dance moves and cute costumes are effectively pay-walled in Fortnite. Free players only get an avatar in an army costume and a much-derided free dance. This means that the many free players would probably have an even harder time being pro-social. Manufactured Discontent by Folding Ideas goes into this more and is a great companion to this essay. Great work!
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
A very good point!
@pls_stap_
@pls_stap_ 7 ай бұрын
True, but I'll be honest... A default repeatedly doing the cmfriendly crouches and the default dance is as likely to make a friend in a match as someone with emotes and a cool skin since people may see both as friendly gestures! Heck, maybe defaults have a slightly bigger advantage since they can be seen as new to the game lol
@Nkolara
@Nkolara 7 ай бұрын
People will leave your team if you don’t have a skin I couldn’t believe it but it happened two matches in a row 😂
@kllcmd8980
@kllcmd8980 6 ай бұрын
you earn vbucks for free by playing, and emotes are the cheapest things to buy in the game
@FortRedEditing
@FortRedEditing 6 ай бұрын
​​@@NkolaraSometimes it's just people who were in a Invited team that just had another person added and just left with their friend. Other times in garuntee you it's a furry skin lol it's actually really dumb considering it's Fortnite. But you're still right though I know it happens.
@chazevergreen
@chazevergreen 7 ай бұрын
A great book related to this topic is "A Paradise Built in Hell" by Rebecca Solnit. It's about real-life disasters where people in power expected the populace to behave like the kids in "Lord of the Flies," and instead they proved, time and time again, that the instinctive human response to disaster is to help each other. In fact, they often do more to help themselves than the authorities do, who instead try to hide information, preserve their own power, and put their personal interests before the greater good. There's also the Behind the Bastards episode "Elite Panic," which cites the book heavily.
@Firegen1
@Firegen1 7 ай бұрын
I adore Behind the Bastards. I'm looking that up
@akunekochan
@akunekochan 7 ай бұрын
reminds me of The Good Place
@gregvs.theworld451
@gregvs.theworld451 Ай бұрын
"In fact, they often do more to help themselves than the authorities do, who instead try to hide information, preserve their own power, and put their personal interests before the greater good." Say it with me folks: The only war we fight is a class war.
@illhaveawtrplz
@illhaveawtrplz 15 күн бұрын
It makes intuitive sense when you consider that we still exist as a species today. If William Golding’s theory were correct, we would have exterminated ourselves long ago.
@ZoeHarris6bbv5kp3
@ZoeHarris6bbv5kp3 7 ай бұрын
The range of non-verbal communication in games is something that has always fascinated me. There's something so immensely human about having a silly little charades moment with an enemy player that is real neat.
@IAmTheAce5
@IAmTheAce5 7 ай бұрын
maybe an "enemy" player, rather ;)
@GentleIceZ
@GentleIceZ 7 ай бұрын
The first time I noticed this myself was in Left 4 Dead 2. In that game there's something called a mutation, which is basically an alternate game mode with unique rules. One of them is called "healing gnome." In it players constantly lose health, there are no health items but a garden gnome spawns at the beginning of the match that players can hold and it slowly regenerates health. However, you cannot attack while holding it There's also a "shove" action which is used primarily to knock back zombies when they surround you. However in Healing Gnome it became the unspoken action of "I'm low on health, please let me hold the gnome." And for my playthroughs, I always got the gnome when I did this and gave the gnome to whoever asked for it. Also the party protected the person with the gnome, since they couldn't attack on their own
@oranghue6866
@oranghue6866 7 ай бұрын
Tf2 and the Hightower friendly party.
@Hemostat
@Hemostat 7 ай бұрын
I wish someone would catalogue these things. Like driving up and honking at ppl in gta
@aformist
@aformist 7 ай бұрын
I loved Journey so much for its social mechanics, especially the simplified communications (aka "the chirp")
@zhoujo
@zhoujo 7 ай бұрын
Speaking of non verbal code for peace: In shooters with peeking, peeking left and right is called "the wiggle". The Wiggle is sacred and shooting someone who wiggles at you is heresy, as is abusing its power. I always found it fascinating how in a game where you sometimes can't talk and your only forms of expression are moving around and firing a weapon, peaceful communication always forms.
@KomoraKriogeniczna
@KomoraKriogeniczna 7 ай бұрын
Not necessarily shooters, since I don't play those, but in some games/zones where chat is disabled by default, spinning your avatar around is used as a sort of greeting. I find it endearing.
@NEverglade
@NEverglade 7 ай бұрын
The wiggle and spinning in place, especially as a drone are the language of friendlessness in games like rs6 where there are no emotes or sprays, crazy how when there is a will there is a way
@rainpooper7088
@rainpooper7088 7 ай бұрын
@KomoraKriogeniczna In Minecraft, everyone would crouch repeatedly as a greeting. And this was probably endemic to the main server I was in, but if we already knew the other player we would start throwing seeds at each other to "give me your seed and I'll give you mine" as a (admittedly juvenile) joke.
@DreamyAileen
@DreamyAileen 4 ай бұрын
I think spam-crouching is the most recognized expression of peace in gaming culture overall (as long as it's not being done on top of another player's corpse lmao)
@jimjumstudios
@jimjumstudios 7 ай бұрын
OMG WE'RE THE DEVELOPERS OF COMMUNITE!!! Thank you so much for including us in the video! We're huge fans and it was surreal to suddenly see a snippet of our game in your content!
@rappakiwi
@rappakiwi 7 ай бұрын
I love communite!! So exciting to see it getting noticed ❤ the world could use a little kindness and communite leads the way
@jayneb6053
@jayneb6053 7 ай бұрын
​@@rappakiwi I'm interested but I have a hard time finding the game?
@asuka_the_void_witch
@asuka_the_void_witch 7 ай бұрын
@orthochronicity6428
@orthochronicity6428 7 ай бұрын
There's an entire group in the game Elite Dangerous known as the Fuel Rats whose entire MO is to bring fuel to stranded players. They've been a group for years and years, with tens of thousands of players saved, all because they believe that encountering another player in a video game doesn't have to lead to conflict. On top of that, they are anarchist (in the actual sense, not the pop media, sophomoric depiction of it being chaos) with no inherent hierarchy or organizing structure beyond the mission statement and a general code of conduct being basically the golden rule and being competent at the job you've given yourself.
@FelisImpurrator
@FelisImpurrator 2 ай бұрын
Unfathomably based behavior
@d7whatever
@d7whatever 7 ай бұрын
I didn’t expect this video to become one of the most fascinating discussions on the human condition. Well done!
@miamitten1123
@miamitten1123 7 ай бұрын
You must be new. He’s BEEN doing this for years podre.
@error.delete4945
@error.delete4945 7 ай бұрын
@@miamitten1123I'm certainly no social justice warrior, but I feel like his videos should be part of the curriculum. Thinking critically about the media we all consume like water with any sense of the manipulative social narratives at their core is a valuable skill and essential now more than ever.
@zyaicob
@zyaicob 7 ай бұрын
I did, but I was still impressed
@apocalypt_us7941
@apocalypt_us7941 7 ай бұрын
@@error.delete4945 Don't you think it's weird that some people have turned the idea of fighting for social justice into an insult? It seems lkike the newer version of 'bleeding heart,' where caring about other people is somehow a bad thing.
@error.delete4945
@error.delete4945 7 ай бұрын
@@apocalypt_us7941 I think generally we have a culture that increasingly expects caveats and qualifications of credibility and identity in order to express a basic opinion. To the point that thinking critically is lacking, then speaking critically falls on deaf ears if those ears are tuned to receive only the extreme frequencies. SJW like it or not is broadly understood to be an extreme position that infers a political identity and pretension. It's sad that we live in a time where language and meaning have lost all nuance and context without explicit definitions but unfortunately that's how it is. Personally I wouldn't use terms like that towards anybody else, but I'm happy to use it as a point of comparison to not be instantly dismissed by those who would otherwise.
@clarissagarvey7080
@clarissagarvey7080 7 ай бұрын
This reminds me of one of my favorite things I did when playing World of Warcraft: befriend someone I didn't know in the enemy faction. In the game, there were factions Alliance and Horde, and on the server I was on there were lots of areas where you could attack anyone of the opposite faction. Also, if you said something "out loud" in the game, it would translate that, consistently, into a kind of gibberish for the opposite faction to see. So you could figure out a mapping of short phrases to say a very, very limited amount of comprehensible things to the enemy faction. I played a character that could both heal and had an ability called mind control that let me take control of a character of the opposite faction briefly. I used it to take control of and heal people of the opposite faction. One of my favorite memories from the game was spending a few hours running around doing quests with an orc (Horde) with my human priest (Alliance) after befriending them in that way. We also used the game's system of emoting and some of my short phrases to communicate. It was a blast. I loved this video!
@DimaRakesah
@DimaRakesah 7 ай бұрын
That totally sounds like something I would do. I once had a level 5 Lalafell in FF online and I walked my noob ass all the way to a city that was through areas way above my level, just so I could sit down and wave at people who were confounded by a level 5 in a 20+ level area 😂
@Lady_Jay42
@Lady_Jay42 7 ай бұрын
B d b ee oo d a p!
@Lady_Jay42
@Lady_Jay42 7 ай бұрын
The mind control must have come in well after I stopped playing. When I found the other faction couldn't understand me I thought it was so fascinating!
@apocalypt_us7941
@apocalypt_us7941 7 ай бұрын
If you haven't seen Griffin McElroy's video series 'World of Peacecraft' it's definitely worth a watch
@notaword1136
@notaword1136 7 ай бұрын
It's strange how this feels like some sort of nature or cultural documentary
@hunterdragon7210
@hunterdragon7210 2 ай бұрын
Yup
@gregvs.theworld451
@gregvs.theworld451 Ай бұрын
I mean, it does literally speak on culture and human connection.
@ReacherFN
@ReacherFN 7 ай бұрын
I was kind of expecting to see our interaction here. I met a monkey suit player who threw meds at me, we danced and then they Naruto ran away. It was funny and I saved it a couple of years ago. It was still Chapter 2 by the pizza place on that map
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
Hey, might have been. Early on in my experiments I didn't always remember to hit record.
@ReacherFN
@ReacherFN 7 ай бұрын
@@PopCultureDetective well just wanted to say that it becomes an experience to remember. I used to get nervous playing early on because everyone was so much better. That interaction was so wholesome I did record it and sent it to friends. Always love your videos
@TheNicolexoxo
@TheNicolexoxo 7 ай бұрын
@@ReacherFN if you recorded, perhaps their username is on there to see who you played with?
@ReacherFN
@ReacherFN 7 ай бұрын
@@TheNicolexoxo sadly I didn’t eliminate or anything like that so I can’t see the username. And didn’t record the replay to check.
@Hawlo
@Hawlo 7 ай бұрын
Something similar is happening in the online scene of Super Mario Bros. Wonder. Players can't directly interact with, but are finding ways of helping and guiding each other through the levels and even teaming up to take on them together, at times waiting for those that stayed behind to catch up, etc.
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
Wonder is sitting next to my Switch waiting for me to finish this video. It's all I'll be doing tomorrow!
@PartySlothy
@PartySlothy 7 ай бұрын
I always fondly remember the game "journey" in terms social play. It's pacifist by nature and only centred around puzzles and exploration. After playing it once you have no incentive to do it again, but to guide another new player through their journey. And all that without emotes, no chat, no talking. Truley beautiful.
@xerosereify
@xerosereify 7 ай бұрын
Oh man I remember when I first played that game it was at a friends place and I didn't even know the playstation was connected to the internet let alone players would spawn into what I thought was a singleplayer game. It didn't stop me making friends with my "robot" buddies, but was definately a mindfuck when I realised at the end that instead of weirdly programmed AI, I had been hanging out with real humans the whole time 😅
@L16htW4rr10r
@L16htW4rr10r 7 ай бұрын
Well, technically you can talk with the melody
@realhuman5238
@realhuman5238 7 ай бұрын
it's the same that went on to make Sky: children of the light, wich is basically a much more developed version of it. I made true friends there. It's incredible how much the player mentality changes when the developers give the players different tools to engage.
@su18101
@su18101 7 ай бұрын
Idk that game but I played Human Fall Flat and some players who played with me guided me through the levels. Then when I was replaying I guided some players too, it’s really fun
@helperb0t4
@helperb0t4 7 ай бұрын
Journey made me cry so badly the first time I played it. I remember hearing from a friend that the game was "really hard" and he had never beaten it. So I started it up one day on his PS3 just to see what it was about. About 1/3 into the game, around the sand bridges I think, I found another player. For the entirety of the rest of the game they were there with me, traveling with me. Then at one point the screen goes dark and you're brought back with flight and this really uplifting music. But I couldn't enjoy any of it cause my friend was gone and I was alone. But as I got to the end of the game, I found them there waiting for me. We walked together into the light. I'll never forget them.
@xaviere1644
@xaviere1644 7 ай бұрын
Dude listen. This video almost had me crying. Like this was so unexpectedly beautiful and moving. I had no idea what you meant by "humanity" in Fortnite. I was like "Oh is he gonna be talking about the increase in bots? And like talk about the implication of that maybe idk???" Nah, this was so much more than that. That supercut of all the players that hugged you back ESPECIALLY got to me. And you worded everything so well. This was just so so good man. I don't know what else to say.
@lyrablack8621
@lyrablack8621 6 ай бұрын
Crying as typing 🤙🏼
@hollandscottthomas
@hollandscottthomas 7 ай бұрын
I'm fairly sure I've run into you before! It was years ago, a monkey costume was behaving passively so I left them alone, but when they tried emoting to me they got assassinated by another player who was lurking nearby. Not sure if it goes against your code of pacifism, but I got bloody vengeance for you.
@Vicieron
@Vicieron 7 ай бұрын
hahaha good man
@davidott9559
@davidott9559 7 ай бұрын
One of the reasons I loved Death Stranding was the ability to positively passively interact with other players to give hints, useful equipment, or even just words of encouragement. It was the perfect game for 2020, every player was in their own bubble, but solidarity could still be achieved through a collective shared experience of individual hardship, loneliness, and random acts of kindness. Beautiful game.
@ich3730
@ich3730 7 ай бұрын
We must have played different games, i remember a hackjob of a Story, unpolished gameplay and a General Lack of care compared to kojimas other works. Thats not beautiful, thats a bad product. Btw, the System you are describing fits more on the message System from the souls series.
@danbrown1344
@danbrown1344 7 ай бұрын
Great story. Awful gameplay.
@Lesbean_Burrito
@Lesbean_Burrito 7 ай бұрын
I agree. My favorite part of the game was the social aspect.
@dancefroggodance
@dancefroggodance 7 ай бұрын
Death Stranding was such a strange but wonderful experience for me. Definitely not my usual type of game but the social aspect felt so genuine and sweet, I truly would not have had such a good time with it without the that "asynchronous" sharing between players.
@fer-gr8kf
@fer-gr8kf 7 ай бұрын
I was seriously waiting for you to mention the gas station phenomenon, and I'm so glad you did! It was so much fun to run your own gas station, and it was right around the time when covid hit too, so that extra social interaction was pure gold. This was an awesome video, great job!
@zawarshahnigmachangeling7274
@zawarshahnigmachangeling7274 7 ай бұрын
In chapter 4 season 1, I would drive a LOT and sometimes....I would offer someone a ride if they were in a firefight. Something just clicks in me to help even if its literally not what im supposed to do. One time, I suddenly discovered the final player was the person I offered a ride to, offered a hug, intending to throw for them, but I didnt realise they had walked into storm to throw for me, until it was too late. Its easily one of my favorite fortnite moments.
@crosseightyeight
@crosseightyeight 7 ай бұрын
I think what makes these peaceful encounters so endearing, and why the non-combat game mode falls flat, is that the players are expected to fight and then go against that expectation. If the players are peaceful in a game that expects them to be peaceful, it just isn't the same.
@thetwilighthunter1150
@thetwilighthunter1150 6 ай бұрын
It is a greater feat yes, but I don't know. As a person with a lot of online friends, I do wish there were more games where you work together and connect than just Minecraft and Stardew Valley. There is intrinsic value to that experience that gets tapped into less cause the norm is to always have combat.
@yepisuredolikecats3979
@yepisuredolikecats3979 7 ай бұрын
Something about friendship as rebellion is so beautiful
@chibipandora
@chibipandora 7 ай бұрын
Great video, but I do want to point out one missing game element that is really important in the humanity discussion. I used to befriend players until I started getting repeated violations for "teaming". Often my new friend and I would be just running around the map together doing emotes and only ever attacked if provoked, so it didn't really offer a gameplay advantage. In the video the focus is on the penalty for making friends being loosing the match, but in this case I was being threatened by EPIC with loosing all access to the game. People have been permabanned for teaming (according to a quick Google search). BUT to be reported for teaming, another player must report you and your new friend. So my ability to make friends was, to me, ultimately hampered by other players. I was REALLY hoping I could go back to less serious game play since they introduced ranked and non-ranked matches, but I gave up pretty quick after another teaming violation! It wasn't even ranked, so why would someone even care?!? I am really disappointed everyone in battle royal unranked still takes it so seriously, but I suppose I've become part of the problem. Also might be the West Coast server.
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
Wow, I've never heard of a "teaming" violation. Epic just has to suck all the fun out of it huh.
@chibipandora
@chibipandora 7 ай бұрын
@@PopCultureDetective I don't know how much to blame Epic and how much to blame the players that reported it. Epic never needed to know...
@JamesonHuddle
@JamesonHuddle 7 ай бұрын
@@PopCultureDetective I haven't played much fortnite but in pubg the game does not have so many players so getting into the same solo or squad match as your friends is quite easy to achieve if you are in discord together. I don't think it is possible to report the friendly behavior if neither of you kill other players, but having a team in a supposedly solo match is obviously a huge advantage. Glad you didn't get hit with any bans, the total pacifism route should make it impossible but the others are iffy.
@nicksamek12
@nicksamek12 7 ай бұрын
@@PopCultureDetective yeah, I was surprised to hear you talk about trying to befriend someone in solo, as that's definitely teaming and I figured an explanation of how it's discouraged was incoming.
@joshualane1716
@joshualane1716 7 ай бұрын
@@PopCultureDetectivejust speculating but I imagine it was a huge problem to solve - people teaming up leaves solo players at a big disadvantage. I image that’d turn player away from the game. And just as no one would have known you were playing as a pacifist, no one would have known those two players weren’t trying to harm anyone.
@notaninquisitor7274
@notaninquisitor7274 7 ай бұрын
In classic World of Warcraft I would dress up my orc lad in only boots, a pink shirt, and a pirate hat. I would dance in hostile areas and would usually get opponents to just sit and dance with me.
@ThatLazyL1zard
@ThatLazyL1zard 7 ай бұрын
Its amazing what humans will do when given the chance to be good. In Rust (which is notorious for being the most toxic game ever) my SO and I made a base that looked exactly like a 711. Just to be fun. You could go inside and everything. We only had a small back area that was cut off for supplies. It was an easy raid but the server loved it. Made cars just so they could pretend to get gas. When it was raided finally people we didnt even know fought to protect our base. People rallied in the chat to drop everything to protect the convenience store. It was amazing and heartwarming honestly. People said the thrill of being the good guy is what really made that wipe.
@Phylonix38
@Phylonix38 7 ай бұрын
It's always a euphoric moment when you meet a friendly person in one of those games, and it's even more a euphoric moment to see a youtuber attempting with all he's strength to be one. THANK YOU for that video, it was awesome, in every unexpected way
@dacolib
@dacolib 7 ай бұрын
This was quite different from the usual videos, but very enjoyable. One thing I think is worth mentioning is that how players act within a game is highly dependable on the actions (or verbs) a game offers the player. Even if Fortnite is focused on combat, you can still emote in friendly ways, which makes making friends more achievable. I imagine making friends on COD would be nigh impossible. Even on PVE games, if when you meet a monster you can only interact with it by killing it, that is what the player will do
@ekaluraw4376
@ekaluraw4376 7 ай бұрын
i think the crouch is the universal peace sign, so I think it could also work in COD
@endel12
@endel12 7 ай бұрын
I have NEVER heard Axolotl pronounced that way, but I looked it up and OMG that is the correct (Mexican Spanish) pronunciation! I can’t believe I both knew axolotls came from Mexico and I also knew how Mexicans pronounce the letter X but I never connected the two.
@purkeyonehundred7154
@purkeyonehundred7154 7 ай бұрын
I have stopped playing most online multiplayers because of this very reason, ironically i started to find them very isolating. So I'm really hoping some developers see the value in changing how online games should be. Great video as always.
@ich3730
@ich3730 7 ай бұрын
Care to explain how modern games make people feel isolated? The Trend Shows the opposite, community is on the forefront of every New release.
@Charbified
@Charbified 7 ай бұрын
@@ich3730 I think they mean that for a while now there has been a bit of a focus on competitive style games. Death match, pvp etc etc. Even some typically collaborative games have "events" and game modes and such that encourage players to work against each other. I can 100% see how someone would find that isolating. I personally don't like playing multiplayer games because I don't particularly want other people in my games, but for someone that does just want to play a game with other people you really do have to search out those options because they're not super popular. Particularly if you don't have people to play specifically co-op games with, because that's different in itself. I mean I've played and enjoyed the We Were Here series with my sibling, but I don't know if games like that have online matchmaking, so if you don't have a person to play with you just can't. (But I may be misremembering ofc, it was a little while ago)
@Fauxyde
@Fauxyde 7 ай бұрын
i've been playing this game for over 5 years at this point, and this is a beautiful and surprisingly indepth look at the psyche of a game that incentivizes the opposite of a cooperative environment. aside from playing with randoms in duos, trios or squads, there's not a lot of player to player interaction aside from the usual eliminating and being eliminated, but when you manage to find those very rare moments where, for example, you find a player who isn't very good at the game and manages to somehow get into the final storm circle and you make friends with and just show solidarity, it makes you remember that (mostly) all players are human, living and breathing at the same time as you, and i find that really beautiful. in a world and industry where antisocial behaviors are encouraged by systems put in place by others to maximize profits , finding time to connect and have a silly moment with someone who is alive and in that moment, is an amazing feeling that only just serves as a reminder that people can be great and lovely... it's encouraging. i've never seen a video on this game that i love that is so professional and well researched, the fact you've spent over 4 years just doing all this to find that human spark in a game pretty devoid of it is just incredible. fantastic video! ❤
@benjackman4814
@benjackman4814 7 ай бұрын
Reporting you for teaming
@webheadwonder9597
@webheadwonder9597 7 ай бұрын
Kind of made me emotional thinking about playing a game where we're good people to each other as a goal. Also, while you weren't commenting on capitalism directly, it does feel like an examination of it in an interesting way
@thenewdoc4599
@thenewdoc4599 7 ай бұрын
This video reminded me why I apreciate the multiplayer in Death Stranding so much. A game where helping others but building a bridge or a charging station is encouraged and furthers your connection to them. It even showcases the power of collective action through its road building. No one player can get the materials to make an entire road, but many can. More games should learn from Death Stranding in this regard.
@kabyzdoch
@kabyzdoch 7 ай бұрын
excuse me very much, but i did procure something like 95% of total road materials on my own. i guess not many other players played at the same time as me. and i've got pissed when someone contributed, because they were stealing my monumental achievement
@thenewdoc4599
@thenewdoc4599 7 ай бұрын
@@kabyzdoch I honestly feel better seeing others chip in. Not everything needs to be burdened by one person.
@concernedcitizen6313
@concernedcitizen6313 7 ай бұрын
@@thenewdoc4599 I totally agree. While I did wind up building a lot of roads on my own, as well as repairing a lot of existing ones, I loved the "it takes a village" approach to gameplay and indirect camaraderie.
@rowiequierez5920
@rowiequierez5920 7 ай бұрын
I think the game Journey does this very well. You're a pair of two, relatively unknown players whose goal is to reach the peak of a mountain with nothing but beautiful chimes as a form of communication. Together, you tread across abandoned civilizations, face deadly creatures, and uncover secrets while relying on each other. If you ever seen let's plays for this game, there's this shock yet relief to be with this new companion in Journey's desolate setting. No spoilers, but the gameplay loop, structure and replayability lends itself to that deep humanistic spirit and connection despite not knowing who the other player is.
@rebeccaliar9873
@rebeccaliar9873 7 ай бұрын
I swear I remember reading something once about how Golding wasn't actually trying to make a point about the fundamental cruelty of humanity, but rather to specifically point out that British schoolboys of the kind he had taught would descend into utter madness in that scenario. Pretty sure that same source also pointed out Lord of the Flies was a direct response to a more idealistic book called Coral Island, a book multiple characters reference in Lord of the Flies as an expectation for how this sort of thing should go. Admittedly, can't remember where I read this and it could very easily have been bunk, but it's always been an interesting thought.
@liekkivalas
@liekkivalas 6 ай бұрын
I came into the comments looking for a comment about this. Golding indeed wrote Lord of the Flies partially as satire of The Coral Island, where British schoolboys with Good Christian Values™ form a civilised society on a desert island. It wasn't necessarily about all humans being inherently evil or violent, (and even in the Lord of the Flies, most of the conflict stems from fear and confusion and misunderstanding rather than malice,) but intended to challenge the notion of the ultra-civilised upper class British white man
@FelisImpurrator
@FelisImpurrator 2 ай бұрын
To be fair, he was completely right about what "good Christian" (conservative, wealthy) types would be like. Those types suck all the joy out of the simple act of altruism by tying it up in an unbelievable amount of nastiness. For them, charity is a way to fight for social status. A pretext to flex wealth and prestige by throwing scraps to their "lessers" - and those lower on the social ladder get taught that Gratitude is a thing that is owed, and that Gratitude means submission and acceptance of whatever is handed down without complaint. So "acts of charity" are turned into a tool of control. And that's not even getting to the sort of thing that happens with, say, what conservative Mormons tell young women. "Giving is serving without complaint, it's wrong to accept any reward or even want one." Never mind that human altruism is predominantly reciprocal. Can't tell people that if you want them perfectly submissive and expecting nothing in return.
@YEY0806
@YEY0806 Ай бұрын
​@FelisImpurrator, not just that, when it comes to religious people (specifically Abrahamic) who do good deeds and often INSIST that they must do so despite the fact they are not necessary or that their "kindness" actually does more harm. It makes it clear that for alot of them, their good acts don't come from any sense of altruism but simply from fear or long term imaginary compensation from the afterlife.
@FelisImpurrator
@FelisImpurrator Ай бұрын
@@YEY0806 Exactly my problem. I'd rather do good for mutual benefit.
@olandir
@olandir 7 ай бұрын
I can't believe after all that work, it was only worth 700XP. That should be a huge deal. You should be on some leaderboard somewhere or something.
@ich3730
@ich3730 7 ай бұрын
Are the bragging rights not enough?numba go UP ooga booga? You really need 6 trillion XP?
@olandir
@olandir 7 ай бұрын
@@ich3730 Bragging rights would be great if it was made a big deal. If it's supposed to be near impossible to do, wouldn't it be great to make a big deal about it to the community? I guess that's what I mean. It should be celebrated somehow.
@YelDohan
@YelDohan 7 ай бұрын
@@ich3730 That is a racist term against indigenous people.
@darthvaderreviews6926
@darthvaderreviews6926 29 күн бұрын
To play devil's advocate, in a multiplayer game, you don't want to excessively encourage achievements/playstyles that are best earned by breaking the game's fundamental rules. Attempting to grind out that achievement would not be fun for most players and playing in a lobby where people are trying to grind it out would not be fun for most players either. It makes sense to _acknowledge_ the neatness of the achievement without outright encouraging it
@pisoprano
@pisoprano 7 ай бұрын
The videos of John Green attempting to play Fortnite without shooting first are amazing, highly recommend (and if you only have time to watch one, you should watch Episode 2)
@MichiruEll
@MichiruEll 7 ай бұрын
Yes, it's so lovely. Especially because he's also definitely not a competent player. Which as an incompetent gamer myself, feels very relatable.
@Zaftique
@Zaftique 7 ай бұрын
FIrst thing I thought of with this, haha - it's so hilarious!
@jolaechen8740
@jolaechen8740 7 ай бұрын
+
@second0banana
@second0banana 6 ай бұрын
Came here to mention this! I loved John Green's pacifist Fortnite runs!
@Something2X7
@Something2X7 6 ай бұрын
My favorite part of this video is how he's constantly time traveling between chapters
@catlance
@catlance 6 ай бұрын
this video truly was years in the making
@kalm_tree
@kalm_tree 7 ай бұрын
As an avid player of Fortnite, this video kept striking me with how long it must have taken. By the looks of it, this experiment started sometime in _2020_. If all of the gameplay recorded was specifically for this video, I've gotta say, I'm incredibly impressed. Just outrageous amounts of dedication to the craft.
@Curious-luck
@Curious-luck 7 ай бұрын
I should probably go to bed but this looks so interesting
@IvanMosquito
@IvanMosquito 7 ай бұрын
literally me at 5 am
@Curious-luck
@Curious-luck 7 ай бұрын
fr@@IvanMosquito
@Music34897
@Music34897 7 ай бұрын
Get out of my head
@jennaeisel9072
@jennaeisel9072 7 ай бұрын
Same!!!!!
@amandar.1396
@amandar.1396 7 ай бұрын
present.
@Hawlo
@Hawlo 7 ай бұрын
Kind of wild that this is my actual first exposure to Fortnite gameplay.
@orijimi
@orijimi 7 ай бұрын
I wish I could say that.
@sharkofjoy
@sharkofjoy Ай бұрын
I am shocked to discover in another comment that the whole point isn't to play in a game with your friends, or to fight as a team with your friends. It's all random. What......what is the point then? I thought kids played this together as a form of socializing.
@katpocalypsemeow4554
@katpocalypsemeow4554 7 ай бұрын
This actually really reminds of my time playing City of Heroes back in the day. There was an area called "The Hollows" that you worked your way through very early on with every character. It covered about levels 4-18. It was a single giant area you would need to traverse slowly on-foot since most of your time there you don't have a travel power yet. It could literally take you 45 minutes to run across the thing while trying to avoid aggressive NPCs. Because the game used an "Instance" system for all the missions (going to a door somewhere on the map and a small private map just for team being created when you click on it) it was pretty common for low level players to get Doors on the far side of the map surrounded by much higher level NPCs that can one-shot you. The Hollows became one of the most hated areas of the game because of this. Until people started helping each other. Much higher level, often max level, players started hanging out in The Hollows for the sole purpose of helping everyone else. People would provide heals, rez, clear out problematic mobs blocking doors, and use group travel powers like group fly and teleport to help people get to where they needed to be quickly. All for nothing more than a thank you and the expectation to pay-it-forward and help someone else later down the line. My server, Infinity, eventual had an entire Super Group, i.e. guild, form around helping in The Hollows, called Paragon City Search and Rescue, that had someone active in The Hollows literally 24 hours a day, 7 days a week. The selflessness and kindness I saw and paid-forward in that game are still some of my absolute favorite gaming memories to this day. I can't recall even a single instance of someone using a racist, homophobic, or sexist slur or joke is the about 7 years I played.
@ishkajules
@ishkajules 7 ай бұрын
Journey has always been one of my favourite and fondest video game experiences. Beautiful game, visually and emotionally. I'm not a Fortnite player (not a fan of shooters in general, the only one I play regularly is Splatoon) but the idea of playing as a friendly pacifist appeals to me a lot!
@stormRed
@stormRed 7 ай бұрын
I think Mario Wonder did a wonderful job integrating social interaction with strangers into the gameplay, I'm always so happy when I finish a level with someone, I've even seen people wait for each other for a long time.
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
I haven't played it yet but it's been sitting in my Switch waiting for me to finish this video.
@torb-no
@torb-no 7 ай бұрын
@@PopCultureDetectiveThis kinda of psuedo-multiplayer of having ghosts of other players in what is otherwise a single player game is pretty common actually. You can find it in the latets Forza Horizon (racing game) or Elden Ring (RPG/action). Probably others too.
@hollandscottthomas
@hollandscottthomas 7 ай бұрын
@@torb-no Yeah, most From Software games have a combined co-operative/invader system, where you can leave helpful messages for other players, be summoned in to help them with an area/defend them from danger, or conversely try and murder them. There's no voice chat, so you can only communicate with vague gestures, and I've had some of my favourite abstract, brief videogame interactions spring up from those systems. I've also spend many hours during my own playthroughs ignoring my own objectives just to put myself in the summoned role and show players to secrets they might have otherwise missed.
@TravTravYT
@TravTravYT 7 ай бұрын
As a side note: One of my personal favorite videos I've made _is when I played passively_ in Fortnite, I had a whole accidental rescue operation when helicopters came in and found some random kid out in the edges of the map and got the to safety and equipping them with a weapon and healing items. Definitely fun playing medics or rescuers in battlefield based games!
@matthewkuehne5480
@matthewkuehne5480 7 ай бұрын
I am a Fortnite player and this hit hard. Even during squad games players have the choice to abandon you, and often do. I started playing in 2021 to seek friends online. Many other players also wanted this, and I felt as though I was getting somewhere. But someone was always pulling the strings. Now when I log in I am reminded of failed friendships and all I have is the game they make for me. Thanks for your work. This is the first time I've watched one of your videos.
@annahuber1059
@annahuber1059 7 ай бұрын
I think another good pro-social game is Don't Starve Together. In that game, having cohorts around you is a sanity boost, which is critical in the game, besides greatly helping collect the resources and build the tools you need to survive.
@highchiller
@highchiller 7 ай бұрын
I always loved your essays but this is on another level. Maybe because the scale felt different (spanning over games, novels, movies, real time events, and include very time costly experiments). I just want to say thank you for this. This was eye-opening, something I rarely (if ever) feel after youtube videos. On a side note, the indie game journey would have also fit nicely in here as you randomly meet other players in the game but without the option to communicate. Yet, friendships are made which can make the ending even more powerful because it feels like you lost a real friend even though you don't know anything about them. In fact, you can end the game questioning if that encounter was a human or a bot at all. Which opens another fascinating argument of what it takes to befriend somebody, or rather, something...
@Jaysnipes
@Jaysnipes 7 ай бұрын
"By acting as a carebear on the battlefield." SIR. You never cease to AMAZE ME with your content. It tickles the unexpected.
@Hylianamused
@Hylianamused 7 ай бұрын
How fitting, it’s Halloween and this channel rises from the dead once more to deliver an excellent upload.
@anamora9462
@anamora9462 7 ай бұрын
This whole experiment sounds really fun, specially the part where you got to make friends at the end of the matches. I was a bit on the defense at the beginning since I'm always a bit wary of how people who discredit the things games can accomplish like creating little communities of regular players on team games just because they see the shooting and think is just about violence. Replace the bullets with ink and you get splatoon which is just as fun as fortnite and creates a playground that is not that different from playing dodgeball. But at the end I really liked the call for more titles where the core gameplay loop is cooperation. I'll be checking out some of the indie titles you mentioned these developers are going against a very strong current.
@pls_stap_
@pls_stap_ 7 ай бұрын
I play both Fortnite and Splatoon very very frequently and I've gotta say...I don't think PvP based games are bad, but of course I do acknowledge they are a bit anti-social towards opponents! I do think Fortnite makes some efforts in making it more universally social in BR like some partner emotes (like the cartoony train)! As for Splatoon...when it comes to turf war and ranked, not much other than squid parties hehe (although I would prefer if they didn't really happen in ranked modes, but I might join in after making out team have the objective somewhat under control!) Then there's also the coop mode Salmon Run!! There are also other games I play which are inherently cooperative or encourage coop, like Deep Rock Galactic and Sea of Thieves! DRG is a coop shooter, so AI enemies! As for Sea of Thieves, it's a PvPvE so you can ally up with other players, just in case there is a bigger threat like another ship!
@springsnature7037
@springsnature7037 7 ай бұрын
I always love your videos, especially these that explore pacifism in games. You're the first person that made me realize how lacking games are when it comes to communal types of playing styles. I wonder, have you ever checked out a game called "One Hour, One Life?" You spend an hour in the game, starting out as a helpless baby who is totally reliant on other live players to raise you and teach you. I've seen countless players go into the game, intent on violence or mischief, but they always end up becoming so intertwined with and attached to the built community that they just stop, point blank. There's also a rumor that the better player you are, the more likely you are to get more kids (i.e. live players) to take care of. It's a game that genuinely makes me cry, especially the one from Call Me Kevin.
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
I haven't tired One Hour, One Life but I'll add it to my list.
@notexactlysiev
@notexactlysiev 7 ай бұрын
That video by Call Me Kevin is also exactly what I was thinking of! It's such a simple and yet beautiful story.
@springsnature7037
@springsnature7037 7 ай бұрын
@@notexactlysiev Exactly!! And to see Kevin, who usually likes to cause chaos in games, only resort to sometimes being mischievous just because of the love and kindness his "mother" was showing him was so beautiful. That game really is something.
@maiilustra
@maiilustra 7 ай бұрын
That player who took care of Kevin was simply an Angel
@Smitteys86
@Smitteys86 7 ай бұрын
If you haven't seen it, I recommend the series Grand Theft Auto Pacifist by GoldVision. Dude has played GTAV Online as a pacifist for years, and catalogued his experience in a dry-humor style that gets surprisingly profound at times. I think he plays most games as a pacifist nowadays.
@orijimi
@orijimi 7 ай бұрын
I was wishing that people mentioning GoldVision was going to be the main thrust of the comment section.
@jeomasvogelbekdier
@jeomasvogelbekdier 7 ай бұрын
Thanks for the tip, I just looked him up and the GTA Pacifist series is a great watch!
@orijimi
@orijimi 7 ай бұрын
@@jeomasvogelbekdier Savepoints are the pièce de résistance.
@bjamoliver
@bjamoliver 7 ай бұрын
Glad someone mentioned GoldVision as the OG of this line of thinking/experimentation in massively popular gaming titles.
@talistheintrovert
@talistheintrovert 7 ай бұрын
This was a wonderful video!! However I will say Lord of the Flies isn't supposed to be representative of all of humanity, it was specifically supposed to deride the social structures and conditioning of boys schools and how that affects them, so honestly it's more similar to Battle Royale than you'd expect. That's why people were so hesitant (before yellowjackets came out) for a "lord of the flies but it's girls" because without the context of who is there and what made them that way, you're just swapping the genders for the sake of it. Luckily Yellowjackets ended up having more depth than that, but I wouldn't say William Golding was wrong, necessarily. Just viewing things through a certain lens.
@chookiemunster
@chookiemunster 7 ай бұрын
I've found LOTS of friendly players. From players throwing me Shield Potions (and allowing me to drink them), to players giving me a ride in a vehicle to a safe zone. I tried to do these, but always got k*lled :(
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
It just takes a LOT of patience.
@chookiemunster
@chookiemunster 7 ай бұрын
@@PopCultureDetective I always try to finish quests first, then, when I can't do any more quests, I try to win. I'd probably even found you in the battlefield, I remember landing in a mountain, next to another player, they emoted a synch emote, I joined them, and we parted different ways 🤔🤔
@chookiemunster
@chookiemunster 7 ай бұрын
@@PopCultureDetective The whole taxi RP sounds fun 🥰
@thepeasantsofdithmarschen3507
@thepeasantsofdithmarschen3507 7 ай бұрын
Gotta say, I wasn’t expecting this to be a premise of a video from this channel. I’m still here for carebear play in Fortnite though
@maggiekelner9715
@maggiekelner9715 7 ай бұрын
Lovely concept and experiment, though I do have one point I want to add in regards to Lord of the Flies. Golding’s cynicism seems to largely center around children of that era, rather than being about humanity in general. The book is specifically written in response to another novel, “The Coral Tale: A Tale of the Pacific Ocean” which has the same school children stranded on an island premise, but they all have a perfectly fine time (which is also implied by said book to be due to Christianity helping civilize them, which is a whole other can of worms to sort through) which Golding thought was unrealistic. So he arguably overcorrected by writing about kids getting stranded and going absolutely feral, which I personally think can be read as being more of an indictment of the cultural values of that era in specific, rather than being about human nature in general.
@Liravin
@Liravin 7 ай бұрын
really lovely and thorough video; however one thing i have to say is that there's not only combat and altruism focused games, there's a whole spectrum in-between those extremes, especially manifested through team centered combat games.
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
Very true. Though as mentioned leveling-up and story progression aren't often tied to pro-social interactions (outside of team combat as you correctly point out).
@nanananananananananananana9430
@nanananananananananananana9430 7 ай бұрын
I appreciate somebody using Battle Royale for a analysis like this. Even though I mainly I consider it one of my favorite films of all time because of the campiness and great violence in the film, I think it's pretty cool and even kina relieving that the characters do try to cooperate and aknowledges how systems of violence force people to resort to violence. You stating this actually kinda reminds me of the live action film "Rikki Oh: Story Of Ricky", a movie mainly known for its over-the-top violence. While it's interesting that the show does show a man using violence to defend himself. It's less because of human nature and more because he is in a oppressive and violent prison industry that obligates him to perform those abilities and uses those to liberate the prisoners who do not want to get involved with that violence. The villains are the wardens and the guardians of the place rather than the prisoners themselves.
@LimeyLassen
@LimeyLassen 7 ай бұрын
I feel like the problem with purely friendly MMO's is that trolls can play them backwards the same way you're doing here. You know, choose violence even when there's no reward. The only way to avoid that is to strictly limit what types of gameplay are possible.
@Darkthestral1
@Darkthestral1 7 ай бұрын
Oooo I love this!!! I love playing Dead by Daylight and I almost always play surviver. Finding nice killers that let you fix the gens and escape, or carry the last surviver to a gate or hatch is always nice. It's something that reminds you that humans are funny little animals that like playing pretend and are inhetently copoerative, even when its disadventageious
@snickerdoodles5223
@snickerdoodles5223 7 ай бұрын
As someone who’s constantly played the game since 2017, I’ve met countless amazing people, even some like me who are too anxious to speak. Whether it’s through things like helping people get their first win, just chilling with enemies in the middle of a match, or even helping someone through tough situations outside the game, it’s all possible. I made great lifelong friends through this game because of this exact idea, that complete strangers could help each other through the most mentally trying times in their lives from a single video game. I’m not saying the game’s fandom is all sunshine and peaches, there are **thousands** of bad apples, but you’ll find the game surprisingly harbours a great amount of bloody amazing people if you open up to them.
@supremeleaderfrancisco9062
@supremeleaderfrancisco9062 7 ай бұрын
fortnite during chapter 2 s6 had a temporary game mode where you could properly team up with strangers and talk to them it was incredibly fun and yeah most people wanted to team its had me excited at the idea of a br where you can team up and win with strangers im surprised it hasn't been done already considering a lot of movies like battle royal have the players team up and create tribes of some sort for periods of time
@ich3730
@ich3730 7 ай бұрын
Because thats inherently unfair? Imagine you get dumpstered by a random 5 man group without any chance, nobody would play that trash xD games are supposed to be fair
@supremeleaderfrancisco9062
@supremeleaderfrancisco9062 7 ай бұрын
@@ich3730 Fortnite is already inherently unfair some weapons are objectively better then others and weapons are obtained through mostly rng same with perks fortnite is also a free for all you can already get teamed on or third partied its quite common actually some emotes and skins are also better at camouflage or hiding in weird spots plenty of which are unobtainable now not every game needs to be perfectly fair lol clearly people like being friendly with strangers even when their suppose to kill them
@RagdollWraith
@RagdollWraith 7 ай бұрын
The Cycle had this IIRC. games dead tho
@whee38
@whee38 7 ай бұрын
I've read quotes about "Lord of the Flies" from the author and the novel was about upper class people in particular
@PurplesttCoffee
@PurplesttCoffee 7 ай бұрын
Although not as isolating as a battle royal, I remember purposefully being friendly to enemies when I used to play "Overwatch 1" and especially League of Legends. There's something incredibly rewarding about turning faceless opponents into friends. In LoL in particular, you could always see the moment where a match got reframed from a grind for points and accolades, into playing a sport with this nice person you'd just found. I'm pretty sure I've added as many enemies to my friends list as I did allies, after a game.
@socialist-strong
@socialist-strong 7 ай бұрын
Have you ever played TF2? Dance parties and “sandwich heavies” (a class with a gift-able item) were common social interactions there. Many dances could be done while moving, so you could literally dance up to other players. And, while they would have to buy the dance to do it on their own, if they are next to another dancing player, they need only press g.
@L0LWTF1337
@L0LWTF1337 7 ай бұрын
The fundamental issue with social experiments like that: The games systems make it all but impossible. Like in League Of Legends I sometimes told the other team that mine was kind of mean and if I could hang out with theirs. Then I'd go into their base and emote spam. Which on the face of it is a friendly act. As I try to connect with the enemy. But in reality its toxic behavior. Because I abandon my team and ruin the experience for everyone else. Also I still get killed most of the time for exp and gold anyway. Rarely is anyone standing next to me and does type /dance as well. There is the youtuber goldvision that tries pacifist runs of all games but it just highlights how impossible the task is. In his amongus games with Keith Ballard they at first think him to be the imposter most of the time but once they understand the gimmick they just sort of play "around" him. Games facilitate their systems above player intention. Only option is that a group of friends decides to mess around in one on their terms. But that can not happen organically with people online.
@Will-fl3hj
@Will-fl3hj 7 ай бұрын
William Golding wrote Lord of the Flies specifically as a response to the popularity of the novel Coral Island, a book about British boarding school boys who are stranded on a Pacific island until they manage to "civilize" it with the power of Christianity and the obvious superiority of British culture. Golding spent many years teaching at a British boarding school and grew to strongly dislike Coral Island. Those sheltered rich brats weren't going to band together to build a society from scratch; they would turn on each other the moment things got difficult. Instead of pampered upper-class British 6-12 year old strangers who'd never left England before, the shipwrecked Tongan boys had been sailing their entire lives, were 13-19 years old, and were close friends. They were the opposites of the LotF kids in just about every way.
@mechasonic17
@mechasonic17 7 ай бұрын
Never played Fortnite, but I can think of some examples of emergent nonviolent interaction between anonymous avatars in a game built exclusively around combat mechanics. I played a lot of online Dark Souls II this past year and there were many instances of friendly, nonlethal interaction depending on circumstances, usually initiated by a combination of avatar gestures and spacing out of weapon reach. Sometimes invaders might instead give gifts, or play along in a nonlethal game of hide-and-seek if the invadee is camouflaged, or even attempt to heal the invadee if they were in a particularly nasty spot already. I found that once I got past the initial rush of the chaos of invasions, I eventually stopped caring about the stakes of the encounter and started reacting more to the behavior of the invadee. Once I invaded another player's game to find the invadee just practicing their jumps off a certain platform with the gliding armor, and without getting a hostile reaction I just decided to spectate and give positive gestures at their impressive leaps.
@crunchylettuce5446
@crunchylettuce5446 7 ай бұрын
Believe me, trying to do this in COD can be really hard. There are less emotes in warzone/codm and there is a lot more of an ingrained mindset for trying to be the best. The kindest thing that has happened to me recently in COD was somebody leaving me grounded as the Desperado (the only BR class you can get downed as a solo with) and kiting a bot toward me before driving off. They were explicitly trying to give me a second chance which was cool, but considering that was like one event in hours of BR it kinda proves my point.
@nicholasclark6881
@nicholasclark6881 7 ай бұрын
My favorite social system in a video game is Death Stranding. Players are encouraged to build structures and powerups that, when constructed, will appear in other peoples game world. You can also donate your old gear into common "share lockers" that other players can retrieve. You even get a notification when someone interacts with a structure you've built or uses an item you've contributed. Sadly it is otherwise entirely singleplayer. This video has made me realize there is a real lack of games with more pro-social and cooperative gameplay mechanics, especially ones where you're helping strangers.
@oskarsalas3059
@oskarsalas3059 7 ай бұрын
This by far surpasses true pacifist in Undertale.
@skadimaniac
@skadimaniac 7 ай бұрын
I played Fortnite for more than 5 years (only stopped because time got short irl). Together with two good friends we played A LOT. And somewhere around Christmas we got a carol singing emote from the game and did only that for a couple of games. It was an emote you could walk with so that was great and we traveled the map singing. We weren't the only ones and soon discovered other groups doing the same. It was absolutely magnificent and really fun. We ended up gifting another team the win by dying in the storm, so we wouldn't have to fight. Good ol days
@actually-granola
@actually-granola 2 ай бұрын
i’m so excited for the essay about hollywood confusing redemption and death. that trope has been frustrating me for years. your videos are seriously the best
@NinF37
@NinF37 7 ай бұрын
The amount of hours I’ve spent in tf2 just driving around the map in a little ambulance while things go on around me is probably more than I’ve played the game regular. I always try to drive from my spawn, to their intel, and then back to cap it. It’s only worked a handful of times, but always fun to do (:
@NinF37
@NinF37 7 ай бұрын
The other game id found success doing this in is Sea of Thieves, where I recommend you take a look at if you’re interested in this concept more!
@themadhoffer5802
@themadhoffer5802 7 ай бұрын
You know, the first game I thought if when you mentioned the collaboration bit was sea of thieves. It’s a pirate multiplayer game, and there’s a lot of interactions you can do with real people. Really, it’s just not meant to be played solo, though you can. I don’t think it fits what you where describing, because there is pvp combat and some people are jerks and will just attack you out of nowhere, but similarly there’s a lot of friendly people who stop by to give you things and say hi. Idk, I just remembered it when you where describing a collaborative game. Love this video, very interesting!
@pls_stap_
@pls_stap_ 7 ай бұрын
I love playing Sea of Thieves, but I think it fits! Pvp games aren't bad and still can be cooperative, while still having epic battles! If I ever need to be on the offensive (like I'm trying to lvl up reapers or smth), I always try to be nice just in case I can make a friend, and if I need to sink them, I try to be nice!
@Nova_the_starcatcher
@Nova_the_starcatcher 7 ай бұрын
I always liked playing the 4 person group royale mode in fortnite because I liked being in a team and the mutual aid. You go out of your way to revive these strangers at times
@AlphaUnicornProtocol
@AlphaUnicornProtocol 7 ай бұрын
During 2020 I played a lot of Monster Hunter World, finished the story and eventually crafted a strong end-game armor/weapon set. Most of my time after that was spent observing the game's monsters and environments outside of any forced combat. I also responded to a lot of other players' SOS Flares, something that wasn't introduced before this game. It was awesome to help out a ton of lower rank players, despite the in-game rewards being useless at my rank...and I only got one odd response to my post-game behavior, which was from a random player that said "Why are you doing this? You've already beaten the game". I guess they were wrong.
@biancaa6635
@biancaa6635 7 ай бұрын
Yes!! Helping people in Monster hunter games is truly amazing, especially considering just how challenging they can be!!
@lunacy5772
@lunacy5772 7 ай бұрын
I used to play Sea of Thieves as a solo slooper before I stopped because of the annoying pvp aspect. But the best part of the game for me was always finding other players that are just willing to vibe. Sometimes I find these people, I gesture the crouch thingy they'd give me a number of good loot, more often than not, not accepting my own gifts to them before going their merry way. That would without fail always make my night~
@GaryDevore
@GaryDevore 7 ай бұрын
We need a Sea of Thieves type game with ships that is completely co op.
@meiiruma
@meiiruma 7 ай бұрын
This video sounded so silly in concept when i first started watching but you’re right… and if people can’t put aside the dopamine and rewards of a video game made to be played for fun what expectations do we set when the rewards for stomping over others is financial in a world where that is the ultimate power. Really thought provoking stuff and I got all the vicarious feel good emotions when you ended up making those friends and truces, shows whats really important. Thank you for this video, didn’t expect fortnite to make me reflect on my own humanity but this was really enjoyable☺️☺️❤️
@optimumplatinum2640
@optimumplatinum2640 7 ай бұрын
I think the main issue as you said is that there is no reason for players to really be friendly, and is even a ban if you team with other players. But you can complete all rewards in creative mode without any bullets
@Lovyxia
@Lovyxia 7 ай бұрын
I think a big issue with a lot of current pro-social games is that they often end up being varying degrees of 3D chatrooms. I love playing videogames and I love those games in concept, but I feel there is an untouched middleground between having to find skilled groups of players in mmos for pve group content and chatroom style social games where there is no real challenge to overcome at all. We like doing sports and playing games and we like socializing and roleplaying. I would love more games that find this middle ground between a chatroom and a traditional coop game. What if we had an MMORPG that actively encouraged helping other players on their quests, encouraging people to actually interact with eachother and making friends to face the more challenging parts of the game with? It could even incentivize experienced players to help others who struggle, and roleplaying could be incentivized through a large number of "meaningless" interactibles and minigames in taverns.
@Talaaya
@Talaaya 7 ай бұрын
There are many aspects of the MMORPG Guild Wars 2 that encourage this: -Anyone can resurrect another player and they get xp for it. People will go out of their way to go rez a dead player. There's a down state before you die which you can rescue other players from. -You can't kill steal or node steal. Everyone gets loot. -"Quests" (events) happen dynamically and anyone can join in on them, and often require multiple people to complete them. There are events that take the cooperation and coordination of the entire map to complete called meta events. -You often see max level players hanging out in new zones helping new players just for fun, handing out bags or other items. -There are tags you can put over your head that anyone can see on the map which indicate to other players that you're there specifically to help new players or are commanding a large group of people and guiding them through an event. The list goes on. It truly creates the friendliest community I've ever seen in an MMO social space.
@MikanTsumikiTV
@MikanTsumikiTV 6 ай бұрын
Star Wars Galaxies used to have a very player-driven society. Doctors, musicians, armorers and weaponsmiths were all players, and cities were player-built. Even now in successor private servers you find people who are building towns and putting gear on the market. It's the closest to what you're describing that I've heard of so far.
@tecpaocelotl
@tecpaocelotl 7 ай бұрын
My gf won a match being a pacifist a while ago.
@MammaApa
@MammaApa 7 ай бұрын
One small complaint though: The boys in The Lord of the Flies do not really turn on each other quickly. For this context and to not drag the tempo of the video I guess one can put it like that but it's hardly accurate. Not only does the setting explain a lot how it got to that, it's not the oh some friends got stranded and turned evil-story people try to boil it down to, but it also took MONTHS. Yes, the book deliberately do not tell you how much time passes, and the island is a tropical one so seasons do not change, but it is mentioned that their hair grew from private school short to "a mop". I'd say a minimum of 3 months. Probably longer. Is that quickly? I dunno.
@criticalhit009
@criticalhit009 7 ай бұрын
Yes, there is a time jump, and also, they are British posh children. Any evil they have is not a general statement on the evil of humanity, but on how evil Britain and its colonial empire is.
@pooolB
@pooolB 7 ай бұрын
This is one of my favorite things to do in Splatoon!! They call them squid parties! Also signaled with crouching (well, squid-modeing but same thing) and hopping around, love how universal that it lol I love the challenge of trying to get someone to stop their fighting to goof around and then seeing how many people we can get to join us. Sometimes people will take the opportunity for an easy kill, or kind of respectfully paint around the party but take the opportunity to get more turf coverage. But those rare moments when you get a full 8 player squid party going, painting hearts around eachother and everyone jumping into the water right when the timer hits 0, feels so so good and really warms my heart💕
@komos3719
@komos3719 7 ай бұрын
Truly interesting, I've always found it interesting that despite the general lack of/nerfed communicative avenues, players tend to always find other methods of communication. Especially given how universal the idea of repetitive jumping/crouching is. And I'm a strong believer in the idea of human nature being inherently altruistic so it's wonderful to see this.
@sofiewauters7539
@sofiewauters7539 7 ай бұрын
My first time playing Journey, a Very Experienced player was waiting at an important landmark, signaling to first-time players something interesting was there. I also got stuck at a part with a snow storm, and another player waited for me - chirping and dancing - until I figured out how to progress. Being scared and uncertain, but knowing someone is there to help you along - incomparable. ♥ Also, I love your cats.
@PogieJoe
@PogieJoe 7 ай бұрын
This is a new type of video for you, but I'm here for it!
@PopCultureDetective
@PopCultureDetective 7 ай бұрын
I like to mix things up from time to time.
@jaredt.murphy8257
@jaredt.murphy8257 4 ай бұрын
"We threw down our weapons and had a dance party until the end" I like that
@JONEPUNK
@JONEPUNK 7 ай бұрын
I loved the little social component in Journey. The solitude being broken by random chance, your "struggle" being temporarily eased and shared with someone else... Super cool experience.
@louiea4276
@louiea4276 4 ай бұрын
This was absolutely hilarious, unexpectedly enlightening, and immensely uplifting. Keep spreading your positive message. It's well received and most certainly necessary. Excellent video!
@thelaughingdm3786
@thelaughingdm3786 7 ай бұрын
Didn’t expect this to be such a profound and genuinely funny video! As always, Pop Culture Detective makes a masterpiece that I will probably watch on repeat until the next one comes out!
@torb-no
@torb-no 7 ай бұрын
Combat is popular in games because it’s mechanically simple both design wise, tech wise and is simple to grasp for players. The history of shooters espescially is filled with games that was attempt at something else yet pivoted to a PvP shooter. Fortnite kinda included! It was originally a co-operative zombie defense game. Great video though! I’ve had some similar experiences in Halo Infinite myself at times. For example: the game was bugged and I’d lost all my team mates. The opposing team just let me score a couple of flags just to be nice. :)
@kittykittyredcat
@kittykittyredcat 7 ай бұрын
This was an excellent video man. Thank you for all the effort you put into it. I’m a big Dead by Daylight player and some of the most fun moments are the bits of silliness and camaraderie between both aligned and opposing teams. Roleplaying with the map features, doing funny moves with emotes, letting the last survivor out just so both sides can get a win. Humanity is good at heart.
@Maglors_grief
@Maglors_grief 5 ай бұрын
I love encountering bits of humanity in DBD. I wish some people weren't so competitive and obsessive about winning so there could be more chill moments between all the players in a match.
@jonathangiese5727
@jonathangiese5727 7 ай бұрын
This was great, I had read about Fortnite players offering taxi rides to others in-game and was wondering when you might mention it. Especially liked the editing!
@shadycatz85
@shadycatz85 7 ай бұрын
I think you would love a game called one hour, one life. Its a game where you start as the baby of another random player who you rely on to survive until you are old enough to care for yourself. You then have your own children, who are new players. If you manage to survive, you will die of old age after around an hour. You can have entire families of strangers, all helping each other survive.
@thisistruelyayoutubemoment
@thisistruelyayoutubemoment 5 ай бұрын
I was watching the part where you discuss collaborative behavior in videogames and I started thinking "Oh, I remember this cute game called Meadow I used to play in elementary school where I would run around and explore with people..." Then it showed up and I audibly gasped. Thanks for bringing back my childhood :)
@souti7436
@souti7436 7 ай бұрын
Feels like such a missed opportunity not to mention 1 hour 1 life. The game is all about strangers working together. You cannot survive without your mother in the first 10 minutes of the game and later, when other children are born, you need to help them survive or see all you have built lost to neglect. There is not much a single player can achive in one life, but after generations of different players all working together, teaching each other and taking care of each other, a true civilisation can be achieved. Its a beautiful gameplay loop.
@arminrichard1836
@arminrichard1836 7 ай бұрын
The Tonga story reminds me on the Great Bitter Lake association. A conglomerate of 13 ships being stuck in the Suez Channel during the and in the aftermath of the six day war when the channel became a border river. Instead of parting along eastern and western vessels they formed a quasi micro nation with their own social norms and sharing system. Fascinating part of history
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