SIMPLE WAY TO ALIGN TEXTURES UNREAL ENGINE 5

  Рет қаралды 833

AMMediaGames

AMMediaGames

Күн бұрын

Пікірлер: 39
@AMMediaGames
@AMMediaGames 4 ай бұрын
Hey everyone here's an update to this video as requested with the ability to Rotate manually - kzfaq.info/get/bejne/Y8d4os5kp6iwip8.html
@PatrickTheDM
@PatrickTheDM 4 ай бұрын
Fantastic, thanks for linking it in my other comment.
@AMMediaGames
@AMMediaGames 4 ай бұрын
No problem hope you find it useful, I will be releasing some more material tips so keep yours eyes out for those good luck with your project.
@2tired2sleep2
@2tired2sleep2 5 ай бұрын
Also, if you wanted to add vertex paint (for details like dirt, rust, grime) you’d need to add more faces&vertices in your mesh. Personally I would use blender, make a 4x4 wall out of a plane and subdivide with a value of 6
@AMMediaGames
@AMMediaGames 5 ай бұрын
1% issue not the intended purpose for the tutorial but thanks.
@rocketpoweredchimpgamesphi7798
@rocketpoweredchimpgamesphi7798 2 ай бұрын
Very very useful, many thanks for doing this, I wouldn't have had a clue how to do this! :o)
@AMMediaGames
@AMMediaGames 2 ай бұрын
No problem at all glad it helped :)
@LindaMcNeal-vg4gj
@LindaMcNeal-vg4gj 4 ай бұрын
I like this one a lot!!! As a "newbie" I even understand the "what for" a little bit. I did look at the rotate version...That's for another day!! :-) Thank you.
@AMMediaGames
@AMMediaGames 4 ай бұрын
Glad it was helpful! :) feel free to reach out if you need more help.
@LindaMcNeal-vg4gj
@LindaMcNeal-vg4gj 4 ай бұрын
I used this simple version three times this morning for wallpaper that I was trying us use the Modeling Project version of UVs just to make do. You've made my day. I may reach out and I thank you for that offer. I've been using computers for 60 of my almost 80 years old. I know what ticker tape and punch card are. And when computers had 1mg hard drives that "would never be filled." Ha My phone has more than that. I've joined your patreon ... we'll see about the update. Until the next time. -L-
@user-td1xx9nv7g
@user-td1xx9nv7g 4 ай бұрын
Thanks man 😎🤙
@AMMediaGames
@AMMediaGames 4 ай бұрын
No problem 👍
@2tired2sleep2
@2tired2sleep2 5 ай бұрын
The only draw back for worldalign nodes is when you have diagonal shapes. It kinda distorts/bends weirdly. Rotate the wall by 45 degrees and you’ll see what I mean.
@AMMediaGames
@AMMediaGames 5 ай бұрын
Drawbacks for all things in life :)
@lugaray3527
@lugaray3527 5 ай бұрын
thank you so much, unreal engine needs to have an easier way to manipulate textures, doing it all manually it's too stupid but here we are
@AMMediaGames
@AMMediaGames 5 ай бұрын
You are welcome. good luck with your project.
@tonyshoulders_
@tonyshoulders_ 6 ай бұрын
I didn’t realize I actually needed this video 🙏
@AMMediaGames
@AMMediaGames 6 ай бұрын
it's great for having consistency with tiled textures like bricks, wooden flooring and wallpaper.
@EugeneCat007
@EugeneCat007 4 ай бұрын
Thanks a lot for making the tutorial and also reminding me in the other video about it, it means a lot. Thank you
@AMMediaGames
@AMMediaGames 4 ай бұрын
No problem sorry been really busy and KZfaq doesn't always remind me of comments so i have to deep dive into all the videos to double check for replies. :)
@AgentNano
@AgentNano 6 ай бұрын
Really well explained, thank you!
@AMMediaGames
@AMMediaGames 6 ай бұрын
You're very welcome!
@dimokol
@dimokol 6 ай бұрын
Nice this is a better version indeed! Thanks again! 😁
@AMMediaGames
@AMMediaGames 6 ай бұрын
No problem at all good luck with your project.
@dimokol
@dimokol 6 ай бұрын
@@AMMediaGames Thanks a lot!! Good luck with your endeavors aswell :)
@MatrixNetworx
@MatrixNetworx 4 ай бұрын
Great Vid, I need to separate the UV X and Y but get cant do float2 to float3. Do you have a way to do this?
@AMMediaGames
@AMMediaGames 4 ай бұрын
I've seen your comment will do some checks and see what i can come up with if you need any other help you can Join Discord and ask questions there too. :)
@MatrixNetworx
@MatrixNetworx 4 ай бұрын
@@AMMediaGames Thanks!
@crazyartwithtejas2334
@crazyartwithtejas2334 4 ай бұрын
What about Roughness?
@AMMediaGames
@AMMediaGames 4 ай бұрын
Roughness and metallic can be used with constants 0 to 1 value or a scalar parameter, S on keyboard then left click name it roughness connect it in to roughness set to the required value. 0.1 very reflective 1 non reflective.
@ADK___
@ADK___ 4 ай бұрын
How do I rotate this?
@AMMediaGames
@AMMediaGames 4 ай бұрын
Will upload a tutorial for this next week for anyone that also needs this function.
@funny_vipv2
@funny_vipv2 3 ай бұрын
my texture is in the wrong sens, do you have issues?
@AMMediaGames
@AMMediaGames 3 ай бұрын
Elaborate because what you wrote doesn't make sense :)
@Alekay134
@Alekay134 3 ай бұрын
Do you know ho to aling and rotate the texture 90 degress?
@AMMediaGames
@AMMediaGames 3 ай бұрын
kzfaq.info/get/bejne/Y8d4os5kp6iwip8.htmlsi=S4e3Yj3WxP7iK8yR
@Alekay134
@Alekay134 3 ай бұрын
@@AMMediaGames Yeah I see but that tutorial its so hard to follow
@AMMediaGames
@AMMediaGames 3 ай бұрын
I offer help on discord to subscribers feel free to join there, also explain whats hard to follow specifically... :)
@AMMediaGames
@AMMediaGames 3 ай бұрын
@@Alekay134 Head over to discord I would be happy to show you how to set it up but I can't really offer more than that.
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