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Edited by the Mudan Media Group
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Intro Animation - / utafiti_
00:00:00 Europe Tour
00:00:47 Special Guest
00:04:42 Producing 3D anime
00:09:28 3D anime vs 2D anime
00:11:18 3D anime is becoming more popular
00:13:55 Yoshihiro's career journey
00:16:26 Yoshihiro's first project
00:17:39 A rough start
00:21:00 Adaptations & remakes
00:26:31 Hand-drawn and 3D animating
00:29:35 Bokksu
00:30:53 Harry's
00:32:11 Getting to know Trigun Team
00:34:52 First Year of Production - World Building
00:38:41 Why are anime seasons twelve episodes
00:39:45 Timing how an anime ends its season
00:42:14 Second Year of Production - Scriptwriting
00:46:33 The next 3 years of production
00:47:42 Financing an anime
00:49:51 Making an episode
00:53:18 Working on Beastars vs Trigun
00:57:54 Motion Capture in 3D Anime
01:01:33 Working on multiple shows at once
01:03:08 Can AI help animation studios?
01:08:21 Making 3D animation as smooth as possible
01:15:10 Animating animals
01:17:04 Networking in the anime industry
01:18:41 Shirobako
01:20:10 Finishing an episode right before it airs
01:25:53 Team size
01:29:05 Work-Life balance
01:31:41 Paying attention to fans
01:39:22 Promotional events
01:45:32 Taking care of staff members
01:50:38 Adapting video games into anime
01:56:19 The best people in the industry