Рет қаралды 455
A solar panel automatically pointed at the sun, automatic lights, automatic Arc Furnace, ... With the ability to program (or at least use the Logic chips), you'll MULTIPLY your Stationeers experience. By a value greater than one.
We also set up a Deep Miner, refine its dirty output, and we also recover alloys from shredded items that came out of the Centrifuge as "reagent mix".
And we automate the Arc Furnace and make it very convenient via Chutes. This technique is important on worlds where storms may remove your ingots or where going outside should be avoided.
Finally, we decorate the station so that it doesn't look like a construction site any more. Apart from the iron windows :P
Starting zrilian Europa E7, the music is less loud. This vid (E2 - and E1) are already weeks old, that's why it's still rather loud here. Man, I hate to do the chaptering, it takes so long.
*** denotes important stuff.
0:00:00 - Intro / Harvesting potato seeds&fruits, replanting, baking
0:01:29 - Food quality, Hygiene, Mood
0:03:24 - Ice Crusher / Cable Analyzer / Logic values
0:12:25 - The Configuration Cartridge / Phase change diagrams (It's **273.15** not 173.15 :P)
0:15:37 - *** LOGIC CHIPS / Memory chip (value holder) / Economic fast Ice Crusher!
0:31:33 - Plan: A solar panel pointed at the sun via Logic chips
0:38:33 - Placing Logic chips & Daylight Sensor
0:51:25 - Dealing with rotation: Moving the Daylight Sensor
0:56:11 - Making the Arc Furnace convenient with Chutes
1:00:31 - Dealing with rotation: Simple math via Logic processors (90° steps)
1:11:58 - Completed: Solar panel following the sun via Logic chips!
1:14:44 - Installing electric lighting
1:26:57 - MIPS assembly programming: Need an IC10 chip, Electrum, Solder!
1:29:55 - A few words on temperature, pressure, and vacuum (and thus Hollywood)
1:33:18 - Creating Electrum and Solder in the Furnace
1:39:11 - Printing Chip Housing, IC10, a bigger Battery Charger, and a Large Battery
1:42:48 - Creating a Computer and motherboard / Installing all this hardware
1:46:16 - *** FIRST PROGRAM: Turning the lights on or off with 1 line of code.
1:51:03 - Removing all Logic chips, saving TONS of cables and space
1:54:34 - Controlling the solar panel with assembly (removing all Logic chips)
2:03:47 - *** Looping (repetition) IC10 vs Logic chips / Automating the Arc Furnace with ONE LINE
2:11:07 - Success! Now let's make that source code A LOT more readable. (labels and HASH)
2:19:33 - Addressing one device directly (LD - instead of all via LB batch)
2:24:09 - The trouble with direct addressing (Upside though: Error message.)
2:25:54 - Addressing one device via its type and name (Downside though: No error message.)
2:31:38 - YIELD: 1) waits ~0.5 seconds and 2) allows the game to take a breath
2:33:18 - The IC Housing's "Setting" value for debugging / The DB concept
2:35:14 - *** Replace suit filters, harvest food, deal with HEALTH (how to make a PILL)
2:42:40 - Recycler and Centrifuge / Chute shenanigans
2:53:20 - Planning to upgrade the manufactories: Need (Invar and) Constantan
2:59:24 - *** Using the BEACON while mining for missing resources
3:19:55 - Printing&building the Tool Manufactory / Printing a Mining Backpack
3:29:20 - Furnace time! (Steel, Invar, Constantan)
3:32:21 - Invar ... basically requires an empty furnace or an Advanced one.
3:42:25 - Constantan is easy and best done after Invar - similar pressure
3:43:50 - Electronics Printer upgrade allows upgrading all the others
3:45:19 - Automating the indoor lighting (creating logic (0/1) values from comparisons)
3:50:39 - *** Printing Tool Belt MkII and Mining Belt MkII with upgraded Tool Manufactory
4:00:13 - Printing a Deep Miner with the upgraded Autolathe
4:05:04 - Stockpile some seeds / Shredded food becomes biomass (has Volatiles)
4:06:39 - Setting up the Deep Miner
4:12:53 - Setting up 2nd Station Battery WITHOUT TURNING ON / Cable trick when not clickable
4:15:05 - Turning on unreachable Station Battery buttons with assembly code
4:16:01 - Common problem: Station Battery logic needs to be separate
4:23:37 - FUUUU! Have to move the Station Batteries (thus losing all charge)
4:28:25 - The Deep Miner crapped all over the place!
4:30:07 - A 'progress bar' showing all Station Batteries combined
4:34:41 - Salvaging the 'reagent mix' Centrifuge output from shredded materials
4:39:10 - A 2nd automatic solar panel row ... rotated by 180°
4:43:08 - Decorating the station interior
4:51:35 - Always check your device cabling. ; )
5:02:03 - *** The beautified station / Goodbye
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