System Shock 2 • Analysis.

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AesirAesthetics

AesirAesthetics

6 жыл бұрын

System Shock 2 Analysis:
Special Thanks:
*Looking Glass Studios.
*Irrational Games.
*Warren Spector.
*Doug Church.
*Jonathan Chey.
*Rob Fermier.
*Ken Levine.
*Nightdive Studios.
*Otherside Studios.
*Super Bunnyhop.
*Matthewmatosis.
*Ragnarrox.
*ExtraCreditz.
*TotalBiscuit.
*Joseph Anderson.
This video essay sums up and explains System Shock 2 and the design choices that made it what it is.
In explaining this game, I hope to bring attention to the merit of the design and I'm additionally looking at where this game stands in the history of the Shock series.
The Shock Series is the spiritual thread that started with System Shock 1 and ended with Bioshock Infinite.
This series will delve into the evolution and dilution of this series's core and explore the times these games launched in.
System Shock 2 launched in 1999 on PC's.
It's a first person horror game set in the year 2114.
There's an alien(pretty much) hivemind, AI gone wrong, worms, you name it.
Is good.
Smart game.
Shock Series:
*System Shock 1:
( • System Shock • Retro A... )
*Boss Battles That SHOCK:
( • Boss Battles that SHOCK. )
Footage From:
* / he1ly
* / tarvis79
* / zionmainframegaming
Recommended Videos:
*From Shock to Awe
( • Video )
*System Shock 2 Zero Punctuation:
( • SYSTEM SHOCK 2 (Zero P... )
Sources:
*Gamespot Interview (Ken Levine's goal):
web.archive.org/web/200710220...
*Ken Levine 1999 Interview:
• Ken Levine Radio Inter...
*IGN Interviews:
www.ign.com/articles/1999/06/1...
www.ign.com/articles/1999/02/1...
*PCInvasion Interrview:
www.pcinvasion.com/system-sho...
*Wikipedia:
en.wikipedia.org/wiki/System_...

Пікірлер: 235
@AesirAesthetics
@AesirAesthetics 6 жыл бұрын
I'm grateful for the warm response of this video AND I'm thankful that no one noticed the hack photoshop job I did for the thumbnail.
@dewittbourchier7169
@dewittbourchier7169 5 жыл бұрын
The ending is also cathartic though. Because after 10 hours or so of being alone, fighting for your life, managing every resource, straining every sinew, you too are thinking 'nah' and just want it to end.
@dewittbourchier7169
@dewittbourchier7169 5 жыл бұрын
System Shock 2 is nothing like half life because of its atmosphere. It was the best Alien game until Alien Isolation in terms of capturing that utterly horrifying sense of aloneness, fears of biological, nuclear warfare, technology turning against us, corporate malfeasance and greed, and the potential that the confluence of these will lead to our utter annihilation of the species ... and you're always alone, there are no safe areas.
@BalkanRedneck
@BalkanRedneck 3 жыл бұрын
I've always found the 'nah' kind of perfect. Shodan's whole thing is that she's grandiose and prone to giving speeches which were grandiose and dismissive at the same time. She's been giving "Goggles" shit the whole game calling him an insect and the like. Even at the end, when she's at his mercy, she can't help but insult him. Having a reply, thats not even a word, is a perfect counterpoint to the verbose Shodan and also adds insult to injury.
@616Haggard
@616Haggard 6 жыл бұрын
Don't know this channel.. but I see System Shock, I watch.
@ghostface5559
@ghostface5559 Жыл бұрын
rpg mechanics isn't just "leveling up" or "stat progression". It's Role Playing it's not busy work for people with a dopamine starved brains, that's not what an RPG is.
@afish2281
@afish2281 4 жыл бұрын
My teachers don't consider videogames as art or a way for story telling, but videogames impact your feelings better because you are the character. Other arts make you feel for the characters, but videogames tend to make you feel what the character is feeling, and system shock 2 does a good job at making you feel the tension.
@gozinta82
@gozinta82 3 жыл бұрын
When I found out that the elevator saves whatever is dropped in it, I started keeping all of the weapons and ammo in there. Even then it's a tough game because you only get so much ammo. It's definitely a marathon of survival even at normal difficulty.
@TheTicain
@TheTicain 4 жыл бұрын
Remember that it is my will that guided you here.
@Chronically_ChiII
@Chronically_ChiII 4 жыл бұрын
haha the Æslandik akksent is amuSingly noticeable :)
@Zeknif1
@Zeknif1 5 жыл бұрын
"The reason players hoard 4 different weapons is because the player knows they can't rely on any one of them."
@turricanedtc3764
@turricanedtc3764 4 жыл бұрын
32:40
@Nergling
@Nergling 5 жыл бұрын
What a great game Shock 2 was, great memories!
@Arexion5293
@Arexion5293 6 жыл бұрын
System Shock 2 is honestly at its best on "Impossible" difficulty. Early on you're so low on upgrade items that you need to think very carefully about what you'll upgrade, and even then it will leave you wanting for more. You'll also end up carrying multiple guns at almost all times, because those maintenance tools are quite rare early on and wasting upgrade items on them means you will have to wait even longer until you can access more useful things.
@Ezekiel_Kleyer
@Ezekiel_Kleyer 4 жыл бұрын
I remember my first time playing SS2
@KrazyKaiser
@KrazyKaiser 4 жыл бұрын
I hope you have enjoyed reading this essay as much as I have enjoyed writing it
@medworthy
@medworthy 6 жыл бұрын
+AesirAesthetics,
@TheStrayHALOMAN
@TheStrayHALOMAN 4 жыл бұрын
This was one of the best coop games I've ever played.
@foxinwille4750
@foxinwille4750 4 жыл бұрын
I appreciate this video man. Looking Glass Studios on of my favorite games System shock 2 and Thief. Ran into this video and understand even more of the game.
@Daynick101
@Daynick101 6 жыл бұрын
After your SS1 vid I was expecting this video to be made. Nice work man
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