Рет қаралды 16,858
So while I was in the late stages of this cup, I realised that I have been putting the machine settings on ~98-99% acceleration instead of 100% for all my slider TASes except for MC1, RC2 and Cup of Tea 3. It's a small thing but...whoops.
On the boost laps of Silence 1, it's possible to land on the rail after the first DTD to activate AGG and skip to just before the next DTD and save time, but the machine angles I have to work with are too awkward to make it work without losing a lot of speed and being overall slower. A shame since it looks neat imo.
Also, small machines and normal machines behave identically to each other. Even when colliding with walls and such.
Timestamps:
0:00 - Game start
0:12 - Red Canyon 1 (1'09"082) [Re-records: 1,715]
1:50 - Lightning (0'51"777) [Re-records: 2,447]
3:11 - Mist Flow (1'25"199) [Re-records: 2,626]
5:05 - Fire Field 2 (1'03"533) [Re-records: 2,757]
6:37 - Red Canyon 2 (1'01"296) [Re-records: 2,550]
8:09 - Silence 1 (1'28"824) [Re-records: 1,994]
Total re-records: 14,089
Played at 15% speed with a controller and savestates were used. Frame advance was used on things like manual boosts, menus and some corners.
(Awesome) Mod and track design by Philippe Brodier based off tracks from F-Zero Climax.
Version 1.0 of the mod.
Mod page: fzerocentral.org/viewtopic.php...