The Slow and Preventable Destruction of Gambit (Destiny 2)

  Рет қаралды 55,510

TDT

TDT

24 күн бұрын

Just delete gambit. That is the height of discourse surrounding Destiny 2’s most abandoned gamemode. Not even bungie themselves seem interested in the mode so why should we, right? But, how did this gamemode end up as the punching bag of the community? In theory, gambit is the peak of the destiny 2 experience. It combines elements of Bungies famous PvP and industry leading PvE into an activity that allowed both dedicated fanbases to enjoy their time. But currently, Gambits player count continues to comfortably rest along the bottom as the LEAST played gamemode and its not even close. Why?
Why has gambit languished as the worst that Destiny has to offer when on paper it should be the exact opposite? Is it loot incentive? Time investment? Lack of updates? Or maybe some other factor. This video aims to establish the history of Gambit, what it does well, what it does poorly, and what Gambit could be if Bungie was willing to be bold and give it one more try.
The Build used this video: mobalytics.gg/destiny-2/profi...
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Пікірлер: 774
@TDTProductions
@TDTProductions 21 күн бұрын
I believe the game will always be better if there are more gamemode to enjoy. I hope we can get a conversation going about this mode that goes deeper then "just delete gambit".
@RurouniKalainGaming
@RurouniKalainGaming 21 күн бұрын
Remember folks, if Gambit can be made in FORTNITE and be better than what we have here... Bungie can and should do better.
@diamonddotzip5678
@diamonddotzip5678 21 күн бұрын
Watching the Destiny community rally together to convince bungie to fix some of the worst things in their game (first the story, then Titans, and now Gambit) is both really cool to watch and also mildly funny
@SenrabMJam
@SenrabMJam 21 күн бұрын
Gambit wasn't released with season of the drifter, it was released with forsaken
@thorzap1374
@thorzap1374 21 күн бұрын
Speaking as someone who used to guild their Dredgen title every season - An idea I had for invaders was to tie the buffs they receive to the amount of motes they were carrying when they invaded. Like, if you invade while carrying 0 motes then you wouldn't receive any buffs. But, if you invade while carrying 15 motes then you should be a walking monster. A 15 mote invader could be a massive setback for the enemy, but if they die quickly then your team just lost out on all those motes. IMO, more mechanics should play into the name of the game - "Gambit".
@RurouniKalainGaming
@RurouniKalainGaming 21 күн бұрын
Yes, Gambit can be redeemed. It's what brought me into Destiny 2 and I still love it, in spurts. Gambit Prime was truly peak. Bring back those sorts of things. The armor add ons and what things could be. It still has greatness in it.
@BrandonBlargSmart
@BrandonBlargSmart 21 күн бұрын
Hi there. 12x Gilded Dredgen here. I think smaller changes could work better. Go back to Prime roles, but make it something you select for yourself at the start of the game or when respawning, and have your UI show in the bottom right who is doing what role so that you can plan around your teammates even while matchmade. Add a more brutal respawn timer upon death to keep people from cheesing (or follow the Halo model and have suicide / switching roles give you a respawn time penalty). And give an aura to all players showing which role they are doing so you can identity your teammates better and target your enemies more strategically.
@deguy8303
@deguy8303 21 күн бұрын
They could at least revert to gambit prime and let people select roles at the start of the match.
@84m30
@84m30 21 күн бұрын
Here’s my reformatting idea: 3-5 Mini-Primeavals split up over the 100 motes, each in a different spot. First to 5 primeavals wins. Invaders are thieves, stealing motes and potentially even Primeaval kills, but not killing players, so that an invader becomes a hunt down, not a miserable hide and cower phase. It’s the combination of only having one boss that can be instantly healed, and one good invade that can instantly negate all your work, that makes it feel miserable. This might not be it, but fixing the pacing and the miserable power imbalance of an invade would go a long way. It’s the long set up of the boss, and the feeling of helplessness that a damage boosted wall hack invader brings that ruins it
@user-qc9fm1hw8w
@user-qc9fm1hw8w 21 күн бұрын
They need to add more gambit exclusive exotics and make the rewards worth grinding for
@someedgyfool2772
@someedgyfool2772 21 күн бұрын
poor gambit man i miss prime and reckoning so much i used the grind the hell out of it
@tacticalpenguin1440
@tacticalpenguin1440 21 күн бұрын
I standby my statement, A good match of gambit where both teams are neck and neck is better than any other playlist activity and crucible match, it’s just so rare it’s like that
@eiriklarsen4608
@eiriklarsen4608 21 күн бұрын
Small error @
@okamiexe1501
@okamiexe1501 21 күн бұрын
Bungie has had a plethora of mechanics from raids, dungeons, strikes, onslaught, and PVP. They need to consolidate all of their best mechanics and features into this one gamemode.
@hebrew_jitsu
@hebrew_jitsu 21 күн бұрын
Invades with 14 motes at
@chapystick_
@chapystick_ 21 күн бұрын
The most important part about gambit to me is that it requires you to make sacrifices. When you go into PVE, you take your craziest build making orbs and mowing down combatants. You go into PVP and put on targeting, unflinching mods, and precision weapons. But in gambit, you have to choose and sacrifice being able to defend and attack as an invader or focus on the combatants and get mowed over when you get invaded because you can’t protect yourself.
@Cloud_Acid
@Cloud_Acid 21 күн бұрын
no joking, only wish for prime gambit back, was such a cool mode where each fireteam member need to play a specific style
@Pattamatt1998
@Pattamatt1998 21 күн бұрын
It makes me sad, the Gambit preview back right before Forsaken was one of my favorite experiences in Destiny at the time, and I continued to play it a lot in the first couple weeks of Forsaken. And then... they kind of just stopped supporting it? It has so much potential and could have been such a cool mainstay and yet it's nearly the same as it was when Forsaken released
@TheKafi107
@TheKafi107 21 күн бұрын
Us wishing for Gambit to get an update is just a fever dream anyway, so I say fuck it, let's go all out. What gambit would
@Tah-.
@Tah-. 21 күн бұрын
When I was a new light, gambit was the only mode I played. Pvp put me up against players that had way more time and experience on me that I couldn’t really do anything. Strikes were too difficult for my low level characters while gambit was just fine! It taught me about pve and, when I was brave enough to invade, pvp. I love gambit and hold it close to my heart; it was very comforting at a time where my friends refused to let me join them and other activities were too difficult. Seeing it neglected is sad, I love this mode and wish others saw it how I did. Maybe they could bring back gambit prime? They could add a new blocker type; maybe one that completely stops the enemy team. They could give you something that costs 20-25 motes that drops a puzzle on the enemy team, forcing each member to help their team unblock their bank. Currently, it really only takes one person to burn through blockers but having something that requires them all to burn through? That’d be fun! They could maybe add an encounter to gambit that when finished, drops a lot of motes! They could even make it so that invaders can steal from your bank but if they get killed, they drop all of the motes they had+those that were stolen. The drifted says to bring a sword when you are up against the hive; spawn a hive sword to break the primeval’s shield! Use vex heads to take down a vex primeval’s shield and the bombs from dares to take down the shield of a cabal primeval. Switch up the primeval bosses too! There are only a few enemies that the primeval can be, why not give each enemy race different bosses? For the hive, you could make a giant shrieker or an ogre! For the fallen, you could do a giant shank/servitor or a huge brig. I think you get the idea! They could even add the newest enemy types and make lucent hive bosses lightbearers! Maybe make some of the blockers champions of the respective race that is in play - these blockers could be worth more motes and only a set number can be active at one time, preventing the possibility of having three champs at the same time! There’s a lot that can be done to revive gambit, they could simply give gambit really good weapons that players would want to farm for! That’ll bring up engagement! Like riptide in pvp, they need something worth farming for. I know pvp is the booming, as usual, but I know there are funds that could go toward gambit, bungie just needs to take a gamble. Gambit is a good mode, it’s a shame to just sit back and watch it die when in reality, there’s a lot that they could do to fix it. Right now, all they’ve done is make it worse and do the minimal amount of fixing to right their wrong of taking away gambit prime. Shoot me if you don’t agree but anymore, it feels like bungie only cares about dedicating their staff toward making eververse items and catering to the pvp players and big names in the community. Give gambit some love please!
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