Tentacle Rig | Let's Build It In Blender

  Рет қаралды 134,560

CG Cookie

CG Cookie

3 жыл бұрын

🍪 Grab your FREE copy of Press Start | Your first Blender Project - b3d.cgcookie.com/WbJLsW
Join Chunck in this Blender tutorial as we craft a robust rig leveraging Inverse Kinematics and Bone Constraints. Dive into creating a fluid animation cycle with blockout keyframes, complemented by procedural animation techniques to bring your design to life
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Snag the original model from the creator here!: sketchfab.com/3d-models/octop...
Grab the rigged version here!: b3d.cgcookie.com/sVkjQY
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Пікірлер: 261
@jadebrimhall9173
@jadebrimhall9173 3 жыл бұрын
This could be really useful for tails of characters. Thanks.
@cg_cookie
@cg_cookie 3 жыл бұрын
For sure! And happy to help! -Chunck :)
@mr.lumino
@mr.lumino 3 жыл бұрын
this man got a point
@VanillaSpells
@VanillaSpells 3 жыл бұрын
This is the first comment I've seen not related to anime girls getting violated lol
@David-zy1lr
@David-zy1lr 3 жыл бұрын
only if tail's is tenticle XD
@apophisca2163
@apophisca2163 3 жыл бұрын
ah finally.... a person who is not into our twisted hentai fantasy XD
@SrObser
@SrObser 3 жыл бұрын
I actually just made a carnivore plant with the tentacles placed using curves, so this is a great help so I can pose it better. Great video, thanks a lot.
@cg_cookie
@cg_cookie 3 жыл бұрын
Happy to help, good luck! -Chunck :D
@asklearngrow
@asklearngrow 5 ай бұрын
Rigged tentacle kzfaq.info/get/bejne/ja-mncRnrLqZfmQ.html
@darkgenie3167
@darkgenie3167 2 жыл бұрын
i love how everyone is elaborating why they're watching this video lmao
@philiphanhurst2655
@philiphanhurst2655 3 жыл бұрын
From the first ten seconds alone I'm filled with anticipation mixed with dread
@cg_cookie
@cg_cookie 3 жыл бұрын
Then it all went according to plan. -Chunck 👀
@Chromolume
@Chromolume 3 жыл бұрын
The company I work for makes camera straps, and I want to animate some demonstration videos of our product. This tutorial is exactly what I've been looking for! Thank you!
@asklearngrow
@asklearngrow 5 ай бұрын
Rigged tentacle kzfaq.info/get/bejne/ja-mncRnrLqZfmQ.html
@woosix7735
@woosix7735 2 жыл бұрын
this video doesn't mention it, but i found that it looks better if the bones closer to the base have a high IK stiffness, and then gradually lower stiffness from there
@cryptospectr
@cryptospectr 2 жыл бұрын
This is a really handy additional tip to the tutorial above
@metageist666
@metageist666 8 ай бұрын
Great tip thank you!!!
@metageist666
@metageist666 8 ай бұрын
wow. I just commented on this then saw who it was who wrote the similar comment before me. What are the chances!?@@cryptospectr
@redpeterpanda
@redpeterpanda 3 жыл бұрын
Thank you for filming this! I haven't found much info on rigging in blender yet.
@asklearngrow
@asklearngrow 5 ай бұрын
Rigged tentacle kzfaq.info/get/bejne/ja-mncRnrLqZfmQ.html
@87render_official
@87render_official 2 жыл бұрын
Exactly what I was looking for. Love that its short and concise!
@asklearngrow
@asklearngrow 5 ай бұрын
Rigged tentacle kzfaq.info/get/bejne/ja-mncRnrLqZfmQ.html
@rhomis
@rhomis Жыл бұрын
Thanks! I need an "Inch worm" effect. The IK bone pull the rotation bone along. Kind of like a tentacle grabbing a branch and pulls the rest of the rig with it.
@Mocorn
@Mocorn 2 жыл бұрын
One of the better tutorials on this out there. Very clear and concise, cheers.
@asklearngrow
@asklearngrow 5 ай бұрын
Rigged tentacle kzfaq.info/get/bejne/ja-mncRnrLqZfmQ.html
@blixtdraken2927
@blixtdraken2927 3 ай бұрын
Tips when making long soft things(if u thought that, get ur mind out of the gutter -.-) that looks less segmented, there is a smoothing weight tool in weight painting!
@deltsovshot
@deltsovshot Ай бұрын
Thank you very much for this tutorial!
@krsakil
@krsakil 3 жыл бұрын
💕 I LOVE YOU 💖 4 that! I needed this for now and here it is... in my subscription box! Procrastinating is fixing all problems :D
@rickyrockstar1233
@rickyrockstar1233 Ай бұрын
Making a gross slug like parasite. this really helped, thanks!
@loddbbol7536
@loddbbol7536 3 жыл бұрын
This was actually super helpful for rigging some headphone/earbud cables
@Stillenacht3D
@Stillenacht3D 3 жыл бұрын
This was very helpful, thanks! One question: What if you needed a couple of controls in between the tip and base so you can further shape it? Could the pole targets be used or is there something else that needs to be done to get that functionality? Again, thanks!
@vivig9152
@vivig9152 3 жыл бұрын
This tutorial is perfect timing for my challenge entry! :D thanks a bunch! :D
@Wilnate
@Wilnate 2 жыл бұрын
This is exactly what I've been looking for!
@a.lollipop
@a.lollipop 11 ай бұрын
thank you for saving me during a game jam where i left visuals for last minute 😅 great video!
@tgard007
@tgard007 2 жыл бұрын
your tutorials are just absolutely amazing every time
@asklearngrow
@asklearngrow 5 ай бұрын
Rigged tentacle kzfaq.info/get/bejne/ja-mncRnrLqZfmQ.html
@TopmotionsFilms
@TopmotionsFilms 3 жыл бұрын
Funny that I stumbled upon one of my own 3D models on one of my favorite youtube channels, thanks for this! P.s NO IT WAS NOT MADE FOR.. YOU KNOW WHAT.. but the purpose of the model still remains a secret yet. In hindsight I think it was a clear miscalculation to get the internet hands on it. But now it's too late!
@Nallephuuu
@Nallephuuu 3 жыл бұрын
Are you sure..? Anyways.. love the model! It's really well made!
@cg_cookie
@cg_cookie 3 жыл бұрын
Hey that's awesome! And thank you for such a great model! It's now up to the internet to decide what they want to do with it. -Chunck :D
@swansurt1350
@swansurt1350 3 жыл бұрын
Great Tutorial! Thanks!!
@kromidevisions
@kromidevisions 3 жыл бұрын
Thank you so much for this tutorial. It has really helped me alot with my project. Merry Xmas :)
@asklearngrow
@asklearngrow 5 ай бұрын
Rigged tentacle kzfaq.info/get/bejne/ja-mncRnrLqZfmQ.html
@marioCazares
@marioCazares 2 жыл бұрын
Thank you this worked perfectly for scorpion tail :D
@rwhunt99
@rwhunt99 3 жыл бұрын
Can't wait to see you next year, stay well!
@cg_cookie
@cg_cookie 3 жыл бұрын
You too, friend! -Chunck :)
@josephbrandenburg4373
@josephbrandenburg4373 3 жыл бұрын
Alexander Gavrilov has a tentacle rig for Rigify. Also, my addon, ChainTools, will make managing those chains a lot easier!
@cg_cookie
@cg_cookie 3 жыл бұрын
Ha, that rig would've made this tutorial 30 seconds long! And I just gave ChainTools a lookup and that looks super cool, I'm going to have to play around with that over the winter break! Thanks for bringing it to my attention! -Chunck :D
@dudex104
@dudex104 2 жыл бұрын
Great Tutorial, thanks
@artinacart8035
@artinacart8035 Жыл бұрын
Using this for animating a particularly long ponytail, thanks!
@RenderEngine
@RenderEngine 3 жыл бұрын
This is awesome. Thanks for sharing
@carafurry7862
@carafurry7862 4 ай бұрын
I have a caricature that has a tail consisting of 30 armature bones😂 The caricature it's self is about ⅕ the size of it's tail. The motion I get from the tail is insane with this technique! It moves just how I want it to! I would suggest for something this big you add 3 extra ik bones
@aayushmishra6469
@aayushmishra6469 3 жыл бұрын
As a man of Weeb culture, I very much appreciate the video and also the puns
@cg_cookie
@cg_cookie 3 жыл бұрын
A highly sophisticated culture at that! Thanks for checking it out! -Chunck :D
@megtwin
@megtwin Жыл бұрын
Super helpful, thanks!
@firingpin3520
@firingpin3520 2 жыл бұрын
this is great for my Halo Flood Parasite, it looks so creepy in VR. THANKS!!!
@cutebrain
@cutebrain 3 жыл бұрын
Hey can you make a tutorial on how to make foot pressing on cloth or other surfaces. Like when foot hits the surface, it pushes down... 🙏🙏🙏
@SaiyedR
@SaiyedR 3 жыл бұрын
I understand it so well
@HaloBaNurNuR
@HaloBaNurNuR Жыл бұрын
There is a smooth tool in wait painting witch can fix the issue of the amount of bones
@yannterrer
@yannterrer 3 жыл бұрын
Nice tuto! tks so much, to avoid the segmented look juste display your bones with B-BONES in oject data Armature and set 5 segments in Bone properties, magic happens!!!
@cg_cookie
@cg_cookie 3 жыл бұрын
Agreed!
@DeathxStrike18
@DeathxStrike18 3 жыл бұрын
Japan would be so proud
@sparrowsurya96
@sparrowsurya96 3 жыл бұрын
Whoa i wanted to know that thing where u transfoemed bone to circle
@eazyvfx7360
@eazyvfx7360 3 жыл бұрын
YOO!! you have a Gabbar Singh poster behind you!! Awesome!!
@nirajpalkar8848
@nirajpalkar8848 Жыл бұрын
Easy and very useful
@Helgrind44
@Helgrind44 2 жыл бұрын
Thanks this is going to be useful for uh... things.
@xluckydog
@xluckydog 10 ай бұрын
Congrats on building the best tail tutorial xD
@cryptospectr
@cryptospectr 2 жыл бұрын
I was with you all the way until you did the fancy cosmetic rotation controller manoeuvre, now I'm stuck on a loop trying to get that to work 😅
@theosimon1810
@theosimon1810 3 жыл бұрын
Hey! Thank you very much for the tuto! :) But I encounter an issue! I have created my tentacle model with others ytb tutorials but I encouter the same issue with the tentacle download on the sketchfab... Indeed when I set the object's parenting "with automatic weights" on the tentacle, an error message is displayed, saying this : "Bone Heat Weighting : failed to find solution for one or more bones" So I would like to find the solution but I didn't succeed... Maybe by aplying a modifier on the tentacle ? I saw on your tutorial that you have applied a modifie, isn't it?
@hay_project
@hay_project 2 жыл бұрын
Thanks dear
@deusexVFX
@deusexVFX 2 жыл бұрын
making a doc ock rig, this was so useful
@puroosingla7237
@puroosingla7237 3 жыл бұрын
Wow!!! I'm an Indian and I noticed the movie poster behind you and I liked it.
@optimus6858
@optimus6858 10 ай бұрын
Guess what super useful as always
@omiorahman6283
@omiorahman6283 3 жыл бұрын
Is it possible to make fast moving combat tentacles to fight with same speed as blades of chaos
@cg_cookie
@cg_cookie 3 жыл бұрын
For sure! That more so depends on the animation your provide it, but the rig should hold up to whatever you end up designing. -Chunck :)
@user-fv6nc7qi2x
@user-fv6nc7qi2x 2 жыл бұрын
the intro caught me off guard im here wanting to get an idea on how i can make tentacles that somewhat resemble venom and thinking "wow, im innocent yay"
@sulitjc5yearsago421
@sulitjc5yearsago421 2 жыл бұрын
toys story 3 octopus is the smoothest animation ive ever seen
@hasanbasryand6880
@hasanbasryand6880 2 жыл бұрын
Hello, I did as in this video and it worked. However, there were fractures in one or two parts of the octopus arms. So when the arms are in motion, everything should be oval or round normally. How can we solve this. By the way, even if I corrected it a little with the loopcut feature, it didn't quite fix it.
@farukTheProBro
@farukTheProBro 2 жыл бұрын
ty for video :D
@TopsyTriceratops
@TopsyTriceratops 11 ай бұрын
One question I can't seem to find an answer to is, can you put a limit on how far a control bone can go? For example, if you don't want to pull a controller or aiming bone too far to make the mesh snap straight in any segment. I come across that a lot, and I have no idea how to make a general "bubble" in which that specific bone can go so there's no segment snapping.
@debbywang8737
@debbywang8737 Жыл бұрын
thank u so much!
@oz2181
@oz2181 3 жыл бұрын
Hey there ! Your video is very useful, can i use this system in Unity too ? or is there a way for me to make tentacle rig mechanic work in unity ?
@gregorgrega8702
@gregorgrega8702 3 жыл бұрын
This might work for chains on weapons as well
@AndrasOrmos
@AndrasOrmos 3 жыл бұрын
Is there a way to control the twist from both ends of the rig?
@Hurlibutz
@Hurlibutz 3 жыл бұрын
best intro ever! xD
@Gir_0
@Gir_0 2 жыл бұрын
If you've watched this and still need more functionality, look into Spline IK. It's a bit more advanced, but if your really want those sexy, meticulously controlled curves, it'll do the trick.
@meshackmaina4247
@meshackmaina4247 3 жыл бұрын
thaaankhk you
@ryanv7681
@ryanv7681 2 жыл бұрын
Funny that I'm using this video to help myself rig a chain like weapon
@roxaszy984
@roxaszy984 2 жыл бұрын
i want to make a working tongue, and a well pose-able spine for a dragon anywhere between the head and the pelvis (maybe tail too but i might look into drivers instead) all to make adult dragon content lol. no worries for tentacle monsters because gotta love the joke
@nailgunammo
@nailgunammo 2 жыл бұрын
im obsessed with you
@jaimerojas6578
@jaimerojas6578 3 жыл бұрын
Just what I was looking for 7u7
@cg_cookie
@cg_cookie 3 жыл бұрын
Happy to help! -Chunck :)
@jaimerojas6578
@jaimerojas6578 3 жыл бұрын
@@cg_cookie Now Seriously you guys are awesome, thanks for the so high quality content!
@Iskefisk
@Iskefisk 2 жыл бұрын
hey, great tut! but i have one problem, when i apply the rigg parts of the model issent following the rest. any tips?
@jkvltra804
@jkvltra804 Жыл бұрын
I searched for tail rigs to help me with tongues and ended up with a tentacle. Quite a journey.
@MrGravicaper
@MrGravicaper 3 жыл бұрын
Can you please tell me how you can make a cyclops eye rig? In the presets of the face rig, there are 2 symmetrical eyes, and the cyclops has one eye in the center.
@Jellybeancracker
@Jellybeancracker 2 жыл бұрын
do you need to merge the tentacle parts first? because when I apply the automatic weights, the parts scatters. the armature wont connect to the mesh. what did I do wrong? I followed your procedure. thank you!
@Iskefisk
@Iskefisk Жыл бұрын
i have the same problem, did you ever find a solution? plis let me know if you did
@A-K-R-I
@A-K-R-I Жыл бұрын
thanks sir
@drsamuelhaydensecretgaming6749
@drsamuelhaydensecretgaming6749 3 жыл бұрын
Each time I try to parent the model it sends me a little alert at the bottom of the screen, that says that the bone heat weighting failed to find solution for one or more bones
@HanSolocambo
@HanSolocambo 7 ай бұрын
Please use Screecast Keys ;) It helps a lot to follow what's goin'on. Thanks.
@shamaiahellis8810
@shamaiahellis8810 3 жыл бұрын
This will do well for my elephant trunk
@3dpolka
@3dpolka 9 ай бұрын
I wanna rig tentacles! °O°
@AMTunLimited
@AMTunLimited 3 жыл бұрын
Would there have been any problem with segmenting the bones?
@cg_cookie
@cg_cookie 3 жыл бұрын
If by segmenting you mean further subdividing them, not at all! The only implication would be possibly decreased performance as bones controlling a high density mesh can be heavy on your CPU. -Chunck :)
@FroggyInTheBoggy
@FroggyInTheBoggy 4 ай бұрын
is it possible to make the IK only affect certain bones, I need this for the arm of one of my models but it affects too much of the rig when I add IK to the arms
@bDwS27
@bDwS27 3 жыл бұрын
Rather than add more bones Use bendy bone segments
@aidengomes231
@aidengomes231 3 жыл бұрын
Can you explain?
@midnightprodigy4724
@midnightprodigy4724 Жыл бұрын
Works great for cosmic horror :D 🦑
@African-david
@African-david 3 жыл бұрын
I watched ur tutorial on how to bend in blender so I made a tail and i watched this so I was able to make a tail and rig then animate
@WaterLettuceProductions
@WaterLettuceProductions 2 жыл бұрын
When I use the automatic weights, it only give weight to two of the bones, how can I fix this?
@DoNotPutMeInABox
@DoNotPutMeInABox 2 жыл бұрын
Hi there, I rigged the IK for the tail, but the tail now glitches stiffly all over the place when I try to move the controller. Any ideas on how to help?
@cenadj
@cenadj 3 жыл бұрын
I loved that Gabbar singh poster!
@thefluffles6384
@thefluffles6384 6 ай бұрын
the start LOL, kraken
@Fresh_commander
@Fresh_commander 3 жыл бұрын
when i move the tentacle with the rig it's not one solid piece but it destroyes in difference pieces. What's wrong? the file type?
@drsamuelhaydensecretgaming6749
@drsamuelhaydensecretgaming6749 3 жыл бұрын
same problem I had
@mattr1554
@mattr1554 3 жыл бұрын
Well, I'm working on an Octopus character. I tried this, and it doesn't work. I get this error message: " Bone Heat Weighting: Failed to find solution for one or more bones. " Any idea what would cause this? My entire mesh has been Boolean Unioned, including the suckers on the tentacles. The only separate part is the beak, and it's not parented to the main body yet. I've tried merging vectors by distance to eliminate unnecessary vertices. I've also decimate the mesh. Still get the error. I'm at my wits end and about to give up and move on to the next project.
@drawbyyourselve
@drawbyyourselve 2 жыл бұрын
Actually I need this for a tongue, its pretty large and almost prehensile, the character should be able to make rasperries
@Facts_by_Jordan
@Facts_by_Jordan Жыл бұрын
thanks a lot and also i need to get better in blender i need all the tutorials in blender can i know that from you sir pls
@BladedCreed
@BladedCreed 2 жыл бұрын
When I try to do this, a few of the suction cups come off and I don't know how to keep them attached
@benjaminlee9735
@benjaminlee9735 3 жыл бұрын
Um.....guess have to do sculpting and fluid simulation by myself.
@niciarex3957
@niciarex3957 2 жыл бұрын
Made the rigging work fine but the object was still and didnt go along with the bones, just the very last one. Any help?
@erkling5865
@erkling5865 8 сағат бұрын
but what if you want it to stretch as well?
@waste2arts558
@waste2arts558 10 ай бұрын
Tentacle 😈😈😈
@alberteinstein126yearsago3
@alberteinstein126yearsago3 3 жыл бұрын
Plz make a full tutorial of bones plzzzzz
@eriknelson2461
@eriknelson2461 3 жыл бұрын
So far I have managed to make the chain of bones and the IK bone controlling it, but for the steps of making the rotator control you are going too fast for me to see what you are doing. (ps I had to model my own tentacle because I did not know where to find your model)
@eriknelson2461
@eriknelson2461 3 жыл бұрын
So is there a written version of this where I can see each setting step-by-step and not as fast as you say it?
@yovo7499
@yovo7499 3 жыл бұрын
I see you're a man of culture as well, could be used for some really nasty stuff
@cg_cookie
@cg_cookie 3 жыл бұрын
I only use my knowledge for good! What you use it for, on the other hand, is your business. -Chunck ;D
@marcapouli7805
@marcapouli7805 Жыл бұрын
I was trying to find a rig to make an octopus walk on ground, but this rig won't help. I'll try to find something with a spline maybe
@HiphopBurny
@HiphopBurny Жыл бұрын
segmenting can be removed by fixing weight paint....
@omg_squid6949
@omg_squid6949 2 жыл бұрын
It would be fun if you could just wave it all around like a whip
@user-wm8ke9nt4t
@user-wm8ke9nt4t 3 жыл бұрын
you are awesome!
@cg_cookie
@cg_cookie 3 жыл бұрын
Hey, thanks! And thanks for watching. -Chunck :)
@stivosaurus
@stivosaurus 3 жыл бұрын
I vow to use my tentacles for Good and not for Evil. Like, modeling protozoans and invertebrates and not, you know, weird stuff.
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