Tentacle rigging in Blender - Complex rig for complex animation

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Pierrick Picaut

Pierrick Picaut

Күн бұрын

Learn how to create an advanced tentacle rig in Blender with IK controllers and bone tweakers that can work in game engines.
Discover my courses : www.p2design-academy.com/
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00:00 intro
00:29 Noara’s Rigs overview
02:33 “Simple” Tentacle rig
06:12 Advanced IK rig
11:20 Controlling the BBone chain
16:08 Make it works for games
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#blender #tutorial #3D #animation #art #rigging
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Пікірлер: 163
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 2 жыл бұрын
🔥🔥 Discover my courses : www.p2design-academy.com/
@michaelwerkov3438
@michaelwerkov3438 2 жыл бұрын
god DAMN i love that you are in this world.
@ChernobylComedyAndWings
@ChernobylComedyAndWings 4 ай бұрын
No
@Nano.virus.2.0
@Nano.virus.2.0 9 күн бұрын
Dont give Up, we are almost done!! Killed me. Im in a second day trying to finish a 26 bone robotic tentacle.. tomorrow could be the day
@soirema
@soirema 3 ай бұрын
i bought your rigging course a while ago, I still use it and go back to it, you are the best rigger i have ever seen, and a wonderful human being for sharing all this
@Eridian757
@Eridian757 2 жыл бұрын
Your rigging course was easily the best thing I’ve found for animation Pierrick. Love your content dude, ty so much and keep it up.
@fittyyen
@fittyyen 2 жыл бұрын
Oh boy I'm looking forward to wrapping my brain around this. I'm slowly working my way through art of effective rigging but I think I'm getting it. It's so much complicated front loaded work but it's neat to work through.
@kkgaminPC
@kkgaminPC 2 жыл бұрын
This is one of the most complex rig i have ever seen!! Great work Pierrick Thanks for the awesome knowledge.
@w.a.l.l.a.c.e.
@w.a.l.l.a.c.e. 2 жыл бұрын
Your work is such an inspiration, I can’t wait to try your rigging course over the winter break
@WaterShowsProd
@WaterShowsProd 2 жыл бұрын
That controller to drive the Ease-In is a very interesting idea. I can see that woud be quite useful.
@rrahll
@rrahll 2 жыл бұрын
Thanks Pierrick! As always awesome tutorials!
@krysidian
@krysidian 2 жыл бұрын
Thank you so much, you give such great insight to rigging and animation for blender that I simply cannot find anywhere else. And this is a great way to bake bendy bones animation for game engines!
@MrTalixx
@MrTalixx 2 жыл бұрын
I love your animation courses. I bought the Alive course and I am working my way through it. I enjoy all your videos, Amazing!
@mszczesnik
@mszczesnik 2 жыл бұрын
Love your tutorials Pierrick!
@jadonmullinex9389
@jadonmullinex9389 8 ай бұрын
This is SO packed full of useful tips for rigging! Perrick you've made it so fun to learn rigging and I'm really enjoying your full courses 🦑🐙
@10weslleynereu
@10weslleynereu 2 жыл бұрын
Amazing technique! I would never know what this armature constraint does - so nice! Thanks for all good information!
@gonderage
@gonderage 2 жыл бұрын
It's quite an involved tutorial, and I don't think I'll need a rig like this in the foreseeable future, but it is such an interesting set up with BBones, which I havent used before! 🦑
@MeinCouch123
@MeinCouch123 2 жыл бұрын
Really amazing rig, I'm a bit taken aback by the amount of bones in it, but I'll take it slowly
@nostolgiagore
@nostolgiagore Жыл бұрын
this tutorial took years out of my life, thank you so much!
@nostolgiagore
@nostolgiagore Жыл бұрын
Also how do I parent this rig to mesh?
@sultanthe2nd
@sultanthe2nd 2 жыл бұрын
Thanks for making this, its like you read my mind! I was quite sad to hear in the previous video that you had a low budget for this production... because with your expertise and fountain of knowledge, I really hope you are being payed well! But once again, thank you so much! 🦄🐙
@ryanpxl
@ryanpxl 2 жыл бұрын
Genius Level Rigging! 🐙 I've never seen anyone use the Armature Constraint before.
@MelvilleG
@MelvilleG Жыл бұрын
Thank you so much. Recently spent a week trying to make a bendy appendage rig and thought that was tedious. After your lesson on this tentacle - I see what is REALLY tedious. If someone says to me that a rig can be done automatically nowadays - I will show them your video.
@user-sk3ef2ny3l
@user-sk3ef2ny3l Жыл бұрын
당신은 정말 좋은 설명을 해주는 선생님입니다, 감사합니다! - You are a very good teacher who explains well, thank you!
@AlexPiotrowski
@AlexPiotrowski 2 жыл бұрын
Thank you! Hope to learn more from you!
@krazyton1380
@krazyton1380 Жыл бұрын
Your work is mind blowing. 🔥
@thesaviorofsouls5210
@thesaviorofsouls5210 10 ай бұрын
You are absolutely amazing dude, thank you so much
@whatTheblue
@whatTheblue Жыл бұрын
Seriously!! This guy is the best on market (and this is no exaggeration) ❤️❤️
@ozvasquez3891
@ozvasquez3891 Жыл бұрын
Such an amazing tutorial, thank you so much. I'm working on animating a snake but most tutorials use a curve to animate the snake. I want to create a snake that's hovering in the air, like a Chinese dragon and this tutorial is the perfect thing. I'm gonna watch it a bunch of times till I get it right. 🎉 I'll tag you when I upload my snake video.
@OkaminoShikon
@OkaminoShikon 2 жыл бұрын
Geez your video always makes me surprised how much i dont know about Rigging XD Great video THX!♥
@nahuelgees1186
@nahuelgees1186 2 жыл бұрын
very good ! keep going!
@juanmarcos4636
@juanmarcos4636 Жыл бұрын
this is gold thank you very much!
@Agvart28
@Agvart28 2 жыл бұрын
Wow!! 🤯 it was a lot but very well explained and broken down! Love your work!!! Thank you!!
@ChernobylComedyAndWings
@ChernobylComedyAndWings 4 ай бұрын
Well explained?
@AhmadHassan-hg3tf
@AhmadHassan-hg3tf 2 жыл бұрын
awesome tutorial bit complex but covers alot
@anandhg4286
@anandhg4286 2 жыл бұрын
Perfect!..As usual..Pierrick!
@shankark3250
@shankark3250 2 жыл бұрын
Thanx....waiting for this episode
@StriderWolf
@StriderWolf Жыл бұрын
🦑 your rigging tutorials are the best
@Jimpouski
@Jimpouski 2 жыл бұрын
Pierric really rules!! 🦑 Really, thanks for this tutorial 🐙
@dampsz1
@dampsz1 2 жыл бұрын
Oh nice, I did not know I can add armature constrain and drive them using bendy bones !!! :O
@RoshAnim1985
@RoshAnim1985 Жыл бұрын
You have a great knowledge of rigging and animation in Blender. Thanks, it was helpful! will buy your course soon.
@RoshAnim1985
@RoshAnim1985 Жыл бұрын
what if we have multiple tentacles and we want to animate them with fewer controls or together (like jellyfish tentacles), could be helpful if you made tut on the same
@animation_skillmovie
@animation_skillmovie 5 ай бұрын
Thank you for your lessons . You are a very good teacher and everything is very clear. Whereas others explain things in a very unclear way, people have different logic :). You are the best teacher. Thank you for everything you do. Someday I would love to cooperate with you. You are wonderful.
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 5 ай бұрын
Thanks for your kind words
@kolupsy
@kolupsy 2 жыл бұрын
Oh my god 😳🐙 what did I just witness? That’s insane!
@leongachuiri3626
@leongachuiri3626 2 жыл бұрын
🐙 I love how you teach
@MrEmilable
@MrEmilable Жыл бұрын
🐙🦑 I have been jawing this for Neck rigging no Joke, works really good for that.
@daanp4135
@daanp4135 Жыл бұрын
yea this looks mega intense 😂 This is far from what I am able to do right now. Although the spine/tail/chain video helped a little bit but I made mine very VERY basic lol
@janzivocky1142
@janzivocky1142 2 жыл бұрын
Excellent :D
@choo_choo_
@choo_choo_ Жыл бұрын
Finally, someone posting Blender tuts that actually knows their shit and works in actual productions. It gets a bit hard to follow at times (especially with the accent, and the CC is a bit off at times), but there's enough there to get the main idea if you've been around the block a bit and have dabbled in rigging.
@ChernobylComedyAndWings
@ChernobylComedyAndWings 4 ай бұрын
I'm intermediating a headache.
@Kruku666
@Kruku666 2 жыл бұрын
rly solid work i still rely on riggify most of the times but this as much as you can get out of blender ;) this is the 100% control way XD was wondering is it more or less convenient compared to other apps max maya ect ?
@venomtang
@venomtang Жыл бұрын
amazing
@VitusPolikarpusSM
@VitusPolikarpusSM Жыл бұрын
I like this tutorial
@quincy3d69
@quincy3d69 2 жыл бұрын
Excellent tutorial ! it is also interesting for Cartoon Character Rigging maybe you want to at this keywords to this video ( Bendy Limbs / Rubber-hose / Toon rigging )
@Micromation
@Micromation 2 жыл бұрын
After this I fully expect for some tentacle action to start sprouting on the HUB 😂👌
@Burnzs
@Burnzs Жыл бұрын
this is crazy
@UncleTiaoTiao
@UncleTiaoTiao 2 жыл бұрын
great~
@yonlaycabrera4431
@yonlaycabrera4431 10 ай бұрын
And that is my grandson why we use to hire people to make those colorful arrows you use to move your hands.
@ba4ebar
@ba4ebar Жыл бұрын
genius!
@khealer
@khealer 2 жыл бұрын
19:13 beautiful!
@stevegoodman4290
@stevegoodman4290 5 ай бұрын
I've been writing a script to automate this; will soon hit 200 lines of code for just the simple rig! I can have as many as 26 bones {'a' to 'z'} in a tentacle and can scale bones & total tentacle length.
@Zuneku13
@Zuneku13 Жыл бұрын
I've been watching this video over and over and over to learn the intricacies of this rig and to learn how to properly create this rig. I have a character with a tail and this rig perfectly fits how I want to manipulate their tail. They also have hair that, basically, have the shape of 'simple tentacles', but are textured to look like hair, so I want to implement this rig to help create a good hair rig But for now, Still watching and still learning! 🐙
@jadonmullinex9389
@jadonmullinex9389 8 ай бұрын
If you're serious about rigging, you'd defintely benefit from Perrick's rigging course. It makes all of this pretty easy to understand
@Zuneku13
@Zuneku13 8 ай бұрын
@@jadonmullinex9389 i mean... That's... Why... I watch his vids... Um...
@jadonmullinex9389
@jadonmullinex9389 8 ай бұрын
@@Zuneku13 I'm talking about his course "The Art of Effective Rigging" which goes a lot deeper than his KZfaq videos
@Zuneku13
@Zuneku13 8 ай бұрын
@@jadonmullinex9389 and I would have if I had the money for it... But unfortunately I don't, so KZfaq it is.
@artsiom.savelyeu
@artsiom.savelyeu 2 жыл бұрын
Wow! ❤️🔥🦾
@fatemehfaraji7976
@fatemehfaraji7976 2 жыл бұрын
Well👌👌
@kordaling
@kordaling 2 жыл бұрын
Huge thanks Pierrick, i'v watched 'the art of effective rigging' and learned a lot, but regarding the mouth, yes you go over the falloff mechanims but you don't go as much in depth to being able to make these expressions 1:40. Wich i suppose is another mechanism, will you make a tutorial about that one day? Thanks
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 2 жыл бұрын
I do explain it in the art of effective rigging, using action constraint when building phonems. Here, I just posted the poses further. It’s about the par not the method.
@Skyerzen
@Skyerzen Жыл бұрын
holy shit that was good
@Visualcodex1
@Visualcodex1 Жыл бұрын
Thanks for the great video! (Also I emphasise with you having a cat, luckily ours attacks only my old gamer chair! :)
@NargaCat
@NargaCat Жыл бұрын
Why yes I am certainly using tentacle animation for cool action scenes. And nothing else.
@MultiMonkey1986
@MultiMonkey1986 3 ай бұрын
Love this, but struggling to actually attach a model to it. all the bones are deforming bones?
@Fyres11
@Fyres11 Жыл бұрын
One hell of a rig to make, but will be perfect with my monster lady who got a dozen of tenticles as legs. Will combine that with the snake following the ground. One thing might be missing. Scaling up and down the rig disform the bones. Is there something I'm missing?
@thefooltouchstone3569
@thefooltouchstone3569 2 жыл бұрын
🦑🐙best tentacle rigging tute...ever! \ 🐙/
@da_drood-digitalart
@da_drood-digitalart Жыл бұрын
Hey Pierrick, thanks so much for sharing your knowledge on KZfaq! I also bought already the art of rigging and Alive courses last year, though i struggled at times and put them on standby as i was learning other stuff back then. I recently came back to animation with Blender and found this tutorial of yours (is it taken from the course or is it a brand new clip?) which seems perfect for what i currently need. But i have a simple question: i noticed when you timelapse the creation of the custom shapes for the bones you multiselected all the three bones and assigned the sphere empty to all of them at once. Why when i try that only the active selection gets the custome shape and not all of them? I hope you can help. It's no big deal but as i have a bone chain of about 16 bones it would be handy for the future as well. Thanks so much and sorry for the extremely long logorrheic post XD
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN Жыл бұрын
Hold the Alt key when setting an input to apply it to all selected 😉
@da_drood-digitalart
@da_drood-digitalart Жыл бұрын
@@PierrickPicaut_P2DESIGN awesome! I was struggling again cause i found out that the ALT key doesn't seem to work if i click the object with the pipette instead of selecting it from the cascade menu XD Thanks again so much for answering, especially on a Sunday
@stevegoodman4290
@stevegoodman4290 6 ай бұрын
🐙On to Advanced! Simple Success.
@Skyerzen
@Skyerzen Жыл бұрын
I have one dumb question which I'm sure you have probably covered in another video. In the property editor.... how are you affecting multiple objects at once when you change values on it? My blender doesn't do that.
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN Жыл бұрын
You write the value and press Alt+enter
@LLIyPNk
@LLIyPNk 2 жыл бұрын
Hi, could you please advise me how to scale this bone chain properly to match my tentacle scale? I did test bone chain, now i want to scale it, in edit mode its scales good but in pose mode there is wrong scales for most bones. And it is pretty complicated for me to understand which constrain do it.ty.
@cya7615
@cya7615 2 жыл бұрын
Hello, Why are your courses not available on udemy?
@murrowboy
@murrowboy Жыл бұрын
The first rig didn't need a damped track? I have your art of effective rigging course, you always used the two together. Did you decide to take it out later?
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN Жыл бұрын
Hi, This was fixed in a later version of Blender. They modified the stretch to constraint and it no longer needs a damped track to prevent excessive twisting
@Nonorama
@Nonorama 8 ай бұрын
🦑🐙 First time having to rig something.... and it is a creature with some kind of tentacles on it... so at least I made it through the simple tentacle rig variant for now, which is already very helpful. Thank you.
@ChernobylComedyAndWings
@ChernobylComedyAndWings 4 ай бұрын
I changed the parent of this bone 3 times following your exact instructions so far, We have even renamed bones that were previously named by your instructions! HAHA GREAT VIDEO
@cjkalandek996
@cjkalandek996 2 жыл бұрын
Can you please make a tutorial on a T-Rex or Velociraptor walk cycle along with tail animation? Considering _Jurassic World: Dominion_ is coming out soon?
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 2 жыл бұрын
The problem is to find a rig :)
@StarLightFIlmProductions
@StarLightFIlmProductions Жыл бұрын
I’m working on a game myself and I want to learn how to rig my characters still I don’t know what’s wrong with my mesh or I missed a couple steps I tried many tutorials
@DatBoiRacc
@DatBoiRacc Жыл бұрын
Is there anywhere I could download this project? I followed the tutorial as carefully as I could and it's completely broken so I wanna know what I did wrong lol. Thanks in advance
@lensterRU
@lensterRU Жыл бұрын
Is there a reason why you switch from "Copy scale contraint without X and Z" like in your old videos, to "adding extra bone for copy scale and after parenting to them"? A_MCH_INT_BBONE_SCALE
@adsate9555
@adsate9555 Жыл бұрын
I made this rig for a braid, how do I make it animate automatically (respond to game physics)
@hamdullahguclu9743
@hamdullahguclu9743 10 ай бұрын
I'm looking for an effect where octopus arms grow with tentacles just like a tree branch. Is there a tutorial. Thank you in advance 😐
@sagaevan9641
@sagaevan9641 Жыл бұрын
this video taught me about the armature constraint... has it always been there? i've been soo foolish
@AdredenGaming
@AdredenGaming Жыл бұрын
I feel like I have just been shown the secret to a magic trick. Amazing, but I need more time to absorb and truly understand the magic.
@fitnesslivingway2273
@fitnesslivingway2273 2 жыл бұрын
Hi. I am taking your course "ALIVE". please if I have a question, where should I drop it?
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 2 жыл бұрын
On our discord. The link is in the course
@trystonkincannon8320
@trystonkincannon8320 Жыл бұрын
Doesn't work with 3.4.0 not the bone selection at least, but I may have something messed up.
@openartist7328
@openartist7328 2 жыл бұрын
do you have Whip Animation or you can suggest there tutorial that you seen .
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 2 жыл бұрын
I did a video about it. kzfaq.info/get/bejne/jt9md6uEqtKZc6c.html
@sambabassesoumare1168
@sambabassesoumare1168 2 жыл бұрын
@user-kb6is9lp7h
@user-kb6is9lp7h 9 ай бұрын
🐙❣
@sheepFactory
@sheepFactory 2 жыл бұрын
Sweet i will get the course Rigging course from Gumroad, One question though. Is blender is the only tool used in the production of Noara Game. or Maya / Zbrush were also used. Thank you
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 2 жыл бұрын
We use Zbrush, Substance Painter, Photoshop and Unity
@shankark3250
@shankark3250 2 жыл бұрын
Can you please make a course on realistic human face rig....in blender If you ready im kk to join in live paid course....please
@mridulsharma637
@mridulsharma637 2 жыл бұрын
Hi petrick just Kean to km w how to make a hand with both bendy and straight boness
@Tincoco_
@Tincoco_ 3 ай бұрын
tweaker bones?? I think im tweakin
@da_drood-digitalart
@da_drood-digitalart Жыл бұрын
Gash...i need help ;( it was all fine until i brought the bones back to the original position at 18:45 and as soon as i got into Pose Mode again all the rig got messed up with every single bone of the MCH_BBONE chain (with relative tweakers) inclined of like 45° along the X axis. I struggle to find where did i mess up now :(
@da_drood-digitalart
@da_drood-digitalart Жыл бұрын
Somewhat i fixed it by using G and moving each single MCH_BBONE snapped to the same level of the orginal bones. I hope it's allright. Anyway, thanks so much Pierre, i really need to get a grip and give your courses another try, now that i acquired a little bit more experience on the field :)
@LLIyPNk
@LLIyPNk 2 жыл бұрын
hello, great tutorial, thanks, i recreated it. But I ran into a problem - when the IK-controller moves over the chain's vertical axis, the whole chain "jumps" to another position. It is difficult to explain in words (it looks like a gibal lock visually) - it turns out that such a system is difficult to control during animation - I set the desired position using inverse kinematics - in another frame I set a different position, and if it passes through the Y - axis of the entire system - then instead of smooth movement, the tentacle jumps a long distance to the final point. Thanks, I hope I can find the answer here!
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 2 жыл бұрын
You should use a pole target to controlm your IK bending oprientation
@LLIyPNk
@LLIyPNk 2 жыл бұрын
@@PierrickPicaut_P2DESIGN oh, it is an additional bone like in elbows and knees , i complerely forgot about it, i will try, thank you and have a nice day! UPD: i added a standard pole target bone inbetween 2 big bones (like in a knee) but now all my system doesnt work - my tentacle always straight and cant bend. Will try to fix it. Looks like i must bend my tentacle initially a little in edit mode to make initial rotation in second part of it(bbone B) maybe it will helps
@bassplayer4212
@bassplayer4212 Жыл бұрын
Hello all, wondering if anyone could tell me how to best use animations made with this rig in unity? Since it cant handle the BBOnes am I just weighting my character to the main bones and only exporting bones A-F and the tweakers? Or do I just export it and im making this too complicated? Still very much a noob at this kind of stuff, thanks to anyone who takes the time to answer!
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN Жыл бұрын
You just need to export the bones that deform your character. The bones with the deformation option enabled . The other bones won’t be exported. No worries
@bassplayer4212
@bassplayer4212 Жыл бұрын
@@PierrickPicaut_P2DESIGN awesome, thank you so much for the fast reply! These tutorials have really helped me start to grasp rigging
@hamzaalpoguz
@hamzaalpoguz 2 ай бұрын
🐙
@Talha-hg4sl
@Talha-hg4sl 2 жыл бұрын
Hi ... I am new to animation.... I rig a character with auto rig pro that I try to animate pull ups animation... But the problem is there is one controller completely attached to body and arms.... What I do pose the hands than when I want to move the body up and down hands also modve the same way and displaced... How can I animate😢
@warrenography
@warrenography 2 жыл бұрын
You need to snap the hands to the IK position, which will anchor them to wherever you place them (like on the bar for pull ups), and then, to start, you animate the hips bone, that will bring the body up, but the hands remain in place.
@Talha-hg4sl
@Talha-hg4sl 2 жыл бұрын
@@warrenography how I can snap,, using constraints??
@llYuki0okami
@llYuki0okami 2 жыл бұрын
10:09 someone need to make a bit from this 🎼🎼🎼
@foolserrand9715
@foolserrand9715 Жыл бұрын
Why not just use spline IK?
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN Жыл бұрын
It’s pretty unstable and flip a lot. The bones slides along the curve length. It’s very handy but hard to control for specific animations
@foolserrand9715
@foolserrand9715 Жыл бұрын
@@PierrickPicaut_P2DESIGN But aren't you just emulating Bezier curves or am I mistaken?
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN Жыл бұрын
@@foolserrand9715 not exactly. With bbones you can control the tilting and twisting of the “curve” and the children bones follow.
@marcapouli7805
@marcapouli7805 Жыл бұрын
Bon, j'ai rien compris il y a trop de bones qui se contraignent les uns les autres, certains sont parentés à ceux là etc. Trop compliqué je vais continuer à animer mes bones 1 par 1...merci quand même
@shalabology
@shalabology 2 жыл бұрын
can i hit like twice , thrice or 100 times?
@deiniou
@deiniou Жыл бұрын
My... Brain.. Hurts
@soirema
@soirema 3 ай бұрын
🐙🐙🐙
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