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Many games have combat baked into the game's mechanics, but a rare few combat systems stick with you long after you put the game down. There are a few titles that come to mind, most notably the Devil May Cry Series, the Monster Hunter World and Iceborne Duo.
I've been playing a lot of Dragon's Dogma 2 and I find myself thoroughly enjoying the combat system, often finding myself switching between the different vocations and exploring all the unique skills and playstyles that define each weapon type.
This does not erase the fact that there are some questionable things about the game, but credit where credit is due, the combat system in the game is top-notch. Melee combat specifically combines three essential ingredients into a delicious, visceral package that makes combat encounters fun and addictive. This cycle was so compelling that it drove me to make this video, and share my thoughts on what makes a great melee combat system. Of course, these are just my thoughts and you may have a different view on things - I'm curious to hear what you guys think!
Thank you so much to everyone who's liked and subscribed to the videos so far - and I truly hope that you stick around for all the new things I have planned for the channel. Peace!
Credits:
Shoutout to my wonderful girlfriend for the insane thumbnail!
@mindbreakerzzz1 for the Skyrim clip
@kenserous_ for the Pontiff Parry clip
@Junior-bn2ph for the Sekiro clip
@THEGAMEREYES for the parry clips (Elden Ring)
Songs Used (In Order of Appearance):
Wake Up, Get Out There (Instrumental) - Persona 5
Dragon Age Inquisition Theme
Respite and Sunlight - FE3H
Song of Storms (Orchestral Arrangement)
Keep Your Faith - Persona 5 Royal
Zero - Ace Combat