The Burden of Proof: Narrative Deduction Mechanics for Detective Games

  Рет қаралды 28,516

GDC

GDC

Жыл бұрын

In this GDC 2022 session, inkle’s Jon Ingold outlines how Overboard!'s deduction system works, and show how it tackles the problem of proving specific feedback without removing the need for player creativity, and he'll demonstrate how the approach could be applied to more right-way-up detective stories.
Head to GDC Vault (www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022-with several GDC videos available to watch for free!
Join the GDC mailing list: www.gdconf.com/subscribe
Follow GDC on Twitter: / official_gdc
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Пікірлер: 37
@k_bright
@k_bright Жыл бұрын
I haven't quite finished watching (around ~12 minutes in), but I couldn't help but feel the Ace Attorney games definitely fit this 'detective game' mold. In a talk by the series' founder, Shu Takumi, he describes the overarching structure for a case as follows:
@thepeopleslibrary9345
@thepeopleslibrary9345 Жыл бұрын
With the exception of the fact that it requires the solution to be spoiled, and therefore makes entering a guess a high stakes final action, this is essentially the solution that the Sherlock Homes consulting detective board games use. Fill out a questionnaire, Sherlock Holmes goes over the solution and how he figured it out, and then you get points for correct answers and lose points if it took you more moves than Sherlock. Finally, rate yourself against a par system to see how well you did.
@generrosity
@generrosity Жыл бұрын
I really do love the Inkle presentations 💚
@mariap.9768
@mariap.9768 Жыл бұрын
This is a talk made specifically for me! Thank you!
@alexscriabin
@alexscriabin Жыл бұрын
13:44
@elijahhamilton1920
@elijahhamilton1920 Жыл бұрын
I have been following your work for long time now , I have learned many things from your wit and genius. You are appreciated. Cheers and Take Care Jon.
@Chaisz3r0
@Chaisz3r0 Жыл бұрын
I feel like the Ace Attorney games could really be improved with this approach.
@SuperDutchrutter
@SuperDutchrutter Жыл бұрын
Great talk, keep it coming GDC!
@panterid
@panterid Жыл бұрын
Stopped halfway through the video, bought the game, played it, and I like it!
@finalbossediting
@finalbossediting Жыл бұрын
Inkle is great and thanks for the video!
@danielemazzali9810
@danielemazzali9810 Жыл бұрын
YEEEEEEES
@AnimalXing
@AnimalXing Жыл бұрын
Fascinating talk! Loved it
@ikwig2
@ikwig2 Жыл бұрын
Love this talk and honestly find it hilarious how much shade you throw at Arthur Conan Doyle
@vikusfikus4390
@vikusfikus4390 Жыл бұрын
OMG, great topic!) And I love his Poirot references, he is soooo underappreciated
@user-wn8vw7ju9p
@user-wn8vw7ju9p Жыл бұрын
I like this topic. It reminds me game 'the deed'.
@urbanozorus
@urbanozorus Жыл бұрын
This was a hard topic to tackle. Very happy with the content and the in house approach these guys had to the detective mechanics.
@gabrote42
@gabrote42 Жыл бұрын
I am more of a Return Of The Obra Dinn kinda guy than those textually and narratively defined mysteries (I prefer books for those) but this was very interesting anyways!
@PrimatoFortunato
@PrimatoFortunato Жыл бұрын
Awesome talk. I'll gladly play his games :-)
@Xirdus
@Xirdus Жыл бұрын
"You've never finished a sudoku puzzle and finally put in that last number and thought 'oh it was a 5 all along! I knew it! That changes everything!"
@pavelsoukenik
@pavelsoukenik
I especially liked the point about having a broad path to win. A narrow and obscure path made titles like The Last Express extremely frustrating to play (even back when it was released). I feel though that Overboard’s approach would not scale that well outside of replay-to-win because a lot of the ways the player demonstrates understanding is by doing something at the right time. So there are more things that would get lost in that transition.
AdvX 2018 - Jon Ingold - Sparkling Dialogue: A Masterclass
49:45
Русалка
01:00
История одного вокалиста
Рет қаралды 5 МЛН
Мы никогда не были так напуганы!
00:15
Аришнев
Рет қаралды 6 МЛН
The 3 Types of Detective Game
23:44
Game Maker's Toolkit
Рет қаралды 691 М.
Practical Creativity
1:04:25
GDC
Рет қаралды 304 М.
What's wrong with Social Deduction?
15:27
Shelfside
Рет қаралды 314 М.
Heaven's Vault: Creating a Dynamic Detective Story
1:03:30
Why Don't Mystery Games Need Mechanics?
19:37
Adam Millard - The Architect of Games
Рет қаралды 234 М.
The Art of the Murder Mystery Twist with Anthony Horowitz
13:41
Penguin Books UK
Рет қаралды 71 М.
Why You Should NEVER Play MONOPOLY Again
7:36
Actualol
Рет қаралды 125 М.
How to Create a Mystery for a D&D Session
17:05
Master the Dungeon
Рет қаралды 281 М.