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Example of hard surface modelling technique using Tissue's Tessellation with Multi Components.
This method allows to automatically apply some component objects as panels along the surface of the target object, with the possibility to place them according to the assigned materials and controlling the orientation along the loops.
Tissue download: github.com/alessandro-zompare...
Documentation: docs.blender.org/manual/en/la...
SUPPORT:
If you like my work and you want to follow the development of Tissue, you can support me on Patreon: / alessandrozomparelli
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If you want to share your works, please share the Facebook community "Blender for Computational Design": / 1396995897211561
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