Trick Your Players into Playing a Braunstein

  Рет қаралды 1,064

The Joy of Wargaming

The Joy of Wargaming

25 күн бұрын

It's okay for DMs to trick their players. They do it all the time.
Just don't lie to them.

Пікірлер: 37
@macoppy6571
@macoppy6571 24 күн бұрын
Asking the players to create pieces of the world and expecting them to deliver implies I need better friends 😨
@dundermoose
@dundermoose 24 күн бұрын
@@macoppy6571 nah bro, they just aren’t paying attention because they are used to you doing everything. Give them a taste and watch how they get fascinated
@andersand6576
@andersand6576 24 күн бұрын
​@@dundermoose thing we all get this problem bow and then. Start my campaigns with insisting players come up with some npcs they know, slowly works them into having to do some work (:
@btrenninger1
@btrenninger1 24 күн бұрын
Correct. Or, improved friends.
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@macoppy6571 It's the most effective way to find out what they want to sew in the game. You might have to tell other players, "lokk, I know you don't like X, but HE does and you like HIM, so put up with it and help HIM have a good time. Besides, He doesn't like your thing, but he's tolerating it for your sake." People already kind of do this. You just have to be a little kore generous and explicit about it.
@tagg1080
@tagg1080 23 күн бұрын
@@btrenninger1 demand excellence and beauty in everything you do. That requires careful selection of participants. You can keep your same friends for now. Find better hobby clubs!
@dundermoose
@dundermoose 24 күн бұрын
Excellent video. This Braunstein play is the real magic, not buying yet another module or supplement or setting, but turning the big pieces of your campaign over to the players and inviting them to impact the world.
@tagg1080
@tagg1080 24 күн бұрын
The module buying is the symptom. Players can feel that d&d is special but it's missing something. They buy modules to scratch the itch. We gotta keep pushing the cure for the disease. Inoculate the people from the diversion of the unnecessary commercialization, with genuine imagination and collaboration.
@dundermoose
@dundermoose 24 күн бұрын
@@tagg1080 well said
@kirkalbrecht9557
@kirkalbrecht9557 24 күн бұрын
Great video! I'm going to try this in my campaign. I have two groups playing in the same word using 1 to 1 time.
@14Penfold88
@14Penfold88 24 күн бұрын
Sneaky Braunstein spiked the punch at the middle school dance!
@playerextremebr1.027
@playerextremebr1.027 8 күн бұрын
Bro, the Campaign "Hyboria" this so nice. This like a Braunstein + Wargame, so crazy you need see this.
@TheRyujinLP
@TheRyujinLP 24 күн бұрын
This is much easier to pull off with Wargamers then RPG players. Honestly, I'm ok with story based RPG's but I can't even think of playing a wargame anymore without adding this kind of stuff. Battletech for example is built for this kind of stuff. It gives you all the tools to build up your forces in an organic way and really encourages you to build a history and personality behind your units (the rules for creating your force at the advance level gives you rules for how many mechanisms you need, ow many bean counters and paper pushers and even throws in things like family members. Really adds a lot of nice roleplay elements). When you through in a referee things get really fun as he can set up scenarios. Players can choose to build a force of mercenaries, or play the military forces of one of the great house, part of one of the clans, some can be pirates, or even the militia of some backwater periphery state. And as you can see this right here leads naturally to a Brunstein style of play and the all the referee needs to do is throw some scraps of meat onto the campaign map and the players will naturally start typing to figure out how to uses/screw each other to get to it. The house military players want to fuck each other over and take their shit so will want to hire the mercenaries to do so or even the pirates or even some backwater militia for plausible deniability. The mercenaries just want money so they'll fight for anyone but also want to knee cap their competition and while they can't do it themselves without getting kicked out of the merc guild, they also can hire some unofficial third parry help. The pirates want to raid everyone for booty but also have to think about their targets so that they don't become big enough of a annoyance that people team up to go after them. Then the clans want to take over house territory but also want all the glory so they'll want to reduce the effectiveness of the other clan players by forcing them into trials of combat or trails of procession. And while lacking in honnor, some might even higher mercs or pirates to, once again, add some plausible deniability. So way ahead of you there for Battletech at lest. Then you can even through in the Battletech RPG rules if you want you dudes to go on a little adventure or even go to a bar where their happens to be the dudes from a rival merc company or house and a good ol bar brawl can start up. Good stuff.
@thomaswilliams5005
@thomaswilliams5005 24 күн бұрын
Great content as always. I’m going to start one of these soon
@sentient_sword
@sentient_sword 23 күн бұрын
Brilliant. Been wanting to include Braunstein sessions since I saw Secrets of Blackmoor. I'll try this. Need to grab that Blackmoore Foundations tome as well. I'm definitely gonna start a game like this. I've been prepping a game, but I was limiting to scope to make it manageable. This blows the whole thing open. I've already been running sandbox games 1:1 for awhile now so this should be a piece of cake. I'm thinking of having some dedicated players take over factions I've already loosely sketched out; let new ones spring up organically as the game progresses. These players won't be my regular group though, those guys are still gonna be playing "conventionally". If they start factions it'll be from the ground up. Or they join up with someone else. I'm thinking that once factions are established, any PC's you generate need to be allied with the faction you're running. I like to reduce friction between player knowledge and character knowledge as much as possible, want to keep perspectives limited. There might be players who just wanna dungeon crawl and they set up west marches style sorties into the wilderness... Lots rattling around in my head now. Thanks for another great video. Side note. That Frazetta hard cover with the 3LBBs and Chainmail in a single volume... is that available anywhere? It's beautiful.
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@sentient_sword I'm not sure. It was a print on demand book from PDF files, and I don't have them anymore. If you have the PDFs and are willing to fight through the formatting, you can build one at Lulu.
@sentient_sword
@sentient_sword 23 күн бұрын
@@TheJoyofWargaming Cheers man
@ThatBeMike
@ThatBeMike 23 күн бұрын
A few years ago I had two weekly gaming groups: Tuesday and Thursday. I created and ran via Roll20 a Savage Worlds Western campaign for two months I called "The Duel Campaign". Each group was a criminal family in this sleepy Wild West town vying for control. Each session they would do missions to get more clout around town and recruit NPCs into their fold, and spend time between sessions to sabotage the other group. But the real kicker was my friend Andrew (who played in both groups), who was running the Tong and playing a set of twins in each group who were ALSO attempting to undermine everyone. Cut to the finale where there was a big wedding in town: the guns are out, horses charging through the streets, and the hidden explosives set by the Tong wipe almost everybody out. It was an awesome time and though it was about three years ago now they are still talking about it and I am waiting for the planets to align so that I can run something similar again!
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@ThatBeMike cowboy towns are the perfect cauldron. Well done! And big parties tend to break out as an excuse to gather the heads of factions for the Big Hoopty Finale. It's funny to me how often that happens.
@EricVulgaris
@EricVulgaris 24 күн бұрын
A big issue with baunsteins is that if there's actors without players, in other words an NPC, players end up sticking with other players to the detriment of the game. I theorize to get a better effect I woulda either needed to get more players so there's no NPCs or obfuscate/intermediate comms so players don't know if the druid of the bogwood is a Andrew or just an NPC. Or simplify my scenario i guess.
@jeffrojohnson9149
@jeffrojohnson9149 24 күн бұрын
There has to be enough roles in play in order to have a scenario that is worth playing. If this hasn't happened spontaneously, the referee will have to declare a location or region to focus on and then introduce enough players taking on additional roles so that a specific conflict can be played out. The roles can be played on a temporary basis and then revert back to being static NPC's when the scenario has been resolved.
@bobiojimbo
@bobiojimbo 23 күн бұрын
The Powered by the Apocalypse engine games work similarly with creating a map like you did. I have to agree with you about allowing player input for world building. We did this once in a Dungeon World game, and it realty did add to the fun and player investment. We didn't even go PvP or faction play.
@andersand6576
@andersand6576 24 күн бұрын
Great videoand great way of playing, will try with my next campaign. Atleast here in scandinavia alot of wellwritten larps are in this style. Works really well, especially settings like vampire the masquerade, almost works better larp then ttrpg, as there are plenty of minds coming up with strange stories, instead of a single dm having to do it.
@TheJoyofWargaming
@TheJoyofWargaming 24 күн бұрын
@@andersand6576 I'll never understand how ttrpg people just let the LARP crowd walk away with 1:1 time for decades, but will always be grateful the LARP crowd preserves it.
@charleslatora5750
@charleslatora5750 23 күн бұрын
👍👍
@griffithmorgan4966
@griffithmorgan4966 23 күн бұрын
LOL that is not a Braunstein. You kind of get it, but it's very different from standard RPG play. The difference between an adventure game, or Blackmoor Style, and Braunstein a character driven game is huge. Big differences on every level. I've been working on the manuscript fo Braunstein and one chapter is all about methodology differences between the two styles. What you are proposing is more of the open format of Blackmoor. Arneson was a total kitchen sink gamer, just use anything which will work. This fits how he played more than Wesely. Wesely is very strict on his methods. I do like what you are doing though. It's good stuff.
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@griffithmorgan4966 Not right away it isn't. But getting conventional player to play in a full on Braunstein can be a pretty big ask. If you have reluctant players, you can nudge them along by starting small and just working in a few principles of good play here and there.
@griffithmorgan4966
@griffithmorgan4966 23 күн бұрын
@@TheJoyofWargaming Fair enough. Have you ever played with Wesely?
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@griffithmorgan4966 Alas, no.
@griffithmorgan4966
@griffithmorgan4966 23 күн бұрын
@@TheJoyofWargaming Let's talk some time. I dunno maybe we can do a zoom call or something. I am so glad the new book is inspiring you to do new things. Those maps and writings have given me a new direction for sure.
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@griffithmorgan4966 I'd be down for that. I will hit you up via email.
@marchhare22-lm9on
@marchhare22-lm9on 23 күн бұрын
Does anyone know where the recordings of Jeffro’s (sorry if I got the name wrong) sessions are? Someone mentioned the name of the KZfaq channel and for the life of me I can’t find it.
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@marchhare22-lm9on He doesn't video them. You can find write ups on his blog.
@marchhare22-lm9on
@marchhare22-lm9on 23 күн бұрын
@@TheJoyofWargaming I could have sworn someone else did. Maybe I am mistaken. Not trying to highjack your channel. Thanks for the reply!
@TheJoyofWargaming
@TheJoyofWargaming 23 күн бұрын
@@marchhare22-lm9on No worries. He DMed a kind of celebrity live play years back, but it was purely a conventional session. Not many lessons imparted. Your best bet is to check out Dunder Moose's channel. He had done a few post mortem group discussions with players describing their experience and lessons learned.
@timbywater6057
@timbywater6057 24 күн бұрын
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