Triplanar Modeling in Houdini 18.5

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Inside The Mind

Inside The Mind

Күн бұрын

TriPlanar techniques are mostly used in texturing. But with Houdini 18.5 you can now use TriPlanar techniques to model or in other words use textures to model geometry.
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Пікірлер: 11
@joantonio6331
@joantonio6331 6 ай бұрын
this is great for brick walls
@nathanbayne3576
@nathanbayne3576 3 жыл бұрын
is it just me or was that infinitely easier to do in houdini than c4d? Is this the reward for getting over the houdini learning curve lolll
@InsideTheMindSpace
@InsideTheMindSpace 3 жыл бұрын
I didnt even know this is possible in C4D honestly. Houdini is insanely powerful though and rewarding once you start understanding it
@nathanbayne3576
@nathanbayne3576 3 жыл бұрын
@@InsideTheMindSpace I really wanna get into it, but have less than a year experience with c4d and redshift, do you think mastering c4d first is necessary?
@InsideTheMindSpace
@InsideTheMindSpace 3 жыл бұрын
@@nathanbayne3576 Absolutely not. To be completely honest in some ways you are better off not having any knowledge of traditional techniques when working procedurally. I find that sometimes i need to force myself to forget about traditional techniques to solve procedural problems.
@nathanbayne3576
@nathanbayne3576 3 жыл бұрын
@@InsideTheMindSpace thanks for telling me this, Ive needed someone to tell me straight like this
@InsideTheMindSpace
@InsideTheMindSpace 3 жыл бұрын
@@nathanbayne3576 Once you get into it and understand Houdini it will save you a ton of time. But don't force yourself to do everything procedural either. Getting things done the fastest at the highest quality is the goal.
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