Unity's New HDRP Water System

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Omar A. Balfaqih

Omar A. Balfaqih

Күн бұрын

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Unity's New HDRP Water System
In this video we're taking a quick look at Unity's new HDRP water system.
You can get amazing results with few clicks only.
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Chapters:
00:00 Intro
00:57 Setup (Ocean)
02:15 Spring Sales
02:30 Ocean
04:12 Pool
05:34 River
06:52 Custom Mesh
07:18 Outro
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Пікірлер: 28
@obalfaqih
@obalfaqih Жыл бұрын
📢📢Join our newsletter for my Unity Filmmaking 101 course updates and enjoy 25% off of your first purchase: store.obalfaqih.com/pages/filmmaking-course What topic do you want me to cover next?
@tanggaltuabahagia
@tanggaltuabahagia Ай бұрын
Barakallah thankyou for the tutorial
@rocketpoweredchimpgamesphi7798
@rocketpoweredchimpgamesphi7798 Жыл бұрын
This system is so awesome, gonna have LOTS of fun playing around with this in my next game... I assume for an ocean you just create a "depression" in your terrain, and then put the "box collider" bounded ocean into it like placing a cube on a surface? Great tutorials btw!
@user-cd5ni3zf9f
@user-cd5ni3zf9f Жыл бұрын
Is the water system compatible with ray-tracing?? I heard that if you use the water system you can't enable ray-tracing but I'm not sure if that's right
@cgcowboy
@cgcowboy 11 ай бұрын
Great overview! I'm curious if anyone knows whether this water system can create a "wet" effect on mesh surfaces it collides with?
@edvartPC
@edvartPC 4 ай бұрын
Not by default, no. You'd have to implement that yourself, and i think it could get prettty complex quickly.
@random_precision_software
@random_precision_software Жыл бұрын
Can you have big waves . Like when your in a storm ? I can't seem to get them
@obalfaqih
@obalfaqih Жыл бұрын
Not sure about huge waves, but there are other features called "deformers" I think, where you can raise the water in some areas and remove them from other areas.
@random_precision_software
@random_precision_software Жыл бұрын
@@obalfaqih oh right, it would be cool if you could find a way of creating bigger waves in another video ? Lol
@brahimfox
@brahimfox 3 ай бұрын
البارك ألله فيك
@obalfaqih
@obalfaqih 3 ай бұрын
🙏🏼
@koam2410
@koam2410 Жыл бұрын
wa alaikum salam thanks bro
@obalfaqih
@obalfaqih Жыл бұрын
🙏🙏
@developer.usmankhan4978
@developer.usmankhan4978 Жыл бұрын
Please Create a 3rd Person Realistic Flying Controller with Smooth Animations...I have made it but it was not smooth
@obalfaqih
@obalfaqih Жыл бұрын
That would be interesting, something like Superman? Walking then flying around? I have created something similar, a first-person wingsuit: kzfaq.info/get/bejne/nZqJisac0bfThps.html
@developer.usmankhan4978
@developer.usmankhan4978 Жыл бұрын
@@obalfaqih Brother your WingSuit Controller is Good But i want Ironman like Controller. Please make if you can
@AbductionDevlog
@AbductionDevlog Жыл бұрын
My unity version is 2021.3.22f1 and says it is up to date how do I access this version?
@obalfaqih
@obalfaqih Жыл бұрын
Open Unity Hub, go to Installs and from there you can install the different editors (2021, 2022, 2023 beta and so on)
@AbductionDevlog
@AbductionDevlog Жыл бұрын
@@obalfaqih Thanks! I was so confused every unity water tutorial completely overlooks this lol
@ha7anali313
@ha7anali313 Жыл бұрын
Broo i Watched the GDC talk and Ohh My Brother How Many Upgrades they did in VFX graph like that smoke Demo i think it its not just the smoke But we can utilize it in many ways like We Can Use it to Create A particle system that reflects realTime and it can be very low costly if as they claim is true share Your Thoghts on This
@obalfaqih
@obalfaqih Жыл бұрын
Are you talking about this Water System demo or the Six-Way Lighting Workflow (VFX Graph)? Both of these new features are really interesting and pushing the capabilities of the engine.
@ha7anali313
@ha7anali313 Жыл бұрын
@@obalfaqih Sorry i forgot to mention i was talking about sixWay lightining
@MonsterCreations662
@MonsterCreations662 Жыл бұрын
LOVE you drom Pakistan bro 🥰🥰
@Datewithme-jz6sg
@Datewithme-jz6sg Жыл бұрын
To create a realistic sea. First you need to study the behavior of the waves. I made realistic waves in VFX.
@abdosarmini
@abdosarmini Жыл бұрын
Why is it for HDRP only? URP games don't use water?!
@shikhermyv
@shikhermyv Жыл бұрын
It uses compute shaders, not available on URP.
@user-fp2xk5oj2q
@user-fp2xk5oj2q Жыл бұрын
يولد وينك اختفيت انت
@obalfaqih
@obalfaqih Жыл бұрын
موجود موجود 😂 إن شاء الله راجع وبقوة 👏🔥
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