Unreal Engine 5.4 Sneak Peek | GDC 2024

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Unreal Engine

Unreal Engine

Күн бұрын

Get a first look at the innovative new functionality of Unreal Engine 5.4! Join us for a presentation highlighting the top new features coming to game developers.

Пікірлер: 590
@uenote3280
@uenote3280 Ай бұрын
00:00 intro 00:58 nanite improvement 06:23 localized volume fog (new in 5.4) 07:30 heterogeneous volume improvement 09:30 animation 10:34 animation - modular control rig 20:43 new character retargeting 22:11 skeleton editor 23:54 motion matching 27:12 PCG 28:26 audio
@Khalid_Looby
@Khalid_Looby Ай бұрын
thx
@johndawson6057
@johndawson6057 Ай бұрын
May your god bless you❤
@Kentkent-sd2xr
@Kentkent-sd2xr Ай бұрын
🦒
@leaivv
@leaivv 29 күн бұрын
@@johndawson6057That‘s funny
@fredfinks
@fredfinks 27 күн бұрын
How long until we see games like this that can run on say a 4080 equivalent? (or even of the unreal engines from 4 years ago?
@Mutant_Fox
@Mutant_Fox Ай бұрын
17:43 "Control rig, it just works." Woah shots fired!
@onceuponatimeonearth
@onceuponatimeonearth 29 күн бұрын
28:19 again lol
@Barnacleboiii
@Barnacleboiii 29 күн бұрын
"It just works" - Todd Howard
@Kimera92
@Kimera92 29 күн бұрын
no shots fired, its just a light hearted meme joke
@SubjektDelta
@SubjektDelta 26 күн бұрын
that's usually what you say when you outsource a project
@postprocessed
@postprocessed 24 күн бұрын
hope it won't end up like creation engine :D :D
@EVILBUNNY28
@EVILBUNNY28 29 күн бұрын
Unreal is the perfect example of what a game engine should be. Focusing on tools and features to give developers the most creative freedom and control- not wringing out every last cent from them **cough** unity **cough**
@pratheepace7832
@pratheepace7832 28 күн бұрын
i downlode ue5.3 im new to ue i triede to downlode asset from quixel bridge but it showing error like asset not available in uasset format plzz help me to solve this
@handgunpro3195
@handgunpro3195 28 күн бұрын
True, but i've been using unreal engine since you had to pay 20 a month for it, fortnite is the only thing allowing it to be free.
@XxZeldaxXXxLinkxX
@XxZeldaxXXxLinkxX 28 күн бұрын
??? Unreal has had royalties way before unity
@JamyzGenius
@JamyzGenius 28 күн бұрын
​@@pratheepace7832 Hi! Wrote four replies [in my reply thread] but they seem to be going automatically to spam sorry. I cannot seem to link resources, but I did this exact google search in Edge. I hope it helps. "quixel bridge but it showing error like asset not available in uasset format" I found two great resources I hope they help. One is from Epic Forums dating April 1st. Title: "Bridge importing error - Plugins" Second is from Reddit. It says it is from a year ago - Title: "UE5.2 Quixel Bridge plugin not working" I will cite a reply/solution from the reddit thread. I hope this helps. From Priamarin: "So, I had the same issue and could fix it. I had to go to the Quixel Bridge website, had to log in with my epic account and activate the free plan." Citing from the Epic Forums: From Bananabananapie "I found what’s wrong it looks like I need to go to the Quixel website and sign up from there and choose the unreal engine plan, for it to work, even though I signed up already" What seems another solution too. From Hallelujah4Ever "Actually there is no need to sign up again, all you need is to login to Quixel with your whatever account and then hit the blue subscribe button and accept it, that’s all." I hope this helps! sorry for not helping further. I haven't used Quixel Bridge since around 5.0/5.1. But truly hoping these fix the issue. If the reddit resource is not helpful, please check the Epic Forums one. It has many replies. But overall, the fix seems to be the same. Cheers! Reddit: www.reddit.com/r/unrealengine/comments/13fmcd7/ue52_quixel_bridge_plugin_not_working/ Epic Forums: forums.unrealengine.com/t/bridge-importing-error/837237/4 I linked the resources and put this comment in another reply thread with the linked forum posts. I hope this one goes through! last one before I give up sorry. I hope these help!
@mrfatuchi
@mrfatuchi 28 күн бұрын
@@handgunpro3195 I'd pay that same money for any engine that has proper support. Tired of all this free nonsense which in the end just makes a product shittier. Unity, in its basic form, lacks so so many features that you could hardly call it an engine. And then you have to install bunch of packages and deal with their shortcomings... But I cant complain because its free...
@Sozidar
@Sozidar Ай бұрын
Guys. New gizmo. Finally. NEW GIZMO.
@ryanisanart
@ryanisanart Ай бұрын
New gizmo doesn’t allow ctrl+mouse movement unfortunately. I think it’s bugged. edit: sorry i'm wrong, alt+drag to duplicate doesn't work, which he even mentions in the video.
@ComfortZoneComic
@ComfortZoneComic Ай бұрын
Good shout tnx
@tjrizvi251
@tjrizvi251 Ай бұрын
Did they fix vertex snapping?
@davinsaputraartandgamedev9453
@davinsaputraartandgamedev9453 Ай бұрын
@@ryanisanart omg really
@ryanisanart
@ryanisanart Ай бұрын
@@davinsaputraartandgamedev9453yes, makes it unusable
@scrie100
@scrie100 27 күн бұрын
Wow just seeing how well thought out and functional this software is makes me wanna become a game dev on it's own
@terenteborfasul
@terenteborfasul Ай бұрын
Hey Epic games! As a big fan and daily user of your engine I would be very interested in some critical fixes for older features, like: - world partition bugs and performance - level streaming bugs and performance - BPPs and PLAs breaking all the time from redirector fix - HLODs bugs and performance, like not baking along world axis
@mootzartdev
@mootzartdev Ай бұрын
Yeah they really need to fix old stuff before ramming in new features that only people at Epic can seem to use.
@javierignite1895
@javierignite1895 Ай бұрын
yeah it's been ages since a decent update of WP
@xvxluka222
@xvxluka222 Ай бұрын
They should also update the build system to use cmake or sth like that
@bee3D
@bee3D Ай бұрын
@@mootzartdevseriously, it seems like absolutely nobody but the best of the best WITHIN EPIC can even show off the features that they make
@Isaacrl67
@Isaacrl67 Ай бұрын
While I agree that more attention to bugs would be great, even 5.3 had a slew of bug fixes for world partition. They love to show off the features in these videos, but if you review the release notes you can see they are also hunting down bugs.
@JamyzGenius
@JamyzGenius Ай бұрын
21:11 - Thank youuuu!!! I was doing some stuff on 5.3 using this tool, which was a little bit tedious, but the updated method looks awesome and much more friendly! It looks so much easier! - Thanks for all the work on this update!
@pratheepace7832
@pratheepace7832 28 күн бұрын
i downlode ue5.3 im new to ue i triede to downlode asset from quixel bridge but it showing error like asset not available in uasset format plzz help me to solve this
@JamyzGenius
@JamyzGenius 28 күн бұрын
​@@pratheepace7832 Hi! Wrote three replies but they seem to be going to spam sorry. I cannot seem to link resources, but I did this exact google search in Edge. I hope it helps. "quixel bridge but it showing error like asset not available in uasset format" I found two great resources I hope they help. One is from Epic Forums dating April 1st. Title: "Bridge importing error - Plugins" Second is from Reddit. It says it is from a year ago - Title: "UE5.2 Quixel Bridge plugin not working" I will cite a reply/solution from the reddit thread. I hope this helps. From Priamarin: "So, I had the same issue and could fix it. I had to go to the Quixel Bridge website, had to log in with my epic account and activate the free plan." Citing from the Epic Forums: From Bananabananapie "I found what’s wrong it looks like I need to go to the Quixel website and sign up from there and choose the unreal engine plan, for it to work, even though I signed up already" What seems another solution too. From Hallelujah4Ever "Actually there is no need to sign up again, all you need is to login to Quixel with your whatever account and then hit the blue subscribe button and accept it, that’s all." I hope this helps! sorry for not helping further. I haven't used Quixel Bridge since around 5.0/5.1. But truly hoping these fix the issue. If the reddit resource is not helpful, please check the Epic Forums one. It has many replies. But overall, the fix seems to be the same. Cheers!
@JamyzGenius
@JamyzGenius 28 күн бұрын
​@@pratheepace7832 Hi! I cannot seem to reply at all, wrote four detailed replies but all went to spam sorry. Cannot seem to link resources either. But google these two threads below. I hope they help you Pra! Cheers! One is from Epic Forums dating April 1st. Title: "Bridge importing error - Plugins" Second is from Reddit. It says it is from a year ago - Title: "UE5.2 Quixel Bridge plugin not working"
@bruceoberleitner3031
@bruceoberleitner3031 Ай бұрын
Awesome presentation Daryl! You covered a lot of ground in just 30 minutes. Do you have any other presentations available for us to watch?
@rtm1619
@rtm1619 Ай бұрын
I was making a game in unity these past 2 months.. (day job as a c++ quant dev, used to do game dev about 6 years ago, but making a return) I made a huge mistake. Moving over to Unreal guys. It isn't even comparable.
@CarTastic-fv6eo
@CarTastic-fv6eo Ай бұрын
Same there, but currently need to upgrade my GPU as my old 2060 is struggling with detailed scene.
@St4rdog
@St4rdog Ай бұрын
It is comparable, but Unity are bad at marketing. Epic are good at hyping things up for normies who think they are inventing these features. 10:00 Control rig - Unity "Animation Rigging" package. Since 2018. 22:00 Animation Retargeting - Unity Mecanim humanoid retargeting since 10 years ago. Lumen (Runtime GI) - Unity Enlighten Realtime GI (yes, it's baked mesh positional information, so no light through a door that opens, but it is fully realtime direct/indirect bounced lighting). Since 10 years ago (kzfaq.info/get/bejne/h7SIlaSGsNHGdZc.html) Also has Screen Space GI in HDRP, but obviously not the same as Lumen, and uses reflection probe information, but still useful, and handles emissive better than Lumen which creates unusable blobs/pulsing from screen space. Note how boring and lacking in visuals this talk is compared to Unreal Lumen - kzfaq.info/get/bejne/p8l8damHq7vXeWw.html
@indiecore-2022
@indiecore-2022 Ай бұрын
I published a game I built in unity, then I decided to try unreal and its not only easier to learn, but Blueprints allow you to never write a line of c++ and the community has custom blueprint plugins for everything literally
@mariuspuiu9555
@mariuspuiu9555 29 күн бұрын
it depends on what you want to. both engines are great.
@CarTastic-fv6eo
@CarTastic-fv6eo 29 күн бұрын
@@mariuspuiu9555 Unity is nice engine but has bad management and after latest drama with pricing i wont risk on it anymore.
@aEtherEater
@aEtherEater Ай бұрын
Finally getting some vehicle support. It also looks like new animation dataset system is going to make setting up complex characters so much easier!
@MegaMiley
@MegaMiley Ай бұрын
Thanks for showcasing how to use the modular control rigs for vehicles! Literally was trying to do that myself this week and couldn't quite figure out how it was supposed to work :D
@King-O-Hell
@King-O-Hell 28 күн бұрын
I've always just been a gamer but it's really cool to see behind the veil a little bit, in regard to the graphical side of things. I never cease to be impressed by all of this.
@MrSiasman
@MrSiasman Ай бұрын
Nice to have an animation guy on the game engine team.:)
@ThatTechGuy123
@ThatTechGuy123 Ай бұрын
That was really quick but still got sooooo much out of it! You are really great at explaining just enough to get us started and then we can dive deeper in some documentation and tutorials.
@metternich05
@metternich05 Ай бұрын
I can't wait to see next gen games built on this and using the full potential of the new technology.
@WeaponxiD
@WeaponxiD Ай бұрын
And 4090 in min req for 1080p with dlss performance
@magnomliman8114
@magnomliman8114 Ай бұрын
@@WeaponxiD always the cringe comment that cant understand anything and just know that the 4090 is the fastest gpu .typal Roblox kid comment.
@WeaponxiD
@WeaponxiD Ай бұрын
@@magnomliman8114 wow really? lol
@Deliveredmean42
@Deliveredmean42 Ай бұрын
@@WeaponxiD when these future games comes out that GPU will be seen as a midrange and overly power hungry card.
@RealSeanSchumacher
@RealSeanSchumacher Ай бұрын
@@WeaponxiDI've actually been making a game with my buddy for over a year now and for being unpackaged and pretty unoptimized, it doesn't run terribly. Im ready to try out the new tesselation because before, it was harder to set up and had a pretty big performance impact (I had to take it out). No matter what, we're getting to a point in videogame development where we are doing things we could do 10 years ago but with much less impact on hardware.
@crs11becausecrs10wastaken
@crs11becausecrs10wastaken Ай бұрын
Nanite skeletal mesh experimental confirmed in 5.5 💪
@pratheepace7832
@pratheepace7832 28 күн бұрын
i downlode ue5.3 im new to ue i triede to downlode asset from quixel bridge but it showing error like asset not available in uasset format plzz help me to solve this
@fortnite.burger
@fortnite.burger 27 күн бұрын
Try a different asset​@@pratheepace7832
@prometheus_beard
@prometheus_beard Ай бұрын
Ohhh kayyy now I'm actually excited... last UE film I uploaded was my 100k GAW video with Maarten from DBK as the blacksmith, but these new upgrades and features are going to make my next offering far better. Thank you all who work on UE. Absolutely amazing.
@Nerdsbew4re
@Nerdsbew4re Ай бұрын
Very cool talk Daryl! I wish all the unreal videos could pack this much detail into 30 minutes
@zachansen8293
@zachansen8293 Ай бұрын
But don't you want to know more about fortnight? What about fortnight? And don't forget about fortnight. It pays the bills, I guess, but it's super dull.
@Megasteakman
@Megasteakman Ай бұрын
Wow, this is incredible! Love these features, I'm so excited!
@Neotrax_City
@Neotrax_City 23 күн бұрын
I started testing the new features in version 5.4, the most interesting option for me is Motion Graphics. Welcome to our new Neotrax city, it's being created in Unreal Engine ! :)
@behrampatel4872
@behrampatel4872 Ай бұрын
Daryl is to VFX peeps what Chris Murphy is for game devs. They both show you so much cool stuff you don't want to close the tab. Cheers for such an informative demo Daryl. b
@crub1n0
@crub1n0 Ай бұрын
I really love that "Skin weights paint and editor" tool, superb!👍👍
@BreakBackReality
@BreakBackReality Ай бұрын
I've been waiting for motion matching from epic games for a very long time, finally we got it! Thank yout for developing Unreal Engine in the right direction
@FitriZainOfficial
@FitriZainOfficial Ай бұрын
HV already looks good before but painful to work with in previous version, im glad to see some improvement. Looking forward for 5.4!
@Liam-fr1lr
@Liam-fr1lr 27 күн бұрын
modular control rig setup is absolutely massive
@makeyourgame2210
@makeyourgame2210 Ай бұрын
Best Engine Ever. Thank you for your job
@ScyrousFX
@ScyrousFX Ай бұрын
Sure, if we ignore the traversal stutter & shader compilation stutter.
@ThreatInteractive
@ThreatInteractive Ай бұрын
Best non-proprietary engine* unfortunately for consumers.
@piotrek7633
@piotrek7633 Ай бұрын
everything made with unreal engine 5 is a lag/stutter fiesta, it takes one low detailed texture to break the immersion, and overall i'd rather stick with blocky games than realistic enviroments that literally hurt the eye due to the amount of different details in colors. Realistic detail works with our eyes because we can focus our sight and our brain blocks the rest, with games its simply not the case we see all the detail, and without lying its often giving me a headache, especially if you have post effects turned on. Our bodies don't like to look at too much stuff at once, that's why top games are often simplistic
@zachansen8293
@zachansen8293 Ай бұрын
Best engine ever.... so far.
@zachansen8293
@zachansen8293 Ай бұрын
@@ScyrousFX shader compilation stutter is on the dev's.
@DenisKhoninov
@DenisKhoninov Ай бұрын
That NEW GIZMO! HYYYYYPE HYPE HYPE! Maybe 5 years later we can have also quick snapping....
@nekronavt
@nekronavt Ай бұрын
I would really like to see weights transfer tools in the skeletal mesh editor for modular characters skinning.
@NatJSBelza
@NatJSBelza 26 күн бұрын
Glad to see Daryl again. Glad you left Autodesk for Epic. Back in the days, I would watch Autodesk's yearly product presentation, and I always look forward to listening to Daryl showcase new features for Maya.
@Mojo545
@Mojo545 25 күн бұрын
Awesome that we can render snow places so beautiful now. Than the next gen can at least experience snow in the metaverse as we are now doing our best to melt it all!
@JM_Traslo
@JM_Traslo Ай бұрын
Any chance we can see uploads go into 1440p format for KZfaq? even if the underlying video is 1080p, the bitrate of 1440p youtube would help so much when there's a lot of dense detail and smaller text.
@tywins3669
@tywins3669 27 күн бұрын
I know nothing about game development but seeing this gives me a greater appreciation for the work and technology that goes into making the games i enjoy.
@n1lknarf
@n1lknarf Ай бұрын
Would also be cool if you added a min/max input for radius in the nodes "get random nav mesh point". It's impossible to get a higher number than 1 without crazy acrobatics.
@clinteverett4729
@clinteverett4729 25 күн бұрын
Bring back Unreal Tournament.
@michelprins
@michelprins 27 күн бұрын
Wow, this is exciting stuff! Thanks, Epic Games! As a big fan and daily user of Unreal Engine for years, I'd love to see deeper integration with 3D tools like Blender, as well as built-in AI animation tools similar to Adobe's Mixamo. Back in 2000, I even built a 3D virtual art gallery called the MP-ArtStation .
@antonbaton1120
@antonbaton1120 26 күн бұрын
I am not a developer, just a gamer, and i am very impressed of all this works of UE... This mean the games will be more beautiful, more realistic. Because it will be cheaper for developer to implement those wonderful features! So glad of this progress... i hope it all will be implemented on VR to so we can play or enjoy the new, better VR worlds )
@Im_Ninooo
@Im_Ninooo Ай бұрын
amazing update! I just hope they manage to fix attenuated audio being silent when exported with the Movie Render Queue :/
@jaymac7203
@jaymac7203 27 күн бұрын
This setting would be great for "The Thing" game 🤔
@camaxide
@camaxide Ай бұрын
Looks really good that the smoke cast shadow - but looks equally odd that the fire from the barrel does not generate any lighting - I would wish for that before the fog really :D
@supremebeme
@supremebeme 29 күн бұрын
damn that localized fog is nice. also a 2x speed improvement since 5.0?! noice.
@inmatejason
@inmatejason 26 күн бұрын
wow, i remember the days of being amazed at 3DFX games.
@SonnyBear5
@SonnyBear5 Ай бұрын
5.4 seems like the BEST time to get into UE5. I’ve been dabbling with the engine and wow there is so much to learn. Still working on basic mechanics and understanding the spaghetti code haha
@pratheepace7832
@pratheepace7832 28 күн бұрын
i downlode ue5.3 im new to ue i triede to downlode asset from quixel bridge but it showing error like asset not available in uasset format plzz help me to solve this
@TheRoadDogII
@TheRoadDogII 22 күн бұрын
cant wait till it is 5 years later so we can all enjoy a smoth game experience.
@RiderZer0
@RiderZer0 27 күн бұрын
Man I might need to learn this program. I’ve always wanted to make my own game, it seems like epic has made a platform easy enough for someone to learn without going to a university.
@DOKTORFUZZEL
@DOKTORFUZZEL 26 күн бұрын
I didn't understand a single word that was said, but I'm just fascinated by the technological progress.
@ChrisM541
@ChrisM541 28 күн бұрын
Fantastic. Superb programmers clearly proud of their work, and remember, only the tip of this update iceberg was shown here.
@Immortal_BP
@Immortal_BP 26 күн бұрын
unreal never misses with these updates, everytime is crazy good stuff
@seanspitzer5537
@seanspitzer5537 Ай бұрын
That Daryl guy is pretty cool! :P
@darylobert
@darylobert Ай бұрын
Thanks sean:-)
@DeJayAnim
@DeJayAnim Ай бұрын
So amped for this!
@Kor3Gaming_Ghost
@Kor3Gaming_Ghost Ай бұрын
Gonna have so much fun with this tools on my character
@Tethmes
@Tethmes 25 күн бұрын
I'm glad there are people out there who know what tf this all means so that I don't have to.
@cHelllo4eK
@cHelllo4eK 22 күн бұрын
Огромное спасибо за такое обновления , мне всегда нравился стиль Unreal Engine , и я сейчас не только за движок а вообще за все , все максимально просто и удобно делают , нету лишний информации как у других , даже локализацию движка сделали , а для новичка это просто супер , одним словом просто молодцы хлопаю стоя 👏
@Vartazian360
@Vartazian360 28 күн бұрын
How about fixing cpu optimization, shadse and traversal stutter in the engine?
@muviing5427
@muviing5427 Ай бұрын
He's explanation is so great to understand and exciting. I can grab more information from his clear and easy to understand explanations..
@MaleOreo
@MaleOreo 26 күн бұрын
motion matching is going to be amazing
@everymadestuff4298
@everymadestuff4298 Ай бұрын
Localized Fog Volume is looking really promising!!
@ArtVandelayInc
@ArtVandelayInc Ай бұрын
Just wow! Mind-blowing stuff as always
@enermaxstephens1051
@enermaxstephens1051 Ай бұрын
Just one question - When will it use Ai to take voice commands? Instead of building the whole scene from scratch, by hand, when can I simply tell this program what to do?
@checkerbene
@checkerbene Ай бұрын
Any plans on easy Vertex to Vertex snapping?
@Xenthorx
@Xenthorx Ай бұрын
Great video, covers a lot of things in detail, great presenter !
@egretfx
@egretfx Ай бұрын
there's no way unity engine will be able to catch up with how good the graphics are in-engine. absolutely phenomenal!
@pacocarrion7869
@pacocarrion7869 26 күн бұрын
Buff Unreal Engine versions are changing so fast, now I'm finishing the 4.23!! (released in 2019) for years later we have 5 more versions!!! Edit: we have 5 versions in just 2 years
@MaticTheProto
@MaticTheProto 28 күн бұрын
1:11 UNIMOG WOHOOOOO :D
@btarg1
@btarg1 Ай бұрын
Modular rigging is incredible!!! ❤
@btbarr16
@btbarr16 27 күн бұрын
I can't wait to see what CDPR produces with this engine.
@jonzie24
@jonzie24 Ай бұрын
You could see some of those features in that Marvel 1943 game. I wonder if those advancements were made because of the help that Epic was supposed to get from the likes of Coalition and CD Project Red. Can't wait for Gears 6 and Witcher 4!
@HBasch
@HBasch Ай бұрын
AMAZING ! When is 5.4 going to be out ? thanks guys amazing work
@darylobert
@darylobert Ай бұрын
soon, very soon
@blocbonbon
@blocbonbon 29 күн бұрын
Man I want to drive that truck through that snow!!!
@Ready_Fire_Aim
@Ready_Fire_Aim Ай бұрын
you can use the debugger to make video scenes too? if u cant program a scene. just do it in game and then use the rewind and capture what you want ?
@Jinkel
@Jinkel 26 күн бұрын
Im sure it does.
@Ready_Fire_Aim
@Ready_Fire_Aim 26 күн бұрын
@@Jinkel awesome. im gonna give it a go.
@SuperZymantas
@SuperZymantas Ай бұрын
Epic UE eatch time i fell like x-max eatch time inovation! Well done Team!
@GUGUCOLOR
@GUGUCOLOR Ай бұрын
What is the name of this winter asset?
@Bloodline2009
@Bloodline2009 Ай бұрын
Remember the community Unreal Tournament game that never got finished because Fortnite launched. Please don't forget about it, still plenty of fans out there.
@diegogomez6634
@diegogomez6634 Ай бұрын
I remember that I use to follow this guy, Daryl, several years ago when he was a Maya evangelist, I was wondering what happened to him, it is Great to see him again with smoking guns on his hands!
@darylobert
@darylobert Ай бұрын
Yes, it's me; I was working on Maya for over 20 years. Been over at Epic for almost 6 years now, time is flying and the tech is moving so fast.
@ryanisanart
@ryanisanart Ай бұрын
When will localized volumetric fog work with the Path Tracer?
@El.Duder-ino
@El.Duder-ino 29 күн бұрын
It looked already amazing with 5.0 and now it's truly "Unreal"😉😁
@Stiffybeaver
@Stiffybeaver 18 күн бұрын
Every demo they have looks like a game I want to play so bad lol
@getshotUK
@getshotUK Ай бұрын
Awesome thanks for the great presentation :)
@dieubermensch
@dieubermensch 19 күн бұрын
The people want lumen in twinmotion VR! I love you unreal ❤
@TheMarauderOfficial
@TheMarauderOfficial 26 күн бұрын
sincere question prior to localised fog did ue games just use billboard textures for “localised fog”?
@arikanidjar
@arikanidjar 26 күн бұрын
Leaps and bounds!!!!! ue just keeps evolving.
@PhoenixTheGame
@PhoenixTheGame Ай бұрын
I switched from unity to UE5 a few months ago The best decision I've ever made
@simulacrumgames
@simulacrumgames Ай бұрын
UE just keeps getting more insane! Unrealer?
@unreolog8699
@unreolog8699 Ай бұрын
Where can I find the mentioned "Jasper" demo?
@fddesign
@fddesign Ай бұрын
Awesome new features :D
@fran.fndz.techart
@fran.fndz.techart 29 күн бұрын
Only if nanite / lumen wasn’t so heavy, still a couple of years before base gpu get strong enough to use the tech, until there companies will stick on older techniques that are way faster . I may be wrong but isn’t gtx1060 the most used gpu?
@gameswownow7213
@gameswownow7213 Ай бұрын
ca we use rewind to record action and make a movie with it? :D
@stefanrenn-jones9452
@stefanrenn-jones9452 21 күн бұрын
mapping animations and geometry from a video source with enhanced resolution, lighting and textures using AI into ue5 is the next logical advancement. Crearing playable scenes from film and video.
@Rodutchi
@Rodutchi Ай бұрын
You guys are incredible damn, if only I could use these features on my 1650. So sad
@overwatch540
@overwatch540 Ай бұрын
I'm using it on 1650s
@Joeballs187
@Joeballs187 Ай бұрын
Unreal 4.3 probably run just fine I had a 1650 and I did alot with unreal and the cryteck engine is good with lower end tech as well
@Rodutchi
@Rodutchi Ай бұрын
I didn't say am not using it or that I want it to run, am talking about these features...bruh
@blinkrogue1344
@blinkrogue1344 Ай бұрын
Why can't you use these features? ​@@Rodutchi
@VrilyaSS
@VrilyaSS 26 күн бұрын
PLEASE MAKE IT EASIER FOR VR-INTEGRATION,like UEVR, ty!
@williamwatitwa3534
@williamwatitwa3534 29 күн бұрын
Wondering what GPT AIs impact on this snd and the interactions 10-20ys
@raviravi5342
@raviravi5342 28 күн бұрын
Just like with light tracing, we now need real air/atmosphere/pressure/wind/air resistance and our simulation will then look really real.
@MVEProducties
@MVEProducties 26 күн бұрын
Hopefully more support for macOS and M3 Macs?
@jakemanning4188
@jakemanning4188 28 күн бұрын
how about fixing basic functionality in Slate/UMG that shouldve been working from the get go? There are numerous issues that still exist from 4.26 that still haven't been resolved! Particularly blueprint caching, it gets broken over and over every single release
@sadboy_dev
@sadboy_dev 28 күн бұрын
looks great on presentation, we're yet to see some games that actually look that good using unreal 5
@derrickjac
@derrickjac 26 күн бұрын
This is making me want a modern "John Carpenter's The Thing" computer game. It would be great if they could incorporate AI into the dialogue system for ultra-realistic interactions.
@irondarknessdarkness8900
@irondarknessdarkness8900 Ай бұрын
so what are you doing for STAR VAULT in order for Mortal Online 2 to advance faster?? Hmm ?
@user-eq6vs7tl7r
@user-eq6vs7tl7r Ай бұрын
😮😮охренеть, срочно нужна еще одна жизнь этой явно будет мало всё узнать
@igorthelight
@igorthelight 29 күн бұрын
Инди разработчикам не пригодится даже 10% от того, что может этот движок ;-)
@Recuper8
@Recuper8 28 күн бұрын
Could you please high developers to put together a comprehensive tutorial program that can take a person from beginner to advanced user? I want to learn this program, but the tutorials stop after beginner.
@lancemarchetti8673
@lancemarchetti8673 Ай бұрын
Can someone please tell me what spec laptop I would need to do some basic level design in Unreal Engine 5 that would include the ability for basic raytracing. Thanks
@wesleymaduro5795
@wesleymaduro5795 Ай бұрын
I really really hope we got the third part of the final fantasy 7 remake in this engine. Thats gonna be so-so epic.
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