Unused Enemies in Mega Man X | Mega Man X (MMX1) SNES

  Рет қаралды 703

Glitch Hunting Gamer

Glitch Hunting Gamer

Күн бұрын

Welcome to Off Camera! If it exists in code, we'll find it.
In this episode, we explore unused enemies and content in Mega Man X on the Super Nintendo Entertainment System (SNES). Rockman X or MMX (MMX1) by fans is the first game in the Mega Man franchise on super Nintendo released on December 17, 1993 in Japan and January 1994 in North America.
Mega Man X, commonly known as "X", was created by Dr. Thomas Light. X was a new type of robot. Dr Cain and the developers have hidden 4 reploids in the code of MMX. Today we reveal them.
⭐This style of video was inspired by:
🔥 Tetrabit Gaming
🔥 D Pad Gamer
🔥 A+ Start
🔥 Shesez
✨✨Check out these Great Channels✨✨
🎮 RetroDrew
/ @retrodrew
🎮 InfiniteComboReviews
/ infinitecomboreviews
🎮 NichePlays
/ nicheplays
🎮 Kigurumi
/ kiguroomie
🎮 ColeFam
/ colefam
🎮 Trick Wallace
/ trickwallace
◄ Navigation ►
0:00 Brief Development History
0:12 Teasers
0:24 Welcome Message
0:32 1/4 Anglerge
1:33 PAR code Hidden Anglerge
2:26 2/4 Hoganmer
2:56 PAR code Hidden Hoganmer
3:35 3/4 Jellyfish
3:48 PAR codes Jellyfish
4:10 Par codes Debug Mode / Map Edit
4:42 4/4 Tombot Generator
4:50 PAR code Tombot Generator
6:20 Super secret ending maybe?
►►Pro Action Replay Codes
Hoganmer Shield
849E4180 [version 1.0]
849E4680 [version 1.1]
Jellyfish
7E0E7210
7E0E7301
Anglerge
7E0E7381
Tombot Generator
7E0E723E
Map editor
009E9122
009E923D
009E9383
009E9404
Pressing Start will then bring up the map editor.
Instructions:
Controller 1
D-pad: Move screen.
A: Toggle layers.
B + D-pad: Increase cursor speed.
Y: Toggles index values / collision data for tiles.
L + R + X: Exit map editor.
Controller 2
D-pad: Move tile cursor.
A: Copy selected tile.
B + D-pad: Increase tile cursor speed.
Y: Place tile.
L, R: Cycle through tiles.
Credits - Please check out these Great Artists & Websites!!!
************************************************************
The Cutting Room Floor (hidden and unused content in video games)
tcrf.net/The_Cutting_Room_Floor
Mega Man Knowledge Base

Пікірлер: 17
@curtain_fire
@curtain_fire 11 ай бұрын
This is one of the best videos on KZfaq you deserve way more views!
@GlitchHuntingGamer
@GlitchHuntingGamer 11 ай бұрын
This very kind of you.
@RetroKingPin
@RetroKingPin 3 жыл бұрын
The hoganmer falling into the water was a really cool touch! The MegaMan x soundtrack is snes perfection
@GlitchHuntingGamer
@GlitchHuntingGamer 3 жыл бұрын
Haha. Thanks. I loved that OST so much I hooked up a tape deck to record it and play it on my WalkMan during the morning commute to school.
@InfiniteComboReviews
@InfiniteComboReviews 3 жыл бұрын
Well done sir. Well done. When you started double jumping under water I was like WHAT!?!? Then I realized you were using a debug mode.
@GlitchHuntingGamer
@GlitchHuntingGamer 3 жыл бұрын
It is funny. While re-watching the edits I can see how many times I attempt to dodge incoming damage while having a no collision code activated. It was hard to purposefully not react to enemies so I could capture footage.
@InfiniteComboReviews
@InfiniteComboReviews 3 жыл бұрын
@@GlitchHuntingGamer Lol. I can understand that.
@RewindArcade
@RewindArcade 2 жыл бұрын
I’ve never seen debug mode in MMX before and didn’t even know it existed. Really enjoyed this vid, nice work!
@GlitchHuntingGamer
@GlitchHuntingGamer 2 жыл бұрын
It suprised me too. If you like hidden features and content in games check out TheCuttingRoomFloor website. A really great resource for that kind of thing. Can't wait for your next documentary vid. I will be bringing this weekend.
@RewindArcade
@RewindArcade 2 жыл бұрын
@@GlitchHuntingGamer I am definitely no stranger to TCRF, haha. They are an amazing resource! And thank you, I’m going to check out the rest of your vids throughout the week myself. 👍
@RonManGaming
@RonManGaming 3 жыл бұрын
Awesome dude! I love this game and I had no idea about those enemies.
@GlitchHuntingGamer
@GlitchHuntingGamer 3 жыл бұрын
Thank you for stopping by RonMan. It is always amazing to find what is left behind. VG archeology.
@KenAthomos
@KenAthomos 3 жыл бұрын
Christ, that Tombot graphical glitches are gonna give me some nightmares.
@GlitchHuntingGamer
@GlitchHuntingGamer 3 жыл бұрын
I have to agree. I think it is the fluttering glitch wings and jittery flight. Cronenberg inspired for sure.
@RetroDrew
@RetroDrew 3 жыл бұрын
Ughh come on, GHG it's pronounced Tombot, not Tombot! Great video, Mazo. Loved the Spongebob reference it god a good laugh out of me.
@GlitchHuntingGamer
@GlitchHuntingGamer 3 жыл бұрын
The one thing I will never say wrong, or spell wrong for that matter is DrewmSlayer. He is my god.
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