Raider Boss: Alright boys and girls, lets get us some loot! - Settlers whip out Gatling lasers and nuclear grenades - Raider Boss: Tha fu-
@lonenelson56746 жыл бұрын
Boss we may wanna skip this one
@ostmen_draugr6 жыл бұрын
sean taylor one before that at 3:20
@quesocoatl216 жыл бұрын
+sean Is there a way to reclaim your power armor?
@lwolfer34406 жыл бұрын
Benschachar forced them to leave the power armor by lower his hp to like 20% and then he will leave the power frame or just kill him but you will only get the parts not the frame
@amiratu59096 жыл бұрын
L Wolfer Shooting the core but using the armour will be theft
@yunpeiyang49046 жыл бұрын
Just witnessed my settlers annihilate a band of raiders with auto combat rifles, laser rifles, and assault rifles. Then one guy approaches: " I'm glad you're here. We could really use your help." Me: ...... -_-
@christopherconard28316 жыл бұрын
Yunpei Yang Yet if you don't go, the settlement gets scraged because you weren't there.
@whiterabbit754 жыл бұрын
Maybe they needed someone to draw the raiders in as bait? XD
@arminlee14774 жыл бұрын
@@christopherconard2831 I've got like 70 percent of my settlers using heavy combat armor and high damaged ballistic weapons, sometime I cant make it too the settlement but yeah long story short my squads always win lol.
@TronTuborg2 ай бұрын
"Here's a mop and bucket, I'll grab a shovel, this one got MESSY!" - The help they needed
@kleindropper6 жыл бұрын
The problem with gatling lasers is if you give a settler a fusion core, they like to steal your power armor!
@venomster_15454 жыл бұрын
wow, thanks for the data bro
@venomster_15454 жыл бұрын
@Chris Kingston nope
@bcpond4 жыл бұрын
Great! Power Armors for everyone
@CloudyNight21564 жыл бұрын
Simple Solution keep all power armor in one settlement but you don't have settlers in it. My general suggestion is the mechanists lair.
@charlottefrazier35003 жыл бұрын
I made a separate area to store power armor and it’s not bad Edit: it is inside of sanctuary I didn’t move settlers just made a massive building on one of the concrete foundations
@Eric_Malkav6 жыл бұрын
Explosives can destroy resource-gathering objects, like farms, purifiers, and power generators. Also kills other settlers. Definitely not recommended.
@yourfriendlyneighbourhoodl62065 жыл бұрын
Exactly man well said
@Dirtbag-Hyena4 жыл бұрын
I was like "EXPLOSIVES!?!? ON NPC's WHAT,ARE YOU NUTS!?!? BESIDES, BUGTHESDA MADE THIS GAME..ARE YOU NUTS!?!? " Because they shoot like shit,I always do my best to give most, automatic weapons, & for range,long barrel combat rifles also automatic. Later I'll throw in some heavies with plasma rifles,auto with sniper barrel. Never EVER give NPC's explosives.
@egg4944 жыл бұрын
I dismissed Porter Gage on the roof of Home Plate and he stays there, so as soon as Latimer sends a hit squad, grenades fall from the heavens by the dozen.
@GabrielAlves-fw7bj3 жыл бұрын
If you're giving your settlers throwables , always give them molotovs , believe me in a swarm they are really good and don't destroy your settlement
@retardman1476 Жыл бұрын
@@Dirtbag-Hyena dawg my heavys got gatling lasers and x01 power armor
@thomaskirkness-little58096 жыл бұрын
I don't trust followers or settlers with grenades since that one time Piper wrecked my damn Power Armour by throwing a grenade at the radroach in front of me.
@DragonessYT5 жыл бұрын
Could just get the perk that makes it that companions can't hurt you
@nityanaro5 жыл бұрын
^
@yourfriendlyneighbourhoodl62065 жыл бұрын
@@DragonessYT That's a thing?!!!? Does it also work in reverse as well though??!
@DragonessYT5 жыл бұрын
@@yourfriendlyneighbourhoodl6206 I believe so, but only in combat.
@yourfriendlyneighbourhoodl62065 жыл бұрын
@@DragonessYT Oh seeein
@Jimboola6 жыл бұрын
I go for practicality first. I look to give all normal settlers lazer rifles & all 'guards' plasma rifles. Make them automatic & with the 'burn' effect. That way you always know where an attack is coming from due to being able to SEE the shots & when they hit they 'light up' the enemy with the burn effect. I came across this strategy in Far Harbor when everything was too foggy & I could not see where the attacks were coming from half the time!
@mrdeathclaw99296 жыл бұрын
Jimboola hmmm thats a good strategy
@caitlincallahan47046 жыл бұрын
Jimboola Either I’m having a brain fart, or I’m just being fucking stupid, but what are ‘guards’? Are they in all settlements, cause I thought you just got regular settlers, aside from some MinuteMen at the Castle.
@Jimboola6 жыл бұрын
Caitlin Callahan - I simply mean the people I put on guard, at guard posts. :)
@roydm1436 жыл бұрын
I do the same. For developed settlements I build a tower in each corner, put 3 guard post there with a single guard using a laser rifle with scopes. In land I give full robot armor with a mining helmet (light on) to scavangers, and they go around in the night with miniguns :P
@henriksundqvist50896 жыл бұрын
Jimboola You are an fallout GENIUS! Feel free to tell me more about your tactics i'm interested!
@adamndirtyape6 жыл бұрын
For fun, I gave all the settlers in one settlement MIRV nuke launchers, then watched what happened when they were attacked. But what I ended up looking at was my desktop after the insane flurry of nukes caused a CTD. Ah, good times.
@yourfriendlyneighbourhoodl62065 жыл бұрын
What's a CTD??
@doggyrusev6275 жыл бұрын
Your Friendly Neighbour Hood Lean Dealer complete total destruction?
@kirbylover375 жыл бұрын
@@doggyrusev627 Crash To Desktop I believe
@christopherconard28314 жыл бұрын
Before the destruction of the Pridwyn and BOS retaliation (With Our Forces Combined?) I passed out a couple of Fat Man and missile launchers. Then used the Dogmeat duplication exploit the make a dozen or so Spray and Prays. I gave everyone a nuka grenade. Then watched the battle from a perch I built. (I am the General.) It was glorious slaughter. Though, in reality, East Boston should look like the Glowing Sea. I have a hard save right before it so I can test different strategies like all laser, all melee, all grenade/Molotov, ect.
@stanettiels73672 жыл бұрын
I did something similar and the flashing lights gave me an epileptic seizure.
@patrikhjorth32916 жыл бұрын
I learned to not give settlers anything explosive, since they often ended up exploding each other, or me. I also tend to go for automatic receivers for my settlers' guns, because they make up for the lower damage per shot with increased volume of fire and their infinite ammo (MOAR DAKKA!!)
@TheArklyte6 жыл бұрын
Each other? No, never happened. Me? Exactly the time I've given them Nuke Grenades. And my own damn robots had also bombed me with their shoulder Fat Man's. Lesson of the day: if you're overdoing on your defenses, then sit your ass inside while they're defending.
@cindyhickman18766 жыл бұрын
wise words
@Trifler5006 жыл бұрын
Explosives also seem to destroy the crops.
@TheMrRoc6 жыл бұрын
As I watched this I was thinking of making the exact same comment about them delivering friendly fire on their mates.
@vault703overseer26 жыл бұрын
+Patrik Hjorth Aside from being fun, doing this can actually be detrimental. Arming and armoring your settlers does nothing to prevent attacks, and, unless you're present for a fight, there's always a chance that your settlement will lose a fight. Their armor and weaponry aren't factors in determining that outcome. So the only time their gear comes into play is if you're present for the fight. If you're present then you and your turrets should make short work of any attack. The only thing you're guaranteeing by arming your settlers is their ability to kill you more easily if you turn them hostile. So just avoid splash damage, give your settlers any piece of crap ranged weapon, and only worry about yourself and your turrets.
@SinnerBeta6 жыл бұрын
Flamers for everyone ! Alternatively: Triggermen clothes, baseball bats, tommy guns and molotov cocktails - let's see who tries to be a wiseguy and invade a settlement that belong to the Family.
@LordRunolfrUlfsson6 жыл бұрын
In one save, I have Hangman's Alley rigged up as a chem lab run by Triggermen. Good times.
I turned my settlers into an army with different ranks and functions. Enlisted grunts who took care of the food and farming on their free time wore the standard BOS uniform, the military cap often found on gunners and sunglasses. They were equipped with automatic laser rifles, frag grenades, 1 stimpack, and a stun rod. Medic wore the white doctors BOS uniform, sunglasses and admiral hat. Also equipped with a automatic laser rifle, 5 stimpacks, various chems and a combat knife. Sniper wore blue BOS captain uniform, grey knit cap with sunglasses. Plasma grenades, stealth boy, stimpacks, plasma sniper rifle and a stealth combat knife. Colonel wore blue BOS captain uniform, BOS captain hat and sunglasses. Plasma grenades, auto plasma rifle, revolutionary sword and stimpacks. Also has a suit of power armor close-by T-60 variant. Standard soldiers were broken down into three separate groups long range, heavy gunner, and assault troops. All wore army fatigues with heavy combat armor & helmets + wrap around googles except for the long range troops who wore the military cap+sunglasses and a heavy leather chestpiece instead of combat armor all dyed black. They all were equipped with plasma grenades, stimpacks, serrated machete, combat knife. The long range fighters were equipped with gauss rifles, the assault troops automatic plasma rifles, and heavy gunners gatlin lasers. Also there was a melee variant for the chubby settlers that were equipped with power fists. Infiltrators wore corsers uniform, military cap and sunglasses. Full auto plasma rifle, plasma grenades, stealth boy, stimpacks and stealth combat knife. Special forces wore green BOS uniform with heavy combat armor dyed white and synth helmets. They used a mixture of sniper and fully automatic plasma rifles, plasma grenades, stimpacks, and electified Chinese swords. It was fun to watch the final battle with the BOS as they tried to get land their Osprey into Fort Warren, they never stood a chance.
@fearz-43676 жыл бұрын
Donbd83 Sounds like fun
@exactpeak59955 жыл бұрын
How did you even get enough setlers???
@bubamaramama5 жыл бұрын
Holy fugnuggets. You are amazing.
@bigpoison4085 жыл бұрын
Have you tried stepping outside.
@mayrains32785 жыл бұрын
You have way too much time with your fingers
@Trifler5006 жыл бұрын
It doesn't belong on the top 9 list, but one thing you can do is give the Assaultron Head weapon to a ghoul settler, and then the radiation damage it generates won't hurt them. It probably even heals them, but it's hard to tell for sure.
@LASAGNA_LARRY3 жыл бұрын
@Donovan Aponte That’s the greatest comment I’ve ever read, lmao.
@LordRunolfrUlfsson6 жыл бұрын
I often prefer to give weapons with rare ammunition to my settlers instead of using it myself; that way I don't have to be constantly scrounging for ammunition. For example, I typically give Jun Long the Cryolater, since I only have to give him one cryocell to make him effective. If I ever end up with a large amount of cryolater ammo, I can "borrow" it from him for a mission, then return it when the ammo runs low.
@mindyauron91376 жыл бұрын
I ALWAYS arm and armour my Settlers. No matter what. New guy comes in? Fucking drop the pipe pistol because you’re getting this spare plasma rifle I got and a spare suit of power armour since you’re now on guard duty
@SonsOfLorgar6 жыл бұрын
Mindy Auron they eill randomly leave their P A for sleeping though, but that means a different nearby settler may use it instead
@JesterAzazel6 жыл бұрын
I never gave them guns because I didn't know they get infinite ammo for anything but their original gun. This changes everything!
@AvenValkyr6 жыл бұрын
I didn't know this either and OMG I'm going to go crazy equipping my settlers!
@l23fireye6 жыл бұрын
Gonna walk into my settlements like "AK47's for everyone!"
@bluethunderbolt96315 жыл бұрын
@@l23fireye Handmade rifles*
@leandrobelizan82385 жыл бұрын
@@bluethunderbolt9631 joke*
@bluethunderbolt96315 жыл бұрын
@@leandrobelizan8238 Am I sentenced to r/whoosh for this? Or do I get another chance?
@Native_Beats_6 жыл бұрын
In addition to the handmade rifle being common in the bodies of killed raiders there is also a group of raiders around the wall of the Galactic Zone, or the Western Zone. Those raiders often encounter gunners, super mutants, ghouls, or the occasional death claw. This often leads to casualties among those raiders. So basically, free handmade rifles, and you don't have to betray the raiders. Yet
@G31M17 ай бұрын
Oh yeah there are these random encounters! I watched a video about farming legendary guns and you basically try to get a legendary raider and need to snipe him with steak to steal his gun and make it look like an accident hahah
@MongooseJakeNerf6 жыл бұрын
For each settlement/base, I simply mix up some Gatling Lasers, maxed out miniguns, a couple of 50 cal sniper rifles, and the rest mixed between plasma weapons and assault rifles. The Gatling Lasers and Miniguns go to guards equipped with full sets of Heavy Combat Armor, the 50 cal sniper rifles go to a couple people up in towers, and the rest of working settlers get the mix of assault rifles and plasma weapons. I never allow my settlers to have grenades for one simple reason: They ruin all sorts of things throwing them everywhere. Your crops will get ruined, stored will have to be repaired, and forget anything you tried to set up to look nice. Never give settlers grenades unless you want to repair things often. Same goes for missile launchers and fat man launchers.
@dawsonpoe6 жыл бұрын
I would also add laser rifle 1.it's a decent weapon for mid-game 2.it's also cheaper the higher in game you get
@Livid72Des6 жыл бұрын
TiedCrowed TC not to mention teagan sells laser mods that you can equip onto an infinite amount of lasers. I once got a maximized capacitor and automatic barrel from him, so, I just raid a local gunner base take their guns and armor. Then equip those spoils to settlers.
@JadeDude19736 жыл бұрын
Laser weapons (and Institute weapons) also help you quickly determine where the enemies are... follow the neon lines.
@XTheCrystalBeastGuyX2 жыл бұрын
When you're a Purified Water Entrepreneur, caps are no issues.
@____________838Ай бұрын
Laser/Plasma weapons should be at the top of this list, tbh, for this reason if nothing else.
@dunewizard6 жыл бұрын
OK, looking at your list, my critique: #9 Only good because plentiful, thus worthless #8 Miniguns are low DPS at any level, by the time they are available (beyond the one you get for saving Preston and ruining your life) they hardly do enough damage to warrant the weight for looting them. #7 Grenades cause high damage friendly fire, trashes crops, and other settlers. Often they get thrown at you by your own settlers. #6 DLC Required, ignore if you play vanilla. #5 See #7, now double the stupidity of giving them to NPCs #4 See #6, different DLC, same situation. #3 Again, See #'s 7 and 5, and remember your settlers don't care where you are when they throw grenades, at all. #2 Solid Choice, definitely worth being on this list. #1 Stupidly rare, but very powerful. Makes a great light show. Eats Ghouls and Super Mutants. My Suggestions/Opinions: #7 10mm Automatic Pistol - cheap and easy to upgrade, plentiful and causes settlers to instinctively spread out which limits the effects of AOE against them (flamers, grenades, ect) #6 Sub-Machine Guns - Nothing like a little rat-ta-tat from the old sewing machine to turn a bunch of raiders into piles of loot. #5 Automatic Combat Rifle - Still only does physical damage like the 10mm, but packs a punch. As mentioned in the video, rifles tend to make the settler AI find hard cover, and fire from protective positions. #4 Automatic Laser Rifles - Energy Damage, high rate of fire, tears into Super Mutants like a light saber through butter. #3 Automatic Institute Rifles - Just like Laser Rifles, but now in BLUE! #2 Plasma Rifles - As stated in the video, they are awesome hybrid damage. #1 Gauss Rifles - These things are simply nasty, long range, high damage, and the impact spins targets off target, making it harder for them to fire back. Highest base DPS in the game, but 100% physical damage.
@user-cz9jf1ec8s5 жыл бұрын
Yeah I thought the lack of love for gauss rifles on his list criminal. Although they really aren't easy to get. Regardless, the ultimate goal should be some combo of gauss, plasma and gatling for all settlers (unless you're looking for a theme).
@ultimaterecoil11365 жыл бұрын
dunewizard but the sub machine gun does the same damage and fire rate as automatic pipe weapons.
@christopherconard28314 жыл бұрын
For settlers I go for rate of fire. SMGs and any automatic with armor piercing ability. Individually I don't like them, except with certain legendary effects. But when a dozen or so people open up at once it becomes a slaughter house. I agree with restricting access to explosives. Only my provisioners get those.
@mrhunthunt73156 жыл бұрын
Tire irons and pipe pistols👌
@ozzyrinetti19206 жыл бұрын
That’s a joke right?
@mrdeathclaw99296 жыл бұрын
tire irons and pipe pistols suck ass
@Dupliaxe6 жыл бұрын
You idiot! Why would you even give your settlers a tire iron?! It should be a switch blade.
@iseeyoubrothegreedyvaultbo74356 жыл бұрын
MrHuntHunt Not Bad....
@jackryan84746 жыл бұрын
MrHuntHunt there dicks
@oaksparoakspar31446 жыл бұрын
Armor matters - a fully armored settler will keep shooting a good deal longer. Also, if you go with matching armor for each settlement it is easy to tell friend from foe (and friendly fire from you is one of the few things that can kill a settler). Ballistic Weave + Armor makes for surprisingly beefy settlers for the late game (when you are filthy rich and looking for excuses to turn caps into XP through crafting). The longer the range on the weapon, the further your settlers will engage from. Put on long scopes and they will stay further back. For some settlements (Finch Farm, Abernathy) long range is great. On some others, short range is better so they don't "back up" and put themselves out of the fight (Hangman's Ally, Covenant) behind something. Extra legendary weapons are great choices - except for explosive and wounding. Those two will create friendly fire on you and each other leading to settler deaths and more property damage. Staggering and kneecapping are awesome - but mighty, violent, plasma, and the various slayer types are all good (and ones you probably are not using on your own). If you want to make a "human turret" start with concrete foundations (the barn ones are cheap and extra tall) and some stairs. Put up three guard posts (I prefer the barrier ones from Vault Tec Workshop). Assign your settler, then pull the stairs and surround the block with rails (the ones from the scaffolding work well) and put the stairs away. That keeps the guy up there on this assigned "route" between the three posts and when he engages enemies he cannot run off the tower. Just make sure his weapon has lots of range.
@cfl_finn48316 жыл бұрын
10:35 "YOU HUMANS SO STUPID! SO WEAK" Human: *throws n-grenade to wall killing himself and his friend* Me: True xD
@glendogdangler6 жыл бұрын
I put my settlers in black suits, bowler hats/Fedoras, and black tinted glasses. They all carry laser/plasma guns and plasma grenades. Lets just say they fight in style
@XTheCrystalBeastGuyX2 жыл бұрын
I gave mine full auto plasma machine guns, polymer coated Heavy Combat Armor, and Yellow Helmets to have every single guard set up to look and shoot like a Stormtrooper. Only difference is that they eventually hit their targets.
@carlos897846 жыл бұрын
I give them whatever left overs I have. Anything is better than pipe pistols and farm clothing.
@agatesoup30143 жыл бұрын
Samr
@halfdemon436 жыл бұрын
Grenades break crops.
@michaelkreipl48715 жыл бұрын
I’d never give grenades. Stick with semi auto combat and assault rifles, laser and plasma rifles, and occasional hunting rifle, my last choice being a combat shotgun because of spread. Everything else is forbidden.
@skxkckdndjkxncncjckc50925 жыл бұрын
halfdemon43 that’s why i made a greenhouse with glass mods. i know this is from a year ago but yw UwU
@yourfriendlyneighbourhoodl62065 жыл бұрын
Thanks for the tip bro
@stopwithcamel1146 жыл бұрын
My settlements always die, my first attack had raiders with missle launchers...
@J.JONAH.Jameson6 жыл бұрын
must be getting invaded by spiderman
@mrdeathclaw99296 жыл бұрын
ik right
@LordRunolfrUlfsson6 жыл бұрын
There's a point in the game where you can get Supermutant attacks with multiple missile launchers. Very annoying.
@ozzyrinetti19206 жыл бұрын
That’s a lie because my first attack with raiders had pipe rifles and pool cues
@denker0320471466 жыл бұрын
that is why its always better to build heavy laser turrets and missile turrets then to try and have your settlers fight the enemies. Even if it can look cool to have your settlers go all out in a massive war. lol
@christopherconard28316 жыл бұрын
Be sure to go back and update your settlers occasionally. I checked with my guard at Sanctuary. I was around level 50, and she still had the same shotgun and leather armor I gave her at 3rd level. She now has a Militia outfit with ballistic weave, shadowed combat armor, and a plasma rifle. No grenades. Only provisioners get explosives.
@maxwellmoreno55356 жыл бұрын
I usually give my settlers the legendary weapons that I don’t use and frag grenades with tier one combat armor
@warmly3235 жыл бұрын
i give mine tier 5 ballistic weave armor
@bluethunderbolt96315 жыл бұрын
@@warmly323 Bad idea. They still have a small amount of health.
@DragonessYT5 жыл бұрын
@@bluethunderbolt9631 just get a mod that makes settlers have the same level as you.
@bluethunderbolt96315 жыл бұрын
@@DragonessYT Does it really affect their health all that much to be worthwhile?
@copperhamster6 жыл бұрын
I didn't like giving settlers explosives, too much collateral damage. I really liked lasers upgraded into rifles with automatic capacity, beam splitters, and gamma wave emitters... automatic scatter guns that set people on fire. SMG's are pretty easy to lay ones hands on as well. Bunch of Wise Guys with tommyguns running a settlement, making the raiders an offer they can't refuse.
@jabezhane6 жыл бұрын
Yeah I only give human supply line folks grenades. Too much carnage otherwise. I like to try all sorts of different types. Some settlements have fully upgraded .44 pistols or short snipers with muzzle break and big fast magazine upped to .50cal. I like to stick to ballistic stuff. Settlers all get modded ballistic armour too. Mainly combat or BOS stuff.
@michaelproctor81003 жыл бұрын
I noticed how the enemies in this video would take cover by going through the blue double doors and they do this a lot. It would be an excellent move to place 2 heavy turrets inside that room as a nasty surprise.
@timcirulis5273 Жыл бұрын
I do that. I notice where enemies like to take cover and put turrets there all the time.
@michaelproctor8100 Жыл бұрын
@@timcirulis5273 I've since learned that if you have the Kiloton Radium Rifle or Spray n Pray with the bloody mess perk and you fast travel in. . .they won't even make it to the doors!
@infamouscha5 жыл бұрын
13:27 shoutout to that settler, he was not afraid of that mutant overlord lol
@XAlted16 жыл бұрын
Nuka grenades look fun as heck.
@nonactiveaccount68006 жыл бұрын
Ludger Krenisk you can get them from children of atom npcs
@mindyauron91376 жыл бұрын
As someone who loves explosions in video games, oooohhhh, mama...!!! ❤️w❤️
@Rez0906 жыл бұрын
You guys might love the Big Boy Fatman Launcher with the Nuka Nuke Attachment.
@mindyauron91376 жыл бұрын
Would love to see you try a video on Best Armor types to use for settlers some time. Love these kinds of videos you do
@Rez0906 жыл бұрын
Mostly they don't need armor, you can give them clothing with ballistic weave attached, saves you from having to find armor and craft the upgrades.
@nguyenquyetthang13266 жыл бұрын
Give them combat armor as they can be found in slew later game
@prestongarvey22286 жыл бұрын
Sir i think it's time to retake the castle but i got word that another settlement needs our help i'll mark it on your map
@jackryan84746 жыл бұрын
Preston Garvey round up some of the boys and do it I'm the fuckin general dammit
@ostmen_draugr6 жыл бұрын
Jack Ryan right. That bugged the shit outta me that the General has to do everything. Even as bad ass as Patton was he didnt do every damn thing.
@kadirali14566 жыл бұрын
They won't need help after this video
@zoyuomg59344 жыл бұрын
The synth relay grenade is good too. It spawns synths that will be hostile only towards the attackers.
@G31M17 ай бұрын
Too bad I'm already enemies with the institute hahah
@Jaime00076 жыл бұрын
Giving every single settler a fusion core? Nah, I'm okay...
@mrvex66956 жыл бұрын
At level 55 i have like 30 fusion cores laying in workbench and i have 8 with me and Automatron hauls another 5 for me. And i am playing survival. Cores are common enough in late game, time where Gatling lasers should start randomly dropping from enemies like Gunners or BoS paladins.
@gabeitch44846 жыл бұрын
just kill a few sentry bots (or use robotics expert to instantly blow them up)
@donhoggard6046 жыл бұрын
Since I'm not on survival and weight doesn't matter, I'm walking around with over 90 fusion cores... giving a few to my settlers is no big deal. Besides I sell them to vendors when I see them in my inventory with
@Jaime00076 жыл бұрын
What I meant is that it's not worth it, why give a settler a gatlin laser and a fusion core, when you can give him a plasma rifle and 1 plasma cartridge? that settler will almost be as effective as the gatlin laser one but you will save a lot of caps
@mrvex66956 жыл бұрын
It might depend if you are playing on Survival or not. On Survival, the faster fire rate of gatling and its hitscanning potential causes settlers to deal way more damage in shorter periods of time, Plasma weapons have some travel time and if not automatic variant, some few milisecond delays between each orb leaving the barrel.
@oaksparoakspar31444 жыл бұрын
Armor matters as much as guns to keep settlers firing longer before they "sit down." Explosives are a no go - they destroy crops, facilities, and each other. Weapon range will determine the settler engagement distance (pistols, with shorter range, will usually have the settlers getting closer). Weapon accuracy determines settler accuracy (spread and misses). Thus, the mods you put on a weapon can matter a lot and in odd ways (like putting scopes on fully auto rifles). Mixtures of energy and ballistic (guns and lasers or plasma) do best. Keep in mind those extra legendaries you will never use, like those that do more damage to a particular enemy type. They can often add efficacy to a settler group, especially if they regularly face a particular enemy type.
@nutshell96686 жыл бұрын
I once tried to equip a random settler with a gatling laser at Sanctuary Hills, but there was a suit of t-45 power armor nearby. So when enemies attacked the settlement, that one settler used the one fusion core I gave him to equip that suit of power armor instead of using the gatling laser.
@floor_tank_shanks41942 жыл бұрын
Never on my whole time playing had I ever considered outfitting my settlers with Miniguns! That looks pretty impressive and devastating
@mr.anderson3369 Жыл бұрын
I've always armed settlers with assault rifles, and it's the easiest gun to farm
@RedZenGaming6 жыл бұрын
If you don't care about maxing out happiness, you can make custom death bots for all of your settlements.
@jacobhunter68916 жыл бұрын
Awesome video! I probably spend more time upgrading my Settlements/Settlers than doing anything else in the game. I always equip my settlers with any of these weapons: -fully-upgraded combat rifles (I call them battle rifles, because they fire .308 bullets) -fully upgraded combat shotguns (I call them heavy shotguns, because they weigh more than 20 pounds) -or fully upgraded assault rifles (I call them machine guns, because that's exactly what they look like). As for armor, I always give the settlers assigned to guard duty combat armor, with polymer and lead-lined mods. Nothing less than Polymer will do!
@sannyfolkesson22266 жыл бұрын
really good video never, do like that you acknowledged the pipe rifle as being stilla force to recon with as it is surprisingly useful
@thomaskirkness-little58096 жыл бұрын
Infinite ammo doesn't apply to rockets and mini-nukes, same for enemies.
@Donbd836 жыл бұрын
Never give your settlers rocket launchers or fat mans unless you want to dig graves.
@nathankidd32404 жыл бұрын
It works you just have to give them 5 ammo
@a.monach76023 жыл бұрын
@@nathankidd3240 imma need evidence for that chief. If so, I got some rocket launchers to dupe.
@theironduke9815 жыл бұрын
I usually equipped my settlers one of two ways. Road leathers, leather armour, and a hunting rifle or double barrel shotgun. The other way is dirty army fatigues, combat armour, and automatic combat rifles with bayonets and a front sight ring.
@martinsutherland329419 күн бұрын
I equipped every settler with fully moded armour and weapons as a sorta standing uniform in my play through (gave everyone a red vault suit red backpack and flame paint job on full combat armour with a legendary plasma rifle each) an left several suits of power armor sittin everywhere with power cores in them specifically for them to use in attacks (ive even set one up next to most gaurd posts now along with a cpl of dog kennels lol )(the castle and sunshine tidings and half of sanctuary are lookin so awsome) and I've yet to acualy see one moved, let alone used by a settler
@anthonyorozco9056 жыл бұрын
I didn’t know this thanks for this video
@darkequation6 жыл бұрын
Settlers(and NPC in general) always hip-fire and ignore recoil, keep in mind when you modifying weapons for them.
@Trifler5006 жыл бұрын
That and scopes are always useful for them since they only care about the accuracy stat, not the zoom level.
@darkequation6 жыл бұрын
Well I didn't know about the scope before, thought that the "Sighted accuracy" part would be neglected since they hip-fire, thanks!
@Trifler5006 жыл бұрын
Yeah. They don't benefit (or get penalized) from the zoom, but the accuracy stat affects them. :) I also don't think they benefit from night vision.
@crushingbass71316 жыл бұрын
Radiation will heal gouls and super mutants, the radium rifle is a bad idea...
@bluethunderbolt96315 жыл бұрын
Not the mutants. Only the ghouls.
@yourfriendlyneighbourhoodl62065 жыл бұрын
Yooo!? Does it heal Just feral ghouls or Does it also effect 'Normal' Ghouls as well??
@yourfriendlyneighbourhoodl62065 жыл бұрын
@@bluethunderbolt9631 $0, Do they just heal feral ghouls or Do they also affect "Normal" Ghouls also??
@bluethunderbolt96315 жыл бұрын
@@yourfriendlyneighbourhoodl6206 IDK actually, but I suppose it will heal those also. Test it for yourself.
@yourfriendlyneighbourhoodl62065 жыл бұрын
@@bluethunderbolt9631 Will do, I'll test it on the ghoul follower
@illwindbl0ws4 ай бұрын
This list is so wild I have to assume it’s meant to be trolling. It was insane enough to suggest grenades, but topping the list with Gatling Lasers defies belief. Have fun repairing turrets and watching your stolen suits of power armor get blown to bits.
@nervsouly2 жыл бұрын
Man you really put the Warwicks through hell for this video.
@Darkwolfsbane Жыл бұрын
Easiest way i see to going about this is to give different kinds of settlers different weapons. Give the farmers the pipe rifles, give the scavengers hand made assault rifles, give defenders/guards plasma rifles, and give one settler a gatling laser and some power armor. Of course this is something to build up to, but it's an easy way to think about managing what your settlers have (do the ones at X settlement have Y weapons yet, etc)
@SvenTviking6 жыл бұрын
I go for a regular run around the fish packing works up at coastal cottage, kill all the synths and take their institute lasers, hand those out to the settlers.
@tylermacgregor13204 жыл бұрын
For the sake of immersion, I like to mix up the weapons my settlers use, make it look like they’re using whatever they can get their hands on. Most of them get pistols and hunting weapons, maybe one or two guards wielding higher grade automatic/semi auto or energy weapons. I also like to designate one guard the ‘officer,’ giving them a colonial jacket or military fatigues, and a weapon like a 44 pistol, a laser musket, or a plasma rifle.
@user-xb3hx7rq8qАй бұрын
I got a lovely mod that lets you change weapon ammo types. It can be a "cheat" if you abuse it's abilities. Such as it lets you make the weapon do +500% damage above its base. But I just use it to switch ammo type to .38, so they got use of combat rifles. I then use vanilla options to tweak the weapon, and gunner farms for armour. Just started a new play through where I am going slow AF to be sure my settlements are all very well armed and armored, kinda role playing the "if I was the NCR and want to dominate" kinda idea. All citizens gets decked out, as I am able. It's fun watching a group of fully armed NPCs, some in PA repel a super mutant attack.
@petegromov90376 жыл бұрын
Only one problem; these days I never go to Concord.
@fnchy36456 жыл бұрын
I tried a mod and gave all my settlers power armour and a gatling laser
@jacket56746 жыл бұрын
ToPgaAmEr 82 You can do that without mods?
@louchavelli6 жыл бұрын
Interesting choices. I find that in smaller settlements, like Hangman's Alley, shot guns tend to work well.
@themaddoctor17412 жыл бұрын
Thanks for this, my settlers are slowly becoming more defended
@spiderpickle32555 жыл бұрын
I have tried various weapons in various configurations in different settlements and have the say the best single weapon to equip an entire settlement with is are upgraded automatic laser rifles with amplified beam splitters (institute rifles are a minor downgrade but still devastating). The beam splitter reduces the damage per beam but actually increase the DPS a settler can deal in practice due to a much higher hit rate. Also worth noting that settlers don't have to deal with that horrendous recoil an auto laser rifle / beam splitter combo has. Just try to imagine what it would look like to see a squad of 6 super mutants charging into settlement through a choke point with 20 settlers each armed with automatic laser rifles with beam splitters all pouring fire into the oncoming invaders. its just isn't even fair. Some other observations I made while trying out settlement weapons: Explosives are too dangerous. Settlers tend to kill themselves and each other while also destroying their own crops (depending on the settlement layout). If you have an elevated or walled settlement where settlers can toss explosives down on attackers, then that's something else entirely. Radiation weapons can be viable but I noticed the settlements I tried radium rifles and gamma guns were attacked by charred ferals and mutants more often than humans. Mixing radiation in with other energy and ballistic weapons is pretty good in most cases. Attacking feral ghouls will still make you think twice about having rad weapons in the fold. Heavy weapons will put the settler equipping it in a dangerous position. a settler with a minigun or gatling laser isn't going to use cover effectively and will also draw more fire. I watched half a mixed weapon settlement get massacred when raiders focused on the gatling settler, killed them, and then one of the power armor raiders picked up that fully modded gat laser and went to town. Outside of an actual settlement a minigun and especially a gatling laser are ideal weapons to give provisioners since they will be fully aggro and usually exposed when out in the commonwealth.
@raielle10 ай бұрын
Raider: *It's free real estate*
@zzanegaming73256 жыл бұрын
Good video I found it very helpful
@SseriousGgamer35 жыл бұрын
Equip all settlers with bladed tire irons, green dresses, and sack hoods. And then tell your girlfriend she would fit right in
@scottyJSON4 жыл бұрын
Those lasers just showering that one mutant was the coolest thing ever
@Sammedi16 жыл бұрын
Here’s something I never thought of before, if you give them a stimpack each do they ever use it? Does it run out or is it infinite like frags and ammo?
@johnmarks2275 жыл бұрын
they do use them but not infinite
@johnmarks2275 жыл бұрын
They will also steal your power armor and run off
@bluethunderbolt96315 жыл бұрын
@@johnmarks227 Then don't leave your damn fusion core in it.
@johncodmore Жыл бұрын
@@johnmarks227 Least when a settler does it you can order them out of the Armour. Try that with Trashcan Carla ...
@johnmarks227 Жыл бұрын
@@bluethunderbolt9631 The provisioners will do it if they have one in inventory at the base regardless of it being in the power armor.
@redelephantsdotnl5 жыл бұрын
Don't give out miniguns on farms. They will do more damage to crops than the attackers will.
@tylerisadumb3 жыл бұрын
I love the idea of giving your settlers a bunch of AKs, really makes them feel like a self-sufficient militia.
@SpidermanFan923 жыл бұрын
I don't know about anyone else, but I can't just spare a dozen Gatling lasers and Plasma rifles with a helping of nuke grenades for all. What next, power armor upgrades and missle launchers? Yes, that would be so epic and your video shows how pretty it is. If I really put in the effort and give away my collection my settlers would be something to see. I'd rather have them dressed in laundered dresses and clean suits with ballistics weave, and have a security detail helping the turrets.
@Matt-md5yt6 жыл бұрын
funny that you posted a Fallout themed video today, since I am installing Fallout New Vegas with DLCs on my PC and going to mod it with the Alternative Start mod.
@mikepetrakis44506 жыл бұрын
I hope you have a great time nv is a great game.
@boogit99796 жыл бұрын
Matt Vanilla NV is better than all of F4
@03frzeup6 жыл бұрын
Boogit sure
@boogit99796 жыл бұрын
suicidal goat You disagree?
@03frzeup6 жыл бұрын
Boogit yes
@Mr_Maiq_The_Liar6 жыл бұрын
A while ago I found an infinite mag laser musket. When you crank it once it uses all your ammo and one shots
@tahabashir37795 жыл бұрын
So you're saying i can 1 shot an ancient behemoth with that?
@westoftherockies4 жыл бұрын
good tips, i give my settlers a combination of lazer/plasma/assault rifles, usually automatic, all upgraded for high damage, sometimes i give a few of them other weapons like gauss rifle prototypes, combat, radium or handmade rifles, and of course turrets and better armor, so my settlements have no problem dealing with enemy raids.
@jakobfeatherstone7607 Жыл бұрын
I personally use automatic laser rifles with the beam splitter. Good damage especially at close range, huge fire rage and with the sheer amount of shots it’s unlikely they’ll miss. You should avoid any explosive weapon, or any single shot weapon.
@Veprem2 жыл бұрын
Plasma weapons and Gauss rifles are bad ideas for settlers for similar reasons. AI just aren't accurate with them. The AI can't compensate for plasma's slow projectile speed and they can't compensate for the gauss rifle's charging time.
@billcox88702 жыл бұрын
I had not taken that into consideration. Automatic combat rifles and assault rifles for my settlers then.
@dawsonpoe6 жыл бұрын
If you're playing on a modded acount, make it reasonable and realistic. Like give them sturdy combat or sturdy leather armour to make it seen realistic with pipe,laser,or combat rifles,mabe even shotguns to
@sik3xploit6 жыл бұрын
The worst thing is finding out that the settler you juiced up with all that combat armor and upgraded weapon just so happened to be a synth that betrays you.
@Vrangsynn20 күн бұрын
More fun weapons to give them (mostly from CC): -Manwell rifles and carbines modded into automatic. -CR-74L in automatic -Quake Thunderbolt. Unlike the Tesla cannon, it has infinite ammo -Legendary weapons farmed with Endless raids. I got two explosive miniguns there, that thing is hot. -Chinese grenade launchers.
@HectorGarcia-zv9ry2 жыл бұрын
Lol I remember building a child of atom settlement, took awhile but I farmed the child of atom at crater house and lighthouse, and added ballistic weave to all outfits and gave settlers gamma guns and ballistic guns like radium rifles from dlc and in vanilla, combat rifles etc
@thelonerider83896 жыл бұрын
32 settlers with fully upgraded pipe revolver pistols 🤘😎🤘
@ZERO-ue2mx6 жыл бұрын
The Lone Wanderer You peasant.
@JadeDude19736 жыл бұрын
I went that route my first playthrough... huge waste of Adhesives.
@jacket56746 жыл бұрын
Illuminati He's poor, he can't help it.
@jatinore46265 жыл бұрын
Pipe Revolver Pistol Gang 🔫😎👌 #bestguninfallout4
@crystallkingh30486 жыл бұрын
dude, squirt guns...
@AlBeau32166 жыл бұрын
Crystallking H OMFG dude I've gotta try squirt guns on settlers lol. Dude I never would have thouht about that. Thanks for the idea. Hilarious!
@mindyauron91376 жыл бұрын
I did this with weaponized Nuka Quantum. Fuck that was a fun day!! XD
@volttheprotogen50246 жыл бұрын
Great video👍I have been following you since had 1 follower👍😁
@billcox88702 жыл бұрын
My ideal settlement would have every settler equipped with an automatic plasma rifle and plasma grenades.
@Johnmichaelmoore23596 жыл бұрын
Great video mate big fan, but sadly it only showing in 360p? Why not 1080 like it is most of the time? 😁👍
@ruscellotwitch46176 жыл бұрын
That's KZfaq. If you are very early to a video it can do that. Sometimes it can take up to an hour for the higher quality resolutions to become available for a video.
@THERHINO86246 жыл бұрын
or build walls around your settlements with one long corridor for access and have 2 or 3 missile turrets at the end in an elevated position. the attackers are funneled into a kill box and because the turrets point down at the targets they will always hit and cause damage. it's often over before anyone fires a shot
@mrvex66956 жыл бұрын
It doesnt work all the time, in alot of cases enemies just spawned inside the settlement. Even if you fast travel to it, if you are on the opposite part of the map, the fast travel still does simulate time spending. Unless you get there quickly through Vertibird, walls are absolute waste of material and time. For me, it happens whenever i am somewhere like Castle or Far Harbour and something like Temp. Bluff gets attacked.
@johnmarks2275 жыл бұрын
@@mrvex6695 give yourself a different respawn point
@federalcorvettelover387421 күн бұрын
Absolutely brilliant. Thank you for 2nding my opinion on the Plasma Rifle. All my Gate Security & Complex Security have this weapon, with Mid Recon. My settlers have .45 combat rifles with upgraded Leather & Army helmets & Fatigues. My Security & Provisioners have the best Combat & helmet armour with military Fatigues, except, my Provisioners have Molitof grenades & a bright light mining helmet so I can see my Provisioners in the field when I am about killing, well, everything red. I would like to share this video with my Twitch followers please. Thank you.
@xerlius5 жыл бұрын
I loved giving missile launchers to my settlers/provisioners as well. I played on survival and a friendly barrage of rockets helped out a lot before I switched to robot provisioners.
@yoad3526 жыл бұрын
Equpping 👌
@nukalion52806 жыл бұрын
1st and where are you notification squad
@voidspell35036 жыл бұрын
Hey m8, I was first. I'm in notif squad fo life bruv
@voidspell35036 жыл бұрын
Nah nah. I was
@nukalion52806 жыл бұрын
K1ttenb0y when I got here there was 0 likes 0 dislikes and 0 views
@voidspell35036 жыл бұрын
Same. I was like first and comment first
@MolnarG007Ай бұрын
Important: how settlers, provisioners, NPCs like traders die (unless marked as essential): once they are wounded too much they sit down. From then they aren't targeted by the enemy. However all area damage still effect them, most likely kill them. This is the only way for them to die. So never ever give explosives, grenades to settlers, nor ever build missile turrets. literally anything else they will use, and maybe many of them sit down but way less chance loosing one. I like to give them something with decent range, and either a melee weapon or put bayonet on the gun so they can use it in close quarter combat. Guards (settlers on guard duty on 3x guard posts) i give better armor. Provisioners i like to give decent armor, and something i can recognise them from the far, like a bowler hat, mining hat, hard hat. For them you might risk giving them 1 molotov so you can spot them from further away if fighting, but they will use it in the settlement so it is still dangerous. Note: when attacked they will grab power armor (leave them weak ones with fusion core, or opposite remove fusion cores from your power armors not to be stolen), but also guns, weapons from workbenches, safes, any containers. Low chance but if they stole your legendary you have been warned. I store all my personal weapon in Sanctuary root Cellar, behind one of the house, a separate little zone, shelter, with crate and safe.
@benmarked7472 Жыл бұрын
Wish they would give us a fallout settlement game where we can make special combat units to go on rescue missions with or with out us. More jobs, ranks, have them vote on leaders... More building options. Bigger settlements,, deep settler stories and enemy settlements that we can sway to join us, or possibly lose our settlements if theyre not happy or captured.. More please. Love this stuff. Call it Fallout We The People or something.
Meh... setlement building is a pain in the ass as it is, I want to play a fallout game not a sim-city wannabe simulator. I dont care what my setlers have. I build a few machinegun turrets at good spots where they can cover the vhole place, let the auto-build setlements mod take care of the rest (before finding that mod I didnt even bother building any setlements, booooring, I want to kill stuff), and thats it; setlers can make do vith pipe pistols or vhat-ever they scavenge from raiders vhen they attack. Ocasionaly I'l drop some weapons in a workbench if I hapen to loot alot from mobs, setlers tend to pick them up from there, but thats it. And armoring the setlers... waste of efort. I have better things to do then haul a 100 pieces of armor in my inventory, to each and evry settler and equip him/her. I'm not there fucking mommy, if they want to suit up they can do it themselfs (bad enogh I had to plant crops and build beds for them before the mod, its like they cant wipe there own ass w/o help). If I culd just put armor in a workbench and have them pick it up on there own, I'd do it, but they dont seem to do that, so fuck that. There loss XD
@kadendunn2533Ай бұрын
I like to equip my settlers with a sense of practicality and realism combined with an appreciation for the supposed 200 years of apocalypse the commonwealth has been through. Even with your minuteman making ammo it would be damn near impossible to realistically supply your militia with full auto weapons standard issue. A commonwhealth militia would prioritize fast but carefully placed followup shots from an intermediate to high calliber of weapon. I tend to kind of ignore energy weapons as you might guess from my overly ridiculous prioritization of realism. With that in mind my minuteman carry the .308 combat rifle as standard issue infantry with support roles carrying Thompsons and combat shotguns and .50 cal sniper rifles for sentries.
@DJ_Bonebraker3 жыл бұрын
I gave all the minutemen/settlers in the Castle either .50 sniper rifles, overcharged sniper plasma rifles, overcharged sniper laser rifles or advanced reciever combat shotguns. The Radio Freedom DJ was armed with one of the plasma rifles & he single-handedly killed an Institute Courser during the Defend the Castle quest.... (All of said settlers also had military fatigues/Minutemen outfits upgraded with Mark V Ballistic weave & various types of combat armor over it).
@mauriciokenway99226 жыл бұрын
3th... nice
@KnekoKcat6 жыл бұрын
"3th" Threeth. Thirth? 100% Correct there, buddy.
@bigearl1624 Жыл бұрын
I think it's kind of annoying this video assumes you're cheating
@cococooley25894 жыл бұрын
After playing the game for years... Never give explosive anything. Always find out the enemy spawn location and create a choke point from building walls. with elevated and ground turrets. Jobs a good one
@gearexhaust31292 жыл бұрын
Is it true that you can give them any weapon with a single ammunition for that weapon and the settlers won't run out of ammo?
@matthewtalbot-paine79772 ай бұрын
The minigun is the most reasonable answer I think. It's base price is 382 and it's regularly buyable from KLEO and while obviously a Gatling Laser is better it is harder to find and I think only appears once you reach a certain level so you can sneak into good neighbour at level 1 and get everyone equipped with miniguns in every settlement you own plus you get 1 from rescuing the minute men or not rescuing them and just grabbing the minigun and there's 1 in USAF right next to sanctuary so you can probably get enough miniguns to keep your settlers happy for the first few days of game play just from the surrounding area. I'm not a fan of grenades as they destroy things and possibly people in my settlement.
@kayn96512 ай бұрын
Okay... SO...... ...either settlers are set as essential / have plot armor, in which case it doesn't really matter what you give them. ...or they're not invulnerable in which case anything explosive is just an open invitation for friendly fire. Also, settler equipment only really matters if you're actually there in the area to have the fight render, aka you already went there, and you're there to kill whatever the settlers are being attacked by? In which case you'd wanna give them guns as crappy as possible so they don't steal your kills, in case that makes you not receive exp from them. If you're gonna give your settlers grenades of any kind, at that point why not just give one settler a fkin MIRV launcher? Not like the Fat Man disassembles into anything useful. Unlike the gatling laser. - And it'd honestly be more effective to give them power armor with how often you find empty suits of well maintained power armor just littering the commonwealth in vanilla FO4. Like it's no wonder the Brotherhood give you a full suit of t60 when the mothership comes in, odds are they saw how much of it is everywhere in the Commonwealth and decided to empty out the garage to make room for X-01 suits.
@lancerd49346 жыл бұрын
I like giving one or two rocket launchers. The homing upgrade makes them less likely to frag each other (no settlers with melee weapons) and the explosive effect tends to cripple anything that doesn't die. The rest get any assault, combat, laser, or plasma rifles I find that have multiple upgrades already installed, as I see no sense in wasting crafting materials on settler weapons. Also plasma and frag grenades as I find nuke grenades just have too large an AOE and tend to kill other settlers a lot of the time.
@nicholasbasina43676 жыл бұрын
I love to balistic normal clothing and just dress the settlers as there job. Scrapers get mechanic uniforms, doctors get lab coats and so on. I even have a Atom themed settlement were they all were Children stuff and use radiation weapons.