Why Tunnel Vision is Bad for Game Design |

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Game Wisdom

Game Wisdom

Күн бұрын

For this critical thought, there are many consumers, and surprisingly, developers who only view one kind of genre or design as the best, and that is not how you want to approach studying design, and I wanted to talk about some of the more well-known examples of this trap.
0:00 Intro
00:30 Real Life Roguelike
1:45 The Tunnel Vision Trap
2:43 Wholesome Worries
5:28 "2D is Very Easy"
8:29 The Tryhard Trap
10:41 Games are Cinema
17:54 The Variety of Games
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#gamedesign

Пікірлер: 9
@juan.v9952
@juan.v9952 15 күн бұрын
This is the Citizen Kane of Critical Thought videos
@foreignuser_
@foreignuser_ 15 күн бұрын
definitely good stuff
@RewdanSprites
@RewdanSprites 6 күн бұрын
I read the article on games developer and was like "hey I know that Josh Bycer guy". Here I am for the video 😎.
@rodolfomora-zamora5811
@rodolfomora-zamora5811 8 күн бұрын
The best TV show to understand Meta-Progression is definitely How I Met Your Mother. The best painting to understand RTS would be of course Liberty Leading The People And for a 2D platform I’d pick a french indie film titled B13 (seriously tho, look it up) I think, as a game designer, whenever I’m working on a title, I should become an expert on that genre. Playing games, both for fun and analytically, is crucial to grow as a game designer. If I don’t enjoy playing games, how would I know how to make a game enjoyable? If I don’t study how games work, how would I make sensible mechanics and tune my design? Good video Josh.
@leeasson
@leeasson 15 күн бұрын
I've gotten inspiration from turn-based strategy games... and used the ideas in a non-strategy game
@foreignuser_
@foreignuser_ 15 күн бұрын
really appreciate this video my man. groundhog's day, for a movie to help understand metaprogression lol
@Pedro-S1lva
@Pedro-S1lva 14 күн бұрын
great video!
@Chadius
@Chadius 13 күн бұрын
2D games are easy? I wish someone told me before I spent time developing.
@Game-wisdom
@Game-wisdom 13 күн бұрын
Just set your dimension from "3" to "2" in your engine of choice and hit compile, it also works going from 2D to 3D.
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