Рет қаралды 474
For this critical thought, there are many consumers, and surprisingly, developers who only view one kind of genre or design as the best, and that is not how you want to approach studying design, and I wanted to talk about some of the more well-known examples of this trap.
0:00 Intro
00:30 Real Life Roguelike
1:45 The Tunnel Vision Trap
2:43 Wholesome Worries
5:28 "2D is Very Easy"
8:29 The Tryhard Trap
10:41 Games are Cinema
17:54 The Variety of Games
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