Castle Super Beast Clips: Film Remakes Vs Game Remakes

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WoolieVersus

WoolieVersus

5 жыл бұрын

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Пікірлер: 156
@chibi2239
@chibi2239 5 жыл бұрын
In my eyes, the issue with movie remakes is that Hollywood is taking GOOD films to remake. The film was already good and doesn't need to be remade. That's WHY it's good. No one thinks remaking a BAD film will be profitable...despite the fact that films like John Carpenter's The Thing was a great remake of a bad 50's film
@FIENDXIX
@FIENDXIX 5 жыл бұрын
That makes senses from a logical standpoint of 'we are making quality out of something that either lacked the resources of tech or attention' however most companies are going to pick the more 'recognizable' films to remake which because big business corporate man will be thinking 'this is already well known and popular therefore people will come and see it regardless of circumstances'. The instances of making a better movie like 'The Thing' comes from less corporate men and more artistic intent from someone with some actual talent.
@rodney2x48
@rodney2x48 5 жыл бұрын
Tbf, the only reason they keep making remakes of movies that were already good is because people keep fucking buying tickets to do see them. The Lion King remake will make shit tons of money because of nostalgic fans going to see it. We can't pin the blame on just Hollywood being their usual greedy and unoriginal selves when it seems like the audience wants exactly what they're making.
@legojay14
@legojay14 5 жыл бұрын
@@rodney2x48 Except when these movies bomb. And bomb hard. We've all seen it dozens of times. Where for whatever reason they made what was objectively an inferior product and then banked super hard on it succeeding. For basically no reason
@bigbrowski410
@bigbrowski410 5 жыл бұрын
The best way to do a remake of any kind is to take the originals bare bones and change everything else or go in the exact opposite direction and keep everything the same but updated. REmake 2 is so good because it takes the original feel of RE2 and changes everything else to either enhance those feelings or directly improve upon them (STOMP STOMP STOMP). REmake 1 is great because it’s the most modern version of old school survival horror. The point where movies and games split is the later style of remake. Most films don’t need those updates as much as games do. A lot of the films being remade still hold up incredibly well. Tl;Dr: Robocop’s remake would’ve been better if it kept the same satirical tone but instead of criticizing corporate America, criticized the militarization of police forces.
@DinosaurSatan
@DinosaurSatan 5 жыл бұрын
DKing I... uh... the Robocop remake tried to criticize militarization of police forces. It lacks gore and black humour because it lacks Paul Verhoven. And because I guess Hollywood gives a fuck what China and/or India think (and therefore is even more allergic to the R rating than ever before).
@ImperfectWeapons
@ImperfectWeapons 5 жыл бұрын
Games are primarily defined by their use of interactivity, and the technology that we use to simulate interactivity is constantly, rapidly advancing. Every time gaming technology improves and the potential for interactivity in games expands, it becomes increasingly easier to fully realize the vision behind the creation. It therefor makes sense to revisit old efforts in an interactive medium and update it with objectively more precise methods of capturing the essence of the creator's vision. The technology of filmmaking, however, has remained meaningfully unchanged for the better part of 100 years. We've been using the same tool set with only superficial changes in outcome for decades, and so remakes of already effective films are typically less about updating something in a meaningful way and more about reinterpreting something with the same tools it was originally made with. Shooting in 8K would not meaningfully change Chinatown. CGI would not meaningfully change Nosferatu. Modern gaming tech, however, stands to meaningfully change FF7. Whether or not you think it requires change (or that the user's actual experience of the original product was greatly defined by its old limitations) is a different discussion.That absence of a potential for meaningful change is why film remakes usually just come off as redundant and are not well received by people who already loved the original work.
@CastlesComments
@CastlesComments 5 жыл бұрын
If Robert Eggers does end up remaking Nosferatu though that shit's gonna be sick
@CastlesComments
@CastlesComments 5 жыл бұрын
@@nonyabidness8676 I wouldn't even say most. Really anything going back to the silent era can be upgraded for 1080p master. Check out Criterion's The Passion of Joan of Arc (1928) 2K restoration. Once you go a little later in time anything with a good quality 35mm print can be restored in 4K, they're even doing it with Buster Keaton films. Because of the limited market for them not many actually get 4K disc releases, but where there's a market they'll release them (e.g. the Studiocanal John Carpenter releases). In fact with the large-scale hollywood productions like Ben-Hur and Lawrence of Arabia their 70mm prints could even be scanned in 8K in the future. Celluloid would be the perfect medium for the preservation of art if not for its potential degradation and flammability.
@Kezzeract
@Kezzeract 5 жыл бұрын
2:45 My favourite take (from Woolie) on this whole issue, by far. There are movies from the silent-era of movie making that tell great stories, with wonderful character arcs, where no one even SPEAKS. The fact is, if you remake an already great movie, you can't improve the content that made it great.
@IdoSlonimsky
@IdoSlonimsky 5 жыл бұрын
Pat's point regarding actors is an interesting one, since in most games there weren't even VA most of the time. But try imagining DMC without Reuben as Dante or Dan as Vergil? Games are getting to the point where the actors matter, since they are becoming an integral point in the portrayal of the characters, something that wasn't true 20 years ago.
@BaconheartStuff
@BaconheartStuff 5 жыл бұрын
Or an even better, remember that time SH2 got re-released without Guy Cihi playing James Sunderland and it was universally considered way worse?
@PunishedBlake
@PunishedBlake 5 жыл бұрын
I guess one of the bonuses of having a media where you don't necessarily see the actors behind the characters, you can bring those VAs back...unless you're a fucking scumbag company that doesn't care about consistent performances.
@UltimaKeyMaster
@UltimaKeyMaster 5 жыл бұрын
Those examples are few and far between is the issue with that point. Yeah, you have your Charles Martinet's and David Hayter's but them being *games* acting is nowhere near as integral to the quality of the product as any non-interactive media. You CAN still have Mario without Charles Martinet, you CAN have Metal Gear without David Hayter, they got by just fine before when it was only you playing as them.
@IdoSlonimsky
@IdoSlonimsky 5 жыл бұрын
@@UltimaKeyMaster Yeah, we're still not there, and obviously some characters will always be separate from their voice actor, but as time goes on, we're seeing more characters that come to life with their specific VA, it's interesting to think how the landscape will look like in 10-15 years with regards to character portrayals in games.
@Comkill117
@Comkill117 5 жыл бұрын
Basically don’t remake Lion King when the original holds up super well, do remake Rising Zan: The Samurai Gunman and fix those controls.
@cameronmills3599
@cameronmills3599 5 жыл бұрын
THANK YOU, SOMEONE FINALLY BRINGS UP SAMURAI ZAN
@Entropic_Alloy
@Entropic_Alloy 5 жыл бұрын
You could argue that films from the past used limitations to their advantage and make the experience better. Also, you could argue that a lot of film/lighting styles were way more nuanced because of the lack of computer effects. The lighting in something like Casablanca was actually genius and gave subtle clues to characters' traits and mood. I doubt things like that would be remade properly.
@brianray8351
@brianray8351 5 жыл бұрын
Film during the 40s was also heavily indebted to tried and true presentation techniques that were developed in the theatre. That scene in Casablanca where the camera pulls away from Bogart's character in the bar can easily be pulled off on stage, just as it was on screen. So I wouldn't go so far as to say that limitations were everything. Theatre did things like lighting and blocking so well that filmmakers of that era were like, "Why fix what isn't broken?"
@johnbuscher
@johnbuscher 5 жыл бұрын
It's the same reason that Citizen Kane should never be colorized. The techniques used were perfect for Black and White but the moods and tones would be destroyed with the loss of the grey and darker tonality.
@CappuccinoSquid
@CappuccinoSquid 5 жыл бұрын
Pat's Crazy Talk making him overlook that people spazz out all the time when voice actors get replaced in video games, but he's right, there's a cushion there 'cause the models can still be designed to contain certain iconic features.
@CloudyDaze
@CloudyDaze 4 жыл бұрын
I think Pat is more thinking improving things from like 20-40 years ago exclusively. Like PS1, Dreamcast, Nintendo and earlier. The era in which things like the pinnacle of movie like experiences were done in FMV’s and looked like SHIT. If you decided to remake uncharted, and not get Nathan Drake’s voice actor, then yea there’s gonna be hissyfits. But his point was games inherently have way more stuff that can be improved that it objectively outweighs anything you’d lose in changing actors. On the flip side with films. You know that rage people have when someone’s favorite VA is replaced? That’s literally all you have. No amount of graphical fidelity is going to distract you from a sub-par performance unless they do IMMEDIATELY AND OBJECTIVELY better... which almost doesn’t happen
@ViroVeteruscy
@ViroVeteruscy 5 жыл бұрын
Man I wish the practical effects version of the Thing Prequel was released... ( ._.) Also Sparkster is so goddamn cool! >w
@unversedhero6028
@unversedhero6028 5 жыл бұрын
Jurassic Park is STILL to this very day one of the best uses of both practical and cg and it holds up amazingly well.
@hassanico9999
@hassanico9999 5 жыл бұрын
Games are still way more of an evolving medium compared to film. Sure you've got advances like CGI and 3D, but comparatively the leaps between generations of video games feel a lot more substantial. Also you can just make way more objective improvements to a game remake (shitty controls, difficulty, graphics, etc...) compared to a film.
@nobodyspecial675
@nobodyspecial675 5 жыл бұрын
Exactly. An 80s movie remade in the 2010s is a bad comparison. It's more like an early silent film getting remade after the advent of audio and more purposeful shot composition. Or like John Carpenter's The Thing, where the limitations of the original meant it's effect was lost to time, so Carpenter used current technology and techniques to recreate the effect he felt it had.
@iller3
@iller3 5 жыл бұрын
Yet all we've seen **really** _Innovated on_ the past 3 years has been MiniBuys and TinyDeals :\
@Szriko
@Szriko 5 жыл бұрын
@@iller3 3 years isn't much of a span of time
@BigBearMan
@BigBearMan 4 жыл бұрын
I was waiting for Pat to mention Tank Controls when he talked about cameras
@blackdragon227
@blackdragon227 5 жыл бұрын
I liked the Evil Dead remake. It actually did it's stuff pretty well.
@user-ue8il6jx3b
@user-ue8il6jx3b 5 жыл бұрын
Iskalde Edemark It’s a good body mutilation film but it isn’t Evil Dead and that’s the problem with the movie
@TheNocturnal1
@TheNocturnal1 5 жыл бұрын
Films=Watching and hearing Games=Watching, hearing, interacting, more replay value
@Aeonknight87
@Aeonknight87 5 жыл бұрын
It depends on the game. MGS5 was hurt badly by excluding David Hayter in a lot of fans' eyes, even if the new VA was debatably better. Why? Because David Hayter is the voice of the Metal Gear franchise. He's the one we grew up with. I still played MGS5, and was super annoyed at how little actual voice acting there was in it because the hollywood VA was expensive.
@2la84me
@2la84me 5 жыл бұрын
Eh. I agree with that point being right but this is a topic of remakes. Right answer on the wrong question. David Hayter not being in Twin Snakes or being in a MGS 1 Remake, that would be blasphemous.
@Reyvierno
@Reyvierno 5 жыл бұрын
The biggest thing that makes movies remakes almost destined to fail, which they mentioned in the video, is actor names. Nobody knows who voiced Leon in the original RE2 off the top of their head, hell half the time games back then didn't even have VAs. But as with movies, Robert Downey IS Tony Stark, Robin Williams IS the Genie, Mark Hamill IS Luke Skywalker. Imagine someone trying to remake a Carey Grant movie WITHOUT Carey Grant. Actors can literally make or break a film, whereas with games, all that matters is how much you can improve objective things like graphics and controls.
@Reionder
@Reionder 5 жыл бұрын
They ignored how movie remakes sometimes change the actual script of the movie and make story changes that can ruin the entire film. Asides from acting, cinematography, etc, a good movie usually has a good script. Games can be good due to mechanics, level design, graphics... usually the story is not what people praise the most in the classical games.
@nathanmarshall745
@nathanmarshall745 5 жыл бұрын
Isn't that comparable to how the RE 2 Remake moved around some plot points and erased others? That's like a script change
@Reionder
@Reionder 5 жыл бұрын
@@nathanmarshall745 I haven't played RE 2 Remake but I guess it can be considered a script change. But in games, the story is developed differently than in movies. In games, you are actively determining the protagonists actions (unless it's stuff like cutscenes) but in movies, you are only watching what the characters are doing. So if a game changes a plot point somewhere, you can still have a great time playing the game and enjoying the mechanics and level design, but if a movie changes a scene, it might mess with the development of characters and kinda ruin themes and ideas that the script presented.
@nathanmarshall745
@nathanmarshall745 5 жыл бұрын
@@Reionder so...like how the FF4 Remake added a lengthy cutscene showing a young Golbez leaving baby Cecil with King Baron to put him in a more sympathetic light Then again that could just be there to make his face turn more plausible, feels like I haven't played enough game remakes
@anthonychavez8837
@anthonychavez8837 5 жыл бұрын
Bruce had a cameo in the remake
@TastyChurro
@TastyChurro 5 жыл бұрын
Practical effects>CGI anytime. Especially Horror Movies.
@joebob327
@joebob327 5 жыл бұрын
The best CGI is the type you don't even recognize. Stuff like backgrounds, etc.
@SuperZergMan
@SuperZergMan 5 жыл бұрын
I don't disagree, but I'm also more forgiving of bad CG than bad practical effects.
@KnightLineArtYT
@KnightLineArtYT 5 жыл бұрын
Metroid Zero Mission is another example of a great game remake. Or even Mega Man Powered Up, from a purely mechanical standpoint and all the new content it adds. I just think it'd be better to remake bad games into something good, but obviously, that comes with its own hurdles to get people interested in the first place.
@SideswipePrime606
@SideswipePrime606 5 жыл бұрын
Sadly I don't have anything better to add than an "I agree" when it comes to remaking bad games. It'd be nice for some of those to get a new lease on life.
@tartoflan
@tartoflan 5 жыл бұрын
I'm very curious to see how this Dino Crisis remake will be.
@michaelmaguire4147
@michaelmaguire4147 5 жыл бұрын
I want that almost as much as I want Parasite Eve.
@HerpDerpTheTank
@HerpDerpTheTank 5 жыл бұрын
What if the Crisis... WAS MORE DINOSAURS!? Eh? Eh?
@satorukuroshiro
@satorukuroshiro 4 жыл бұрын
Now that RE voice acting on my mind, this is how I feel about each iteration of Leon in main-line games. RE2: Ginger B-Movie Non-sense Don't Care RE4: Brunette Dante RE6: Blonde Chris Redfield? RE2 Remake: Blonde Country Dude?
@TheDrinkMoxie
@TheDrinkMoxie 5 жыл бұрын
Thanks for reading and answering my question guys.
@CastlesComments
@CastlesComments 5 жыл бұрын
Also consider analogue vs digital media. Any film made pre-2000s you can grab the original camera negative, rescan it in 4K, balance the colours and clean up the sound and you have it looking and sounding the best its ever been. Cant do that as easily with games. Remaking films due to improved technology hasn't been justified since remaking silent films with sound tech. You have to have a new, different take, which is why all the best ones are reimagining the original.
@guilegale8942
@guilegale8942 5 жыл бұрын
Woolie, the original House of Cards is still VERY good, and is still valid for at least one very particular reason: It has an ACTUAL ending because it didn't have Kevin Spacey in it while his scandal was ongoing. The rest of the argument is solid, just wanted to point this out.
@vanhende
@vanhende 5 жыл бұрын
this is excellent, good discussion.. a great question.. I am going to put this to my m8s.. see what they say..
@adams3627
@adams3627 4 жыл бұрын
Film is a relatively new medium compared to creative media in general. But it's still ANCIENT in comparison to video games. We're still having new conversations about what games can say with their mechanics, which is a conversation UNIQUE TO GAMES. Most of the movies with shitty remakes were movies made with upward of 50 years of cinematography to learn from and create context. Modern game remakes are the equivalent of remaking that short film where a steam train drives at the screen; we can recreate that beat-for-beat, moment for moment, on higher quality film stock, with higher fidelity sound recordings, and lose nothing because the experience of seeing a train coming at you WAS THE ENTIRE POINT OF THE FILM. That's where we're at with most video game remakes. The idea was solid, you don't have to change anything, you can just do it again, but better.
@Armameteus
@Armameteus 5 жыл бұрын
I think the core issue is that the heart and soul of these mediums is fundamentally different. For video games, their core essence is the interactivity; so long as it plays well and feels good, its shortcomings in visuals, story, music, etc. can be at least somewhat overlooked because the core of what makes the game worth playing - the _game_ part - is intact and enjoyable. For visual media however (movies _or_ television), their heart and soul exist in the acting and the story. What makes the originals worthwhile is the performances of the actors and the story being told - how it's written, how it's conveyed, how it's paced - which includes its visual effects, sounds, music, etc. because proper cinematography and scoring can drastically affect the tone and atmosphere of any given scene and convey plot in its own right when used creatively. When you change all the tertiary elements of a game, you don't stand to risk losing all that much (up to a point, of course), but failing to appreciably improve upon its core ideal - the interactive mechanics - will _kill_ it, no matter how HD it may be or how beautiful it may sound. When you change the core essence of a film - it's visual and auditory elements (which are also the _only_ elements it possesses) - you run the major risk of losing some ineffable quality that the old film had, from a certain character's acting, to an iconic musical score, to the creative and engrossing cinematography, to the story itself if the remake decides to change too much. And it's just overtly easier to improve upon the singular concept of a game's interactive design than it is to improve upon the many varied aspects of a film without losing a lot in the process. TL;DR In remaking a movie, there's a lot more that can go wrong than in remaking a game. The most important part of a game is one thing: interactivity; make that better and the game will, generally, be better. The most important parts of a movie, however, are many and varied, thus the chances of failing to improve it are as many and as varied.
@LS95774
@LS95774 5 жыл бұрын
There's rarely something new you can bring to a movie, but older games can always use a graphical or mechanical update. Also, they're updating the movies we already like 90% of the time, to ride the popularity train to the box office and back.
@AKA_Gray
@AKA_Gray 5 жыл бұрын
Well, for the most part, its technology vs art. When a game absolutely nails it, it can still be improved because the technology at the time wasn’t as good as it is now. When a film absolutely nails it, you can’t really do much because everything that made that movie great was an artistic decision and being that art is so subjective. The idea of something subjective being objectively great is so incredible that people know that altering it in anyway would most likely result in a worse product. Even limitations are seen as more technological for games and artistic for movies. Remakes are exciting for games because the previous game was limited in some way. Movie remakes are dreaded because when a great movie is great despite its limitations, those limitations only add to the movie’s greatness. So even remaking a movie with better technology can make it worse than the original.
@PregnantAdamSandler
@PregnantAdamSandler 5 жыл бұрын
Another thing to mention is that movies are normally in good circulation and have only gone to cassette tapes, DVDs, and bluesy discs. If you wanna watch a movie from the nineties it should not be hard to buy a copy or rent it. Old videogames on the other hand can be harder to find and play depending on how their parent company treated it
@masterofwisdom42
@masterofwisdom42 5 жыл бұрын
I feel another thing to consider with film vs game remakes is the quantity released. It feels like game remakes are significantly less common than film remakes, and that game remakes are significantly smaller share of overall releases in a year (compared to movie remakes, where it seems that every other film released now is a remake of something else).
@samzilla567
@samzilla567 5 жыл бұрын
With Video game remakes, you're improving the game with quality of life features and gameplay evolution. With Film remakes you're just taking something that's perfectly fine and just attempting to redo it without understanding what made the original so good in the first place.
@joycehayes1454
@joycehayes1454 5 жыл бұрын
The controls for strafing and turning in the first tenchu game for ps1 aren't great or good (later fixed but I'm not sure in which game). Writing for the story of Sonic 06 could be better (long with just the game ingeneral), along side the characters like elise, maybe by having the characters express more companionship so that scene before the final boss has a better vibe to it? Idk just thinking. :\ Also the controls, way you progress through the game (outside of gameplay), and etc in th ps2 & Wii version of Sonic Unleashed had to be updated and fix in the xbox360 & ps3 versions. Also there's a remake being done of Dead Fantasy (which is a mix of DOA & FF characters braeling it out) originally made by monty oun being remade by a standalone animator. Now looking at it with the progress it has so far, it looks even more smooth with the attention to the each character's movement (especially when the speed is tuned down so you can actually track the 1v2 to 2v2 to 3v4 fights happening on the screen all at once). But there are fans saying how the original is better because of the jankish looking animations and that the remake is too slow.
@EnvyMizuhashi
@EnvyMizuhashi 5 жыл бұрын
14:59 You mean Rocket Knight the sequel game for PS3. Nobody's talked about that after a month.
@daysand123
@daysand123 5 жыл бұрын
Clearly these words are far cause it's being mentioned right now!
@haydenhyde9395
@haydenhyde9395 5 жыл бұрын
15:00 oooohhhhh. Woolie you just hurt me deep inside.
@chuvarova6052
@chuvarova6052 5 жыл бұрын
I think it somewhat has to do with the availability of games (although recently eshop and online stores often have older games to buy) in the sense that games are more expendable than movies. What I mean is I can go and watch Nosferatu online or go buy a classic godzilaa film at target or wherever. But games stop getting sold more or less when the technology they are produced on becomes obsolete. Before things like the PS store or whatever, it was very difficult to get a copy of your somewhat obscure favorite ps1 game unless it had a remake. Most games are still unavailable now as they were back then, but the line between movies and game remake satisfaction is getting blured as online stores (and emulating) become better and hosting these older games
@pwnerj
@pwnerj 5 жыл бұрын
Does the Metal Gear have David Hayter in it? That’s the Bruce Campbell there, but it’s a metal gear one so it was already a movie.
@pathfindersavant3988
@pathfindersavant3988 5 жыл бұрын
I think that one of the main differences is that videogame remakes are really mostly "Remasters" and are almost 1-to-1 adaptations but with at least a few improvements. Meaning you still at the end have at the very least is what you started with and that doesn't trounce on the good memory of what was there before, andcan at least be something that can bring in a younger generation into appreciating the old thing. Movies in general don't have that. They tend to be complete re-imaginings from the ground up, and many times the new thing just falls flat if the old thing was good to begin with, ESPECIALLY if its being made and directed by a cast and company that don't actually respect or appreciate the old thing (which is usually the case when they decide to remake something to begin with).
@BlackHarlequin13
@BlackHarlequin13 5 жыл бұрын
I would love to see a remake of the Devil May Cry games... especially 2
@michaelmaguire4147
@michaelmaguire4147 5 жыл бұрын
did they not do an HD collection of those?
@BlackHarlequin13
@BlackHarlequin13 5 жыл бұрын
@@michaelmaguire4147 an hd remaster is not equal to a full remake
@Comkill117
@Comkill117 5 жыл бұрын
I don’t know, 2 is such a train wreck from a design standpoint I don’t even know where they’d start.
@michaelmaguire4147
@michaelmaguire4147 5 жыл бұрын
@@Comkill117 by completely throwing out the mechanics and using DMCVs
@jonnysac77
@jonnysac77 5 жыл бұрын
I want you to name how many good ideas DMC 2 had that warrants a full from the ground up remake?, I'm genuinely don't understand why people want that?
@captainrish3818
@captainrish3818 5 жыл бұрын
attempting mechanical updates>attempting artistic updates
@phantomgoblin5540
@phantomgoblin5540 5 жыл бұрын
With movies its more about making money off a IP everyone knows like the Disney live action remakes were its basically a shot for shot remake expect either has poor acting or VFX added in and on the game side with like RE 1 and 2 they dont only what to make money but they want to improve there "shitty" game from the 80s. and they already had somewhat poor acting before the remake but it didn't destroy anyones experience when Barry said "you'd could have become a jill sandwich" or when Dante in Dmc 1 said "fill your dark soul with light" because the games didnt hang solely on the actor infront of you to make it a great or memorable game unlike movies do where the actor or actors can bring a movie down like Blade Trinity, The Thing remake ,Evil dead remake, and Ghostbusters remake
@malikoniousjoe
@malikoniousjoe 5 жыл бұрын
I feel like this conversation is missing the forest for the trees. The reason is because Games are a young medium and the games that get remade were from a point where gaming was still not sure how it needed to present or play. We didn't have a set of standards that match the ones we have nowadays. For context it would be more akin to creating Ironman 1 from a 30 second silent film from 80 years ago, whereas more modern remakes (Dark Souls remastered) get criticized because they are pointless much like how remaking a 10-15 year old movie does nothing to improve the inherent value beyond irrelevant cosmetics.
@vivena9
@vivena9 5 жыл бұрын
People in the comments seem to act like every remaster/remake is gold but yeah if you actually look into the releases and what they "improved" more often then not it's like DS:R. Cheap,cynical cash in,that is in some ways worse then the original.
@malikoniousjoe
@malikoniousjoe 5 жыл бұрын
DevilDagger You could put two screenshots of DS1 and DS1R side by side and I still cannot for the life of me tell you which is which most of the time. On top of that they didn't even fix any of the thousands of fucking issues that game had, like ALL OF LOST IZALITH. Even had they just redesigned that it would have validated its existence but as is I cannot comprehend what they got paid to do leading up to its release
@SBJ_Tube
@SBJ_Tube 5 жыл бұрын
Rocket Knight for 360/Ps3 was not a remake. It was a low effort sequel/reboot. Bad, but nothing to do with this conversation. It'd be awesome if Konami sold the license to someone who would do it justice at some point.
@bishop6881
@bishop6881 5 жыл бұрын
I think a good example of how weird movie remakes can be comes from the Producers, both movies based a stage play written and directed by the same guy but made decades apart The 60’s version is shot more like the musical Meanwhile the 00’s has a more Hollywood esqe feel and fans of the musical fucking haaaate it (I love it but whatever)
@user-ue8il6jx3b
@user-ue8il6jx3b 5 жыл бұрын
Practical is always better no debate it holds up 100 times better
@BulldozerBilly
@BulldozerBilly 5 жыл бұрын
I don't think this holds up for both cases. I believe the ps4 version of FF7 with the quality of life cheats is a perfect rerelease of a game. The graphics, music, pre rendered backgrounds, etc are fine and I loved what they did with it. When you change the music and update the graphics and add voice actors to the game, it's the same as remaking robocop with a new actor. FF7 and robocop are pieces of their time, I wanna experience them like an 80s kid or a 90s kid did. I wanna be immersed back in history. I wanna appreciate the limitations and artistry.
@MagisSorrow
@MagisSorrow 4 жыл бұрын
How anyone fails to empathize with this is beyond me
@rkbinder
@rkbinder 5 жыл бұрын
Minor counterpoint to your examples, the Fable remake was worse because it changed the feel of the game with updated graphics. The gameplay was the same, its just that the stylistic choice made it not fun for me to play. Game remakes are not immune.
@erikstrasburg6411
@erikstrasburg6411 5 жыл бұрын
Did they remake Fable? Are you talking about the remastered edition? Never played it but it's been on my list. Probably beat the first one like 6 times, do the visuals just make it jarring?
@rkbinder
@rkbinder 5 жыл бұрын
@@erikstrasburg6411 encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSRqG2Tz4LwWtvn5BB7RNO5W2CKlfC4nTLxuAEkbkRHavldwkUv Its not to bad, but it can be disconcerting with certain characters, especially once will lines come into effect.
@Horatio787
@Horatio787 5 жыл бұрын
DmC was an Ug-boot.
@BloodRedFox2008
@BloodRedFox2008 5 жыл бұрын
"Nobody says that shit about games." Well there are exceptions. I mean being Metal Gear fans do you guys not recall the controversy over David Hayter not returning as Big Boss in MGSV? Even Hayter himself made passive aggressive remarks about it on Twitter like posting a screenshot of his writer credit in the 2009 Watchmen but with his name replaced by Keifer Sutherland. And as much as I love Hayter as Snake the cynical side of me can't help but feel like it's sorta tells you something about Hayter himself when the moment Kojima was fired he was ready and willing to immediately do Metal Gear voice work for Konami again for things like Super Bomberman R (in other words my cynical side tells me Hayter doesn't give a shit if fans are unhappy with Kojima not being involved with the series anymore so long as it means he gets a regular voice acting pay check from Konami again).
@Inferno144
@Inferno144 5 жыл бұрын
The Thing 'Remake' was not a remake, it was a prequel. But I guess technically counts.
@Matthew-zx8cs
@Matthew-zx8cs 5 жыл бұрын
Interestingly it was movies that changed cloud. Higher fidelity and new acting and decisions made to..update the vision...for a modern day audience... hmmmm...movies remakes ruined video games the same way they ruin themselves.
@13johnnyemo
@13johnnyemo 5 жыл бұрын
Updated movies change the way the original story is told, updated games tell the original story better.
@AuntBibby
@AuntBibby 5 жыл бұрын
also: old game systems die and when you get the new system you need the game to be remade for it so YOU CAN PLAY IT AGAIN *AT ALL* ...oh and, it's a lot easier to quantify improvements in programming and game mechanics than in art aesthetics but in movies, it's all art babeyyyyy!!!!
@furyberserk
@furyberserk 5 жыл бұрын
I liked Judge Dredd. Never saw the classic and never will need to.
@bishop6881
@bishop6881 5 жыл бұрын
I haven’t seen the original either but from what I’ve heard the new Dredd was a “prequel”, excellent film too
@Cizal
@Cizal 5 жыл бұрын
i would argue that games are starting to reach that same point as movies though. a remake of lets say morrowind done today by the current day bethesda using bethesdas current standards would almost certainly pale in comparison, despite having certain mechanical improvements that make it more modern.
@redhellreaper9421
@redhellreaper9421 5 жыл бұрын
Video games are still evolving unbelievably fast compared to movies. Everybody wants to see their favorite childhood games with a brand new look, feel and optimization, even if it turns out to just be ok. But at this point in movies, everyone is tired of remakes because all they do is modernize classics without understanding what made them good in the first place.
@69Kazeshini
@69Kazeshini 5 жыл бұрын
Yea like Disney making all their animated movies into live action movies to show off what their VFX tech is capable of. The problem is they assume it's better because bits 'reallistic' and down playing the hard work the animators put in. Also not everything should be live action, sometimes you end up creating abominations eg Sonic, just because you can remake something doesn't mean you should.
@saimysilvia
@saimysilvia 5 жыл бұрын
Cartoon remakes like thunder cats...
@2la84me
@2la84me 5 жыл бұрын
*Hard sweats* They did TOO good of a job there if you know what I mean.
@michaelmaguire4147
@michaelmaguire4147 5 жыл бұрын
To add, I think part of it has to do with when they remake a game, at least some of the original team (At the very least the people in charge) are involved, and they understand the original content; bringing a certain love into the production. When they remake a movie, it is a decision made by some suit looking for money, and original people are almost never involved, and even when they mechanically improve the film, they often lose the original context that was what made the original good. Also, to add to the game remakes are sometimes bad, Silent Hill HD.
@MiloKuroshiro
@MiloKuroshiro 5 жыл бұрын
Not at all. It's the exception when the game share director, writer or any significant chair. And it's a collaborative media, so...
@michaelmaguire4147
@michaelmaguire4147 5 жыл бұрын
@@MiloKuroshiro yes it's a collaborative media, but my point is that in game remakes there are usually people who understand the original in such a say as to preserve the things that made it what it was while improving other things. In movies that rarely happens. Look at the nes trailer for Aladdin for example, the Prince Ali song is changed in such a way that it takes away from the original rather than adding to or improving it
@michaelmaguire4147
@michaelmaguire4147 5 жыл бұрын
I feel like this is also the major problem that gets encountered when making adaptations in different media. A good example being the Scott Pilgrim movie, stylistically it is great, but the changed the ending for time and ended up cutting the original moral of the story.
@SamuraiChamploo654
@SamuraiChamploo654 4 жыл бұрын
Then you have Resident Evil 4
@key099able
@key099able 5 жыл бұрын
And then there is people arguing that Kiwami games are a disgrace an demand people play the original on PS2 but forgetting that Kiwami are the easiest way to experience those games nowadays and are mechanically/technically more polished compare to them, especially if they are introduced with 0.
@gamerguy6990
@gamerguy6990 5 жыл бұрын
Those people you usually don't listen to and I say usually because silent hill hd collection exists but most of the time I'd guess that they just want bragging rights about how they played that game before it was ever good and mainstream
@key099able
@key099able 5 жыл бұрын
@@gamerguy6990 Of course I don't agree with them in the slightest, but being in a server with them really annoys me whenever this is brought up.
@supershadowfan2000
@supershadowfan2000 5 жыл бұрын
People shit on the Kiwami games?
@SeffTrollins
@SeffTrollins 5 жыл бұрын
@@supershadowfan2000 Right? This is news to me but this is coming from someone who never played the original on ps2. I picked up Kiwami because I played the 6th Yakuza game's demo and got hooked so I wanted to try the first game in the series (which I was told Kiwami is a remake of the first) and it's pretty solid. What's the differences between Kiwami and Yakuza 1 that makes the former inferior?
@MiloKuroshiro
@MiloKuroshiro 5 жыл бұрын
Yakuza 1 and 2 are on a thin line and almost cross the "BAD GAME" line a couple of times.
@detritus5761
@detritus5761 5 жыл бұрын
What it fundamentally boils down to is that film remakes are inherently cynical cash grabs, more often than not they're lazy and predatory, banking on irony , brand recognition, and fanservice instead of competently reworking the material (you ever notice the directors they hire are c-list at best, and the writers are usually even worse?). With games you almost always see some type of involvement of people from the original dev team, or at least genuine fans of the original property who want to provide a respectful or relevant interpretation. I mean, there ARE bad vidja remakes (do the Silent Hill remasters count?) but you can almost always track it back down to passion and whether or not the people involved are doing so solely out of fiscal reward.
@UltimaKeyMaster
@UltimaKeyMaster 5 жыл бұрын
Here's a quick comparison using CGI. Lion King: Beautiful hand-drawn art making every single character, even every single common animal look distinct as hell Lion King Remake: A National Geographic film because the animals just look like real animals and it looks boring because of it. Meanwhile, as brought up here... PS1 Resident Evil/Metal Gear cutscenes versus *literally everything the moment those franchises left that generation because they actually have fucking faces now.*
@xshadowx4163
@xshadowx4163 5 жыл бұрын
I want a remake of dmc 1 and 2
@2la84me
@2la84me 5 жыл бұрын
But the question being asked is: How necessary is that. DMC 1 is fine as it is (hence being dropped on the Switch by itself) and if they are Remaking DMC 2 then they have to remake DMC 1. I doubt it would ever happen. But I agree. If done right with all the RE4 stuff stuff preserved in DMC 1 however.
@Copperhell144
@Copperhell144 4 жыл бұрын
@@2la84me I don't see how remaking DMC2 would necessitate a DMC1 remake?
@glitram
@glitram 5 жыл бұрын
For game remakes especially really old ones, I think developers should not just update the game graphically but add new stuff in too like new characters and routes.
@soarel325
@soarel325 5 жыл бұрын
I really strongly disagree with Mike’s whole argument regarding fights in Star Wars and films in general, he seems to only be able to appreciate movies on a narrative/thematic level rather than a visual one
@bishop6881
@bishop6881 5 жыл бұрын
As much as I love Star Wars the writing has always been garbage, it’s really always been about set pieces , general themes, and pushing technical boundaries. Most of the decisions made in the first film came from Lucas wanting to try cool shots and actively do something different from everyone else
@shadowreaverrising1753
@shadowreaverrising1753 3 жыл бұрын
In that fight the fight wasn't important. Look at the scene. Look at how they kept cutting away from it.
@Dantarn
@Dantarn 5 жыл бұрын
The fighting is actually super important because in episode 4 you'd think that Vader and Ben were old bags instead of super powerful jedi
@NeoBoneGirl
@NeoBoneGirl 5 жыл бұрын
yeah cuz being a jedi wasnt about being a master super warrior who does sick flips all the time until the prequels lol
@Dantarn
@Dantarn 5 жыл бұрын
@@NeoBoneGirl That isn't what I was talking about, they didn't even use the force at all during their duel. Looking at that fight you wouldn't know the two were powerful in the force, you'd just think they were two old dudes that were smacking glowsticks together
@vivena9
@vivena9 5 жыл бұрын
@@Dantarn And now when you look at the remake video it's just empty fanboy masturbation. Reminds me of Vader in Rogue One. Just utterly tasteless action. Star Wars original trilogy-the only actually good movies from this long dead brand were adventure films for the whole family. It's not supposed to be this Jar Jar Abrams exercise of making every scene go up to 11.
@UltimaKeyMaster
@UltimaKeyMaster 5 жыл бұрын
I do feel like there might be some justification to the fact that...well, Ben IS an old bag and he already knows about Vader, so he probably *really* doesn't wanna do this song and dance a second time with Vader's son roaming the same station looking for his sister. Granted, those last parts are retroactive additions, it's simply a fan justification why you don't need to change it.
@N00BSYBORG
@N00BSYBORG 5 жыл бұрын
Most movie remakes are pointless, cynical, nostalgia baiting cash grabs. It's Hollywood trying to get you to pay for a story you've already heard before but potentially worse. The original movies usually got made because they were somebody's artistic vision with love and care put into them. The remakes get made because some asshole saw dollar signs and that's all they care about. Game remakes can at least be mechanical improvements. Which is the most important aspect of playing a video game.
@RippahRooJizah
@RippahRooJizah 5 жыл бұрын
" It's Hollywood trying to get you to pay for a story you've already heard before but potentially worse" That's not a remake issue. That is a hollywood issue.
@noahswan4534
@noahswan4534 5 жыл бұрын
Tom Clancy's Splinter cell got bad after it was remade not using Michael Ironside as Sam FIsher.
@johnderebuy3502
@johnderebuy3502 5 жыл бұрын
Yeah because the developers wanted him to do the motion capture, I'm pretty sure he didn't do the motion capture in conviction and not too many people had a problem with it JUST the developers, there needs to be a guy standing behind the video game developers who just goes ''Okay STOP!'' every time they're about to do something stupid and unnecessary, I wouldn't even put it past them to replace Master Chief's voice actor They already came close to doing it with David Bateson (Hitman's voice actor)
@SpaghettiGod34
@SpaghettiGod34 5 жыл бұрын
Disney remakes that’s all I’m gonna say
@jonnysac77
@jonnysac77 5 жыл бұрын
In most cases people just flat out don't value old games as much they do old movies, a lot of people won't go back to play classic games unless there released with HD textures and dynamic lighting that clashes with the original art style, most remakes are posed as replacements rather than new games spawned from the ideas of that original game
@coltondavis7022
@coltondavis7022 5 жыл бұрын
Clicked so fast I got first view and first comment
@Brucifer2
@Brucifer2 5 жыл бұрын
As much as I love the Spyro remake...its camera settings are fucking dumb.
@neighandwhinnymchorse2100
@neighandwhinnymchorse2100 4 жыл бұрын
This is why the Final Fantasy 7 remake bothers me I guess. I wanna experience the story of Final Fantasy 7, but fuck me if I wanna play that archaic boring piece of shit
@felixdaniels37
@felixdaniels37 5 жыл бұрын
There's plenty of movie remakes better than the original, as are there games significantly worse than the original. The Thing, Airplane!, Little Shop of Horrors, Ocean's Eleven, all are remakes of movies and are significantly better than the original. Meanwhile, does anyone remember that Turtles in time remake by Ubisoft? Or that godawful Secret of Mana remake?
@gamemaniac2013
@gamemaniac2013 5 жыл бұрын
Wait, Airplane? As in "My name isn't Shirly" Airplane? As in the Airplane that had an old lady who spoke Jive Turkey Airplane? I didn't pin that as the sort of movie that was a remake.
@felixdaniels37
@felixdaniels37 5 жыл бұрын
@@gamemaniac2013 Yep, it's a remake of Zero Hour IIRC.
@gamemaniac2013
@gamemaniac2013 5 жыл бұрын
@@felixdaniels37 Are you certain you didn't mean parody or something like that?
@felixdaniels37
@felixdaniels37 5 жыл бұрын
@@gamemaniac2013 No, it's straight up the exact same plot.
@gamemaniac2013
@gamemaniac2013 5 жыл бұрын
@@felixdaniels37 Googling it shows that it is indeed a parody of Zero Hour, along with other films im the same vein.
@danhectic5629
@danhectic5629 5 жыл бұрын
i like re2make as much as Metroid Zero Mission... in other words- i kinda hate it.
@Azzabackam
@Azzabackam 5 жыл бұрын
"I don't care about this remake because it doesn't have _insert actor from the original here_." I honestly don't understand this mindset. I understand liking the actor, but someone else can also put on a good performance, especially if the tone of the remake is shifted, like the Evil Dead remake.
@tychoazrephet3794
@tychoazrephet3794 5 жыл бұрын
Lets look at two video game remakes/remasters: The Silent Hill HD Collection, and Dark Souls Remastered. Both experienced massive fan backlash, for completely different reasons. SHHD changed too much(voice acting, sound design, completing botching the visual style)DSR changed too little(reintroducing bugs that had been addressed already in a fucking 7 year old fan mod, lackluster graphical upgrades, zero improvements made to the two worst areas in the game.)Both of the games are deeply flawed, the difference is in execution, SHHD is a massive disservice to the original Silent Hill series tone. DSR is a massive disservice to the suckers who shilled out 40 bucks for a glorified port of a 2011 game in 2018. There is a balancing act to strike when remaking/remastering, you need to put in enough effort to reasonably justify going back to an existing property and releasing it again, you need to do better than Disney's habit of shoddily and insultingly remaking films so they can hold on to their copyrights the greedy fucking hacks they are. Whether its a game or a movie, it comes down to: what are you bringing to the table that's better than the original? Because if the answer to that question is nothing as in the case of DSR, or changes that make the experience objectively poorer as in the case of SHHD, you have no business attempting such a project.
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