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In this video we are going to show you how to use Unity's new XR Hands Package! This package allows us to get hand data and poses of supported devices such as the Meta Quest and later on even Apple's Vision Pro. Due to Apple's focus on hand tracking, now is the time to learn about this amazing package in Unity and start building your own hand tracking applications!
Resources:
🔗 XR Hands Documentation: docs.unity3d.com/Packages/com...
🔗 Unity XR Hands API: docs.unity3d.com/Packages/com...
🔗 Our Hand Tracking Prototype: thexrguy.itch.io/wing-fling-p...
Other Videos:
📹 How to become an Apple XR Developer with Unity for visionOS: • Apple Vision Pro - How...
📹 XR Interaction Toolkit Beginner Series: • Part 1: Setup Meta Que...
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Chapters:
0:00 Intro
0:49 Setup new Android Unity Project
1:21 Install XR Plugin Management, OpenXR & Project Validation
2:56 Install XR Interaction Toolkit & XR Hands Package
3:57 Hands Demo Scene & New XRI components
6:50 Enable Hand Tracking for our App and Testing
7:35 Setup our first own Hand Tracking App
9:00 Define Input Actions for XR Hands
10:29 Testing our App
10:49 Let's make an even simpler Setup!
12:12 Let's Test!
12:28 Outro