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On a platform full of videos about The Legend of Zelda: Ocarina of Time, I attempt to say something new. This is yet another Ocarina of Time retrospective, delving into its design, narrative, and impact in my own way.
0:00 - Intro
2:57 - Development
10:43 - Design
54:07 - Time
Thumbnail by HotCyder - / hotcyder
Featuring "Zeldawave" by Marble Pawns - • Zeldawave
"Water Temple Syndrome" coined by Wolfalous - / wolfalous
Sources:
Ocarina of Time - A Masterclass in Subtext - • OCARINA OF TIME - A Ma...
OOT Development Timeline - tcrf.net/Prerelease:The_Legen...
Iwata Asks: Chanbara in Zelda - iwataasks.nintendo.com/intervi...
Interview with Miyamoto about Ocarina of Time 「日本語」- web.archive.org/web/201206211...
Interview with Miyamoto from Nintendo Power, October 1996 - archive.org/stream/Nintendo_P...
The riveting early plot summary for Zelda 64 from Nintendo Power, March 1997 - archive.org/stream/NintendoPo...
Iwata Asks: The Birth of Z-Targeting - iwataasks.nintendo.com/intervi...
Super Mario 64 Developer Interviews - shmuplations.com/mario64/
Iwata Asks: Where Navi Came From - iwataasks.nintendo.com/intervi...
Pre-Orders Cancelled for Ocarina of Time - www.ign.com/articles/1998/11/...
“Bottom of the Well” Definition - en.wikipedia.org/wiki/Bottom_...
The Man Who Saw the Truth (Ocarina of Time Theory) - • The Man Who Saw the Tr...
Human Short-Term Memory Study - www.simplypsychology.org/shor....
Zelda 64 1996 Footage - • Zelda Ocarina of Time ...
Zelda 64 Spaceworld 1997 Footage - • Ocarina of Time - Spac...
Toei Kyoto Studio Park Footage - • Video
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Intro by Pico: / icarotkd
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