in RDR2 Javier seemed completely certain that he could NEVER return to Mexico. yet in RDR1 you would think he spent his whole entire life there. I feel like a mission in New Austin with a couple run ins with the Del Lobos and Javier would've really helped establish that part of the future.
@BuVidOGКүн бұрын
everything went downhill from Alpha 2 it was transformed into a Disney Cartoon and that ruined everything i suppose that the perfect house would be a completed Alpha 1 house, without any weather shit because that would be Alpha 3 V2 so just the old day-night time cycle the story from Alpha 3 and above is way too complicated, so Prototype - Alpha 1 storyline is way more suitable even if it is outrageous like the whole devil stuff but it's better than the complicated family-shit because you knew that the neighbor was up to some shady stuff and he genuienly was a creep
@GamingwithTitan721Күн бұрын
Liar he did not link in in his bio 😊
@TrebronokКүн бұрын
13:53 hello neighbor if it was written by vivziepop
@emanuelederosa8432Күн бұрын
masterpiece
@Gregory_1013 күн бұрын
Hello Neighbor would've been a really good game if they sticked with the og looks
@n3b2664 күн бұрын
If only the devs had 1 more year to keep some of this stuff in
@alexandrpotapenko4 күн бұрын
The atmostphere in the prototype is extremely scary since it is so minimalistic and you can just feel that the neighbor knows you are in his home and is one step ahead you
@idontcareaboutmyuser4 күн бұрын
dude 18:52 that is absolutely beautiful why did they not add that
@None5 күн бұрын
Hello Neighbor seriously could’ve been a classic if we got something more rooted in the old alphas with the realistic art style, the sound design of the announcement trailer and something that resembled an actual stealth horror game rather than a weird puzzle platformer. Hello Neighbor is an example of why you don’t solely focus on FGTeev and milking letsplays and theory videos.
@InternetFanatic6 күн бұрын
Thank you a lot for bringing more attention to this amazing game I had loads of fun playing it Act 1 was pretty fun Act 2 was so challenging that I just spedrun the first few puzzles Also thanks for talking about the ambience changing depending on the neighbor’s AI state, I didn’t really notice that There’s a couple complaints I have with this game but they are pretty minor The neighbor could see you when you’re above. For example when I was on the roof of the act 1 house, I tried to lure him using a TV and then get inside but he saw me and tried to get me even though it didn’t look like he saw me. Some of the rooms in the act 2 house are inaccessible like a locked door that I never opened near the train tracks or the entrances of what would be the grave room in the original Alpha 1 house. There are some parts of the Act 2 house that would have rooms on the top but there just aren’t and are instead just black walls preventing you from getting in. Fun Fact: I got into that room by having the neighbor chase me, lose him by hiding in the closet near the second floor and he just happened to break down the door guarding the basement key and I didn’t know you had to use the hammer on the planks on the roof until later And the platforming, honestly, I just think the game would've been better with no platforming or the box stacking from the basement you get out of.
@A.R.Euro_The_XVII7 күн бұрын
14:54 When I heard this for the first time, i was on the edge of my seat. Its so goddamn erie.
@A.R.Euro_The_XVII7 күн бұрын
13:55 Now, this is immersion.
@beerten2028 күн бұрын
If tinybuild made this when the hype was big they would have scored million copies sold easily and many will talk how this became a masterpiece But its also great how the fans still to this day care about the original game even after all this time
@ilovevolvo123498 күн бұрын
do you plan to use the window breaking sounds from the prototype?
@BonnieFan697 күн бұрын
yep! currently there are three. the one from the pre-alpha, and the two from the prototype
@BrotherBomber8 күн бұрын
I think the neighbor should be faster
@ClassicShocker8 күн бұрын
Looking back on the development of Hello Neighbor never fails to make me sad :( I've been around since the Kickstarter days so I saw the game get ruined in real time and while I don't necessarily hate the final game it wasn't the game I knew it could be, I tried to start up a project called "Hello William" that I worked on two different times, the first time being a mod and the second time being a fan game, the project was meant to make the game that I thought Hello Neighbor should've been and I actually ended up getting a team and we had a lot of cool ideas that were actually getting developed during the fangame but I encountered difficulties working on the project due to inexperience and some stuff that really stressed me out and I just couldn't really handle it sadly, but I'd still love to make it one day if I ever find some more devs who'd be willing to help me make either Hello William or maybe even our own thing, but we'll see. Hello Neighbor has always been quite odd to me because while everybody says it's a bad game and that it's awful and stuff like that, it's oddly the only game that seems to get me any sort of views on my youtube channel, while other games I've done playthroughs on barely even reach 20 views on the first week lol, so me and some other youtubers who have started out with playing this strange neighbor game have this weird situation where the game has kind of leached itself onto us and it honestly drives me insane because I want to do playthroughs and walkthroughs on games I want to play but they end up not getting the views that Hello Neighbor normally gets, so it's an odd issue that I don't really know how to solve :p but anyway sorry for the long comment I just wanted to share some thoughts I've been having on Hello Neighbor because I've been on a giant Hello Neighbor nostalgia watch and your video so happened to be the one I landed on, so thank you for making this video and showing off some cool fangames and mods! 👍
@user-bj2ok4dt9p9 күн бұрын
Cool! Where'd you get the audio files from the prototype? (Footsteps on wood and the door opening sound).
@BonnieFan699 күн бұрын
@@user-bj2ok4dt9p they came included with the template, although certain sounds were bugged so i had to either extract them from the game or from a video i found that has all the sounds taken from the prototype
@user-bj2ok4dt9p9 күн бұрын
@@BonnieFan69 That's interesting. How did you extract the audio files from the prototype though? The prototype isn't playable...
@BonnieFan699 күн бұрын
@@user-bj2ok4dt9p i mean i extract files from alpha 1 or alpha 2 (usually)
@user-bj2ok4dt9p9 күн бұрын
@@BonnieFan69 Oh, cool! I'm a fan of Alpha 2's audio files, I guess I find the old audio files more... Relaxing, in a way.
@BonnieFan699 күн бұрын
@@user-bj2ok4dt9p honestly the alpha 2 ambience is really nice. only issue is the inside ambience is broken to hell because whoever implemented the triggers for it did a terrible job so it constantly fades in and out
@bepisgamer9 күн бұрын
bro you're so underrated, i suggest adding the old swears he does in the prototype and add the footsteps before the chase music like the trailer
@Someone697697 күн бұрын
THIS
@Crystal_melp9 күн бұрын
Can't wait to play it I know it's gonna be a massive W
@sepponam9 күн бұрын
can you make an upstairs on it, would be pretty cool, not a big one, just like one hallway and two/three rooms
@BonnieFan699 күн бұрын
@@sepponam there will be eventually
@sepponam9 күн бұрын
@@BonnieFan69 cool
@sepponam9 күн бұрын
@@BonnieFan69 i think a big upstairs would kill a little of the pre alpha i see youre trying to make, so a small in my opinion is better but, its your choice
@HelloNeighbor_Gamer10 күн бұрын
New Pre Alpba remake with 2nd custom floor?
@BonnieFan699 күн бұрын
@@HelloNeighbor_Gamer more than that, but yes!
@SuperJeffyDavid17310 күн бұрын
Could you make a tutorial on how to make open and close sounds for the doors?
@BonnieFan699 күн бұрын
@@SuperJeffyDavid173 follow owen campos' tutorial on making doors, but add a "play sound at location" right before the door opens and another one right after it closes
@Markm810 күн бұрын
Ok this is epic
@spyglassov843810 күн бұрын
I love this i think you should add thunder storm 38% of the time during night
@reapers200910 күн бұрын
This looks pretty good, guessing the ai is 100% done yet. Also I had an idea for blocking doors, in return for causing lots of noise maybe you could board up a door or a window maybe?
@moonaloons10 күн бұрын
will there be a way to unlock the second floor?
@BonnieFan6910 күн бұрын
it will be included in later versions
@AfterHoursSongs10 күн бұрын
Please add the old neighbor voice lines where he swears I always wanted to see that
@KrystPl4 күн бұрын
very mature mr, very mature.
@boomerangy854210 күн бұрын
This is really interesting,its exciting to see your progress,keep it up👍
@Tuxin110 күн бұрын
This looks really good, is there any help needed with it?
@BonnieFan6910 күн бұрын
@@Tuxin1 as of right now no, but thanks!
@Tuxin110 күн бұрын
@@BonnieFan69I see, if you were to ever extend outside of just doing pre-alpha, I could whip up a few concept designs and storywrite since I’m pretty experienced in those fields. Goodluck on the project!
@Jeristhecoolest10 күн бұрын
is there gonna be a lil sound effect that plays when you escape the neighbor, like a little "Phew he stopped chasing me" sound
@BonnieFan6910 күн бұрын
@@Jeristhecoolest it already kinda has one
@joshmaddnes808511 күн бұрын
This looks really good well done keep it ul👍🔥
@Blockified_11 күн бұрын
Really cool! I like the use of the prototype sounds! I do feel it would be scarier if the neighbor did not have any grunting sounds as that’s one thing that made him scary in the alphas (that he was silent) but still awesome stuff!
@nxtlgc11 күн бұрын
Peak
@greeshargamesarchive10 күн бұрын
true
@olive_therianpaws11 күн бұрын
damn thats sick
@Yellowguy061911 күн бұрын
What if the neighbor was more faster, and the closer he got to you, the more faster he sprints :0 I remember a mod of that, I don't remember what It was though, but it was scary in a good way
@greeshargamesarchive10 күн бұрын
wasn't that idea from hello neighbor fan game?
@Yellowguy061910 күн бұрын
@@greeshargamesarchive Not sure, it might've been.
@SuperJeffyDavid17310 күн бұрын
The prototype classic?
@Yellowguy061910 күн бұрын
@@SuperJeffyDavid173 No no, it was a mod to use for the HN full game, it's on youtube
@greeshargamesarchive11 күн бұрын
4k resolution and quality
@greeshargamesarchive11 күн бұрын
you also play terraria
@greeshargamesarchive11 күн бұрын
very cool continue. but i see neighbor loses you very quickly keep that in mind for late. i can also give ideas
@BonnieFan6911 күн бұрын
@@greeshargamesarchive i have the timer set really low for testing, but itll be longer when the first build comes out
@greeshargamesarchive11 күн бұрын
also an idea remember your lost versions video what about alpha 1.5 remake hunt mode he check the spots where you could be hiding and then go to idle
@painkillers985211 күн бұрын
wow when will it be released also when the neighbor jumps out of the windows what if you use the original animation from the prototype but slightly shortened
@BonnieFan6911 күн бұрын
probably a while from now, since it's still in a VERY early state
@painkillers985210 күн бұрын
@@BonnieFan69 ok
@xodag5mix8811 күн бұрын
So good. Keep it up
@lookitisstorob11 күн бұрын
Cool!
@tymray92811 күн бұрын
alpha 1 is probably my most favorite and nostalgic version of the game, compared to how the game is now i like how alpha 1 was, the amount of theories that surrounded it and how the whole asethic that revolved around it was amazing.
@Mike1426411 күн бұрын
6:11 this is how it feels like to live in the same street as Gru.
@charlisha678711 күн бұрын
Fucking cu- hello British neighbour
@charlisha678711 күн бұрын
I think I got a good name my mysterious neighbour
@spyglassov843811 күн бұрын
Oooo cannot wait to see this awesome game grow into a finished hello neighbor fangame i’m excited to play it :D