The one thing it needs is to have an AA quirk. Still, would be a good use for heavy vehicle bays on a dropship looking to set up a long term presence. Set up a strong defensive perimeter in the initial landing.
@Helcarexe26Күн бұрын
That's what I believe the primary use if for with the Clans in the game, when you don't need to go very far to engage the enemy
@kathilmechworks48952 күн бұрын
Have a pair of these in my Star Adder forcers one of the few clans that will use artillery. Its not something you put in the front lines but with two arrow IV launchers it will make a mess out of what ever is tagged. Made a mess out of a Jade Falcon star last time I've used one and funny you mention elementals arrow IV's solve that problem very quickly.
@Helcarexe262 күн бұрын
The bane of any elemental is the artillery especially if they're on foot and the artillery can lock on them quickly
@kathilmechworks4895Күн бұрын
@@Helcarexe26 Was using a huntsman prime which has a tag. Dropped two arrow IV's on Warhawk then moved in a Blood asp and ripped it apart. A nova with elementals on it was next. Shredded both mech and elementals. Its not a bad platform if you can keep things off of it and really other than aero space fighters that is open to all clans.
@conflicthorizon2 күн бұрын
weet · see · luh · powch · tuh · lee Google for the win!
@Magermh2 күн бұрын
The version that I have played with the most was the AAA Huey. The only issues I have had with it was the slow speed of 2/3. This has me keeping the vehicle on roads and near roads. The slow speed makes me a little worried that counter battery fire will hit as 2/3 has a hard time running artillery splash range. ADA arrow 4 is a way to double down on the AAA focus. Yes, I would agree with running this tank in pairs as I do the same but running it with a Mars would also be good. I run it with the Hachiman “HAG variant” for more focus on AAA and clustering damage. The games that played the Huey my opponents abstained from bring the air power like VTOL. I like the Huey. I try to evade the fusion engine version mostly because of BV. But there will be a case that I would consider it. Do get this vehicle for a clan vehicle line up. It is recommended.
@Helcarexe262 күн бұрын
With a 2/3 moving vehicle the counter battery fire can lock on fairly quickly and star lobbing rounds on one. My best guess its a base defensive unit for protection around a dropship landing zone. A couple of them can make short work of any infantry on foot and mostly would need a bodyguard to work in conjunction
@NewSquallor2 күн бұрын
I'm here for the pronunciation alone. This entire design doesn't seem to be clan designed. Like some inner sphere idiot engineer was hired by a clan to make it.
@Helcarexe262 күн бұрын
I believe its a holdover from the Star Legue era in design that is still used by the defensive units for base security
@NewSquallorКүн бұрын
@@Helcarexe26 well that makes a lot more sense.
@sharlin6482 күн бұрын
The Huey is an odd tank, for a long time it was the only cannonical vehicle the Clans had that carried Arrow IV, with the Naga being basically a Wolf exclusive (or near as damn it) design. So for the other Clans this was the ONLY way they had Arrow IV in canon. Yet you had loads of 3050 - 3058 Omni's with TAG onboard for Arrow direction, whereas the Clans as a whole basically hate Arty and its basically wasted tonnage outside of the few times you'd ever see one of these things. They're tactically immensely slow, and strategically also just as bad as you need a dropship to carry one around. And all the extra armament is just wasted. Still it does make an interesting design and a good subject for a video :)
@Helcarexe262 күн бұрын
Having some Arrow IV in the game is great for smashing those slow moving infantry or mechs on the battlefield. The Clans must go nuts when the see a Wolf Naga and think that they really hate that pilot to throw them into a Naga, so no honor is lost when they have a Huey throwing missiles down range! Probable best for a strategic base that needs some extra defense in depth would my closest guess
@semperatis2 күн бұрын
Wheetch- ilo poch tlee is how it's pronounced Rusty. The Aztec god of the sun & war.
@Helcarexe262 күн бұрын
Its a mouthful of a name for sure and I can see why people call it the Huey
@HeresyProducktionz2 күн бұрын
Back here in 2024 as I will be painting some soon. Actually found this again when searching for videos on them. I think I may do a similar idea with the winds and mix an airbrush metallic with a dye and airbrush in a similar paint scheme.
@Helcarexe262 күн бұрын
Thanks Palmer, its a nice effect for the wings to give them that dragonfly effect.
@basicminiaturepainting2 күн бұрын
Liking the look of this one a strange name though
@Helcarexe262 күн бұрын
It's a cool vehicle and I think the name is from the Aztecs or something in that region of the world
@HeresyProducktionz5 күн бұрын
Very nice foundation for a slaanesh army Rusty you have a lot of nice models there. Despite being smaller I really like the old keeper of secrets model
@Helcarexe264 күн бұрын
Thanks Palmer, I really want to build a good sized Fantasy Daemon army for Slaanesh in the near future, getting a greater daemon is one of the major models for it
@HeresyProducktionz4 күн бұрын
@@Helcarexe26 I know you want to print a bigger one but just throwing this out there you could use the one you have and build up a larger base creating a scene around it making g it stand out in a different way.
@thecrownofcommand58305 күн бұрын
Very cool army Rusty and I love the original Demonettes ❤. I have a printed upscaled original scanned greater demon of Slaanesh I’m painting for a second edition games day in Australia. If you like the look of that I will try and get you the file mate. Cheers
@Helcarexe265 күн бұрын
Thanks, I'm wanting to expand my Slaanesh army and having more demonettes in it is something I want to do for it. So, if you can find the file that would be awesome! I've found a Demon Queen model on Myminfactory that would work well for a Greater Daemon of Slaanesh
@bthsr71136 күн бұрын
The nightmare of PBI and thermally resistant Battle Armor. I'm surprised there's no AP Gauss variant. It's basically the next gen MG, reaching farther and hitting harder. Barring that, I'd replace the 12 ER micro lasers on the 2 for 6 micro pulse lasers. And of course replace the heavies with the original ER models.
@Helcarexe265 күн бұрын
I totally agree with you that an AP Gauss version is a must to keep your distance from those BA, I always prefer the original ER version of the Lasers to keep the standoff distance ability for the mech
@bthsr71134 күн бұрын
@@Helcarexe26 Beyond loss of range in swapping ER out for heavy, there's also the crippling loss of accuracy, to the point that you essentially NEED to have a targeting computer to not be penalized for using heavy lasers. Or you use improved heavy lasers, which instead of losing accuracy, adds volatility to an energy weapon. I just don't care for heavy lasers outside of limited lore use in short range niche engagements.
@Helcarexe264 күн бұрын
@@bthsr7113 When you need a targeting computer to regain accuracy, you're really loosing firepower in the long run
@benthomson11328 күн бұрын
So... if the two LRM-10's were swapped for four LRM-5's, it would save two tons. You could then add in two heatsinks and have a mech that could fire all three medium lasers while running non-stop and never have to worry about heat. Or add one heat sink and one medium laser for x4 ML's when you have a good position... and honestly still be in fairly good shape heat-wise if you don't overdo it. Plus if the medium lasers were moved to the torsos and it had hands added, it could punch twice per turn. It's already got 8 tons of armor, nearly the max for a 40-tonner and very good for the Introtech era. With these minor changes the Whitworth would be a cheap and mean little boi who could spend the first half of the game providing LRM fire support for light-medium lances, then dump it's ammo and charge into the fray as a tiny zombie mech.
@Helcarexe267 күн бұрын
That would be a logical swap for the LRM's and saving weight for other systems, I make those type of changes for LRM's as you don't see any derogation for the damage output
@Magermh8 күн бұрын
I have seen the Athena used is several games and have a respect for the vehicle. It is often considered the ideal case mount weapons carrier because the targeting computer compensates for having to move the vehicle to face targets. The Athena has a good reputation for tournaments as a winning pick. I have never considered teaming it up with vehicles like the Ishtar but that does sound like a good idea.
@Helcarexe267 күн бұрын
It's a nice platform for dishing out some good damage on the battlefield and I can see why people take them and pairing it with something like the Ishtar helps out
@Henners19918 күн бұрын
Aren't those different models of Sherman? Different marks had different lengths IRL.
@Helcarexe267 күн бұрын
Some companies don't have true 15mm scaled models and this shows it
@Henners19917 күн бұрын
@@Helcarexe26 Sorry my point might not have been clear - I was trying to play devil's advocate and point out that not all Shermans were the same length in real life. I don't know enough, not a treadhead, but your Sherman with the curved hull is the original model, no? Whereas they later switched to straight welded plates. Some marks of Sherman had a longer hull because they changed the engine out. Someone who knows more can probably identify the specific mark by counting the roadwheels or something. I guess the Wikipedia page goes over all this!
@Helcarexe267 күн бұрын
@@Henners1991 Yes some of the different types of Shermans were slightly different in length due to engine types used. But there a major difference with the companies in scale that are ranging from 15mm to roughly 17mm
@kathilmechworks48959 күн бұрын
Strange look, but pretty deadly. I don't have many clan vees but these are on my list to get
@Helcarexe269 күн бұрын
I does well enough dishing out the damage, you'll know when one is hiding behind the mechs
@basicminiaturepainting9 күн бұрын
It does look cool unusual but very cool
@Helcarexe269 күн бұрын
Yes it's a odd looking vehicle for the game, but it does the job well enough
@JamieWarne-wq8em9 күн бұрын
Well done. Much nicer seeing the older style models.
@Helcarexe269 күн бұрын
Thanks, it's nice to get them painted up after all these years
@Prich31911 күн бұрын
Seems like an ideal unit to fit an MML 9 to.
@Helcarexe2610 күн бұрын
That would be a good swap for the weapon systems
@gorrilaWarfare6411 күн бұрын
Nice army
@Helcarexe2611 күн бұрын
Thanks you, i've spent a lot of years painting that one
@Stryker11B20011 күн бұрын
Your side would have been dead by turn 3 if they weren't jumping everywhere! lol
@Helcarexe2611 күн бұрын
That's true, the only way to try and overcome your pilot advantage.
@lorddraconum12 күн бұрын
Great video.
@Helcarexe2612 күн бұрын
Thanks Brad and have a great day
@agentoranj585813 күн бұрын
The fixed heatsink actually annoys the piss out of me for trying to customise it.
@Helcarexe2612 күн бұрын
Are there individuals talking about changing the HS on the mech?
@agentoranj585812 күн бұрын
@@Helcarexe26 I was trying to translate a build from MW4 and I needed one more ton of ammo more than I needed that sink to make it all work.
@Helcarexe2610 күн бұрын
@@agentoranj5858 That makes sense now when you saying you need to work on the build
@lorddraconum14 күн бұрын
Great update.
@Helcarexe2614 күн бұрын
Thanks Brad and have a great day
@Magermh14 күн бұрын
The Ishtar looks like a tractor in my eyes. They just put the seats on the wrong end. Leave it to the clans to over engineer a John Dear. It has been ok for me as a tank, and I mostly consider it as a mech support vehicle. Never played with standard tank. I have mostly played the Ishtar Original variant. The tanks higher speed gets it into a position, keep up with the line, and keep its frontal armor forwards. I never fired that UAC at double rate due to game costing jams. Just used the UAC for the extra range and when the ammo runs low start firing at double rate. The Gauss variant could do good work with that HAG. But at 2K BV with a 3/5 crew that’s costly for fire support. Considering the use is to support mechs. I should pick the Gauss variant more often, but many games never had the BV to devote to it. I know that the lore calls this vehicle a garrison vehicle, but I have never played it that way. I consider the Ishtar for all-wheeled lines. Depending on your choice of taking a left or a right to get to the beach.
@Helcarexe2614 күн бұрын
It's one of the vehicles that has an old school looks to it that belongs in the 1920's or something. The HAG & Gauss Rifle version is a good way to go other than the extra cost in BV, I don't like using UAC and would prefer to have a LBX instead for the cluster potential. The BV of a good crew is a limiting factor as it costs you potentially more vehicles on the battlefield
@Magermh15 күн бұрын
I have played against the Oro “HAG” variant several times. It has always been a threat on the board, and I would recommend the HAG variant when playing in the era of Ferro Lam armor that reduces all incoming damage by 1 point. Most of the time the tank was taken out because the armor is thin but not much of an issue. Those guns are something I do not want to stand in front of being still. The Oro is a popular tank for many. I have seen the tank played in many alpha strike games and tournaments. When considering the Oro for the anti-air. I often consider VTOL’s to be the target but LB’s are great at killing hover craft for the -1. Every time the chance has come to try playing the vehicle. I have passed it up for other vehicles. As I am still learning clan vehicles and may need to give the vehicle some game time. Players that use Hell’s Horses line-ups have often played vehicles like the Kokou Defense Tank and Enyo Strike Tanks next to the Oro. Respectfully I have played this so-called anti-air lineup of Kokou with a mech like the Rifleman IIC, Black Python, Cygnus 2, and Thunder Stallion 4 or “Fire Stallion”, and Hellstar.
@Helcarexe2615 күн бұрын
The Oro is really effective against VTOL and Hovercraft in the game, you may not take out something that turn. But most Hovercraft will suffer a couple mobility hits that will slow them down to a crawl which is enough to do the job the next turn. All of those mechs are just nasty at time for dishing out the pain in the game!
@thomassamuels331015 күн бұрын
Just put together a bunch of these with swappable turrets for AC/5, LRM, & SRM Variants. I really like what @Helcarexe26 suggested with swapping the LRM 5 for an SRM 4 on the LRM Variant. Any idea what the Catalyst Games BV is for that? (If not I can calculate it and get back to You)
@Helcarexe2615 күн бұрын
Thanks for watching, I get a BV of 380 for the one that swaps out the LRM5 for a SRM4
@ANerdsNerd16 күн бұрын
I kinda love this derpy little tank, but I'm a sucker for ACs. I love how well it 'feels' like a defensive unit that would be garrisoned at bases: The AMS, long range weapons, super slow speed, and looking like a redeployable turret gives it a very distinct vibe.
@Helcarexe2615 күн бұрын
Yes its a good garrison style defense type of tank, with its slow speed you don't get anywhere very fast.
@Magermh16 күн бұрын
The Ku is one of the better vehicles the clans have that I enjoy playing. As a direct fire support vehicle, the Ku acts more like a heavily armed APC that is the vehicles base. I share that thought of the Ku being comparable to a heavy truck. I agree with the use of the pulse laser and would like a variant that has a HAG 20 for doing light AA work. The Turhan II is a good reason to own a mini of this vehicle. I have mostly played the Ku in MegaMek games where the fusion engine often gets hit. But the ability to move around the Iron Hold Assault Battle Armor, “Anti-Tank” variant, has been its best use case. Two points of space toads would be fun and funny to deploy. The speed being a 4/6 is little bit of a letdown. The Ku success is when I have deployed it in a city from experience. I often consider them as I deploy lots of AAA mechs and vehicles. As I was in a community that used VTOL’s in plentiful numbers. The vehicle may not appear that impressive, but I would totally obtain the mini when I reach to construct a Clan line-up. Mostly for the transport variant. Normally the mini comes in 2 vehicles a box. So, I would consider using the Turhan II and the main gun variant in a wheeled force using Odin Scout vehicles and Ishtar heavy vehicles. The Iron Hold anti-tank variant of assault battle armor is well known to one hit Urbanmechs. Most often when playing clans the BV is expensive to deploy assault battle armor but I consider them worth the investment. To play assault battle armor the lack of transports maybe a bit of a disappointment as a hand full of vehicles besides the Anhur or a custom Bandit have a 10-ton infantry compartment.
@Helcarexe2615 күн бұрын
It sort of reminds me of the Soviet BA-10 armored car that can carry infantry around the battlefield. Having something other than Mechs is nice to have for getting the BA around on objectives while the mechs are locking horns
@kathilmechworks489516 күн бұрын
Some good stuff with the buildings. Most of mine are gale force 9 and thunder head studios. Will be interested to see how your campaign goes.
@Helcarexe2616 күн бұрын
Thanks, my brother has been picking up some of those building from GF9, I haven't heard of Thunderhead Studios. Sounds like our next campaign might be happening in late August.
@kathilmechworks489516 күн бұрын
@Helcarexe26 thunderhead studios actually own the stls that gale force 9 uses and does sell the stuff themselves, generally much cheaper but not nearly the quality
@Helcarexe2614 күн бұрын
@@kathilmechworks4895 I checked out the website and might get some of their stuff for the tabletop
@kathilmechworks489514 күн бұрын
@@Helcarexe26 Thought about getting a wind farm set from them. Would fit in in the far out periphery planet we have been doing an RP campaign on. I've got 1 copy of every building Gale force 9 have printed, Alten steps 1 some trees and 1 each of the high way set. it makes for one heck of a city set up though I would like the narrower streets GF9 haven't done adaptors from high ways to roads yet would have to get them 3d printed.
@Helcarexe2613 күн бұрын
@@kathilmechworks4895 That sounds like an interesting campaign setting, I might have to look into getting some of those sets.
@alwoodsmodellingmayhem17 күн бұрын
Cool update Rusty. Liking the Orcs and Goblins, excellent stuff.👍👍😉
@Helcarexe2617 күн бұрын
Thanks Al, I've been working hard to paint up the Orcs & goblins army. Getting down to the last of them for awhile
@paulmiddleton848717 күн бұрын
Those buildings are very cool, where did you get the files?
@Helcarexe2617 күн бұрын
Thanks, I picked them up from Typhoon513 on Cults3D who has some buildings and other syfy goodies
@paulmiddleton848717 күн бұрын
@@Helcarexe26 excellent, thank you!
@Helcarexe2613 күн бұрын
@@paulmiddleton8487 👍😎👍
@alwoodsmodellingmayhem18 күн бұрын
This is very cool Rusty!!! The Nurglings are my favourite!!😂😂👍👍😉
@Helcarexe2617 күн бұрын
Thanks Al, Papa Nurgle has a lot of very interesting models in the army.
@PheonixRises204018 күн бұрын
Thank god they redesigned the mechs. The old miniatures were embarrassingly horrendous.
@Helcarexe2618 күн бұрын
Those old Alpha Strike models were pretty bad and the new plastics look pretty epic
@HeresyProducktionz19 күн бұрын
Nice overview of the nurgle army. Love that FW soul grinder that’s so cool!
@Helcarexe2618 күн бұрын
@@HeresyProducktionz Thanks, it's a really cool 😎 model for the Nurgle forces.
@basicminiaturepainting19 күн бұрын
That's a good looking army really impressive
@Helcarexe2619 күн бұрын
@basicminiaturepainting Thanks Justin, lots of years building up the army, Have a great day
@Nergling19 күн бұрын
Love the Plaguehulk. Rather randomly I got a knock off one from eBay years ago, I didn’t realise it was a recast until I received it the quality was awful! Also very much appreciate the Forgeworld Daemon Prince, he looks super 👌
@Helcarexe2619 күн бұрын
@Nergling Thanks, it was worth the money spent from Forge World. I've heard that there was a lot of recast happening back in the day. I think most of them disappeared with the advent of the 3D printers 🖨 I would make a FW order each year and buy a few items and add to the collection
@Jaggerbush21 күн бұрын
RIP David Sutherland (2005) who did these great cover art illustrations. A Vietnam War Veteran - died young of liver failure - after a bitter divorce and a lack of work after his time with TRS. He was 56 yrs old.
@Helcarexe2621 күн бұрын
@Jaggerbush Those are some classic covers and illustrations for the game. My aunt died the same way at 58 sadly, life doesn't always go our ways. Have a great day 👍 😎
@semperatis23 күн бұрын
I thought that this had a fusion engine(10 h/s), so why does it have another 15 h/s, shouldn't it only need another 5 to cover the heat? Do they perhaps mean that it has a total of 15 h/s including the ones in the engine?
@Helcarexe2623 күн бұрын
@semperatis It lists total HS on the vehicle, so 10 + 5 for a total of 15 HS . Since you get those 10 free with the FE , never been a fan of adding additional HS to a vehicle for energy weapons, rather have more missile or ballistic weapons instead.
@basicminiaturepainting23 күн бұрын
Excellent looking tank
@Helcarexe2623 күн бұрын
@basicminiaturepainting Thanks Justin, how's everything going lately for you. Have a great day
@basicminiaturepainting23 күн бұрын
@@Helcarexe26 not bad,hayfever playing up but got a few days off
@Helcarexe2623 күн бұрын
@@basicminiaturepainting I've been dealing with all of the smoke from the Canadian wildfires 🔥
@basicminiaturepainting23 күн бұрын
@@Helcarexe26 stay safe mate
@Helcarexe2623 күн бұрын
@@basicminiaturepainting It's the smoke coming down here in the US and causing my sinuses to block 🚫 up
@AlexDenton045123 күн бұрын
I like this thing. 1500 BV for something that wants to get in and kick you in the shins while firing extremely accurate pulse fire. To be honest I really prefer Pulse Lasers on melee mechs like this, it has the tonnage to do serious damage.
@Helcarexe2623 күн бұрын
@AlexDenton0451 Dropping the missile and AMS for more ML would be my choice to remove the Boom 💥 Probably would keep the PPC for some distance damage or swap it for a ERLL and armor
@lorddraconum23 күн бұрын
Thanks for the video
@Helcarexe2623 күн бұрын
@lorddraconum Thanks Brad and have a great day
@justinskol59723 күн бұрын
Your videos are always awesome, thanks for doing this stuff and keeping it going for so long!
@Helcarexe2623 күн бұрын
@justinskol597 Thanks, glad you enjoyed the video and the series. Have a great day
@AlexDenton045124 күн бұрын
I kind of love this mech. Its a specialist, a sometimes mech. If that sometimes involves fighting VTOLs, Aerospace, or Tanks it can excell at going for either motive or outright deadly crits. Against mechs it's great at delivering consistent supporting fire that forces the opponent to either prioritize the sniper across the map or the skirmisher right on its flank in the midgame. And for the battle value, its a very affordable asset on the field!
@Helcarexe2624 күн бұрын
@AlexDenton0451 The longer range of those AC2 are good for hammering those VTOL and vehicles at range. Nothing like watching AC2 rounds takenout the blades of a VTOL. It's an interesting platform that has similar reception as a Rifleman
@meatKog24 күн бұрын
Your city is a total grid, not organic at all.
@Helcarexe2624 күн бұрын
Not once did we ever play a game with a compact grid system shown in the video, it's just to show off the buildings from the company
@thecrownofcommand583028 күн бұрын
Thanks for the show guys. Really enjoyed the conversation as always. I painted some gorgeous Baron’s War models as I listened. Enjoy your summer break and catch you on the 22nd. Cheers ❤
@Helcarexe2628 күн бұрын
Thanks for watching, hope you made some progress on the models while listening to us wander in the topic. Have a great day
@edwardclay7551Ай бұрын
Looks at your collection. Realises mine is a Mech Battalion with paired Battalion of Battle Armour for my generic camo mercs/house/pirates. And a Conventional infantry battalion. A clan cluster of 20 mechs and 30 Elemental squads. A Liao Warrior House Mech Battalion and a Battalion of Fa Shih Battle Armour to ride them into battle. With 12 troop transports and 10 platoons of basic infantry or a Battalion of Conventional infantry. A Word of Blake force consisting of two Level IIIs of Battle Armour (Purifiers and Longinus) a Level II of the Celestial Series of mechs, a level II of Artillery (Marksmen tanks) 4 level IIs of basic Infantry. (So it needs some aerospace, vehicles, tanks and some more mechs.) But looking at my overall numbers its 94 Mechs, 174 squads of Battle Armour/Elementals. 24 platoons of Infantry (with another 150-300 to paint.) 18 Tanks whether transports or Artillery so far. So many basic infantry...and Battle Armour. I think the mechs are my supporting elements for my infantry divisions.
@Helcarexe26Ай бұрын
@edwardclay7551 You have a nice collection of Battletech miniatures for playing the game. I think that our collection has about doubled since this video was made and then we have the latest Kickstarter coming and adding more to the Command Bunker 😀 When we love a great game like Battletech, we enjoy adding more to our forces 🙌 👍
@edwardclay7551Ай бұрын
@@Helcarexe26 all top true. I know eventually I want to add about a Regiment of Armour.
@Helcarexe2629 күн бұрын
@@edwardclay7551 That's about 80 to 120 vehicles which is doable with planning or a 3D printer
@ernestgraves4401Ай бұрын
KOOOOOL!
@Helcarexe2629 күн бұрын
Thanks 👍😎👍
@sharlin648Ай бұрын
The Ku is perfectly passable but really that's about it, its a typical Clan vehicle which means its slathered in weapons but isn't that well protected but it serves very well as a garrison tank as its got a punch for all ranges. The addition of the ER Small though is dumb as its just a lot of extra heatsink weight for very little gain. I'd replace it with an AMS and add some MG's if you can.
@Helcarexe26Ай бұрын
@sharlin648 I agree that it's pretty average and nothing to write home about, having MG instead of the ERSL would have been a better option. It's possible to add both a single MG and AMS to it