I lost my mind when this game was announced; the idea of exploring and solving puzzles with folks online seemed irresistible at the time. I know it ended up on the burn pile, but I always loved the concept. Great content, subscribed!
@emmaseckso18702 күн бұрын
ModNation racers was SOOO good
@thegaminghyena2 күн бұрын
Crazy that this only has 1.4k views rn. This is a multi thousand if not more, type of video
@ShdxW3 күн бұрын
Also saw the mention in the folding ideas video and it made me smile :) Well deserved! Absolutely checking out exile's beyond, I'm really glad to find that there's still people out there making episodic web content with some actual effort put in to it
@liamleech47483 күн бұрын
Modnation was so much fun. Little big planet racing wasn’t bad but 1 and 2 were the best
@ethanstiles9483 күн бұрын
I saw the folding ideas video and thought it was super cool he referenced your channel. It was low key mind blowing lol. Hope it brings some more attention to this great channel. Looking forward to watching this new series!
@chrisfratz3 күн бұрын
Good timing I'm posting this considering the remake of Riven came out yesterday.
@MisterMunkki3 күн бұрын
11:35 Almost none of those things require MIDI, you could implement those features easily with audio files. Have different versions of the songs in audio files and crossfade between the two for the 1sty one, the piano puzzle is pretty much the same, just assign the correct note audiofile to a timecode in the background music. They didn't do it in the remaster because they're lazy and suck. Timecode tracking is just a very primitive way to do it but it'd still work fine. Mother you just need the bpm of the track, like what. The ocarina song/animal crossing thing is really the only one where you need to implement a rudimentary sequencer (still not "MIDI" though) within the game to play back the player created melody, but it would be much simpler to limit it to that and have recorded audio for the music.
@ComputerLabHighjinks3 күн бұрын
I don't disagree that some of these tricks would be possible through fairly time and labour-intensive workarounds, but in the game industry as it currently exists, we know that music composition and final textures/models/assets are being adjusted right up until release. It's no coincidence that the more recent tracker-based examples given in many of the comments are things that Nintendo has done, as they're arguably the only AAA company who spends the time to perfect those little details. Can you imagine the pipeline if a composer wanted to change a note in a song that had to be re-bounced, re-implemented into the engine, the timing/BPM/notes re-adjusted for whatever trick is being done, and then sent to QA? Can you imagine the mess of emails and meetings if a new issue cropped up at the QA stage because someone tried changing a music note? Game development is increasingly a perpetual process, and if the graphics are done in real-time, I feel that the audio should be as well.
@MisterMunkki3 күн бұрын
@@ComputerLabHighjinks With what you call "MIDI" they HAD to find clever tricks to do what we do now, with much more complex systems that can handle pretty much everything you're talking about, it's already in games, haven't you noticed? Dynamic music has come a long way, there are tools like WWise and FMOD that allow for complex adaptive behaviour to game states, with effects being parameterized to allow for seamless experience. The music is also composed from the ground up with interactivity in mind, we're far from the early days of "Exploration 1.mp3" "Battle 1.mp3", pieces can be broken down into smaller loops or segments that can be recombined in various ways, stitched together based on players' actions. We can already do more than what you seem to be proposing
@jimmywhyte71814 күн бұрын
How come their ice cream cones don't melt ?, it cant be that cold because one guy is wearing a sleeveless shirt.
@proxibomb49135 күн бұрын
solid video, great research. keep up the good work dude
@dragoon10906 күн бұрын
I remember buying this game used at GameStop and it having an online pass. I didn't play much.
@pettypenguin6566 күн бұрын
These are the natural consequences of not having publicly-funded digital creative sharing areas/tools. So long as profit-extraction is the primary goal of a platform you'll see them undergo increased financialization and its downstream predatory monetization until the thing collapses under its own weight or achieves monopoly status. The reason I have such strong nostalgia for the PS3 era is that many games were still creatively exploring the new capabilities of online connectivity (at least from a console perspective) and hadn't yet hit the hyper-monetization stage of capital development that's a result of increased investor return demands as the rate of profit begins falling in the existing model (aka the "you make a game and sell the game" model). While there were games and services that began exploring microtransactions and other increased monetization vehicles during that era, it was still largely a less-creatively-restricted and less-infinite-profit-centric business model as people hadn't "proved" the predatory mobile markets as the primary investment-return growth strategy across both mobile and traditional gaming mediums. There can still be incredible works created under the now-existing model, but the quantity of creative exploration of the medium of gaming is increasingly relegated to indie's gambling on their personal financial destruction in the face of failure.
@whdshwrthmsk64256 күн бұрын
Anyone remember the sound effects of Croc's attacks? My dad found them so funny. Thanks for taking me back to those better, simpler times.
@leocomerford6 күн бұрын
7:44 To be fair, it was also partly because _Pulp Fiction_ was the next film from the director of _Reservoir Dogs_ (and one of its producers). Bruce Willis wasn't the only person who was crazy about Tarantino and believed in his box-office potential in 1993: _Reservoir Dogs_ was a sensation at the time.
@gabisyderas18557 күн бұрын
In one of the old AVGN making offs, James says he considers his facial acting his best acting asset, which i find interesting. In terms of writing, even tho part of the charm was the super vulgar swearing, i find the best AVGN episodes to be kind of laid back and chilled out (which seems closer to how james is IRL? Super chill, very clever but not really fast with jokes, etc).
@carlbrown10008 күн бұрын
I always felt like I was the only one who noticed these two games were the same. I lost my copy of LBP Karting like less than a year ago. I was in the middle of remaking levels from the phone app game called wreckless racing and it just disappeared one day.
@danieltidey55998 күн бұрын
Here from Folding Ideas' latest video :)
@joe.bob99998 күн бұрын
This was legitimately an insightful & great analysis on James' filmmaking, thank you Dan Olson for bringing me here
@TylerJBrown1929 күн бұрын
What a brilliant channel. I'm so happy I stumbled upon this.
@Tiwill9 күн бұрын
What's even sadder about the part around 29:00 is that Roblox itself went through this phase. I used to play the game back in 2008 and there were no irl monetization systems for creators or anything like that. People just created worlds (called "places" at the time) for the sake of it. You'd get "tickets" or "tix" each time someone visited your place, which you could then use to buy cosmetics, but there was no real money involved in that entire process. Roblox itself had an optional subscription called Builders' Club, which gave you more slots to create more places, but that was it. Eventually that game succumbed to greed, it began around the time they had a "DisneyXD" crossover which brought in a lot of impressionable kids to the game. Great video.
@tecinplace13164 күн бұрын
Roblox as a company too back then was involved with the community a lot, even made events with real rewards for players
@asapling9 күн бұрын
I remember watching a video of some person recreating the bunnies from JMKit in Mod Nation. I couldn't figure out the name of the game for years, until I think 2 years ago where I came across the video again and found the game I think in the title.
@RentMyGun9 күн бұрын
Great video! I'm glad it got recommended to me! 😊
@MoAli19849 күн бұрын
Love me some Unreal! LBP definitely had flimsy controls. Good vid!
@TheFinnGamer9 күн бұрын
congrats on that small clip in the Folding Ideas James Rolfe video! Immediately thought of your video in the intro.
@imSUPERcereal09 күн бұрын
Modnation Racers was my favorite PS3 game lol but so was LittleBigPlanet
@Mariokartmoney9 күн бұрын
Given the relative recency of events mentioned in the video (LBP server shutdown, Karting being 10+ years old), I can assume that video was made sometime in the last 2 years. Given the quality of that video and of the videos on this channel, it's sad to think that there are other videos like it lost to time, at least publicly. Now at the end of the day I'm just making assumptions about that channel. This re-upload could have been the only video like it on that previous channel, but I hope this channel doesn't get lost in the ether like your previous one. Computer Lab has some of the best topical discussion videos that I've seen on this platform in a long time and I hope to be able to see them for a long time. Keep up the good work!
@CarletonTorpin10 күн бұрын
I''m glad you re-posted this video, because I sure didn't see your older channel's version. This was a great breakdown of multiple aspects of gaming.
@boikoboichev487510 күн бұрын
Why did it launch Mark Duplass? Because he had rich parents who gave him an interest free loan of $10,000. This is the only real reason.
@grahamstoltz10 күн бұрын
bro... I walked to bestbuy on a school lunch period to pick up mod nation racers... what a different time! iconic video topic choice 💪😎
@beckyginger343210 күн бұрын
Came here from the folding ideas video
@l_unaSy10 күн бұрын
Congrats on the Folding Ideas video mention kzfaq.info/get/bejne/mJmXjbKllrLTZHU.html
@MastermindAtWork10 күн бұрын
As a LBP and Modnations Fan, I did not like LBP Karting despite 100% the game. I felt it needed a lot more in the Modnations department when it came to track creation plus handling and the extra creation tools LBP2 had. I was very let down by that.
@ethanstiles94810 күн бұрын
Never played LBP karting but I played modnation racers, and it was fun for the time. Interested to see what your thoughts are on this topic.
@zan150010 күн бұрын
I had a hunch that you've had more experience on Youtuibe. Great video, hope to see the channel really grow!
@ComputerLabHighjinks10 күн бұрын
Thank you muchly, I appreciate it!
@DiRecTwah16 күн бұрын
Really enjoyed this retrospective over the past few weeks. The Guild has always been one of those web shows that stuck in the back of my mind even though I’ve never actually wanted to rewatch it- even though it’s how I remember that a “gross” refers to a quantity of 144 units, “yeah, guys would think they’re pretty gross”. Funny that you mention being based in Toronto and wanting to do episodes on other vintage web series because the first two that come to mind for me personally when the topic of old web shows comes up are Pure Pwnage and Nirvana the Band the Show- a weird coincidence then that both of those shows were also produced in Toronto. Thanks for all the great eps so far, has been really cool seeing the videos improve.
@ComputerLabHighjinks14 күн бұрын
Thanks so much! Glad to hear you’re enjoying the episodes. And funny you mention those two shows, one of those is something we definitely want to cover in a future episode for a variety of reasons, and the other I unfortunately haven’t seen at all. But both seem like great examples of how geek/nerd culture presented itself around this time, which is always fun to explore.
@MoAli198416 күн бұрын
Love that you're the same people but outside. Be outside. It's good for you 👍🏽
@djuberfog634416 күн бұрын
This movie sucked
@heyhonpuds5 күн бұрын
It was bad, and I was so looking forward to it too.
@CarletonTorpin17 күн бұрын
Thanks for putting in the hours to show off all the neat things. :)
@ComputerLabHighjinks17 күн бұрын
Glad to hear you're enjoying the uploads! This one was much more interesting to edit than the usual podcast format, so it was a fun one for sure.
@todayidrewapig17 күн бұрын
the conductor hat is so swag
@todayidrewapig19 күн бұрын
Never heard of "The Guild" in my life, but I imagine these reviews are the optimal way to experience it. Love your analysis!
@CH-uk1il22 күн бұрын
Huh, a KZfaq channel that did this one video on Cinemassacre and doesn't post a video every time James brushes his teeth or something like some certain other channel associated with the color Red. Finally a breath of fresh air at last! Seriously that other channel was just straight up defamation and slander, even if they made good points.
@Pundit0719 күн бұрын
Not just that channel, but also *that* one particular subreddit. I’m sure you know the one I’m referring to.
@CH-uk1il18 күн бұрын
@@Pundit07 The[redacted]Truth? Ever want to find a fanbase more toxic than Fire Emblem, look no further.
@CH-uk1il9 күн бұрын
Oh and here's something: One of the sub reddit's rules is "no slander" HAHAHAHAHA! THAT'S WHAT IT'S FOR!!! Again, even if what they say is true, they act like total d**ks about it!
@DFXPony22 күн бұрын
Thanks for this video. Unfortunately, "The Adventures of MicroMan" seems to be an - almost - forgotten classic. I purchased a retail version 1.0 of Episode 1 and 2 back in the day from BHV Playware, a German publisher. Of course, version 1.5 and 2.0 were much improved, but I still cherrish this original release. It didn't even have sound!
@tokuwriter287224 күн бұрын
That whole practical vs Digital talk was so hard to watch. Yea; let’s see if you can make better gore effects in digital than something like Tom Savini’s work in Day of The Dead or the prowler; lol
@TheMutantMindframe24 күн бұрын
enjoyed hearing you guys talk about the season. the guild kinda went over my head at the time since i was only 14-15 and wasn't into the MMOs of the era when it dropped, but the one web series i absolutely followed at the time was Pure Pwnage and i would LOVE to hear a retrospective on that first season.
@coomstick24 күн бұрын
I've been thinking about The Online Gamer by RecklessTortuga quite a bit lately and I'm pretty shocked looking back at what people were willing to overlook in terms of comedy. There is a sort of soft reboot that happens that is most likely inspired by The Guild (called The Clan) and I remember that one being decent in terms of craft, but then again I was 12 and I don't trust the opinion of a 12 year old. In general I think this channel is super underrated. I started watching around the James Rolfe video and I'm pretty into what's been put out as of late. It's also super cool to see other creatives from Ontario.
@HenryNooney24 күн бұрын
Yeah I hope views pick up on this channel because these guys are engaging and obviously super well-read and thoughtful.
@joshallen12825 күн бұрын
freeso
@ethanstiles94825 күн бұрын
This channel is awesome!
@treasonwhat426 күн бұрын
never had hope for this movie and it was trash
@SoundSnakeStudio27 күн бұрын
Inspiring video, great examples of how midi was superior in many ways, that unreal plugin looks very useful! Subscribed!
@AbAb-th5qe27 күн бұрын
This video mixes up midi with chiptunes on the nes. Chiptunes are tied to a particular sound chip and store instructions for it directly. Nes chiptunes always sound like that. Midi is instructions for generic instruments that can sound different based on the soundfont in use and aren't subject to the limitations of something like a square wave generator.