Blender 3.4 new features.
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Best blender addons
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@Cyrus_the_viral
@Cyrus_the_viral 15 күн бұрын
Exactly the information I wanted. Thank you, brother🙏🏾
@kookvik
@kookvik 23 күн бұрын
I'm just an engineer that uses solidworks and your video was recommended to me, I love it. What would be the main use of the sculpted models that you make?
@GearSolid
@GearSolid 14 күн бұрын
3D sculpting, also called digital sculpting, is a way for artists to create 3D objects on a computer. Think of it like working with clay, but instead of using your hands, you use a computer mouse or a tablet and stylus. Here's a simple breakdown: 1. Digital Clay: Imagine you have a lump of clay, but it's inside your computer. This "digital clay" can be molded and shaped into anything you want. 2. Special Software: Artists use special programs (like Blender, ZBrush, or Sculptris) that give them tools to work with the digital clay. 3. Tools and Brushes: The software has different tools that let you: - Push and Pull: You can push or pull parts of the digital clay to create bumps or dents. - Pinch: This tool lets you squeeze parts of the clay to make them thinner or more defined. - Smooth: You can smooth out rough areas to make them look more polished. 4. Creating Details: These tools help artists add fine details to their creations, making them look realistic. For example, they can add wrinkles to a face, scales to a dragon, or textures to a rock. 5. Mimicking Real Life: The goal is to make the digital sculpture look as close to a real-life object as possible. With practice, artists can create amazingly detailed and lifelike models. So, 3D sculpting is like sculpting with clay, but it's all done on a computer with the help of special software and tools. I hope this helps but if it doesn't then I might probably have to define both 3d modeling and sculpting and then different between the two for better clarity. thank you
@lucmerryduke5022
@lucmerryduke5022 23 күн бұрын
Perfect short take. Thanks!
@mylesprospero8105
@mylesprospero8105 29 күн бұрын
3:06 'who said that'
@Obito-chiFact
@Obito-chiFact Ай бұрын
Bro finally you back 🎉 we miss you lot 💕 we need your knowledge
@njessidivine4774
@njessidivine4774 Ай бұрын
Am curious to know more about the video shorts you talk . And that has keep you for a while
@njessidivine4774
@njessidivine4774 Ай бұрын
But I will like to ask. On which 3d program are you more familiar with. ? 3ds max, blender or cinema 4d
@njessidivine4774
@njessidivine4774 Ай бұрын
Welcome back on stage brother.... Keep it up....
@njessidivine4774
@njessidivine4774 Ай бұрын
Hahhaaha😊
@toufiquzzamansabbir9864
@toufiquzzamansabbir9864 Ай бұрын
Well, at least it's good to see you back, I mean not dead yet... 😂😂Really man, feels good to see ya... 🥰🥰
@GearSolid
@GearSolid Ай бұрын
😂 😂
@HanSolocambo
@HanSolocambo Ай бұрын
Marmoset better than ... Blender ? It's not a modeler or a sculpting app at all. If you don't use any other app to actually MAKE 3D models, then what are you gonna texture or render in Toolbag ? Wind ? Compare what's comparable.
@accuset
@accuset Ай бұрын
"CATIA's user interface looks like a Windows 95 computer" My man is spitting nothing but facts.
@boundlx9552
@boundlx9552 Ай бұрын
You fall my hands bro. Your image is misleading. "...Buying blender not in the content".
@user-zc4ph9pc7n
@user-zc4ph9pc7n Ай бұрын
44 billions years fuck you are immortal bro fuck
@PeachesChrenko
@PeachesChrenko 2 ай бұрын
Really helpful thank you!
@Obito-chiFact
@Obito-chiFact 2 ай бұрын
Love you bro and you your video ❤️
@GearSolid
@GearSolid Ай бұрын
Thanks man.
@yesnukesshouldbelegalised
@yesnukesshouldbelegalised 2 ай бұрын
but insider build bsods are orange right?
@thanatosor
@thanatosor 2 ай бұрын
Oh this guy again
@mwtds7257
@mwtds7257 2 ай бұрын
would organic hard-surface work?
@ACES-BRAZIL
@ACES-BRAZIL 2 ай бұрын
AUTODESKK FLAME...
@nahhdappaul4442
@nahhdappaul4442 3 ай бұрын
am here bro i love your content
@MeshmolderProfessional
@MeshmolderProfessional 3 ай бұрын
Meshmolder is other alternative and low cost
@xTreme.Power.
@xTreme.Power. 3 ай бұрын
I come here to watch what is the best 2024 sulpting program ... not to see your face 90% of the video with 1 sec software demos ...
@GearSolid
@GearSolid 3 ай бұрын
I think @Yansculpt does very good at that. I just want to give info. We can't all do the same thing right? Sorry if you didn't like it, but that's the best I could offer.
@DavidsFishEmpire
@DavidsFishEmpire 3 ай бұрын
Don't forget about Nuke Indie. Yeah it doesn't have the option of 3rd party rendering like Arnold, and it lacks some cross compatibility with other software (on purpose), but other than that, it has EVERY main feature of the $3500/year version. And it inly costs $300/year if I remember right. Great for learning.
@Ricardo-de9ju
@Ricardo-de9ju 3 ай бұрын
Great potencial, shitty interface. Low price is not an attractive for the industry. Make it right and price it accordingly.
@chrissalters8658
@chrissalters8658 3 ай бұрын
Great info, thank you!
@DavidsFishEmpire
@DavidsFishEmpire 3 ай бұрын
I totally agree. There is an indie version of nuke, which is a cheap subscription. It's capabilities are fully unlocked. So for learning purposes, i would go with that 100%. However... "see next comment below":
@DavidsFishEmpire
@DavidsFishEmpire 3 ай бұрын
The fact that it is limited in cross compatibility with a multitude of software, and the fact that you have to fully use them for rendering, aka you can't use Arnold or renderman, is a big turn off if you want to learn how to do cross workflow and cross compile. It should've been enough to limit it like Maya indie. Just have income and contract restrictions...
@DavidsFishEmpire
@DavidsFishEmpire 3 ай бұрын
So if someone just wants to learn all at once, modeling, shading, texturing, vfx, matchmoving, and roto, with a clear emphasis on only one or 2, but needs a finished result for resume, Natron is sadly the only industry option. And then once proficient, THEN get Nuke indie for learning the bits and pieces.
@erikisidore8366
@erikisidore8366 3 ай бұрын
Love your videos, hope your channel grows plenty! :)
@ninzawizard1433
@ninzawizard1433 3 ай бұрын
So which one is the best and free for android
@HolahkuTaigiTWFormosanDiplomat
@HolahkuTaigiTWFormosanDiplomat 3 ай бұрын
0.0
@MathieuPrevot
@MathieuPrevot 3 ай бұрын
You pronounce "cazia" but it's caTia, like cat + ya
@rdsm55rafaelsm69
@rdsm55rafaelsm69 4 ай бұрын
3ds max vs blender
@Adrian-sd8ck
@Adrian-sd8ck 4 ай бұрын
What do you think about Fusion 360?
@kimyang5422
@kimyang5422 4 ай бұрын
3dcoat how to export morph target to blender blenshape..
@secret_things7944
@secret_things7944 4 ай бұрын
EXCELLENT VIDEO !!!
@myNICKnameISgelo
@myNICKnameISgelo 4 ай бұрын
That's what I've looked for! I'm struggling to learn painter and I'm somewhat capable in texturing inside marmoset. So, I was thinked about why should I go back and forth to marmoset, but you had explained that argument well. Thank you
@iceking-ml5ju
@iceking-ml5ju 5 ай бұрын
Kup mikrofon chłopie.
@nestortorres5458
@nestortorres5458 5 ай бұрын
Great video and thank you for sharing your knowledge on the subject. Very helpful. 👍
@StraightSuccess
@StraightSuccess 5 ай бұрын
I agree with him 100%.
@tobydz
@tobydz 5 ай бұрын
Just passing through and I wound up watching the whole video! You hit it all right on the head… I didn’t disagree with a single point. I started with AE “back in the day” (2018) and just like you said, I relied heavily on 3rd party plugins. Namely, anything from Andrew Kramer (Video Copilot for the new people) or Red Giant. Someone needs to take (almost) all of Andrew’s old tutorials and rebuild them in Fusion… Those were *essential* for me learning VFX… Anyway - great vid - best of luck in your journey! Salutations from Las Vegas!
@AstroSquid
@AstroSquid 6 ай бұрын
Strip modeling (extruding edges into strips or lines of shapes), is the technique that allows someone to model organic objects in 3dsmax with a mesh smooth modifier. It works rather well. But not a well as zbrush.
@javiertrevino5535
@javiertrevino5535 6 ай бұрын
love your videos man, you really know a lot about 3D... loved the part about the germans and their beer , LOL
@dahyunkim-pg9ux
@dahyunkim-pg9ux 6 ай бұрын
That was very helpful!!! Thanks a lot
@emreoran
@emreoran 6 ай бұрын
Cinema 4D's UV mapping, especially the Paint Setup Wizard, produces better results than Blender's Smart UV Project. Modeling in Blender is actually less demanding, and this is achieved by good memorization of hotkeys. But both Cinema 4D's shortkeys and right-click features are still useful. By the way, I don't understand why Cinema 4D is so far behind, especially in digital game development. Because Maxon bought ZBrush? Is it because Max and Maya is an old and well-established program? Is it because Blender is completely free? Or is it the lack of sculpting tools? "We already have ZBrush..." Finally, the usage areas of both programs may vary depending on the purpose of use. I use both. I'm not a monogamist or a software fascist when it comes to learning applications and softwares. This stems from curiosity and the desire to learn. Blender may be a few clicks ahead in the modeling phase, but Cinema 4D is much further ahead in visualization, simulation and animation. With love...
@cwtjones
@cwtjones 6 ай бұрын
Thanks for the explanation. And the audio improvement! Keep making videos!
@joshua42777
@joshua42777 7 ай бұрын
thank you, honestly I prefer zbrush core to zbrush because it is simpler and more intuitive for me personally, ofcourse I feel similar about blender, I am considering using zbrush core for the basic sculpt voxelizing it and then sending it into 3dcoat to add more detail, then uvmap and retopo, then maybe substance painter for final texturing, then maybe cascadeur for animations. Any thoughts on that workflow?
@phoenix2gaming346
@phoenix2gaming346 7 ай бұрын
king is max
@phoenix2gaming346
@phoenix2gaming346 7 ай бұрын
idk why freelancers think and jealous of max and maya
@fbi805
@fbi805 7 ай бұрын
Mudbox is not free and hasn't been free for almost 2years
@Screamus
@Screamus 3 ай бұрын
Clickbait title.
@stevesculptor1
@stevesculptor1 7 ай бұрын
Excellent explanation, thx. As a newbie, trying to get my head round UV unwrapping / texture painting. If I am making models for myself, why can I not just texture paint? (Textura?)