20 Blender Smoke Simulations/Tests

  Рет қаралды 14,392

Iago Mota

Iago Mota

8 жыл бұрын

Hello, everyone! I've decided to spend a month or two on just testing/R&D with Blender's smoke simulator. I was strongly inspired by how well other software (such as Maya and especially Houdini) handle smoke/pyro simulations, so I wanted to try my best to create something realistic or interesting involving the smoke simulator of Blender. In this video, you'll see some of my results.
By the way, here's a video for you, if you want to see some bonus tests and footage: • Video NOTE: It's quite short and doesn't have much content, so I decided to make it unlisted.
You can also check out the BlenderArtists thread: blenderartists.org/forum/show...
Thank you for watching, and keep blendering!
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Пікірлер: 34
@badbunny_uk
@badbunny_uk 2 жыл бұрын
Absolutely outstanding work!
@ClaudiasCakesCookies
@ClaudiasCakesCookies 8 жыл бұрын
Wow! Fantastic! Great job!
@JayAnAm
@JayAnAm 7 жыл бұрын
That's good, perhaps a video on creating this?
@IagoMotaVFX
@IagoMotaVFX 7 жыл бұрын
Well i'm planning to make a few videos on creating these kinds of smoke simulations. I'm not sure if it'll work out, but i'll try my best. :)
@JayAnAm
@JayAnAm 7 жыл бұрын
Iago Mota ok, looking forward to it, perhaps I'll do one also.
@Fe-de-rico
@Fe-de-rico 7 жыл бұрын
I second this. Would love to see your technique. Excellent results.
@StrongFreeLovin
@StrongFreeLovin 6 жыл бұрын
Amazing, so much info
@swanee
@swanee 7 жыл бұрын
Very nice work!
@jhay_vine5083
@jhay_vine5083 5 жыл бұрын
this guy is just on another level!
@artistCDMJ
@artistCDMJ 7 жыл бұрын
Awesome, subscribed!!
@levprotter1231
@levprotter1231 7 жыл бұрын
Make a guide on how to make a flamethrower effect/rocket combustion chamber effect that simulates multiple chemicals needed for ignition.
@Krankify
@Krankify 4 жыл бұрын
What kind of power is this? You're amazing. These are insanely visually appealing.
@Krentiles
@Krentiles 6 жыл бұрын
this is freaking amazing. I wish i could do this
@Sarko3dRu
@Sarko3dRu 7 жыл бұрын
Super!
@clown134
@clown134 7 жыл бұрын
this is intense wow
@rken100
@rken100 7 жыл бұрын
WOW!!!! test 16 how to do that smoke sim? man incredible test!!
@renanevangelista7199
@renanevangelista7199 7 жыл бұрын
muito bom
@drscience-l3m
@drscience-l3m 7 жыл бұрын
Your channel is unreal my friend, keep it up! Where do you get your music from?
@IagoMotaVFX
@IagoMotaVFX 7 жыл бұрын
Thank you! For this video and "25 Blender Particle Simulations" videos, I made the music using FL Studio and several plugins.
@drscience-l3m
@drscience-l3m 7 жыл бұрын
Iago Mota I'd listen to this kind of music for hours to work on my projects to. you should publish some of it if you have time :)
@EpicContention
@EpicContention 8 жыл бұрын
You any good with compositing the smoke sims into video footage
@kashisharora7729
@kashisharora7729 6 жыл бұрын
Nasa wants their computer back
@Nebulaoblivion
@Nebulaoblivion 7 жыл бұрын
How many months did it take to render all this?
@novakmiler7944
@novakmiler7944 7 жыл бұрын
Any links to how you emit the colour data from the blender logo in the last sim you showed?
@novakmiler7944
@novakmiler7944 7 жыл бұрын
sorry, it looks like you probably used 3 differently coloured sims in 1. Ignore my previous question thanks!
@voyageruk2002
@voyageruk2002 6 жыл бұрын
What's the music called?
@clown134
@clown134 7 жыл бұрын
test 16 is beautiful . is there any way you could elaborate on how it was achieved
@IagoMotaVFX
@IagoMotaVFX 7 жыл бұрын
The whole idea behind Test 16 revolved around the ability to change the color of smoke using a color ramp (The color ramp takes the blacks and whites and allows you to manipulate them freely). For the smoke simulation, I used two emitters, one emitting black smoke, and one emitting white smoke. By connecting the smoke color output to a color ramp, I was able to change the whites and blacks to red and light-blue. Since the colors of the smoke would mix into gray upon impact, I used the gray value as a factor for the emission (In other words, anything gray will have emission). If this doesn't work, don't worry. I'm planning to make a video on how to do it.
@clown134
@clown134 7 жыл бұрын
it looks like LIGHTNING when the smoke touches
@Carkoon
@Carkoon 7 жыл бұрын
A few words on sim and rander time? Must have been insane.
@IagoMotaVFX
@IagoMotaVFX 7 жыл бұрын
A lot of the renders were done overnight, so i'm not sure of the exact render time for them. But on average, most of them took about 4 minutes per frame to render. (16 hours for a 250 frame animation) Though some of the renders took way longer.
@MrVocsok
@MrVocsok 7 жыл бұрын
song name pls.
@lamo3732
@lamo3732 7 жыл бұрын
Fantastic stuff dude! We'd love to feature you if you would like :)
@IagoMotaVFX
@IagoMotaVFX 7 жыл бұрын
Thank you! I'd love to be featured!
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