Рет қаралды 893
This fourth tutorial will demonstrate how to create constraints to build mechanical models with motors, locks and ranges in AGX Dynamics for Unity. AGX Dynamics enables fast and reliable physics simulation for virtual reality simulators, engineering prototyping, digital twins, and machine learning. Simulation technologies from Algoryx are used in a variety of industrial applications such as robotics, construction machines, cranes, maritime and ship systems, mining and aerospace. Learn more and download free trial here: www.algoryx.se...
00:00 - Intro
00:08 - Constraints - Introduction
03:56 - Creating a Constraint
07:59 - Picking a rigidbody
08:07 - Disabling collision between constrained bodies.
08:29 - Constraint Properties - Translational stiffness
11:03 - Constraint properties - Rotational stiffness
11:28 - Constraint properties - Controllers
11:50 - Controllers - Target Speed Controller
14:04 - Constraint properties - Lock at Zero Speed
15:55 - Controllers - Range Controller
17:07 - Controllers - Lock Controller
18:33 - Controllers - Electric motor controller
18:48 - Controllers - Friction Controller
21:17 - LockJoint - Simulating a flexible beam
22:15 - LockJoint - Simulating elasticity
23:34 - Cylindricaljoint - Creating a Car wheel with steering and suspension