the light and camera really thought they were safe
@PapaMead4 жыл бұрын
1:35 "A little bit" It changed a lotta bit lmaoo
@indiansrk99974 жыл бұрын
😂😂
@saikopiratos4 жыл бұрын
a truck hits him: well as you can see my life has a little bit changed.
@PapaMead4 жыл бұрын
@@saikopiratos Hahahaha
@libertyprime694 жыл бұрын
Very subtle difference.
@nastasiacr36764 жыл бұрын
Oh my god, I didn't expect such a good tutorial video for a mere rock! I usually follow tutorials slightly and do things my own way because I already know some stuff on 3d modeling for other programs, so because I didn't like the tons of polygons I tried to do it with less subdivision and it looked awful. I then remembered the "decimate" modifier and tried to use it before the displace, which also looked bad. I later noticed exactly what you did and it looks much better. In the end I realised I should follow exactly what you do, and it's surely the best way to make cute low poly rocks. I also LOVE the multiple decimate advice. It 100% works better.
@rkpixeldesign4 жыл бұрын
Glad to help you man
@weniphicsstudio95073 жыл бұрын
@@rkpixeldesign can u give me the texure link plez
@verbiq3666 Жыл бұрын
Thats what I wanted to see. India guy that do perfet tutorial for what i want do. Thank you
@Gogglesofkrome2 жыл бұрын
A lot of small details are left out of the explanation, making it harder for a new user to learn every necessary step to create something as basic as a rock than I believe it should be.
@ZenOfKursatАй бұрын
thanks much brother. best tutorial about howto make rocks
@ellieelias63362 жыл бұрын
I have to be honest, I did not expect this journey/method at all. I mean, this was truly helpful and beautiful. Thank you so much! I've never seen anyone do it like this and the results are fantastic! Beautiful! Gained a follow here!
@nowherebrain4 жыл бұрын
you can use two decimate modifiers, the first use the planar/planer?? option and set the angle tolerance to about 12 degrees. Apply it, then add another decimate modifier and adjust the slider according to you liking...
@KyleLeoAbelgas4 жыл бұрын
Many complex tutorials out there but you taught me alot! Didnt even know the tab key shortcut until you taught me!
@vincentlie52743 жыл бұрын
i really like the way that you explain everything that you are doing instead of just asking us to click this and tha, type this and that, it really help
@ronaldbell7429 Жыл бұрын
LOL. I was shaking my head through most of this video, thinking "WTF is he doing?" I even checked to make sure I hadn't actually gone to a different video without realizing. But suddenly it started looking like a rock. Well played, Mr Kumar. Well played.
@windbarioth Жыл бұрын
How do you create the white, cracked look at the edges of the rock?
@makteko3 жыл бұрын
Wow, thats what you call a tutorial. Thank you!
@rkpixeldesign3 жыл бұрын
Thanks for the compliment 😇
@rredenvous3 жыл бұрын
For a more optimised rock for games is good to also merge vertices by distance to get better edges and reduce faces.
@rocklee77374 жыл бұрын
Bruh, that was fast. Great job.
@mnmlst12 жыл бұрын
Please make more videos, how you explain "if you do this..." this is something I really need in tutorials, they only say what do to do and rarely explain WHY we need to do that. You are a great teacher! Hope you channel grows!
@gg_flingyflongynooberino85932 жыл бұрын
be carefull with dissolving vertices because when a single plane exist out of more then 4 points it gets a lot harder to calculate if you want to use it in anything that uses realtime processing.
@papasalvo Жыл бұрын
Can you explain how u got the cavitys (the very crisp edges) on the rocks to show so well in the final render?
@r4yZorTV Жыл бұрын
have the same problem ....mine looks clunky and idk how he gets those lightnings on the edges
@hearther3811 Жыл бұрын
i suggest to use planar decimate, then collapse decimate, in that order
@rkpixeldesign Жыл бұрын
Is that a new feature ?
@hearther3811 Жыл бұрын
@@rkpixeldesign actually no, i use 2.79 and it's still there
@bassemb3 жыл бұрын
Great stuff! the vertex dissolving bit was very interesting, and you showed me properties I had not noticed in the voronoi texture (contrast, distance squared)
@Pontos4202 жыл бұрын
so on 2:57 you cover the stone material... nice.
@blackjam26832 жыл бұрын
Subbed for sparing the default cube.
@freshcreativedesigns150 Жыл бұрын
Superb explained bro god blessed you
@SamDigiDraws3 жыл бұрын
All my life I wasted a lot of time to sculpt rocks, Thanks to your tutorial my life has become a bit more easy
@trollpohorsky1393 жыл бұрын
2:58 How did you make the white edges?
@rkpixeldesign3 жыл бұрын
There are many ways you can achieve this, but i just wanted the image to look good so it is just a post processing effect
@aaronselander50763 жыл бұрын
I'm not certain how he got the white edges in the final render. BUT, one method for achieving the white edges in the viewport is to do the following: 1. In the top right corner of the viewport, click the solid white circle to switch the Viewport Shading to Solid. 2. In the top right corner of the viewport, to the right of the Viewport Shading options, click the down arrow. 3. Turn "Cavity" on by ticking the check box, and to its right, change the Type to "Both". 4. Just below that, in the World Space and Screen Space settings, adjust the values by dragging them left and right until you achieve the desired look. Happy Blending!
@lmlstudio20083 жыл бұрын
indian guy never disappoint me, great video!
@LemonHeadYouTube4 жыл бұрын
Really simply put and well thought out explanation! You are a rarity among you tubers man, can't wait to see more.
@kynecone90492 жыл бұрын
Great tutorial, man! The method you used was really simple and clever. I appreciate you taking care to explain the reasoning and purpose for each step as you went along.
@coltson3273 жыл бұрын
you saved my life bruh, thank you for the tutorial.
@hda82093 жыл бұрын
could u do a texturing tutorial for these rocks? I wanna know how you got the corners of them looking so sharp
@cheesecake3d3 жыл бұрын
im pretty sure its either a custom edge node or cavity
@asqrsb60643 жыл бұрын
I guess you just need to dissolves the vertices except the corner and side vertices, that's the way I got sharp looked rock.
@gameracers2 жыл бұрын
I searched for any tutorial for this texture or similar and to help anyone who needs it almost a year after this comment and 2 years after the posting of the video, I thought I would share notes. I used the Geometry node and connected Pointiness to ColorRamp and then connected that to base color. But this method only works in Cycles. You will have to clamp the colors together and from there, mix it with whatever texture you have planned for your rock!
@deerdev65112 жыл бұрын
@@gameracers thank you so much, this was exactly what I needed
@Alex-tn7pv2 жыл бұрын
It looks cool! So I'm showing some love and subscribing to your channel!
@SuperPicasso054 жыл бұрын
Hey.. what about color and material? I can’t achieve the final result as yours. How can I get that toon type shading? Do you have any tutorial about it?
@ANiceGuy4 жыл бұрын
The outline could be from enabling cavities in blender in viewport or ambient occlusion
@rkpixeldesign4 жыл бұрын
Exactly
@scarlamite16884 жыл бұрын
@@ANiceGuy what does that mean?
@xyrex99114 жыл бұрын
@@scarlamite1688 If you go to the viewport settings, you can adjust the cavity settings. Imphenzia uses this in his low poly models, check out one of his videos and you'll understnad
@itsadil4693 жыл бұрын
@@rkpixeldesign Can you tell me how exactly u set up the AO nodes so that it only affects he edges?
@techzerostudios94812 жыл бұрын
I loved the tutorial, but I'm curious about your final render. Did you make any changes to the color or was that the default gray Blender provides?
@maddilismadness3 жыл бұрын
Great VIDEO! but how did you make the edges of the stones shiny ?
@hendiachmadfauzi17093 жыл бұрын
please tell me how can make that texture in 2:27.. why you skip that ?
@boerbol94222 жыл бұрын
Ok, this was a REALLY good tutorial!! Subbed!
@nothenrytutorials42412 жыл бұрын
How did you achieve this white edges I want to get stones for unreal engine 4 and my stones are not looking realistic as yours
@lordinfamous2422 жыл бұрын
its only visible on blender :(
@titandrives4 жыл бұрын
2:58! what happened?
@AIVocalsPeaky4 жыл бұрын
Nothing you've missed, He followed the same procedure, CTRL+X but he just skipped it to the finished version.
@rkpixeldesign4 жыл бұрын
I try to make videos as short as possible
@mfatal4 жыл бұрын
@@AIVocalsPeaky he done a bit more than just CTRL+X. That won't get you the edge aware highlight.
@AIVocalsPeaky4 жыл бұрын
mfatal edge aware highlight is in the standard material settings, under the name of cavity.
@rainehanc2404 жыл бұрын
@@rkpixeldesign What did you do? My rock didn't look exactly the same as 2:58 I only deleted some verticles
@MrGhostsword3 жыл бұрын
this has been the best video on how to make rocks.. and I have been looking.. wow.. was missing the decimate modifier..
@PandemicXL Жыл бұрын
Very nice, thank you. Subbed and liked.
@mdramizmollah47532 жыл бұрын
I have enjoyed the vide, hence I hit the like button. Thanks for sharing. :)
@lionelassennato75734 жыл бұрын
Excellent work, dude, you've totally earned my subscription. Keep on creating
@rkpixeldesign4 жыл бұрын
Thanks glad you liked it
@gerryfoley46734 жыл бұрын
Excellent video with very clear instructions and nicely paced for beginners. Easy to follow each step of the tutorial. I am looking forwards to more.
@rkpixeldesign4 жыл бұрын
Thanks for feedback. I'll be making more of these
@scarlamite16884 жыл бұрын
i will... Have a good day.
@sonekichidiya55124 жыл бұрын
This technique seems to be useful. Thanks for sharing 😀
@DavidBoura5 жыл бұрын
00:28 after scaling in object mode, you better apply the scale. Or instead scale in edit mode directly. Your bevels and displace will work properly. At the end, removing the edges this way create N-gons, wich is very bad in most cases. But thanks for the procedural geometry displacement trick reminder!
@rkpixeldesign4 жыл бұрын
Yeah totally forgot about that, yes you should apply transforms for displace to work properly.
@Buttered_Bread Жыл бұрын
A well put and simple-to-follow tutorial, thank you!
@B4NTO4 жыл бұрын
Great tutorial mate keep it up! :)
@stickydude89213 жыл бұрын
Fantastic tutorial, to the point and extremely helpful. Thanks a lot!
@vanny81363 жыл бұрын
very helpful tutorial! a easy and nice explanation on how to make a rock perfect for new blender users!
@rkpixeldesign3 жыл бұрын
Thanks, appreciate it 😇
@MrFarkasOfficial3 жыл бұрын
wow instasubbed, you're really good, pal
@DatGamingKid12 жыл бұрын
Fantastic tutorial, exactly what ive been looing for!
@ClearTheRubble72 жыл бұрын
Perfect for what I'm working on--fairly realistic rocks for a webXR game. Well-presented, too. Thanks! Subbed.
@asqrsb60643 жыл бұрын
Dw! Thanks for decimate method, it's really helpful :) edit: and also dissolving the vertices makes model looked more realistic. After all, do displacement map for cracked style rock and let's make Genshin Impact with me
@CC-he6cv3 жыл бұрын
wow thanks so much you are so cool, you get to the point very fast, you explain step by step, and you tell us what hotkey you use. Good job!
@rkpixeldesign3 жыл бұрын
Thanks, people like you inspire me to create these tutorials
@migueldc68452 жыл бұрын
This is a good, straightforward tutorial. Good
@storkpatrol11 ай бұрын
super clever, well done man!
@ReflectiveLayerFilm4 жыл бұрын
Thanks for this tutorial. It's clear and straight to the point.
@janardanpethani57554 жыл бұрын
Explanation of all things is the best in this channel.
@rkpixeldesign4 жыл бұрын
Thanks man 🙂
@patrickmcdonnell4894 жыл бұрын
Great tutorial! This method is amazing for things like creative freedom and results. Especially if you make a ton and so a rigid body sim.
@obosspramutya5189 Жыл бұрын
Thank's Bro .... short and clearly what kind of your PC or laptop for run this blender ?
@apemant4 жыл бұрын
Indeed very fast and easy, and great results!
@elon29923 жыл бұрын
So amazing, THANKS, in the displacement modifier, if you set the coordinates to global, every time you move the mesh, the rock takes shape in the same procedural way, or if you prefer, you can change the type of coordinates to object, and every time you move this same object used as a coordinate in the displacement modifier, the rock randomly takes shape, that's before you apply the modifier, it worked with me.
@notchampi0n2244 жыл бұрын
Thanks for such a good video even though rocks are a small thing, in environmental design they mean a lot.
@rkpixeldesign4 жыл бұрын
True 😇
@stylizedart6684 жыл бұрын
Dude you're freaking awesome! Subbed.
@miyshka.3 жыл бұрын
super helpful and just what i was looking for, thanks so much!
@ARiiiiA10043 жыл бұрын
finally, a good tutorial i can follow. thanks!
@rkpixeldesign3 жыл бұрын
Glad to hear 😇
@DanielCena4 жыл бұрын
nice man it was super easy to understand! 😇
@liv694203 жыл бұрын
some amazing tips in here, thanks dude!
@user-tq6vi7zf1y11 ай бұрын
thanks! this method was really helpful and useful!
@FrozenZibra4 жыл бұрын
Best lowpoly rock tutorial ever!
@rkpixeldesign4 жыл бұрын
Thanks 😇
@jcd94564 жыл бұрын
Amazing tutorial! Quick and easy to understand. Thank you for this!
@dzariyatrizky86892 жыл бұрын
Great Tutorial! :D
@manikseth7864 жыл бұрын
Badiya yaar...was looking for something like this
@Boeta944 жыл бұрын
excellent tutorial !! I already saved it in my playlists !!
@privacyplease10043 жыл бұрын
i love you so much right now brother!!! thank you :)
@steveholz-qs9kc Жыл бұрын
low poly trees please, with multiple styles
@uodige14 жыл бұрын
GREAT TUTORIAL FOR ROCK MODELING!! THANK YOU!!
@blenderzone54463 жыл бұрын
great tutorial buddy!
@faroukthenoob-ftn96104 жыл бұрын
Thanks for this tutorial!
@maciejklasa67833 жыл бұрын
Dude, you rocks! ;)
@rkpixeldesign3 жыл бұрын
Thanks
@victordayet2 жыл бұрын
Wow, it's amazing! Thanks, you really helped me
@justward3543 жыл бұрын
This video helped me waay to much 😂😂😂 Keep up the great work
@rkpixeldesign3 жыл бұрын
Great 😁
@kris_haya2 жыл бұрын
это действительно шикарно выглядящий камень *____*
@vivvygipe96054 жыл бұрын
Thanks for this wonderful, concise tutorial!
@PramodKumar-px6go2 жыл бұрын
Very good tutorial Your voice is so polite ...... And one more thing to say What you have use texture because the rock looking different when done 2:58
@trikooCreates3 жыл бұрын
thanks for the wonderful tutorial ,but i can't get the textures right :/ can you do a video about it?
@earlofunicorns3 жыл бұрын
Thank you! Great tutorial :)
@crazy_red_013 жыл бұрын
How to shade this Rocks brother
@z3ndust3 жыл бұрын
Very Helpful.......Thank you
@diamondslayer81124 жыл бұрын
Thanks! Very helpful.
@leovangiessen55073 жыл бұрын
Thx for this Tutorial it is a clear and a good build! Greetz Black Lion
@DerKaiservonDeutschland4 жыл бұрын
Great technique, quick and informative video, everything I could ask for in a tutorial. Thanks for making this!
@OgreProgrammer4 жыл бұрын
Great tutorial, great ideas. Thanks!
@ArkOfAges3 жыл бұрын
great channel, thanks for the tut.
@fatmaphe69754 жыл бұрын
Awesome!Thanks for the tutorial
@aaahhh11804 жыл бұрын
Do more on these modifiers. They are awesome. Also nice vid. I used to use bisect and fill, but this is a little better.