Blender tutorial: Create an animation rig for train wheels

  Рет қаралды 9,686

Christoph Werner - CG Art & Mentoring since 1991

Christoph Werner - CG Art & Mentoring since 1991

5 жыл бұрын

In this video you will learn how to setup an animation rig for train wheels. You will learn what you've to prepare to create such a setup and what tools in Blender are needed to achieve this.
Video category: Animation, Constraints
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Thank you!

Пікірлер: 20
@kakito
@kakito 2 жыл бұрын
Great tutorial! Thank you so much
@malekiram
@malekiram 4 жыл бұрын
excellent tutorial , thank you
@yavalang
@yavalang 5 жыл бұрын
thx and greetings from austria
@JesslengtonRune
@JesslengtonRune 3 жыл бұрын
Thank you! this really helped me
@OlavSchneider
@OlavSchneider 3 жыл бұрын
Great tutorial for the basic set-up, so how about a tutorial having this assembly follow a track?
@ChristophWerner
@ChristophWerner 3 жыл бұрын
I'm planning a particular video that describes this technique for all vehicles, this year. :-)
@ChristophWerner
@ChristophWerner 2 жыл бұрын
In my latest car rig tutorial you also learn how to let an object to follow a track: kzfaq.info/get/bejne/mZ6SlpWb17G7YaM.html
@philipsamuels5623
@philipsamuels5623 3 жыл бұрын
Thank you for this great instructional video. I learnt a lot. But! Does this only work in a straight line? I have a circular track, and the wheels do not follow the track, they remain in the same plain (direction). Have I missed something?
@ChristophWerner
@ChristophWerner 3 жыл бұрын
No you haven't. There're additional steps needed to the wheels follow a track. I'm planning a particular video that describes this technique for all vehicles, this year.
@andeersonn
@andeersonn 3 жыл бұрын
At minute 5:32, wherever I try to parent the arm with the empty the already existed parent wheel+empty is replaced and gone. do you know why is that? Thanks
@ChristophWerner
@ChristophWerner 3 жыл бұрын
Hi. Are you sure you've selected both objects in the right order? You've to select the Arm first and then add the arm_empty to the selection by holding the shift key. The arm_empty have to be the active object.
@king7805
@king7805 3 жыл бұрын
I had the animation rig set to follow a curve and the rotation is all over the place, when it gets to a curve it rotates but it rotates in different axis, is there a fix for it? I've already used the limit rotation.
@ChristophWerner
@ChristophWerner 3 жыл бұрын
I don't know your extact scene, but you can parent all your animated objects to an empty and let just the empty follow the curve.
@elliottevincent
@elliottevincent 3 жыл бұрын
I had this problem as well, I found it worked for me if I used the 'copy rotation' constraint instead of the 'child of' constraint for wheel control. Hope that helps
@AIComicBytes
@AIComicBytes Жыл бұрын
how do you download a animation into bhv
@ChristophWerner
@ChristophWerner Жыл бұрын
There‘re several KZfaq videos describing how to use bhv data for Blender rigs. Just take a look and you‘ll find some. Or do you mean something else?
@oxenford539
@oxenford539 5 ай бұрын
constraints not useful when exporting. constraints are not kept.
@ChristophWerner
@ChristophWerner 5 ай бұрын
Thant’s a normal issue. In this case I suggest using bones only, instead of constraints.
@oxenford539
@oxenford539 5 ай бұрын
yep i ended up just giving each element a bone and manipulating it that way :)@@ChristophWerner
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