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Bridgman Bootcamp 2020, Session 3 of 12

  Рет қаралды 26,133

Marshall Vandruff

Marshall Vandruff

2 жыл бұрын

This recording is from the 12-Session Summer 2020 Bridgman Bootcamp with Marshall Vandruff.
You may find his Bridgman Booklist helpful: marshallart.co...
Visit Marshall's website and subscribe to his announcement mailing list for updates on the latest offerings.
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Пікірлер: 32
@KonraddeZoo
@KonraddeZoo 9 ай бұрын
Bridgman's art is like the magic ring in Lord Of The Rings. It doesn't look like much at first glance, but it was forged in fire and posseses incredible power! Thank you for being our guide on this journey Sir Marshall!
@theberrby6836
@theberrby6836 2 жыл бұрын
Thank you so much Mr. Vandruff- this really is whipping my skills into shape
@FinnBearOfficial
@FinnBearOfficial 2 жыл бұрын
I must say, listening to these is an absolute pleasure! Thank you Sir!
@visitor-05
@visitor-05 2 жыл бұрын
Video link at 1:24:55 kzfaq.info/get/bejne/l7Bol9SZ0qrVl2Q.html edit: oops, wrong timestamp
@blackspider7073
@blackspider7073 Жыл бұрын
👑
@ovschinikov
@ovschinikov 2 жыл бұрын
Bless you Mr. Marshall
@YoshiMario69
@YoshiMario69 2 жыл бұрын
I believe this will calrify what seems to be confusing so many people. A BOX that is twisting around or tumbling around in space IS NOT LEVEL - meaning it does not share a parallel set of X lines (left and right lines) with the ground plane. In an environment, Perspective rules apply because buildings are sitting ON THE GOUND PLANE, and thus their X and Z lines are parallel with the ground, and thus the HORIZON. When a box is tumbling around, its X Y and Z lines are now pointing at a DIFFERENT direction than the horizon. They don´t give a darn about the horizon, they are interesting and renegade! They call attention in an environment precisely because they do not conform to a set grid of parallel lines! Their axis may point below the horizon or above it in varying degrees. To keep consistency, if something else is tilting or tumbling at the same degree as the tumbling box, we would need to use a tool in perspective called VANISHING TRACE, which is completely overkill of course in drawing organic figures. The only way to intuitively understand and draw tumbling boxes is to practice drawing a box from multiple angles, tumbling it so that it does NOT match the horizon line. For some, it may take drawing a few boxes, ten or twenty, for others it may take a few hundred! But I assure you, ANYONE with enough persistence and passion can achieve it. Practice!!!!
@ChristianB258
@ChristianB258 2 жыл бұрын
I finally understood this thanks to your comment! Thank you for the details 😊
@petertungpi6771
@petertungpi6771 Жыл бұрын
@@ChristianB258 it's been 3 months but I recommend you to check out Drawabox videos for boxes ,
@TheHeartistArtist
@TheHeartistArtist Жыл бұрын
You are an excellent teacher Marshall. I am coming from the Proko course, and while the Proko anatomy course is great. You have the teaching style that I need. Thank you creating this playlist of lessons for us all to learn from and enjoy.
@MarshallVandruffVideos
@MarshallVandruffVideos Жыл бұрын
Thank you Zachary! I do enjoy prepping courses, glad you like them!
@mustaphanail2005
@mustaphanail2005 2 жыл бұрын
You're such a great human 🖤
@ronkempke6673
@ronkempke6673 2 жыл бұрын
Very nice explanation. "Fun With a Pencil" by Andrew Loomis also has an excellent discussion of this topic using the ball.
@Gump387
@Gump387 2 жыл бұрын
Can't wait for next weeks lesson! Thanks Marshall
@karlsoncheng4792
@karlsoncheng4792 2 жыл бұрын
Thank you for the lesson Marshall, was really useful for clarifying perspective for the basic shapes and figure drawing.
@ToySeeker
@ToySeeker Жыл бұрын
Fascintating! The Holy 3-plane Trinity :3 Absolute beauty
@beacroxs3270
@beacroxs3270 2 жыл бұрын
Thank you Sir‼️ I'll take my time
@yohenson
@yohenson 2 жыл бұрын
"if you are not familiar with that, it might hurt" lol
@simplelee92
@simplelee92 2 жыл бұрын
i'm so greatful for this. thank you!
@ratslaydownflat2540
@ratslaydownflat2540 2 жыл бұрын
Thank you for uploading Marshall. I appreciate it very much. =)
@chevynxu362
@chevynxu362 2 жыл бұрын
Thank you sir! I might become your fan haha you’re amazing!
@levantegraves981
@levantegraves981 2 жыл бұрын
Does anybody know where I can find that Josh Reid demo Mr.Vandruff mentions at 9:30 ?
@sergioaguis
@sergioaguis 2 жыл бұрын
I'm looking for it too!
@stevelenores5637
@stevelenores5637 Жыл бұрын
I get the joke. LOL. The demo is about an X-Box version of Minecraft. All the characters are built from blocks much like Bridgman's drawings.
@MerlinCross13
@MerlinCross13 Жыл бұрын
God looking over the homework just makes me feel stupid now.
@macariolopez8965
@macariolopez8965 9 ай бұрын
The 3D concept of global VS local axis can be useful to know about and thinking about the axis/perspective of the camera 😁
@macariolopez8965
@macariolopez8965 9 ай бұрын
You are messing with my ocd😁. Blender users know their local (and global) axis pointing up and in blue as the z-axis, the unity game engine have the up axis as green y-axis. Now the y-axis is blue😂.
@mypronounismaster4450
@mypronounismaster4450 8 ай бұрын
My psychologist puts a megaphone on my chest and shouts at my heart to start feeling.
@rosaegrene
@rosaegrene 2 ай бұрын
1:16:53 ☠️☠️🎉
@thefriendlyaspie7984
@thefriendlyaspie7984 2 жыл бұрын
i think you are confusing people on this one. 26:20 onwards, if you want to talk about the X Y Z cordinates that on programs such as in blender we talk about to navigate in true 3d space which. so if you were to move up and down it you would move on the (Z axis), left and right on the (X axis), forward and backwards on the (Y axis). So to say it in other words Z would be the height, Y would be the depth and X would be the length.
@Tappy_Mappy
@Tappy_Mappy 2 жыл бұрын
In various 3d software, Y and Z are used to point upwards, both right-hand and left-hand. People will never be able to agree to use one standart, but they will suffer for centuries and make conversion options when importing and exporting data. The same applies to normal maps for shaders, Y+ and Y- in different software. It takes thousands of years of social evolution to be able to choose a single standard.
@sotothecreator
@sotothecreator Жыл бұрын
I must be a super 6th grader cuz im over the age of 12
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