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UV Grid is a Texture Coordinate manipulation node which lies at the heart of some fantastic and fantastical materials in Blender.
In this video tutorial series, you'll learn to build many and varied procedural materials by first building your own UV Grid node.
If you would rather jump straight to building the materials, you can pick up the pre-built nodes from BlenderMarket: blendermarket.com/products/uv...
If you'd rather avoid the node editor altogether, you can also pick up the completed materials directly.
In this video, we create 4 different styles of C.R.T. shader featuring Shadowmask, Trinitron, and Slotmask arrangements, and a new and original take on the CRT pixel layout employing pie graph style pixels!
We do the pixel styles, the refreshing, the interlacing, all of it!
My BlenderMarket store : blendermarket.com/creators/no...
00:00 Intro
00:43 Necessary nodes
01:28 CRT information and preparation
02:49 My Blender version and workspace
03:46 Pixelating an image
04:57 Building the Value Mask and Thirds Mask
10:08 The interlaced screen refresh effect
17:42 Building the CRT PC monitor
22:13 Building the Trinitron
26:45 Building the CRT TV screen
32:00 A Special Thank You!
32:28 Building the Slice o' Pie Pixels shader
41:40 Outro
#blender #tutorial #procedural