Ratchet and Clank: Rift Apart - PC Review - Cutting Edge Tech But Lacking In Polish

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Digital Foundry

Digital Foundry

Күн бұрын

With its use of DirectStorage 1.2 and high-end ray tracing, Ratchet and Clank: Rift Apart is a cutting-edge PC release aiming to match and exceed the PlayStation 5 version of the game. There's much to commend here, but it's another PC release that arrives with users with bugs and issues that suggest that the game isn't quite finished.
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00:00:00 Introduction
00:00:57 Options, User Experience, Bugs
00:03:51 Graphical additions to the PC version
00:09:45 PS5 Performance RT Mode Settings on PC
00:13:19 Alex's Optimised Settings
00:15:32 The mid-range experience
00:18:08 Do you need an SSD for Ratchet and Clank on PC?
00:22:50 Loading analysis
00:26:52 Conclusion

Пікірлер: 1 400
@purrspctiv
@purrspctiv 11 ай бұрын
I should note that the missing transparency effect at 3:30 actually is in the scene on the pc version- but it has inexplicably been moved down to the base of the platform, orbiting the blue ring with other particles now. Maybe this was a bug in the original, since it still fits when moved like this.
@Shikaar
@Shikaar 11 ай бұрын
I just spotted it as well and wanted to point it out :D
@KillahMate
@KillahMate 11 ай бұрын
It seems like a highly visible bug that would have been corrected in a patch on the PS5. What I _think_ actually happened is, the rings being positioned high is correct but at some point during the PC porting a Nixxes developer saw the rings rotating high and _they_ thought it was a bug and the rings should be around the base - so they 'fixed' it 🙂
@purrspctiv
@purrspctiv 11 ай бұрын
@@KillahMate you’re probably right, actually!
@johnclark926
@johnclark926 11 ай бұрын
@@KillahMateyeah, the original rings look like a kind of guardrail, now with the rings at the bottom they have no support if they were to fall off lol
@Nintenboy01
@Nintenboy01 11 ай бұрын
@@KillahMate I hope a Nixxes dev reads this comment
@dmg799
@dmg799 11 ай бұрын
that loading speed test with changing ram speeds, core speed, nvme speed, all of that is what makes me love Alex's review videos! Keep up the good work guys
@VariantAEC
@VariantAEC 11 ай бұрын
Yet he didn't underclock his GPU to test that or use a GPU that lacks GPU decompression technologies.
@user-s8jb3qb6y
@user-s8jb3qb6y 11 ай бұрын
@@VariantAEC that's because the variables are too many. Someone with your name should know
@VariantAEC
@VariantAEC 11 ай бұрын
@@user-s8jb3qb6y DirectS 1.0 - 1.2.1 (just released) all rely most on HW accelerated GPU decompression. How does DF not know that?
@elon6131
@elon6131 11 ай бұрын
@@VariantAEC they talked about that in the video - not all decompression is GPU decompression, and GPU decompression is plenty fast.
@VariantAEC
@VariantAEC 11 ай бұрын
@@elon6131 Oh yeah and guess what? That didn't change that the game relies most heavily on GPU decompression. And it also didn't change the fact that if you GPU doesn't have it's own decompression engine that the CPU will do more (up to all) of the content decompression.
@Simte
@Simte 11 ай бұрын
I hope many of the issues get fixed in time for PC, they don't break the game but it truly deserves to be a classic release given the tech behind.
@moho472
@moho472 11 ай бұрын
They just fixed it today.
@MaxIronsThird
@MaxIronsThird 11 ай бұрын
@@moho472 a few, not all
@brokengames9020
@brokengames9020 11 ай бұрын
Why do you use windows spyware?
@UmVtCg
@UmVtCg 11 ай бұрын
@@brokengames9020 Because you can shut up the spying
@NintendanGX
@NintendanGX 11 ай бұрын
They absolutely break the game for a lot of AMD users. Never mind ray tracing, I can't even get past the file-select screen without the out-of-memory crashing, and when I finally did after hours of tweaking, the first area's floating platform didn't load in, so Ratchet fell right through the level the moment the game started. Shoddy framerate that's unable to maintain 30fps, let alone reach 60, and the moment I switched the overall settings to High-Quality, it crashed, and I was unable to get as far as the settings to revert them. I ended up having to refund the game. For comparison, Halo Infinite didn't crash at all, and it took no time for me to tweak the settings and get it to run at 60fps. Unacceptable on Sony and Nixxes' part.
@lord.frosty
@lord.frosty 11 ай бұрын
Alex's content is beyond anything else in the KZfaq PC gaming space. I just love every detail in each video. Excellent work again!
@mattmaas5790
@mattmaas5790 11 ай бұрын
As a PC gamer I must agree Alex videos are fantastic
@Anna_Rae
@Anna_Rae 11 ай бұрын
I truly appreciate all the amazing work DF does. There simply is no other KZfaq channel or publication that is as in depth as DF when it comes to visuals/performance analysis
@rinkumultani6515
@rinkumultani6515 11 ай бұрын
fuel console was u mean lol
@Exlee-dq9uo
@Exlee-dq9uo 11 ай бұрын
I love DF but there most certainly is. NX Gamer a.k.a Michael Thompson does. And he's actually more knowledgable than DF. But they are both great.
@agamaz5650
@agamaz5650 11 ай бұрын
wow a normal comment thank you
@teddyholiday8038
@teddyholiday8038 11 ай бұрын
@@Exlee-dq9uo NX Gamer is great too they are all great
@mitsuhh
@mitsuhh 11 ай бұрын
NX Gamer is better than DF
@tenshin2002
@tenshin2002 11 ай бұрын
Great video Alex! Very good to show the impact of background programs. Would have never thougth they would impact GPU performance.
@mmpsp693
@mmpsp693 11 ай бұрын
16:52
@saricubra2867
@saricubra2867 11 ай бұрын
Is that technically irrelevant now because both AMD and Intel have iGPUs?
@mikeydude750
@mikeydude750 11 ай бұрын
considering everything is electron hog apps now i'm not surprised
@weaverquest
@weaverquest 11 ай бұрын
Yeah, background programs occupying VRAM sound so unintuitive to me.
@saricubra2867
@saricubra2867 11 ай бұрын
@@weaverquest This is why an ideal system should have both an iGPU and a dGPU.
@Quartercaste
@Quartercaste 11 ай бұрын
Great to see a developer offering their own form of upscaling technology
@gagobento5401
@gagobento5401 11 ай бұрын
I love your testing so much! The amount of testing and research that went into it is insane. The fact that you give tips on what settings are increasing performance with minimal graphical fidelity is a godsent! Thank you so much.
@ZykopathOfficial
@ZykopathOfficial 11 ай бұрын
From their track record, I'm confident that Nixxes will quickly patch the game up.
@mariodelrio1694
@mariodelrio1694 11 ай бұрын
I'd say the rushed port job was due to sony calling the shots
@ZykopathOfficial
@ZykopathOfficial 11 ай бұрын
@@mariodelrio1694 My thoughts as well.
@atdraz9283
@atdraz9283 11 ай бұрын
​@@mariodelrio1694 It's been 3 games ported by nixxes within the last year. Plus people on forums/twitter are hoping nixxes port Ghost of Tsushima, Demons souls, Last of us part II(plus fix TLOU P1), Bloodborne, Horizon Forbidden West(
@fabr1cated
@fabr1cated 11 ай бұрын
all we can do is hope for the best it's kind of sad that we as pc users have to put up with these issues on a constant basis
@derangel9143
@derangel9143 11 ай бұрын
@@mariodelrio1694 I'm not really sure if you can call this a rushed port. A rush job would generally have much bigger issues than what we see here. It's a, generally, solid port that is generally playable across the board with a couple big issues and mostly more minor graphical issues to work out. A month or two delay would definitely have been in order here, just to iron out a few of these issues (and, hopefully, give AMD and Nixxes time to figure out the issue with RT and AMD GPUs) but it doesn't feel like something that Sony forced them to slap together quickly with no regard to quality.
@aL3891_
@aL3891_ 11 ай бұрын
Man the difference the amount of background apps makes is really significant especially for gpu ram.. I guess most applications do use a significant slice of gpu (as well as the windows dwm)
@etansivad
@etansivad 11 ай бұрын
YESSS!! I've been eagerly waiting for this episode! Thanks for putting this up.
@richiehyacinth2896
@richiehyacinth2896 11 ай бұрын
Finally, the deep dive is here
@Z3t487
@Z3t487 11 ай бұрын
Not deep enough, i want 24 hours long videos 😢
@feetyeet8538
@feetyeet8538 11 ай бұрын
Jesus is the only way to heaven Being a good person won’t get you there “If we confess our sins, he is faithful and just to forgive us our sins and to cleanse us from all unrighteousness.” ‭‭1 John‬ ‭1‬:‭9‬ ‭ESV‬‬ Repent from your sin(disobedience to God) and turn to God and follow Him so that you will be saved “No, I tell you; but unless you repent, you will all likewise perish.” ‭‭Luke‬ ‭13‬:‭3‬ ‭ESV’
@mitsuhh
@mitsuhh 11 ай бұрын
Where's the deep dive?
@kennymccormick8295
@kennymccormick8295 11 ай бұрын
Yet you still can't even end a sentence.
@joshuarowe8410
@joshuarowe8410 11 ай бұрын
​@feetyeet8538 learning a skill or trade is more useful than memorising passages in a man-made book
@ExpanderDJ
@ExpanderDJ 11 ай бұрын
Loved the HDD/SSD/NVME comparison!
@MrHowlforever
@MrHowlforever 11 ай бұрын
Released 28/07 - Ratchet & Clank Rift Apart PC Patch/Hotfix 1.727.0.0 Release Notes Resolved visual issues with characters occurring on certain GPUs, including AMD Vega based models. Improved the visual quality of vegetation in ray-traced shadows and ray-traced reflections. Implemented a fix to make the Texture Filtering option work as intended.
@richardtucker5938
@richardtucker5938 11 ай бұрын
wow to my knowledge that addresses near everything from the 3 way video.
@teddyholiday8038
@teddyholiday8038 11 ай бұрын
With the patch are people still turning RT shadows off or are they worth it now
@chocolate_maned_wolf
@chocolate_maned_wolf 11 ай бұрын
oh lol that was fast
@AL2009man
@AL2009man 11 ай бұрын
lol digital foundry already addressed it in the same video. :P
@lukerosner9670
@lukerosner9670 11 ай бұрын
I'm still scratching my head on why DF used performance RT on PS5 for comparison .
@Eternalduoae
@Eternalduoae 11 ай бұрын
Great analysis - loved that you paused in the 4-way comparisons between different quality settings. Was very useful!
@ParsianTV
@ParsianTV 11 ай бұрын
fantastic work Alex and the digital foundry team.
@sin15tar
@sin15tar 11 ай бұрын
What a huge amount of work is done. Thanks!
@xGamermonkeyx
@xGamermonkeyx 11 ай бұрын
Great video as always! I gotta say the HDD/SSD comparison was really fantastic. As someone who played this game through first time on PS5 I don't think it really sunk in at the time just how impressive the portal and loading sequences are.
@bingobongo1615
@bingobongo1615 11 ай бұрын
Frankly I have no idea why they even did it is this way…? If you have enough memory why not simply preload a few seconds earlier and have it instant…?
@xGamermonkeyx
@xGamermonkeyx 11 ай бұрын
@bingobongo1615 it's an interesting question I suppose of "where do you stop?" If you're preloading more and more stuff, that's surely resource intensive to have loaded at what point do you just preload the whole level? And with all the possible extra time that'd take you just end up having the load times of a normal HDD at that point. It's really a matter of SSDs being able to load stuff so much quicker which allows this to be unloaded faster as well, but I imagine the architecture of the PS5 also plays a part in it, as it is virtually flawless in its transitions. But yeah, like I said I guess it becomes a question of where do you stop preloading?
@pixels_per_inch
@pixels_per_inch 11 ай бұрын
Yup, they originally designed it for the PS5, so I assume they knew they could get away with loading at the last possible moment even though there's plenty of time before. Not sure if Nixxes can ever fix that, otherwise they might have to rewrite the whole portal sequence.
@gamingoptimized
@gamingoptimized 11 ай бұрын
There we go, I was waiting for this!
@LordRamses22
@LordRamses22 11 ай бұрын
So my boy Cerny wasn't lying about PS5's SSD at all. So people can finally shut their front doors about those claims ! And wow PS5 is obliterating 2070super according to both this video and NxGamers inspections. Tried with 3080 12gb, without any reconstruction at native 1440p ultra settings, 60 fps locked is impossible. Gamernexus was comparing Ps5 gpu to gtx1060, 2 years ago :D :D.
@SimonStewart75
@SimonStewart75 11 ай бұрын
Exactly this.
@UncleSev
@UncleSev 11 ай бұрын
It's good to see it's not a broken mess. But sad it was semi-rushed to avoid August. Guess it will be a buy later next month after the next patch. Thanks for these great PC port reviews as always Alex
@symmetryofzero
@symmetryofzero 11 ай бұрын
It's totally broken for me. Just crashes all the time. Totally unplayable.
@mitchellp7739
@mitchellp7739 11 ай бұрын
@@symmetryofzeroGet a refund from steam and wait until it’s fixed then
@JudeTheYoutubePoopersubscribe
@JudeTheYoutubePoopersubscribe 11 ай бұрын
I'll buy it on first decent sale. Not paying £50 for an over 2 years old game.
@mikeytrw
@mikeytrw 11 ай бұрын
Nice work Alex. Thanks for the effort you put into these videos. Fellow tech nerds like me appreciate it.
@geogaming369
@geogaming369 11 ай бұрын
That stutter ABSOLUTELY crushes that moment... holy poop. 19:02
@timholt78
@timholt78 11 ай бұрын
I love these P.C. settings breakdowns. Thank you!
@priceG
@priceG 11 ай бұрын
Even in its lowest settings, it looks decent. I'd say good job to Insomniac and especially Nixxes for a good PC port. This year has been rough for PC ports
@JudeTheYoutubePoopersubscribe
@JudeTheYoutubePoopersubscribe 11 ай бұрын
Nixxes was one of Sony's best buys in recent years. They seem to be working almost exclusively with insomniac.
@solid_justice5855
@solid_justice5855 11 ай бұрын
​@ryanvetter5852 lol what a BS reply. So you are saying 3rd party PC ports weren't rough? Lol
@Ayoul
@Ayoul 11 ай бұрын
@@solid_justice5855 I mean yeah. People are still talking about some of those ports months later. I'm probably forgetting some games, but usually when the PC version of a third party is poor, chances are the console version is just as poor. Jedi Survivor comes to mind.
@solid_justice5855
@solid_justice5855 11 ай бұрын
@Ayoul Death space remake, FF7 remake, Arkham knight come to mind wich were all better on console then the PC port. Pretty sure there are more. Especially games running on UE4 seem to have more problems on PC then consoles
@b0nyb0y31
@b0nyb0y31 11 ай бұрын
I believe the difference in speed between PC and PS5 might largely be due to different memory models: PS5 probably uses unified memory (like Apple M1/M2), whereas PCs have separated "system memory" & "GPU memory". With DirectStorage, on PC data still needs to move from NVMe --> System RAM --> GPU Memory, while on PS5, it's just NVMe --> (Unified) memory. This "one extra hop" on PCs system has to be eliminated to remove data shuttling overhead.
@GameslordXY
@GameslordXY 11 ай бұрын
Well IF you have 64gigs RAM and more on PC,you can allegedly bypass storage completely by uploading the game into RAM. It's only 38Gigabytes
@krspy1337
@krspy1337 11 ай бұрын
@@brummyuk2151 RTX I/O is just branded direct storage xd, like a RT that nvidia calls RTX
@rx1834
@rx1834 11 ай бұрын
No it doesn't have to be eliminated and likely won't be anytime soon, but thanks for your uninformed comment that can be disproved by watching this very video.
@ThatGamingGuyfromthe70s
@ThatGamingGuyfromthe70s 11 ай бұрын
A stunning piece of work Alex. Waiting another month for release would have been preferable for a better day one experience, if not for a stacked August/Sept release schedule.
@daniel7875-g9n
@daniel7875-g9n 11 ай бұрын
thanks for this video alex, really appreciate the effort and time this must have taken; even mentioning todays update aswell. keep up your good work and auf wiedersehen :D
@frankie5821
@frankie5821 11 ай бұрын
You guys are doing great work. I am also loving my new way of being a 'patient gamer'... The difference in experience is worth it for me and you get these game for peanuts a lot of the time.
@jtjones4727
@jtjones4727 11 ай бұрын
Yeah I've become the same way. I wait and get these games at great prices. I still have new games in my Steam library I haven't even installed and tried yet. Now there are still a few games I buy when they are new, but there's just not that many new games that truly excite me anymore. Getting kind of old and jaded I guess.
@G360LIVE
@G360LIVE 11 ай бұрын
@@jtjones4727 Nah, you're not old and jaded. You just want standards to be met, like in years past. I mean, I used to buy games at launch, but now, I feel like I have to wait about a year because that's how long it takes for a developer to finish patching a game after it's been launched. And by the time it's really finished, you can buy the game at a good discount anyway.
@residentCJ
@residentCJ 11 ай бұрын
Fantastic Optimisation and comparison Vid 😊💪 Thx👍 For Remnant 2 this would be also great when it goes out of Beta 😁
@parp2323
@parp2323 11 ай бұрын
Incredibly thorough review, great work!
@ArifOctovian
@ArifOctovian 11 ай бұрын
Great detail review Alex, thank you.
@lgolem09l
@lgolem09l 11 ай бұрын
Glad Alex is mentioning the flashing making it harde to spot differences when changing options. It's the same with those comparison shots slowing fading over from left to right. Our brains aren't build to handle that well.
@noelrios5821
@noelrios5821 11 ай бұрын
Alex goes balls deep in the pc gaming space guys. Bravo mate.
@szfele2265
@szfele2265 11 ай бұрын
Great job man, very thorough.
@mbsfaridi
@mbsfaridi 11 ай бұрын
Very comprehensive work with the strage stuff 👍
@Mopantsu
@Mopantsu 11 ай бұрын
It's an amazing feat just how well this game looks and runs on a PS5. Getting it to run well on PC's with multiple configurations is outstanding.
@cmdr101z8
@cmdr101z8 11 ай бұрын
Yeah I was very impressed with performance and graphics when I played it on PS5
@penumbrum3135
@penumbrum3135 11 ай бұрын
The HDD bugs is very similar to that of CP2077. You can play CP on a high-end system but if it is installed on an HDD that is nearly full it feels if the bugs increase exponentially.
@crestofhonor2349
@crestofhonor2349 11 ай бұрын
That's probably because things aren't loading in properly
@sim021ful
@sim021ful 11 ай бұрын
Amazing work as always from Digital Foundry
@agamaz5650
@agamaz5650 11 ай бұрын
I got excited as I saw the notification, really enjoying this wonderful game and I can finally optimize the settings better. Thank you Digital Foundry for your work, excellent and well explained as always.
@HonestToCritic
@HonestToCritic 11 ай бұрын
Watching these PS5/PC comparisons really brings to light, just how optimization Sony devs put into the console. It's always mind blowing what the wizards at Sony can accomplish with less specs. Seeing how heavy it is on PC proves, the differences aren't as stark as you'd imagine either... 😮
@BurritoKingdom
@BurritoKingdom 11 ай бұрын
Windows and DirectX is also bloated. Windows 11 itself takes up 4GB of RAM and 2 CPU cores while not being in used. DirectX 12 takes up more resources than Vulkan. I really don't understand why Sony doesn't use Vulkan for its pc ports. The PlayStation 5 API is closer to Vulkan then DirectX. Mantle was used as the basis for Vulkan and the PS4 API, which the ps5 API was based upon. It is also why ps5 and Xbox series x performance gap is so less than the 20% it should be. Direct X 12 on Series X/S is also much more bloated than expected at launch. It wasn't until last year Microsoft got Direct X 12 to fit into the slower 2 GB of RAM in the series S.
@fabr1cated
@fabr1cated 11 ай бұрын
it's just that devs put out pc ports not giving 2 fucks how it comes out nowadays
@Ultizer
@Ultizer 11 ай бұрын
PS5 does not have less specs in this regard. it has dedicated hardware for I/O that PC lacks.
@Ultizer
@Ultizer 11 ай бұрын
@@ryanvetter5852 It has a unit for kraken decompression.
@mitsuhh
@mitsuhh 11 ай бұрын
@@ryanvetter5852 PS5 factually has dedicated hardware to speed up loading of data that every PC lacks.
@killerfugu2659
@killerfugu2659 11 ай бұрын
Shame to see it lacking in some areas, seems a great port in general but could still be better. Hoping when I finally get round to buying this in sale it's fixed.
@DaniloBeirne
@DaniloBeirne 6 ай бұрын
Have you tried it yet?
@killerfugu2659
@killerfugu2659 6 ай бұрын
@@DaniloBeirne Not yet, last few months have been packed especially BG3 and others. But I'd wager its in the steam sale atm and this would be a great candidate for my OLED deck. Are you tempted to get it or picked it up?
@DaniloBeirne
@DaniloBeirne 6 ай бұрын
@@killerfugu2659I’m tempted to get it, but It’s on epic for 21 with the extra discount as opposed to Steams 33. Just gotta decide hah
@vandal_ross
@vandal_ross 11 ай бұрын
Incredible as always!... Thanks Alex.
@blessedred
@blessedred 11 ай бұрын
Great video Alex. Lived up to expectations.
@cyberbemon
@cyberbemon 11 ай бұрын
Just got the game today. I have a system with 5800X3D, with an RX 5700XT, I was playing on high settings @1440p still on first level was consistently getting 65+ FPS. Then made some settings based on Alex's optimisation guide, only thing I don't have is dynamic resolution, I have it off. Still in the early levels, getting 70-95 fps in most areas with some going to 65, nothing lower than 60, so pretty good experince and no crashing. I have Radeon image sharpening set in my amd control panel and have the texture filter set to perfromance. I also have the game installed on an NVME Gen 4 ssd.
@krisshietala2119
@krisshietala2119 11 ай бұрын
I heard ris +rebar might cause issues.
@cyberbemon
@cyberbemon 11 ай бұрын
@@ryanvetter5852 I am not interested in RT stuff. So I am happy with it.
@cyberbemon
@cyberbemon 11 ай бұрын
@@ryanvetter5852 and? What does that have to do with me not caring about raytracing?
@Knorrkator
@Knorrkator 11 ай бұрын
I would really like to see how the loading times scale with pcie gen versions. Gotta test that gpu decompression!
@Kurumi.tokisaki.
@Kurumi.tokisaki. 11 ай бұрын
I have one of the later release top end gen 3 drives and it's pretty smooth transitions. You can tell it takes a bit longer then if it were gen 4/5 NVMe but more than acceptable speeds. It's nowhere near the level of hitching/pauses you see with any SATA HDD or SSD. It's still just a second or two in most cases
@rx1834
@rx1834 11 ай бұрын
pretty sure he said it didn't affect it
@adrianC_
@adrianC_ 11 ай бұрын
Amazing work Alex 🤘
@ticogis
@ticogis 11 ай бұрын
great video alex ! i really wish we could see a more in deth comparison betwen nvidia, amd and intel gpus and upscalling technichs in the future. Thansk for all your work !
@blackbeardddd
@blackbeardddd 11 ай бұрын
Stunning game. Still looks better than games being released this year!
@Battleneter
@Battleneter 11 ай бұрын
it looks nice, hardly stunning
@friedpuddycatgamer4682
@friedpuddycatgamer4682 11 ай бұрын
​@@BattleneterDo tell. What games do you think are stunning?
@RARufus
@RARufus 11 ай бұрын
Yes, the visuals in this game are still spectacular two years later. Insomniac is really a top tier studio. I've not played all of their games but the games I've played are incredible. I also loved Sunset Overdrive. Great gameplay + single player experience + visuals.
@flowerthencrranger3854
@flowerthencrranger3854 11 ай бұрын
@@friedpuddycatgamer4682 Minecraft
@slothonastick32
@slothonastick32 11 ай бұрын
​@@Battleneteryou've clearly only watched it on KZfaq and not played it in person
@EastyyBlogspot
@EastyyBlogspot 11 ай бұрын
Weird thing is I had the issue with HDD with my SSD ....though after a reboot it was fine so i suspected it was because i was running programs using up memory as some of the programs i was using had memory leak issues
@MinskUK
@MinskUK 11 ай бұрын
Great video and analysis 🙂
@nmmoussa
@nmmoussa 11 ай бұрын
13:11 This C&C Tiberian Sun music (the track is called "Valves" by the way) brough back memories
@kilroy987
@kilroy987 11 ай бұрын
I wonder if the PS5's ability to share CPU and GPU RAM together gives it an advantage for loading lots of data - a PC has to pipe the data across the PCI slot to the GPU. Maybe not, since a second run on the PC was near flawless, with data already loaded into system RAM, which still needed to be piped to the GPU. All this said, this was the first game I played on the PS5 - and it was like playing a Pixar movie. The graphics were so beautiful everywhere, I couldn't tell what to shoot at sometimes.
@alexatkin
@alexatkin 11 ай бұрын
Its a HUGE advantage. It decompresses assets straight into memory, whereas on PC it loads the compressed assets into RAM and then the GPU decompresses them into VRAM. So it needs a lot more RAM and adds latency.
@MartinHindenes
@MartinHindenes 8 ай бұрын
While it can likely preload assets into memory to increase speed after it's done loading, I think the whole point of using direct streaming from SSD was to showcase this can now be done on-demand on the PS5 without preloading anything. It gives developers more freedom with PS5 titles (and makes PC ports more difficult to do).
@joshuatyler4657
@joshuatyler4657 11 ай бұрын
Was chomping at the bit for this analysis to be released!
@concinnus
@concinnus 11 ай бұрын
The idiom is "champing at the bit". English is weird.
@DroneCorpse
@DroneCorpse 11 ай бұрын
@@concinnusno one cares. language evolves.
@concinnus
@concinnus 11 ай бұрын
@@DroneCorpse The original mistake is understandable. But you? You are using linguistic drift as an excuse for your semi-literacy. Be better.
@Nucleosynthese
@Nucleosynthese 11 ай бұрын
Niceeee i've been wainting for this vid
@MadViking82
@MadViking82 11 ай бұрын
Thank you for the video, Alex! Superb work as always! One thing I noticed was that the Nvidia Reflex and Frame Generation having some sort of an FPS drop bug as well. With those two on, the frame-times are all over the place. I think the port needed a solid 1-2 months more in the oven, but then again, it is already good enough to be played if you have a 4090 and a beefy gpu and an nvme drive. I've got 5800X3D, 4090, 32GB 3600mhz ram, and Nvme Gen 3. I have not encountered any bugs except for the strange FPS drops with Reflex and FG, and textures not loading in (even after the hotfix), and getting stuck when jumping in certain spots. The latter two of these were somewhat addressed with the hotfix patch, but not fully. Turning off FG and Reflex and utilizing the Dynamic Resolution with DLSS fixed FPS drops and it is now a solid 120fps at 4K DLSS (it looks exactly the same as DLSS Quality, and slightly better than with the FG on). The rest of the issues I have are so minor that they don't affect the overall experience. There's a superb port underneath here, but it just needed 1-2 months in the oven. I do slightly regret jumping in early, but at the same time I got the game at 17% discount from already a lowered Steam price vs PS5 version launch price, and I'm having a few days off work so now is the time to game. For sure, I'll be playing this game twice as well.
@aust.thompson
@aust.thompson 11 ай бұрын
On a 4080 I also got the wobbly frame time behavior when Reflex was turned on. I turned it off and used the in-game 60hz setting + 59 fps cap in RTSS for a locked low-latency experience at 4k/DLSS Quality/High RT Reflections + RTAO. The 4080 can do 100+ fps in plenty areas of the game but certain cutscenes dipped into the 60s at the above settings, so I opted for the capped consistency.
@tm0054
@tm0054 11 ай бұрын
I've seen the falling in place bug a few times on the PS5 version, but that was over a year ago. They may have patched it.
@UncleSev
@UncleSev 11 ай бұрын
Nope. Happen to a friend of mine who have a PS5 like 3 times this year. But it was very random and not game-breaking thankfully.
@zaylillit2391
@zaylillit2391 11 ай бұрын
No, still there.
@NexGenTek
@NexGenTek 11 ай бұрын
It got patched
@videogameobsession
@videogameobsession 11 ай бұрын
Falling bug? I've not seen that before (on PS5)
@jshjsh6191
@jshjsh6191 11 ай бұрын
Never seen it before
@xperience-evolution
@xperience-evolution 11 ай бұрын
Pretty crazy how damn fast that PS5 machine is. Great Job Sony with that SSD and Kraken
@joshbrabant1098
@joshbrabant1098 11 ай бұрын
Max spec PC portal sequences still slower than the PS5 is interesting
@J.Wick.
@J.Wick. 11 ай бұрын
Excellent deep dive, as always.
@36cores
@36cores 11 ай бұрын
For the raster only crowd, this game runs and looks amazing without RT. As many have said it looks like a Pixar movie at times. Running the game at 4K, very high, HBOA+, FSR 2, I have had zero stutters or crashes so far with a 6800XT, 5800X3D, GEN 4 SSD and 32GB RAM. Great video and analysis.
@killermoon635
@killermoon635 11 ай бұрын
Video says avoid fsr and using other upscaller because it looks better in motion
@TheWitch297
@TheWitch297 11 ай бұрын
@@killermoon635 well he would only have access to FSR or xess, and Xess is worse on AMD cards but better on its native Intel cards. So in that instance, I would choose FSR obviously.
@XPuntar
@XPuntar 11 ай бұрын
I play the game on GTX 1070 and yes, the game is still amazing on medium settings with 16x AF and shadow on medium. 1440p with G-Sync monitor, Ryzen 3600, 32GB ram and ofc the game is on NVME drive. Minimum at around 40, average is around 55-60fps.
@Akkbar21
@Akkbar21 11 ай бұрын
I got a ratchet t pose during the DirectStorage scene you’re using in your intro. Looked funny while riding that dinosaur thing. Otherwise no issues. Maybe I just didn’t notice texture issues, so I can’t say. Runs like butter at everything maxed on 12700k, 3080 12gb, gen3 nvme ssd @ 1440p with DLSS quality (had all RT settings maxed, so I used DLSS to ensure high frames).
@alexatkin
@alexatkin 11 ай бұрын
You probably wont notice the texture issues if you weren't aware they were ALL super high resolution on PS5. You could literally go close up to anything and not see any blockiness, sadly not the case on PC right now.
@Ultizer
@Ultizer 11 ай бұрын
@@alexatkin only a few textures at random seem to not load in high res, spiderman has the same issue on PC.
@nocatsland
@nocatsland 11 ай бұрын
The problem I’ve had with this game was when Clank's rescue sequence over that speedle snails, from the last quarter of the chase to the end, everybody but Rivet was in slo-mo cam
@HShango
@HShango 11 ай бұрын
Been waiting a while for this
@carloslegrutier
@carloslegrutier 11 ай бұрын
Couldn't it just be a gdeflate vs oodle decompression situation as well as different sequences sizes in mipmapping (because the ps5 just need to store one particular precompiled workflow)?
@jtjones4727
@jtjones4727 11 ай бұрын
That seems very plausible. Plus no telling what kind of surprises Sony engineered into the hardware of the system.
@nemesisencounter2060
@nemesisencounter2060 11 ай бұрын
Could be but it didn't change the final result at all
@carloslegrutier
@carloslegrutier 11 ай бұрын
@@nemesisencounter2060 yes but at least we can compare efficiency. I mean it's a 4090 we're talking..
@nemesisencounter2060
@nemesisencounter2060 11 ай бұрын
@@carloslegrutier yes and is wonderful then again got own by a 500 console?? That raise valid questions
@tbone007
@tbone007 11 ай бұрын
So the PS5 SSD is no joke 🤔
@leo90au
@leo90au 11 ай бұрын
Always great break downs
@xyoxus
@xyoxus 11 ай бұрын
Great video, will definitely wait a bit. Sadly my waiting for Returnal to be fixed will not yield anything, the last patch they released was in April. I doubt they have been working on fixing the game for 2 months and they rather abandoned it :(
@Hickeroar
@Hickeroar 11 ай бұрын
The lack of AMD RT at launch is nonsensical, especially since the hardware in the PS5 is AMD and it's supported there...
@kotztotz3530
@kotztotz3530 11 ай бұрын
I am pretty sure RDNA 3/RX 7000 is the problem
@Hickeroar
@Hickeroar 11 ай бұрын
@@kotztotz3530 RDNA 3 supports ray tracing.
@riven4121
@riven4121 11 ай бұрын
@@Hickeroar It does but it seems to be a problem with AMD's drivers as indicated by the known issues of AMD's driver software.
@finnbenchmarks
@finnbenchmarks 11 ай бұрын
Alex makes the best videos on DF
@ChaseMMD
@ChaseMMD 11 ай бұрын
I found in my testing. My RTX 3090 was hampered by the processing power of my Ryzen 9 3900x. It seems with fewer faster cores is still better than more cores. I found the beginning area with the crowd was especially hard on my computer slowing to a awful 15-20 fps when looking a certain direction and the same was said with Savali.
@1GTX1
@1GTX1 11 ай бұрын
Try changing resolution or DLSS on and off every time you run the game.
@CCaribou
@CCaribou 11 ай бұрын
Even though I have a pretty high end PC, I'm more interested in how this will run on my Steam Deck tbh.
@James-gj8rn
@James-gj8rn 11 ай бұрын
It is Verified for Steam Deck too which is very interesting. hm
@crestofhonor2349
@crestofhonor2349 11 ай бұрын
From the test's I've seen it runs pretty good. From multiple tests from people like The Phawx, ETA Prime, MX Gamer, and OhNoItsAlexx have shown it with perfectly playable performance
@gabrielnepo
@gabrielnepo 11 ай бұрын
I’ve put the game on my mini pc with a Ryzen 9 6900HX, installed on a Samsung 980 ssd with 32gb of RAM. And even though it was on an integrated 680M, the game managed to run at high 40s fps @720p. Pretty impressive performance imo. I imagine that on steam deck things might run just as fine.
@cedricksusername
@cedricksusername 11 ай бұрын
The title is wrong. This game fully supports Polish you can switch to it through the game's properties on steam
@The_Noticer.
@The_Noticer. 11 ай бұрын
[kurva intensifies]
@Kdkjdjewerdnxa
@Kdkjdjewerdnxa 11 ай бұрын
Cope
@jnick6740
@jnick6740 11 ай бұрын
something i noticed at 3:31 that isnt a transparency issue the shader with the effect on it has been moved down you can see on the platform that it does have it which begs to question if the other effects have the same issue and they still exist but not in the proper position
@asturides
@asturides 11 ай бұрын
Nice video, as always. I would've like to see also settings for the PS5 Quality mode
@rebel5709
@rebel5709 11 ай бұрын
In real time no one can spot the differences. You've gotta pause the game to notice the difference of a $400 console and a $2000 PC. We have definitely hit the point of diminishing returns.
@luisquinones2108
@luisquinones2108 2 ай бұрын
You are crazy my mid range pc does not even run this game at 30 fps this port is bad
@Wellinkton90
@Wellinkton90 11 ай бұрын
These Games from Sony on PC just make PS5 more appealing...
@fabolousjada5070
@fabolousjada5070 11 ай бұрын
Duh ps5 custom i/o is unbeatable
@matkorkes1304
@matkorkes1304 11 ай бұрын
bro it runs good... these small issues will get patched and they already released one today
@matkorkes1304
@matkorkes1304 11 ай бұрын
@@fabolousjada5070 except thats not a issue for pc as it loads just as fast with a good ssd...
@eternalbeing3339
@eternalbeing3339 11 ай бұрын
Probably made that way. Pc gets a lesser version.
@Terepin64
@Terepin64 11 ай бұрын
1:50 A simple alt-tab out and back into the game fixes this. Also any setting that changes display solves this. 2:54 It was fixed, but for it to work you have to disable DLSAA/DLAA for it to take effect. After that you can enable again.
@thatoneguywholovesthena-4529
@thatoneguywholovesthena-4529 11 ай бұрын
god to know, but tbh, why should people have to jump through hoops just to make something as unsophisticated as a menu screen work?🗿
@djpquickplays1244
@djpquickplays1244 11 ай бұрын
I commented on the last video that the PS5 Kraken decompression chip is probably why warping is faster on PS5 since it is solely dedicated to the task, and, as usual, excellent video!
@C0manso
@C0manso 11 ай бұрын
You should try the time trail, on my 4090/13900KS even with a 7.1GB/s NVME the portal transitions there are so bad. Where as the other usual portal transitions are fine. I think it's because it changes so quickly in time trial, and loading multiple at once.
@VariantAEC
@VariantAEC 11 ай бұрын
Time trail? On the Savali stage with the hover boots. You realize most of those instant portals are in the same stage, right? I'm not clear on what you're talking about here.
@C0manso
@C0manso 11 ай бұрын
@@VariantAEC No it's where you ride the snail/crab(?) thing, not sure of the name. It's one of the bronze trophy mini games. It is quite literally called a time trial. EDIT: Just looked up the name, it's called Bugtrax. And I believe you ride a Speetle.
@saricubra2867
@saricubra2867 11 ай бұрын
7.1GB/s is irrelevant, that is sequential reads, not random. Also the CPU can be a bottleneck.
@VariantAEC
@VariantAEC 11 ай бұрын
@@C0manso So in the arena mode, right? If I recall correctly it's in the silver cup challenges? Ok, I'll have to look in to it.
@G0A7
@G0A7 11 ай бұрын
​@@saricubra2867Its a 13900ks how in earth that would bottleneck a ps5 Game? If that the case its the game problem, dude have a top of the line hardware
@MrJemabaris
@MrJemabaris 11 ай бұрын
I've had mixed results when it comes to performance with this PC port. Looking forward to the game a lot since I've been playing all the predecessors in my youth on playstation. Before booting it up for the first time I of course checked my trusty DF review to see what settings to go for. Couldn't spot any major issues here like many other ports these days have which was kind of a relief (sad to have to say that nowadays about PC games). Playing it for myself it looks a bit different than in this review here. For the most part, let's say 85%, it runs really good. But there are still a lot of weird stutters every now and then which drastically reduce the fun of a fast paced game like that. I can't really pinpoint where these stutters come from, they sometimes feel like shader compilation stutters but then they also sometimes don't. Hard to put my finger on it. I have a pretty decent machine running a 3080 suprimX, a threadripper 2950X, 32gigs of 3200 CL14 Ram and installed it on a 970 Evo NVME. At first I accidentally installed the game on my SATA SSD and figured I should probably move to something faster. Doing that maybe made things a little better, but not how I would like the game to run. Other than that I also stumbled upon videos which would show a weird performance bug the game has and the solution seems to be to switch between different display resolutions in game until suddenly the performance locks in and gains between 20 and 40fps. I will try that for myself today but I think I might just wait a little longer until some patches make this the experience it deserves to be. Thank you for the awesome video, Alex. Vielen Dank und Gruesse aus Deutschland!
@TheMeanJoeGreen
@TheMeanJoeGreen 11 ай бұрын
im 12 hours in without any major issues for whatever reason
@samjones4772
@samjones4772 10 ай бұрын
Where you able to find a fix? On a similar setup with similar issues
@MrJemabaris
@MrJemabaris 10 ай бұрын
actually yes, kinda. I investigated a couple of things but I am not really sure what exactly helped in the end but it might give you a starting point. First of all there is a know issue with nvidia gpus and direct storage with the game. The latest game and driver update should fix that. Second, I disabled all raytracing (which did not look good anyway. The reflections were super noisy and full of artifacts) and lastly - and this is probably what helped most with my setup - I changed my refreshrate and DLSS target from 75hz (my monitors max) down to 60. This completely got rid of those weird stutters which I didn't have in any other game before. My thinking was that the game engine might handle such refreshrates badly since the engine is optimized for console refreshrates like 30, 60, 120 etc. Hope that helps you a bit. Cheers! @@samjones4772
@kyzyl4915
@kyzyl4915 11 ай бұрын
The low resolution texture streaming issue has now been fixed as well. Just looking for them to fix the RTAO implementation a little bit and the LOD of distant objects (which could be affected by the texture streaming fix. I haven’t tested yet).
@beardalaxy
@beardalaxy 11 ай бұрын
RTAO + RTR causes some horrible issues with water reflection, surprised this wasn't mentioned.
@chrcoluk
@chrcoluk 11 ай бұрын
Very good video, given your RAM testing results, my guess is that the differential is that the PC is still doing some stuff in RAM affecting it, the PS5 only has VRAM, so it has much more bandwidth available. So the solution would probably be moving mroe stuff to GPU but in turn that increases VRAM requirement and I expect the porting team have had to make compromises as not everyone has high VRAM GPUs.
@GloriousStone
@GloriousStone 11 ай бұрын
Alex is a true blessing for PC gamers. Keep up the great work
@mrsasshole
@mrsasshole 11 ай бұрын
Indeed. Who else would we look to for pointing out problematic depictions of women in video games?
@GraveUypo
@GraveUypo 11 ай бұрын
on my rx6900xt with a nice measure of UNDERCLOCK (-500mhz core plus undervolt), the best settings i found was : *high settings preset* *4k w/ dynamic res ON, no upscaling, TAA* *90 fps target* *VRR, VSYNC OFF* I didn't mess with graphical settings themselves, but i'm fairly happy with the results. it sticks close enough to 4k that it looks better than an upscaled image (no artifacts and no loss of performance from the upscaler, so the base resolution is higher than it would otherwise be), and it stays around 94 to 98 fps, which is plenty fluid for me. all while using only between 145 and 160w of gpu power, which is lower than an rx6700xt. i think it's around what a 6600xt uses, actually. the underclock is there because my gpu has insane coil whine at stock settings. doing this makes it completely go away for very little performance loss (~10%) and absolutely huge power savings.
@TiberiumPie
@TiberiumPie 10 ай бұрын
Command and Conquer Tiberium Sun music! Very nice 👍🏾
@AlmostLikeHuman
@AlmostLikeHuman 11 ай бұрын
If they iron out some of the kinks, this game can truly be an amazing showcase of scalability on PC
@almyp
@almyp 11 ай бұрын
Good thing I was planning to play in English, not Polish
@MKR3238
@MKR3238 11 ай бұрын
**badum ts**
@alekg.3999
@alekg.3999 11 ай бұрын
That RLM Mummy reference was impeccable
@delonejuanderer
@delonejuanderer 11 ай бұрын
THIS THE VIDEO I WAS LOOKING FOR. Already over halfway done with the game on my 4090 but if I see optimized settings imma try it.
@GingerBradMan21
@GingerBradMan21 11 ай бұрын
I have had a lot of problems with DLSS and Frame generation causing weird ghosting, is there any way to fix this?
@alexatkin
@alexatkin 11 ай бұрын
Unlikely, frame interpolation always causes ghosting, its just how obvious it is in motion that can differ based on content. Make sure you turn the sharpness right down in graphics settings though as by default it looks awful.
@p3wx4
@p3wx4 11 ай бұрын
People hyped this game to death but only 7000 players peak players on Steam even at launch speaks all about it.
@shuyaku99
@shuyaku99 11 ай бұрын
It's a 2 year old game, wtf do you expect ? And not a big title like GOW or Spiderman.
@evergaolbird
@evergaolbird 11 ай бұрын
I hope DF can do another analysis compared Windows PC versus Linux and Steam Deck to PS5 loading times. Linux is day one compatible with Proton API when it comes to Ratchet and Clank and I've heard good things as well with Proton-GE further fixing things which are problems in the Windows counterpart.
@jamescole3143
@jamescole3143 11 ай бұрын
Thank you DF!
@aladdin8623
@aladdin8623 11 ай бұрын
Thanks for giving RTAO some more deserved attention. Along with RT shadows those should be actually given priority in games to fight light leaking / bleeding. But sadly in 2023 this is still an issue, that game devs do overlook. Awesome initial job by nixxes
@MLWJ1993
@MLWJ1993 11 ай бұрын
It's probably the most visible issue after SSR artefacting.
@saricubra2867
@saricubra2867 11 ай бұрын
​@@MLWJ1993Anything screen-space is awful.
@aladdin8623
@aladdin8623 11 ай бұрын
I agree with both of you. The sooner we can transition to full featured ray tracing including local shadows and indirect shadows the better. Due to disappointing mid tier gpus for the masses and mediocre consoles, that might take longer though, than we wished for. Let's hope the gpu vendors and chip manufacturers are reconsidering their marketing strategies and product timeline.
@Alovon
@Alovon 11 ай бұрын
Transparencies are the main thing that a well tuned and hybrid rendering structure can work with. FFXVI seemingly extensively uses a combination of RT and Raster shadows. A lot of the Raster Shadows being for transparencies like foliage.
@loveordie4
@loveordie4 11 ай бұрын
Awesome video 👏 👏 👏 👏
@guitarsimon1
@guitarsimon1 11 ай бұрын
Surprised they didn't make a bespoke loading animation of Ratchet flying through the portals to be honest.
@oropher1234
@oropher1234 11 ай бұрын
How can you miss the Ambient Occlusion glitch ???? Water bodies flicker when anything different than SSAO is selected.
@DigitalFoundry
@DigitalFoundry 11 ай бұрын
I say "I have not described every Bug i have seen" in the video
@oropher1234
@oropher1234 11 ай бұрын
@@DigitalFoundry oh sorry, but for me it's a reason to use SSAO, but seeing you recommend RTAO if you have the performance i thought you missed it.
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